Combat Logs (Battle Logs) are a Collectible type in Armored Core VI. Finding all Combat Logs unlocks the “Combat Log Collector” trophy & achievement.
Combat Logs are held by specific enemies. Defeating them unlocks the log. You must finish the mission afterward for it to count. Once they have been collected they don’t respawn. They come in 4 rarities: Bronze, Silver, Gold, Platinum. They increase your “Hunter Class” (displayed in Garage screen). Each Hunter Class unlocks a new part that counts towards the “Asset Holder” trophy & achievement (unlock all parts). These enemies will have a special “log” icon to the left of their health bar:
The Combat Log Progress can be tracked in Mission Select. Go to Garage > Sortie > Replay Mission > when scrolling over a mission that contains a Combat Log it will show a log icon on it. If there is no log icon on the mission it means it doesn’t have any. If the mission shows a grayed-out log icon and the description says “PENDING” it means the mission has logs but you haven’t found all of them yet. If it says “COMPLETE” you got them all. Unfortunately, it doesn’t say how many logs there are in the mission, only whether you got them all or not.
Simply put: defeat all enemies in each mission and you’ll get all combat logs. They are usually held by stronger enemies or hidden enemies in side areas.
Related Guides:
- Armored Core VI Collectible Guide (All-in-One Version containing all types)
- Data Log Locations (just this type individually)
- Part Container Locations (just this type individually)
- All Parts List & Unlock Requirements
- How to Get All Endings
- All Mission Rewards
- All Arena Rewards
Quick Select:
CHAPTER 1
Ending #1: The Fires of Raven Playthrough: During the playthrough there will be so called “Decision Missions”. These are highlighted red in the guide. To get the first Ending it is recommended to always pick the top mission choice. Then on 2nd playthrough always pick the bottom choice.
Mission 1: Illegal Entry
- No Combat Logs
Mission 2: Destroy Artillery Installations
- No Combat Logs
Mission 3: Grid 135 Cleanup
- No Combat Logs
Mission 4: Destroy the Transport Helicopters
- Silver Log: On the higher platform where 4 required helicopter targets are, in the middle of the buildings.
Mission 5: Destroy the Tester AC
- Main mission target gives a Silver log, unmissable
Mission 6: Attack the Dam Complex
- Silver Log: After destroying the second objective, to the right of the next objective is a large frozen lake. On the second level you can find this quadrupedal target.
- Gold Log: On the huge frozen lake before the fourth objective, this target is an AC that attacks you and your friendly units and is specifically called out in dialogue and with a health bar at the top of the screen. Defeat it before destroying the fourth objective.
Mission 7: Destroy the Weaponized Mining Ship
- No Combat Logs
Mission 8: Operation Wallclimber
- 3 x Bronze Log: Facing the Wall, this is on the far left of the “city” area in front, close to the edge of the playable area. There are 3 unnamed MT enemies here that count.
Mission 9: Retrieve Combat Logs
- Gold Log: Heading 230° From Mission Start (see compass 230 at bottom of screen), jump off the left side of the platform into the lowest area with the huge wrecked machinery, this AC attacks you when you interact with the farther log in this area.
Mission 10: Investigate BAWS Arsenal No. 2
- No Combat Logs
Mission 11: Attack the Watchpoint
- Gold Log: Automatically from defeating the main objective target “Sulla” (mid-level boss). Can’t miss it.
CHAPTER 2
Mission 12: Infiltrate Grid 086
- Silver Log: Automatically from defeating a main objective target “Invincible Rummy”. From where you start he’s at the end of the path straight ahead, upstairs. You have to defeat him to advance, can’t miss it.
- 2 x Bronze Log: During objective “Reach center of Grid 086’s power grid” follow the objective until you reach the long upper road on the same level as the objective (where you progress by interacting with the large gate). Instead of going there, turn around and go all the way to the end to the edge of the mission area, then turn to heading 180° (compass bottom of screen) to spot MT robots on the platform slightly below this level.
- 2 x Silver Log: Now head towards the objective until you are around 1800m away and again head to 180° (compass bottom of screen) where there are two quadrupedal MTs walking around this platform.
- Gold Log: In the furnace room, there is one side of the furnace with molten metal pouring in. The opposite side is an opening that you can enter. Follow the path below where there is a small room that contains an AC that awards a Gold Log, along with the Part Container in the opposite corner.
- 3 x Bronze Log: From the last location, backtrack to the furnace room and follow the mission waypoint to exit the building. Now go up at heading 20° (compass bottom of screen) a few levels to a covered area where there are 3 MTs that give Bronze Logs.
