Call of Duty Infinite Warfare Trophy Roadmap
- Estimated trophy difficulty: 6/10
- Approximate amount of time to platinum: 20-40h (highly dependent on how familiar you are with zombie mode)
- Offline Trophies: 49 (36, 12, 1)
- Online Trophies: 2 (1, 1)
- Number of missable trophies: 0
- Glitched trophies: 1 (Dominion)
- Does difficulty affect trophies?: Yes, you must beat the story on Veteran
- Minimum Playthroughs: 1 Story Playthrough, several Zombie Mode Playthroughs
Step 1: Complete Every mission on Veteran Difficulty & Scan All Weapons & Find all Equipment Upgrades
To minimize the time to platinum you should start on Veteran difficulty. Veteran is unlocked from the beginning. Make sure you scan all Weapons along the way. They are scanned automatically upon picking them up. A list of scanned weapons can be found on the spaceship where you select your loadout in between missions. Everything you’ve scanned can be used as loadout. There are no “real” collectibles in this Call of Duty, only the weapons and equipment upgrades. Killing all captains & aces and unlocking jackal weapons/upgrades will come naturally by beating all main missions and side missions. A few of the equipment upgrades require you to check out certain armories. They aren’t particularly hard to find, but they can be missed if you don’t look out for them (can still get them later via mission replay). Check out the trophies “Gun Nut” and “Fully Equipped” for guides on the locations.
Also look out for these 4 mission specific trophies (in that order): Captain’s Log, Reality TV, You Know Nothing, Peace to the Fallen.
To get all trophies at the first chance you may want to check out this YouTube Playlist: Call of Duty Infinite Warfare Trophy Guide Playlist. Everything else comes naturally.
Step 2: Story Mop-Up
If you are still missing a few things after your first story playthrough you can quickly go back via mission select. Get all the story mode trophies you are still missing, then move on to the Spaceland Zombie Mode. You can also get “collectibles” (weapon scans, equipment upgrades etc.) via mission select at any time. Make sure you reach the next checkpoint after collecting something or else the progress will be lost. After the next checkpoint has been reached you can quit out to the main menu without losing collectible progress.
Step 3: Spaceland Zombie Mode
There are 10 trophies tied to the Zombie mode (also known as Zombies in Spaceland). Now is the time to do all of them. Your trophy progress in zombies mode doesn’t transfer over to the next match. If, for example, you are working on the trophy for all arcade games you cannot do it over multiple matches. You always have to complete the requirements in one single match. Same goes for finding all sticker packs. You have to do them all in one match which means you have to do the main easter egg to even get the X-Quisite stickers.
Step 4: Multiplayer
There’s only one multiplayer bronze trophy and it’s for winning 5 matches. This shouldn’t take long. You can play team based matches. So if you’re lucky and get into a good team you will earn easy wins.
Call of Duty Infinite Warfare Trophy Guide
Awarded when all other trophies have been unlocked.
|Platinum is obtained by earning all other 50 trophies in the game (DLC not required).|
Complete Rising Threat.
|This trophy is story-related and cannot be missed, it will unlock after completing the mission “Rising Threat”.|
Complete Black Sky.
|This trophy is story-related and cannot be missed, it will unlock after completing the mission “Black Sky”.|
|Operation Port Armor
Complete Operation Port Armor.
|This trophy is story-related and cannot be missed, it will unlock after completing the mission “Port Armor”.|
|Operation Burn Water
Complete Operation Burn Water.
|This trophy is story-related and cannot be missed, it will unlock after completing the mission “Burn Water”.|
|Operation Dark Quarry
Complete Operation Dark Quarry.
|This trophy is story-related and cannot be missed, it will unlock after completing the mission “Dark Quarry”.|
|Operation Black Flag
Complete Operation Black Flag.
|This trophy is story-related and cannot be missed, it will unlock after completing the mission “Black Flag”.|
|Operation Blood Storm
Complete Operation Blood Storm.
|This trophy is story-related and cannot be missed, it will unlock after completing the mission “Blood Storm”.|
|The Longest Day
Complete all Single Player missions on Veteran.
|Veteran is the highest difficulty in the game. It is unlocked from the beginning. You must beat all single player missions to earn this gold trophy. The side missions (Ship Assaults & Jackal Strikes) are required too.
