Days Gone Trophy Roadmap
- Estimated trophy difficulty: 2.5/10
- Approximate amount of time to platinum: 60-80 hours (60h on easy difficulty skipping all cutscenes, 80h on normal difficulty with cutscenes)
- Offline Trophies: 46 (1, 2, 15, 28)
- Online Trophies: 0
- Number of missable trophies: 0 – Note: There are two “Points of no Return” that TEMPORARILY lock you out of some regions, but you can still do everything in free-roam after the story so nothing is missable. After the story all Regions and Camps are available again and you can continue in Free-Roam to go back everywhere and mop up Collectibles, Encampment Jobs, Trust, Trophies etc. Pay special attention to “You’ve Got Red on You” for looting 541 items from human enemies to reduce the grind later.
- Glitched trophies: 0
- Hardest trophy: Burnout Apocalypse
- Is there Free-Roam After Story?: Yes, you can go back to all Regions after the Story and still do all Encampment Jobs (Side Quests), Earn Trust, Collectibles etc.
- Does difficulty affect trophies?: No, can do everything on easy difficulty
- Minimum Playthroughs: 1
Welcome to the Days Gone Trophy Guide! This is a very easy and enjoyable platinum to get. The trophies are really simple and completion-oriented. The game is structured in 6 regions and 5 allied encampments. There is free-roam after the story and nothing is missable. You only need 75% of collectibles and lots of them get marked when clearing the Ambush Camps while many others are automatic mission rewards that cannot be missed. Just grab what you find and get everything else after the story. You’ll have to do all side activities except Nero Research Sites and almost all Encampment Jobs (Side Missions) for platinum. Either do this as you go through the game or after the story, however you like.
Step 1: Play through the Story & Loot All Human Corpses for “You’ve Got Red on You” & Side Activities & Encampment Jobs
Story and Side Tasks: The first step is to play through the story on any difficulty. All trophies can be earned on easy difficulty. The story consists of 6 regions and takes roughly 60 hours to finish. It’s a very long game.
Along the way you should do all Encampment Jobs (side quests in friendly camps) and complete the Ambush Camps, Infestations, Nero Checkpoints in every region (Side Activities). Even though these things are still possible after the story, it makes the most sense to do them right away. This is because the unlock some helpful rewards.
- Encampment Jobs – Increase your trust with camps (better weapons and bike upgrades for sale). Needed for Marauder Camp Hunter trophy.
- Ambush Camps – Reveal more of the map, unlock crafting recipes and reveal certain collectibles on map. Needed for Ambush Camp Hunter trophy.
- Infestations – Unlocks new fast travel routes. Needed for Infestation Exterminator trophy.
- Nero Checkpoints – They are fast travel points and give upgrades to your Health, Stamina, Focus. Needed for World’s End trophy.
Don’t obsess over getting Trust Level 3 with all camps just yet. Getting to Level 2 is good enough during the story. The remaining Trust is most quickly farmed after the story by killing all Hordes. The Hordes automatically get marked on the map after the story. During the story this would be too hard. It doesn’t matter to which camp you give your bounties (Freaker Ears) since they only add minimal trust anyway.
During the story you’ll also get many Collectibles automatically because a large portion comes from automatic mission rewards and cannot be missed. Because you only need 75% Collectibles for all trophies it makes sense to get all the automatic story-related ones first and then only grab as many as you need for 75% after the story in Free-Roam.
Watch out for “You’ve Got Red on You”: What you really want to watch out for is the trophy “You’ve Got Red on You”. This is for collecting 541 items from human corpses. Items can only be collected from human corpses (not Freakers). There are far fewer humans in the game than Freakers, but luckily enough to get this by the end of the story if you always loot them. If you ignore this it will be really tedious to find humans after the story in free-roam because they rarely spawn outside of missions. Furthermore, if your inventory is full it doesn’t add any looted items (only counts when you got an item from a body). When you encounter humans always get rid of all crafting materials and consumables in your inventory by using them. Then you can even find 2-3 items per corpse. Because you can loot multiple items per corpse you don’t even need the full 541 kills.