Mission 13: Eliminate the Doser Faction
- No Combat Logs
Mission 14: Ocean Crossing
- 4 x Bronze Logs: At the start of the chapter exit the elevator and there will be a platform with red lasers aiming at you from above. Drop down the far right side of this platform to find 4 little flying drones close together, each of them gives a bronze log.
CHAPTER 3
Mission 15: Steal the Survey Data
- Silver Log: On the road between the 2nd and 3rd nearest main objectives (heading 180° from start) there is a single tetrapod MT with this log.
Mission 16: Attack the Refueling Base
- Bronze Log: When heading to the base you cross a bridge over a large valley. Directly under the bridge to the left there’s an enemy shooting a blue laser at you that has this bronze log.
- Bronze Log: From the previous enemy, turn to 270° (compass bottom of screen) to where there are two thin bridges crossing the valley further up. On the right side on top of a pillar is another enemy shooting blue lasers that gives a bronze log.
Mission 17: Eliminate V.VII
- Silver Log: Next to the first main objective marker is a single tetrapod MT that gives this silver log (on the road, not rooftops).
- Gold Log: The target in this mission, V.VII Swinburne awards a Gold Log when defeated.
- Gold Log: When fighting Swinburne, he will stop fighting and put up a blue shield. Stop shooting at him, he will offer to walk away. Choose ACCEPT and then you will be attacked by another AC named Rokumonsen. Defeat this one to get the second Gold Log. You must replay the mission for this because it’s mutually exclusive with the log from Swinburne (can only get one or the other per playthrough).
Mission 18: Tunnel Sabotage
- Bronze Log: After entering the tunnels, you’ll be contacted on comms about the PCA force returning early. When this happens, instead of following the tunnel further down, go up to the left (heading 90°) to another room with some enemies on the ground, and a laser shooting LC farther up that gives this Bronze Log.
Mission 19: Survey the Uninhabited Floating City
- Silver Log: After the second fog control device, keep following the path straight past more flying enemies. When the beacons start going right (relative to the direction you were coming) keep going straight until you see another round structure on the ground where this enemy will be near. If you reach the survey drone objective you’ve gone too far right.
Mission 20: Heavy Missile Launch Support
- No Combat Logs
Mission 21: Eliminate the Enforcement Squads [DECISION]
- Gold Log: From the very start of the mission turn right, to 304° on compass. Head in that direction until the 2nd big pillar (the big gray metal pillars sticking out of the snow). After the 2nd big pillar turn right to reach a corner in the mountain ridge. At the end of this corner is a wrecked AC, interact with it to get a Data Log. After this the Gold Log enemy will spawn downhill. Just wait in the area for about 15 seconds until he comes flying.
- *Playing this mission cancels out Mission 22 for this playthrough (can pick opposite in next New Game+ playthrough). Do one during first playthrough and the opposite during 2nd playthrough. The mission that you don’t pick will also not be available in Mission Replay for this playthrough.
Mission 22: Destroy the Special Forces Craft [DECISION]
- No Combat Logs
- *Playing this mission cancels out Mission 21 for this playthrough (can pick opposite in next New Game+ playthrough). Do one during first playthrough and the opposite during 2nd playthrough. The mission that you don’t pick will also not be available in Mission Replay for this playthrough.
Mission 23: Attack the Old Spaceport
- Silver Log: From the start point, go 90° (compass bottom of screen). Basically straight ahead of where you spawn. Fly through the lower base area until you reach the end, then fly to the upper level where you will find a shield LC with this log. Basically left of the large hangar with the first main objective (closely before the 3 big parked ships that you must destroy for a main objective).
- 2 x Silver Log: From the start point, head 150° (compass bottom of screen). Basically a hard right from where you start. On the higher level on the opposite side of the area (before the single ship outside on that side of the map). Where all the round and cylinder fuel tanks are there are two more LCs that award Silver Logs.
Mission 24: Eliminate “Honest” Brute
- Bronze Log: While still outside, on the first platform with all the red lasers (where Carla explains what they are to you) you can drop to the lower one (heading 230°). From there go to the right of the large central pillar to find one of the round rolling robots that gives this log. (there is another of the same robot on the other side of the pillar that doesn’t give a log).
- Bronze Log: From the previous enemy fly up to the next platform immediately above (heading 350°). Go around the large pillar on this platform for another one of the same round robots.
- Silver Log: On the next large open platform (train turntable in the middle, Brute starts talking to you over the radio) there is a yellow tetrapod MT that gives this Silver Log.
- Bronze Log: When progressing towards the main objective marker, an enemy in your way will start putting up a green bubble shield. Go inside the green bubble shield and defeat the round robot deploying the shield for this log.