As with any other Call of Duty game you should stay behind cover most of the time. Don’t run out in the open and kill the enemies one by one. Go back into cover, wait for health to recharge and repeat.
|Operation Taken Dagger
Complete Operation Taken Dagger.
|This trophy is story-related and cannot be missed, it will unlock after completing the mission “Taken Dagger”.|
Complete Operation Phoenix.
|This trophy is story-related and cannot be missed, it will unlock after completing the mission “Phoenix”.|
Complete Operation D-Con.
|This trophy is story-related and cannot be missed, it will unlock after completing the mission “D-Con”.|
|Operation Deep Execute
Complete Operation Deep Execute.
|This trophy is story-related and cannot be missed, it will unlock after completing the mission “Deep Execute”.|
|Targets of Opportunity
Complete all ship boarding side missions.
|Unlocks automatically after completing these 4 missions (either during the story or via mission select): Operation Taken Dagger, Operation Phoenix, Operation D-Con, Operation Deep Execute.|
|Operation Safe Harbor
Complete Operation Safe Harbor.
|This trophy is story-related and cannot be missed, it will unlock after completing the mission “Safe Harbor”.|
|Operation Pure Threat
Complete Operation Pure Threat.
|This trophy is story-related and cannot be missed, it will unlock after completing the mission “Pure Threat”.|
|Operation Grave Robber
Complete Operation Grave Robber.
|This trophy is story-related and cannot be missed, it will unlock after completing the mission “Grave Robber”.|
|Operation Sudden Death
Complete Operation Sudden Death.
|This trophy is story-related and cannot be missed, it will unlock after completing the mission “Sudden Death”.|
|Operation Trace Kill
Complete Operation Trace Kill.
|This trophy is story-related and cannot be missed, it will unlock after completing the mission “Trace Kill”.|
Complete all Jackal-only side missions.
|Unlocks automatically after completing these 5 missions (either during the story or via mission select): Safe Harbor, Pure Threat, Grave Robber, Sudden Death, Trace Kill.|
|New Gun Collector
Scan your first weapon!
|See “Gun Nut”.|
|Serious Gun Collector
Scan 10 weapons.
|See “Gun Nut”.|
All weapons scanned.
There are 22 Weapon Locations in Call of Duty Infinite Warfare. You must scan all weapons for the Gun Nut Trophy / Achievement.
Some weapons are random drops from enemies while others have fixed locations where you can always find them. When you pick up a new weapon it will be scanned automatically. If a weapon doesn’t spawn just restart the mission until it does. Replaying via mission select on different difficulty settings helps mixing it up. New weapons are glowing yellow which makes them easier to spot.
Most weapons from enemies and armories are randomized.
You can check your progress at the shooting range of your spaceship (hub area, where you customize loadout before missions. Load up the mission “Retribution: Aftermath” and where you have to customize your loadout check the weapons).
4 weapons are available from the start and cannot be scanned: NV4, EBR-800, FHR-40, Kendall 44 (that makes 26 weapons total).
The way weapon drops work is that each enemy is assigned a weapon class. Their class is always the same but their weapon changes on each playthrough (e.g. if they have SMGs they will change SMGs on each replay). Upon starting a mission it will give each enemy of that class the same weapon. There are a few exceptions to this but in a lot of missions, for example in “Operation Phoenix”, you could keep killing the first two enemies over and over again. One always drops a different SMG, the other always a different assault rifle. Same when you find an enemy with a shotgun. They have a chance to drop all the other shotguns as well. A weapon that might drop in the first mission for you may not have dropped until the last mission for someone else due to this randomness.
#1 – Karma-45 (SMG) – 0:05
|Peace to the Fallen
Listened to all of the death letters of the fallen.
You can listen to the Death Letters of the Fallen during the ending credits (after completing all main missions in the story). You do NOT have to collect anything for this. During the credits you can press 8 different buttons on your controller / keyboard. Each button activates a different death letter that will be read to you. The buttons are displayed while the credits play. Don’t take too long or the credits might end before you could activate each letter.
|Make it Personal
Load out with a custom weapon.
|Before starting a mission the game usually lets you customize your loadout in your spaceship’s armory (which is basically the hub area). In the armory you get a recommended loadout, but for the trophy you have to customize it. Just change one of the recommended weapons and the trophy unlocks. The first chance to get it is in mission “Retribution: Aftermath” (you can also load up this section via mission select).|
Find your first equipment upgrade.
|See “Fully Equipped”.|
Earn all equipment upgrades.
The following equipment must be upgraded:
Equipment Upgrade Locations:
There’s a console in certain armories. Interact with it to unlock new upgrades.
You get 2 upgrades from locations #4, ##7, #9. Everything else gives only one upgrade. It is entirely randomized what upgrade you will get. It’s different for each player, but it’s always guaranteed to give you a new upgrade you haven’t unlocked before.
Armories you have previously used will have a red lockdown screen and you cannot interact with them again.