Temporary Points of No Return: During the story the game will warn you twice about Points of No Return (it will give you an onscreen prompt, can’t miss it). The first is at end of the 3rd region “Lost Lake”. The second is at end of the 5th region “Crater Lake”. What the game forgets to tell you is that these are only TEMPORARY and you can go back to all Regions after the Story. So don’t worry if you missed something. Just finish the Story and all Camps will still be there. Nothing is missable. You can still do all trophies & collectibles after the story (all camps, trust level 3, all collectibles, encampment jobs, side activities, hordes, upgrades etc). Just be aware that you get temporarily locked out of the first 3 regions until the end of the game and then you can go back.
Step 2: Trust Level 3 with three different Encampments & 45 Skills
If you followed the advice from Step 1 and did all Encampment Jobs and Side Activities during the story you should be close to Trust Level 3 with all camps, but will be missing a couple thousand Trust. You should also have 40-42 skill points if you did everything so far.
What you’ll want to do is kill all Hordes in a given region for the last Trust and Skill Points. The Hordes are significantly easier after the story because you’ll have lots of upgrades, skills and better weapons. They all get marked on the map for you automatically by the end of the story so they are easier to locate. Kill as many as you need to reach 45 Skill Points and Trust Level 3 should come naturally with 3 out of 5 camps along the way.
Step 3: Collectibles & Trophies Mop-Up
Now that the story is done you’ll have received lots of Collectibles automatically. In fact 2 Collectible Categories are entirely automatic from story progression and cannot be missed (Radio Free Oregon, Lab Notes).
Grab the rest in the open world now. See Days Gone Collectibles Guide.
You might still be missing a few miscellaneous trophies such as “Burnout Apocalypse” so get these now and the Days Gone platinum trophy is yours!
Useful Tips, Tricks and Guides:
- Days Gone Wiki & Strategy Guide
- Days Gone Full Walkthrough – All Story Missions
- Days Gone Collectible Guide
- Days Gone – Character Collectibles
- Days Gone – All Nero Intel Collectibles
- Days Gone – Lab Note Collectibles
- Days Gone – Radio Free Oregon Collectibles
- Days Gone – Colonel Garret’s Speeches Collectibles
- Days Gone – R.I.P. Sermon Collectibles
- Days Gone – Tourism Collectibles
- Days Gone – Historical Marker Collectibles
- Days Gone – Herbology Plant Collectibles
- Days Gone – Camp Guitarist Collectibles
- Days Gone – All Anarchist Cairn Locations
- Days Gone – All Infestation Nest Locations
- Days Gone – All Ambush Camp Locations
- Days Gone – All Nero Checkpoint Locations
- Days Gone – All Nero Research Site Locations
- Days Gone – All Marauder Camp Locations
- Days Gone – All Horde Locations
- Days Gone – How to Get Fuel
- Days Gone – How to Increase Inventory Limit
- Days Gone – How to Respawn Bike when it lands in Water
- Days Gone – Best Weapon
- Days Gone – Full World Map
Days Gone Trophy Guide
Go above and BEYOND, unlocking every trophy in Days Gone
|Earn all other trophies in Days Gone to unlock Platinum.|
|Just a Flesh Wound
Get out of Crazy Willie’s
|Automatic story-related trophy. Unlocks for completing mission “You Got A Death Wish” in storyline “He’s My Brother”.|
Make a delivery to Tucker or Copeland
|Automatic story-related trophy. Unlocks for completing “Chasing Leon” storyline. At the end of the storyline you can pick between giving Tucker or Copeland a package, doesn’t matter who you choose.|
|The Ends and the Means
Discover what happened to NERO
|Automatic story-related trophy. Unlocks for completing mission “They’re Not Sleeping” in storyline “Finding Nero”.|
|Lost and Found
Drive south with Boozer
|Automatic story-related trophy. Unlocks for completing mission “No One Saw It Coming” in storyline “He’s My Brother”.|
|Brothers in Arm
Check up on Boozer