- Platinum Log: Automatic from defeating the main story objective “Honest Brute”. He’s the main boss at the end of this mission, can’t miss him.
Mission 25: Defend the Old Spaceport
Mission 26: Historic Data Recovery
- No Combat Logs
Mission 27: Destroy the Ice Worm
- No Combat Logs
CHAPTER 4
Mission 28: Underground Exploration – Depth 1
- No Combat Logs
Mission 29: Underground Exploration – Depth 2
- Combat Log: Gold – Automatic story-related, from defeating the mid-mission boss “G5 Iguazu”, can’t miss it. Defeating him is a main objective.
- Combat Log: 2x Bronze – After defeating the G5 Iguazu AC miniboss that gives a combat log, you will go through an underground canyon and then you go through a door and a blue laser shoots at you. The door in front of this laser will close. From this door turn right to enter a small side room. It contains 2 x Bronze Combat Log enemies + 1 Parts Container.
Mission 30: Underground Exploration – Depth 3
- Combat Log: Silver – On the back of the roof of the big building at the start of the chapter (the one with snipers on it that shoot blue lasers).
- Combat Log: Silver – Near the first log, also on the back of the roof of the big building at the start of the chapter. There are two silver log enemies close together here.
- Combat Log: Gold – Automatic story-related, from defeating “IA-CO1: EPHEMERA” main boss on your way out of the pressure chamber. Can’t miss it.
Mission 31: Intercept the Redguns [DECISION]
- Combat Log: Platinum – Automatic story-related reward for defeating the main enemy in this mission “G1 Michigan”, can’t miss it.
- *Playing this mission cancels out Mission 32 for this playthrough (can pick opposite in next New Game+ playthrough). Do one during first playthrough and the opposite during 2nd playthrough. The mission that you don’t pick will also not be available in Mission Replay for this playthrough.
Mission 32: Ambush the Vespers [DECISION]
- Combat Log: Gold – Automatic story-related. From defeating one of the two main objective targets called “DUAL NATURE”, can’t miss it.
- Combat Log: Gold – Automatic story-related. From defeating one of the two main objective targets called “RECONFIG”, can’t miss it.
- *Playing this mission cancels out Mission 31 for this playthrough (can pick opposite in next New Game+ playthrough). Do one during first playthrough and the opposite during 2nd playthrough. The mission that you don’t pick will also not be available in Mission Replay for this playthrough.
Mission 33: Unknown Territory Survey
- Combat Log: Platinum – Automatic story-related, from defeating the main boss in this mission “V.IV Rusty”, can’t miss it.
- Combat Log: Gold – Dropped by “TSUBASA / Middle Flatwell” that spawns along with the main boss of this chapter. For me he spawned in New Game+ after having played Decision Missions: 19: Prevent Corporate Salvage of New Tech > 32: Ambush the Vespers. He won’t spawn on first playthrough when going for the first ending, which is normal. In NG+ playthrough when picking the opposite decisions he should spawn, you will get it automatically during one of your playthroughs for the 3 endings.
Mission 34: Reach the Coral Convergence
- Combat Log: Gold – Automatic story-related. At the start of the mission you must defeat two ACs marked as Targets, each of them gives 1 Gold Log.
- Combat Log: Gold – Automatic story-related. At the start of the mission you must defeat two ACs marked as Targets, each of them gives 1 Gold Log.
- Combat Log: Bronze – After defeating the two gold log minibosses, you must fly across a bridge. On that bridge is a rolling enemy with the log.
- 8 x Combat Log: Bronze – From the previous location, continue to the end of the bridge and drop down. There are 8 of the rolling shredder enemies with bronze logs here. 4 are straight ahead of the bridge (below bridge) near a parts container, another 4 are rolling around left of the bridge.
- 2 x Combat Log: Silver – Opposite side of the end of the bridge from the bronze log enemies at the part container (container is on the left, go to the right) there are a few buildings near the wall where a Data Log pickup is. After picking up the Data Log two MT enemies attack you, which each give a silver log.
CHAPTER 5
Mission 35: Escape
- No Combat Logs
Mission 36: Take the Uninhabited Floating City
- No Combat Logs
Mission 37: Intercept the Corporate Forces [DECISION]
- Combat Log: Silver – From the mission start fly straight forward onto the gigantic glass roof above the highway (don’t fly down). Move forward on this glass roof until a silver log enemy appears.
- Combat Log: Platinum – Automatic story-related, for defeating the main boss in this mission “V.I. Freud”, can’t miss it.