Earn your first Jackal item (weapon or upgrade).
|See “Jackal Ace”.|
Earn all Jackal weapons and upgrades.
|Jackal items, weapons and upgrades are earned by completing main missions, ship assaults, and mostly by doing jackal strikes (side missions). Simply complete all missions in the game and this will unlock automatically.|
Get your first kill on the most-wanted board.
|See “Royal Flush”.|
Clear half of the most-wanted board.
|See “Royal Flush”.|
All SDF Aces and Captains killed.
|SDF Aces and Captains show up during main missions, ship assault missions and jackal strike missions. The SDF Aces can be shot down during space battles with your Jackal and have a yellow marker on them. The captains are normal infantry enemies and don’t have a marker. In your office on the spaceship (hub area) you can see a most-wanted board. It shows which targets you have already killed.
Basically, you just need to complete all missions and kill all the enemies in them, then this unlocks naturally. I got it automatically without trying, just by completing all missions and killing all enemies in them.
Kill 15 enemies with a zero G grappling hook.
Main Mission – Operation Port Armor: Boarding Party
It’s best to do this on recruit difficulty. Otherwise you die too quickly.
|You Know Nothing
Kill Kotch before his speech ends.
Main Mission – Operation Black Flag: Trap is Sprung
This is a little easter egg from Game of Thrones. The actor portraying Kotch is Kit Harington, known for his role as Jon Snow in the Game of Thrones TV Show. The trophy title “You Know Nothing” is a reference to the quote (and meme) “You Know Nothing, Jon Snow” which the Wildling character Ygritte said to Jon in the TV Show.
Use the computer in the Captain’s office.
Main Mission – Retribution: Aftermath
Watch a news cast.
Main Mission – Retribution: Back in the Fight
|Boots on the Ground
Go 2 minutes without double jumping or wall running in a mission where these abilities are available.
|You can get this easily during the first story mission called “Rising Threat”. Just stand around for 2 minutes without doing anything.|
Kick open a door, peek open a door, and throw a grenade while peeking a door.
|Over the course of the story you will come to doors that you can peek open.
You only need two doors cause you can combine the grenade throw and door kick (or grenade + peek open). The first door has to be opened as part of the story in mission “Black Sky: Under Attack”. Another door is found at the start of “Port Armor: Civilian Terminal”.
Kill an enemy while floating in your own anti-gravity grenade.
Main Mission: Rising Threat
Kill a C12 by doing a right rodeo, a left rodeo and by blowing off multiple limbs.
Main Mission – Operation Black Flag: Trap is Sprung
There’s a C12 at the start of this mission. After killing it with one of the three methods you wait a few seconds and restart the mission. Now do the next kill. Do this 3 times for all the required kill types. There are lots of rocket launchers in the area for shooting off the limbs.
If for some reason it doesn’t unlock you should keep playing to the next checkpoint before restarting. This wasn’t required for me, but it would be the safer method. I couldn’t get it to work via checkpoint restart because it saved whenever I destroyed the C12 or jumped onto it.
In Spaceland, find all of the quest items and complete the sticker pack.
|When you press the touchpad in a zombies match you can see all stickers & quest items at the bottom. You must get all of them by completing various mini easter eggs and building all possible weapons and equipment. This has to be in one single zombies match! The ones you haven’t found are greyed out. The ones you have found are shown by a colored icon.
You must find 3-6 parts per craftable item. There are the following stickers:
In Spaceland, recover the piece of the Soul Key.
|Awarded for completing the main easter egg in Zombies in Spaceland.
Step 1: Pick up the 3 Seti-Com Pieces (one in starting area near Pack-a-Punch portal, one in Polar Peak, one in underground tunnels)
Step 2: Bring the Seti-Com Pieces to the DJ (press Square to give it to him). He’ll need some time to build the full Seti-Com. Just play a few rounds and always talk to him at the end of each round to see if he’s made any progress. It can take 3-6 rounds for him to completely build it. The Seti-Com will be placed in your inventory after retrieving it from the DJ.
Step 3: Defend the Seti-Com 3 times. Go around the map with the Seti-Com in your inventory and at certain places you’ll notice the screen shaking uncontrollably. In these spots you must place the Seti-Com and defend it. Repeat this a total of 3 times.
Step 4: Return to the DJ and retrieve the final piece from him.
Step 5: Now you can go to the center of the area to Pack-a-Punch portal. Around the portal you can interact with 4 tiles on the floor. You’ll notice a UFO flying in the air and it shows you a color combination. You must repeat this color combination via the floor tiles (each of them has a color – red, yellow, green, blue). You must press Square on the floor tiles in the correct order in very quick succession. Failing this process too often will make brutes spawn. You must do this a total of 3 times (press correct color combination 3 times total).