|Automatic story-related trophy. Unlocks by completing mission “I Could Use a Hand” in storyline “He’s My Brother”.|
|Take Back Your Name
Return the favor
|Automatic story-related trophy. Unlocks by completing mission “Should Have Seen It Coming” in storyline “Ripped Apart”.|
Take to the road alone
|Automatic story-related trophy. Unlocks by completing mission “Riding Nomad Again” in storyline “We’ve All Done Things”.|
|Hold on Tight
See a familiar face
|Automatic story-related trophy. Unlocks by completing mission “A War We Can Win” in storyline “I Remember”.|
|It’s Getting Cold Outside
Reconnect with what you lost
|Automatic story-related trophy. Unlocks by completing mission “We Couldn’t Take the Risk” in storyline “I’m Never Giving Up”.|
Ride out to take back what’s yours
|Automatic story-related trophy. Unlocks by completing mission “Ascending from the Underworld” in storyline “Race Against Time”.|
|I’ve Been Waiting for This
Take revenge, once and for all
|Automatic story-related trophy. Unlocks by completing mission “For An Outlaw Biker” (final mission).|
Complete the story of Days Gone
|Automatic story-related trophy. Unlocks by completing mission “For An Outlaw Biker” (final mission).|
|Ambush Camp Hunter
Complete the Ambush Camp Hunter storyline
|» Days Gone – All Ambus Camp Locations|
Complete the Infestation Exterminator storyline
|» Days Gone – All Infestations & Nest Locations|
|Marauder Camp Hunter
Complete the Marauder Camp Hunter storyline
|» Days Gone – All Marauder Camp Quest Locations|
Complete the World’s End storyline
|» Days Gone – All Nero Checkpoint Locations|
Defeat your first Horde
|Automatic story-related trophy, cannot be missed. You will automatically get this during a story mission at the end of Crater Lake (5th region). If you die too often in this mission the game lets you skip that gameplay section, which kills the entire Horde automatically and gives you a free Trophy. Of course you can also kill a Horde on your own earlier in the game but this is more difficult. They are the large crowds of Freakers that are running together. At day they sleep in caves and at night they are walking around all regions. The best way to kill them is with explosives and when only a few are left you can finish them off with your firearms. Having saddlebags installed on your Bike is great as it lets you bring backup ammo to the fight.
All Hordes get marked automatically on the world map at the end of the story!
Accumulate 10 minutes of drifting while on your bike
There’s a very easy way to do this: While your bike stands still press + + . This will make your bike spin in a circle. Make sure the front wheel stays locked as you do this. The above video shows this method in action. You can’t be driving in a circle for it, only a “donut” counts, so the front wheel must stay locked in place.
It’s best to do this at a fuel station so you can refill the tank. The best place is at O’Leary Mountain Safehouse (Boozer’s Tower). There’s a fuel station right there and it’s a safe area where no Freakers can reach you. Drive in a donut until fuel runs out, refill fuel, repeat.
You can keep track of your time under Storylines > Trophies > Farewell Drift.
|This is a Knife
Kill a Breaker, Reacher, or Rager with a knife
Breakers are huge muscular Freakers that like to bodyslam you. Reachers are the most agile Freakers, they like to dodge and hide and have some fur on their backs (don’t confuse with Runners), Ragers are infected Bears that have more health than normal bears and got a blade sticking out their back.
You encounter all 3 of these enemy types in free-roam in the 5th region “Crater Lake” and in the 6th region “Highway 97”. After the story they will spawn in all other regions, too.
The best and also easiest way to get this early is in Story Mission “Playing All Night”. It’s the first time you visit the 4th region Iron Butte. There you’ll fight a single Breaker (unmissable). What’s great about this spot is that it shows you the health of the Breaker, while in free-roam it does not. Try to get the trophy at this opportunity.
You can weaken the enemy with other weapons first. Only the final hit must be from the Boot Knife. That’s the default knife you always carry with you.
|Ghost of Farewell
Get 100 stealth kills
|You must approach an enemy from behind a press for a stealth kill. Do this 100 times in total. You don’t even have to sneak for this, you can simply run up to the enemy from behind. As long as they haven’t entered combat yet (even if they heard you running), it will let you do the stealth takedown.
At night you’ll find Freakers everywhere in the wild, or you can do it in Ambush camps where many human enemies are found. Do it as you advance through the game and don’t worry about it too much, there are infinite opportunities for Stealth Kills.
You can keep track of this under Storylines > Trophies > Ghost of Farewell.
Kill 200 Enemies with a Crafted Weapon
|The only weapons you can craft are melee weapons and throwables / explosives. The best way to get this trophy is with crafted melee weapons. You earn crafting recipes from completing Ambush Camps. The first camp is part of an early story mission and gives you the recipe for “Spiked Bat” (unmissable). It requires a bat, nails, and scrap to craft.
Combine it with the Melee Skill “Field Repairs”. This lets you repair your weapon for Scrap at any time, which you find plentiful from looting the motors of cars. When your crafted melee weapon is near its breaking point, repair it with Scrap. It’s quicker than crafting it again and lets you rack up lots of crafted weapon kills quickly.
You can keep track of this under Storylines > Trophies > Old Reliable.
|Variety is the Spice of Life
Kill an enemy with every type of crossbow bolt
There are 5 types of Crossbow Bolts. Kill any enemy (e.g. Freaker) with each of them. The Crossbow is automatically unlocked from the beginning. You unlock all Bolt types from Story Missions and Ambush Camps.
You can keep track of this under Storylines > Trophies > Variety is the Spice of Life.
Purchase an upgrade under the Performance, Visual, and Paint Categories for your bike
|You can do this at the first encampment “Copeland’s Camp”. The mechanic sells Bike Upgrades and customizations. There are 3 categories: Performance, Visual, Paint. Buy 1 upgrade in each category to unlocks this trophy. You can go with the cheapest options.|
|First Time Buyer
Upgrade your bike for the first time
|See trophy “Farewell Original”.|
Use nitro and drift at the same time on your bike for at least 5 seconds
This trophy requires the Nitrous 3 upgrade for your bike. The Nitrous 2 upgrade won’t work because the boost only lasts 4.5 seconds. The Nitrous 3 upgrade lasts for over 6 seconds.
Step 1: Buy the Nitrous 3 upgrade from the 4th camp “Diamond Lake” in the Crater Lake Region. This requires you to reach Trust Level 3 with this camp first. Do all Story Missions & Encampment Jobs there (side quests) and then kill all Hordes in Highway 97 region. This is best done after the story because then the Hordes get marked on the map automatically. Use the Chicago Chopper gun to kill Hordes quickly (bought at 5th camp “Wizard Island”).
Step 2: Once you got the Nitrous 3 upgrade you can do the trophy. You must drift in a big circle (driving a donut with the front wheel locked in place doesn’t count). You need to speed up just a little bit. Then hold + + + . This will take some practice and the tracking for this may be a bit off. It can take an hour of trial and error before it unlocks. See the above video for the drift and an easy location to do it.
|The Art of Bike Repair
Apply 100 scrap to your bike
|Scrap is used to repair your bike. Crashing with your Bike, doing jumps or driving through water will damage it. Then it must be repaired. Scrap is found everywhere but the fastest way is to loot it from the motors of cars. This trophy will come naturally as you play through the story, don’t even worry about it.
Note: The Survival Skill “Monkey Wrench” doubles the effectiveness of scrap while repairing the bike, thus it takes only half the scrap to make repairs. This is counter-intuitive for this trophy. Regardless, you’ll still get this automatically as you go for the platinum because you’ll have to repair the bike a lot.
You can keep track of this under Storylines > Trophies > The Art of Bike Repair.
|You’ve Got Red on You
Collect 541 Items from corpses
|This is the only trophy you’ll really want to look out for from the beginning! Items can only be collected from human corpses (not Freakers). There are far fewer humans in the game than Freakers, but luckily enough to get this by the end of the story if you always loot them. To loot a corpse walk over it and hold .