Step 6: Defeat the Alien endboss. He’s a tough boss. Run away from him and train the zombies. You can run over the bridge and train the zombies behind you, shoot the alien from time to time when you have some breathing room. Slow and steady wins the race here. If you play with multiple people there will be multiple bosses as well (one boss per player, so 4 bosses for 4 players). When the Alien’s health is low you can see it kneel down. Quickly run up to it and knife the shield on its back to hurt it.
Step 7: After defeating the boss go double pack-a-punch via the portal.
Step 8: Shoot the glowing parts of the huge Zombies in Spaceland arch at the start of the map (where you start at every match and go over the bridge to the central area). You must shoot it with a double punched weapon. It will emit a beam of light from the Pack-a-Punch portal when you’ve shot all glowing parts of the arch. This beam of light must hit the UFO will it flies over the Pack-a-Punch portal. This will destroy the UFO. Pick up the part the UFO has dropped. This is the Soul Key and will unlock the trophy.
|The Bigger They Are
In Spaceland, defeat 5 Brutes in one game without dying.
|While playing Zombies in Spaceland you will encounter large zombies with an Alien Mask on their head. The first one spawns in round 10-12. Just keep playing and more will spawn in higher rounds (sometimes 2 spawn in the same round). Shoot their alien mask until they take it off. Then shoot their tiny head to kill them. Make sure you get hitmarkers when shooting the head. If you don’t get hitmarkers it doesn’t count as damage (shooting their body doesn’t hurt them). A good weapon to take them out is the RPR Evo with the double tap perk. Up to round 25 it kills them fairly quickly.|
|Hoff The Charts!
In Spaceland, unlock David Hasselhoff.
|After completing the main easter egg and earning the “Sooooul Key” trophy press the following button combo in the Zombies Solo Menu very quickly:
D-PAD LEFT, RIGHT, LEFT, UP, DOWN
This will unlock Hasselhoff as a playable character. When done correctly a Hasselhoff symbol will show up in the middle of the screen. You must start a match with him for the trophy to unlock. If you haven’t done the easter egg, or quitted out of the match after completing the easter egg, this will not work! You must have done the full main easter egg, unlocked “Sooooul Key” trophy and ended the match normally.
In Spaceland, craft a Weapon of Rock.
There are 4 weapons of rock (Header-Cutter, Face-Melter, Dischord, Shredder). You only need one of them for the trophy. This video shows the “Shredder” weapon which is the easiest one. You must acquire 3 parts to craft it.
In preparation you will have to turn on the power and unlock the pack-a-punch machine. See How to Unlock Pack-a-Punch in Spaceland.
Weapon of Rock Step-by-Step Guide:
Step 1: Insert 3 red coins in the souvenir machine of Kepler System. Coins are dropped randomly by zombies.
Step 2: Buy Gold Teeth for 300 tickets (from arcade room in Journey into Space distrcit). You get tickets from playing arcade games and beating challenges.
Step 3: Lure a Brute into the Alligator Trap (Kepler System). This will make the alligator’s teeth fall out. Brutes spawn in rounds 10-12.
Step 4: Replace the alligator’s teeth with the golden ones. Hold Square (PS4) / X (XB1) near the alligator trap.
Step 5: Go to Polar Peak district, in the outside area where the water fountains are. Use the sunglasses that turn the screen black&white (they are a random drop by zombies). Now you can see a boat in the water. There’s a small item on the back of the boat that you must shoot off.
Step 6: Grab the boat item (that you just shot off) from one of the water fountains
Step 7: Go into pack-a-punch room. Interact with the UFOs on the table to activate them. When done correctly they will fly out the portal.
Step 8: Use the Chromosphere Trap in Kepler System to kill 30+ Zombies. Make sure a UFO is flying around the trap! If it’s not here you haven’t done the last step correctly.
Step 9: After getting enough trap kills the UFO flies around Kepler System. Purchase the Arcane Core for 300 Tickets (found in Kepler System) and kill zombies with it near the flying UFO. It will suck in some blue orbs when done correctly.
Step 10: After killing the UFO has absorbed enough souls it will drop a flame core. Pick it up. Now Shoot the box inside the alligator trap with the flame core (where you placed gold teeth). Quickly run to the box, pick up the last part and exit the trap before it kills you.
Step 11: Head to the underground area. There’s a sign where you must place all 3 parts to build the weapon of rock. Trophy unlocked!
And that’s it. You’ve now unlocked the Weapon of Rock, a.k.a. “Shredder”.