You’ll encounter humans in Story Missions, Encampment Jobs, and Ambush Camps. In the open world they are rare spawns (mostly at gas stations).
It only counts actual items LOOTED. So if your inventory is full and you can’t loot anything from a body it won’t add anything to the progress. What’s great is that most humans drop multiple items and it counts all of them. So you might get 3 items from a single corpse. Always use up your crafting materials, throwables, health items when encountering large groups of humans. Then your inventory will be empty and you can gather lots of items from the corpses.
If you’re not careful with this (i.e. never loot bodies or always have full inventory) you could fall short on this. After all Missions and Ambush Camps are done it would be a very long grind to get humans to spawn in the open world.
You can keep track of this under Storylines > Trophies > You’ve Got Red on You.
|Lend Me Your Ears
Collect 989 Freaker Ears
|Every Freaker you kill drops an ear. Simply walk over it. This will happen automatically on the way to platinum because you must kill lots of hordes to grind out the last few skill points. The bigger hordes in the 5th and 6th region contain hundreds of Freakers. So killing 3-4 hordes in endgame regions will give you more than enough ears for this trophy. All Hordes get marked automatically on the map at the end of the story.
You are allowed to sell the ears to bounty vendors. You don’t need to have 989 in your inventory at the same time (you can sell the ears and they still count for the trophy).
You can keep track of this under Storylines > Trophies > Lend Me Your Ears.
Unlock your first collectible
|» Days Gone Collectibles Guide|
|Wannabe Fortune Hunter
Unlock over 50% of the collectibles
|» Days Gone Collectibles Guide|
|The Broken Roadshow
Unlock over 75% of collectibles
|» Days Gone Collectibles Guide|
|Surviving isn’t Living
Rescue 10 survivors
|From time to time you can hear Survivors crying for help. They are found randomly in the wilderness. Sometimes they’re fending off Freakers or Humans, other times they are being held hostage by Humans and yet other times they are stuck in Cars. These are RANDOM encounters. After rescuing them you can send them to a camp of your choice to earn Trust and/or money. The way you find these people is by listening for their cries for help when they’re nearby.
You should encounter 10 of them through natural progression. I mostly found them at day. One place where they most frequently spawn is at the Gas Station in the north-east of Belknap (Marion Forks Infestation), it’s a little town with a church in it. There you’ll often see Survivors fighting against a gang of Bikers or against some Freakers so check there often.
Survivors that you rescue during some Encampment Jobs (side quests) also count towards this.
You can keep track of this under Storylines > Trophies > Surviving isn’t Living.
|Better Living through Chemistry
Upgrade either your Health, Stamina, or Focus for the first time
|Automatic story-related trophy. Health / Stamina / Focus upgrades require NERO injectors. You find the first NERO injector during storyline “He’s My Brother”.|
Max out either your Health, Stamina, or Focus
|You find Health, Stamina, and Focus upgrades exclusively from Nero Checkpoints and Nero Research Sites. At each of these spots will be a box that contains the upgrade. There are enough upgrades in the game to fully max out all 3 stats, but you only need to max out one of them. Health and Stamina are the most useful. For the purpose of this trophy, always pick the same statistic to upgrade to get this done more quickly.|
|Best Friends Forever
Receive the Allied Trust status with an Encampment
|See trophy “Best Friends Forever (For Life)”.|
|Best Friends Forever (For Life)
Gain the Allied Trust status with three different Encampments
|There are 5 Encampments in the game. You only need to reach maximum Trust with 3 of them.
These are the ways you earn trust:
The first 4 options are the most reliable. Do Story Missions, complete Encampment Jobs and Side Activities along the way. You can still do all Encampment Jobs & Activities after the story in free-roam. During the story there are two points of no return that will temporarily lock you out of certain regions, but after the story everything opens up again and you can finish remaining Encampment Jobs, Activities, Collectibles, Hordes etc.
Since Trust leads to better Weapons and Bike Upgrades it is recommended to do the Encampment Jobs and Side Activities at the first chance you get. This will bring you to Trust Level 2 with most camps, falling about 10,000 Trust short to Level 3. The remaining Trust is earned by defeating all Hordes in the region.
Hordes will be too hard in the early game, save those until after the story! Another benefit is that they get marked on the map for you at the end of the story so you’ll save a lot of time looking for them. You’ll have to grind out lots of Hordes for the last few skill points anyway and along the way you’ll automatically get the remaining Trust.
In summary: Don’t obsess with getting to Trust 3 during the story. Just do Encampment Jobs to get to Level 2. After the story, kill all Hordes to get to Level 3.
|Make it Rain
Spend 20,000 credits at one Encampment
|There are 7 ways to earn credits:
Each camp has its very own currency! So if you earn money at one camp it can only be spent at that specific camp. Getting 20,000 Credits will come naturally when you do All Story Missions, Encampment Jobs and Side Activities in a region. You must spend all this money at one single camp. The easiest option is the 3rd camp called “Iron Mike’s” in the 3rd region “Lost Lake”. There is a lot to do in that region and by completing all Story Missions, Encampment Jobs, Activities you’ll get well over 20,000 Credits. Buy all Bike Upgrades and Weapons at this camp to spend the 20,000.
Side Note: At the end of the 3rd region “Lost Lake” is a temporary Point of No Return. This temporarily locks you out of this camp but you get back there at the end of the story. After the story the whole map opens up again and you can go back to all camps to earn more trust and money with them, so nothing is missable.
You can keep track of this under Storylines > Trophies > Make it Rain.
|Welcome to the Party, Pal
Clear all Ambush Camps, Infestations, and NERO Checkpoints in a single region
|For all Ambush Camps, Infestations and NERO Checkpoints see the following guides:
You’re going to have to clear ALL of these in the entire game anyway (not just one region) for their respective questlines & silver trophies so this will come naturally along the way.
Sell Animal Meat or Plants to any Encampment
|Pick up any herbs, berries, or mushrooms in the wilderness and bring them to the Kitchen of a camp to sell them. You can do this in the very first camp you reach (story-related). Plants are easier to detect with the Survival Skill “Hawkeyed”.|
|Don’t Stop Me Now
Unlock your first skill
|See trophy “Mr. Fahrenheit”.|
|I’m Out of Control
Unlock 15 skills
|See trophy “Mr. Fahrenheit”.|
|There’s No Stopping Me
Unlock 30 skills
|See trophy “Mr. Fahrenheit”.|
Unlock 45 skills
|There are exactly 45 skills in the game (3 categories x 15 skills each). So for this trophy you’ll have to unlock all possible skills.
This will be one of your last trophies in Days Gone. First you’ll have to beat all Story Missions, Encampment Jobs (Side Quests), and Side Activities (Infestations, Nero Checkpoints, Ambush Camps). This will bring you to about 40-42 skills total. To get the last few skill points you’ll have to defeat nearly all Hordes. The Hordes get marked on the map automatically after the story. Save them for last since they’re the hardest thing in the game (see Best Ways to Kill Hordes). Even though there are some Points of No Return during the story, you can go back everywhere once the story is finished. Then the whole map opens up again and you can do all remaining Encampment Jobs, Side Activities, Hordes etc.
|Go Kick Rocks
Knock down 12 Anarchist Cairns
|» Days Gone – Anarchist Cairn Locations|
Craft 50 items
|Items can be crafted from the weapon wheel using crafting materials. Simply hold in the weapon wheel while hovering over a craftable item. You can craft throwables, explosives, health items, melee weapons, crossbow bolts and traps. This will happen naturally as you play through the story.
Crafting Materials are looted from human enemies and found at most buildings throughout the world (especially at Nero Checkpoints). Materials also respawn after a while and can be picked up again at the same locations.