In Spaceland, Pack-A-Punch a weapon.
To unlock Pack-a-Punch you must first activate the 4 power switches and 4 portals across the map. Once you have activated the power you can use the portals. Jump through each portal and you will return to the center of the map. After jumping through all 4 portals you can use the teleporter in the center to go to the Projection Room. In here you find the Pack-a-Punch machine. You need 5000 points to upgrade your weapon.
There are 2 portals in district Oddysey into Space, 1 in Kepler System, 1 in Polar Peak.
You can be done with this by round 6-8 if you open only the required doors.
|Batteries Not Included
In Spaceland, create an Exquisite Core.
|Step 1: Open Pack-a-Punch room
Step 2: Activate 4 UFOs in Pack-a-Punch room
Step 3: The 4 UFOs will fly around the 4 largest traps on the map (one in each district… Kepler, Astrocade, Polar Peak, Journey into Space). You must do 20+ kills with each trap to power up the UFOs.
Step 4: Now the UFOs start flying around their respective districts (and no longer around the traps). Buy an arcane core for 300 tickets and kill zombies near the UFOs to power them up. They will suck in the souls of zombies. When you’ve killed enough zombies they’ll drop an elemental core that you must pick up.
Step 5: Bring the elementar core to the machine near the Pack-a-Punch machine. It has 4 placeholders for the 4 different elemental cores. You must repeat the UFO step until you have all 4 elemental cores (kill 20+ zombies with all 4 traps and then buy a new Arcane Core for 300 tickets to kill zombies near the roaming UFO, return the elemental core to Pack-a-Punch).
Step 6: Buy gold teeth for 300 tickets in arcade. Let a brute run into the alligator teeth trap in Kepler System. This will break some teeth which you must replace with the gold teeth (press Square). Now you can purchase the Exquisite Core for 2000 points in the alligator trap’s mouth (if you got all 4 elemental cores via the UFOs).
|I Love the 80’s
In Spaceland, find the MW1 and MW2 songs.
|For the first song you must find 5 teddy bears hidden across the map. They have countless possible spawn locations (which are randomized each time) and can be in very tricky locations. Get a group of 4 people and have everyone looking for the teddy bears all over the map, behind barriers, outside the map etc.
The teddies can even spawn in the afterlife! So really check every inch and every corner carefully. You must shoot the 5 teddies, then you will receive some XP.
For the second song you must find some “employee of the month” whiteboards. They too are hidden all over the map, but have fixed locations. On 5 of these whiteboards are photographs of a teddy. You must shoot the teddy photographs from the whiteboards to unlock the second song.
When done correctly you will receive an XP bonus after triggering each song. The song will play at the portal in the middle of the map (the one you use to travel to Pack-A-Punch). Visit that spot to check if it worked or not.
In Spaceland, play every arcade game at least once.
Unlocking the “Insert Coin” trophy requires you to interact with every arcade machine and play each sports game. In the sports games you have to win tickets to make it count (this includes basketball, black hole, cryptid attack, zombie zoom, bowling for planets, shooting gallery, rollercoaster ride). In the digital arcade games you don’t have to earn any points or tickets, just interact with them and quit out immediately.
The arcade games are scattered across 4 locations. Turn on the power to make them available:
The only game you don’t have to play is Ghosts ‘N Skulls. If the trophy doesn’t unlock go through everything again (especially the sports games).
I recommend you do this in co-op. One player can run in circles with the zombies while the other uses all arcades. The trophy unlocks for everyone in the party simultaneously. When doing it solo you should make a crawler (throw grenade near zombie) and lure it far away. Solo you’ll need the Up N’ Atoms perk from the starting area ($500) to respawn in the afterlife room after dying.
In Spaceland, play 30 games and get to scene 10 or higher.
First you must reach round 10 and buy Up N’ Atoms (quick revive) from the vending machine at the starting point. Now let the zombies kill you in round 10. You will respawn in a room with several arcade games. Interact with the same arcade game 30 times in a row. You don’t have to actually play the arcade games, just interact with them and immediately quit out. It doesn’t have to be 30 different arcade machines, just use the same one 30 times in a row.
Win 5 online matches in Multiplayer.
|From the title screen select “Multiplayer” and win a total of 5 public matches.
The best match type for this is “Infected”. You will win every match in this mode – the goal is to survive (shoot robots with shotgun) or to infect other players (knife enemies while being the robot). Because of how imbalanced this game mode is you always land in the team that has the upper hand.
This trophy is a bit glitchy and does not unlock at 5 wins! Just keep playing. It will unlock eventually, but can take a while. For me it unlocked after 22 wins at player level 16.