- *Playing this mission cancels out Mission 38 for this playthrough (can pick opposite in next New Game+ playthrough). Which mission you pick affects what ending you will get, so do one during first playthrough and the opposite during 2nd playthrough. The mission that you don’t pick will also not be available in Mission Replay for this playthrough.
Mission 38: Eliminate “Cinder” Carla [DECISION]
- Combat Log: Platinum – Automatic story-related, dropped main target “V.II Snail”, can’t miss it.
- Combat Log: Platinum – Automatic story-related, dropped main target “FULL COURSE / Cinder Carla”, can’t miss it.
- Combat Log: Gold – Automatic story-related, dropped main target “CIRUS / Chatty Stick”, can’t miss it.
- *Playing this mission cancels out Mission 37 for this playthrough (can pick opposite in next New Game+ playthrough). Which mission you pick affects what ending you will get, so do one during first playthrough and the opposite during 2nd playthrough. The mission that you don’t pick will also not be available in Mission Replay for this playthrough.
Mission 39-A: Breach the Kármán Line [WHICH MISSION YOU GET HERE DEPENDS ON PREVIOUS CHOICES]
- No Combat Logs
- *You get this Mission if you chose Mission 37: Intercept the Corporate Forces.
Mission 39-B: Destroy the Drive Block [WHICH MISSION YOU GET HERE DEPENDS ON PREVIOUS CHOICES]
- No Combat Logs
- *You get this Mission if you chose Mission 38: Eliminate “Cinder” Carla.
Mission 40-A: Shut Down the Closure Satellites [WHICH MISSION YOU GET HERE DEPENDS ON PREVIOUS CHOICES]
- No Combat Logs
- *You get this Mission if you got Mission 39-A: Breach the Kármán Line.
Mission 40-B: Bring Down the Xylem [WHICH MISSION YOU GET HERE DEPENDS ON PREVIOUS CHOICES]
- No Combat Logs
- *You get this Mission if you got Mission 39-B: Destroy the Drive Block
New Game+
Ending #2 – Liberator of Rubicon Playthrough: For getting 2nd Ending, always pick the opposite decision of what you chose in 1st playthrough. In Mission 06: Attack the Dam Complex I chose “REFUSE” (not sure if this affects ending but making this choice is 100% confirmed to lead to 2nd Ending in NG+). Then in NG++ choose “ACCEPT” when going for 3rd ending. You can get the log from this mission via replay.
Mission 06: Attack the Dam Complex [ALT MISSION] [NEW GAME+ EXCLUSIVE]
- Gold Log – During New Game + and New Game++, you will get a prompt to “REFUSE” or “ACCEPT” halfway through the mission. Choose “ACCEPT” to fight against your allied AC friends. One of them called “CANNON HEAD / G4 Volta” will hold the Gold Log. Destroying him will be an unmissable main objective after choosing “ACCEPT”. During the first playthrough this isn’t possible because you won’t get the REFUSE/ACCEPT choice (only doable in this “Alt” mission version that you get in NG+ / NG++). Personally I chose “Refuse” during NG+ when going for 2nd Ending and got the log later via Mission Replay (not sure if it affects the endings but what has been 100% tested is picking “REFUSE” in NG+ got me the 2nd ending, then “ACCEPT” in NG++ and got 3rd Ending).
Mission 18+: Prevent Corporate Salvage of New Tech [NEW GAME+ EXCLUSIVE] [DECISION]
- No Combat Logs
- *This mission is New Game+ Exclusive. It spawns together with the regular Mission 18: Tunnel Sabotage. Playing this mission cancels out the regular Mission 18: Tunnel Sabotage for this playthrough, but since you already did that on 1st playthrough it will be available via “Replay Mission”. Which mission you pick affects what ending you will get, for NG+ go with this new mission “Prevent Corporate Salvage of New Tech”.
Mission 26+: Defend the Dam Complex [NEW GAME+ EXCLUSIVE]
- Platinum Log – Automatic story-related (mission only available in New Game+). For defeating the main objective target “UMBER OX”. Can’t miss it.
- Platinum Log – Automatic story-related (mission only available in New Game+). For defeating the main objective target “ASTER CROWN”. Can’t miss it.
New Game++
Ending #3 – Alea lacta Est Playthrough: For getting 3rd Ending, always pick the new NG++ Exclusive Missions (all of which are listed below), which weren’t available during the 1st and 2nd playthrough. In “Mission 06: Attack the Dam Complex”, I chose “ACCEPT” (not sure if this affects ending but making this choice is 100% confirmed to lead to 3rd Ending in NG++). So just pick “ACCEPT” in Mission 6 which will lead to attacking your allies, and then play all new missions listed below and you’ll get the last Ending.
Mission 7-B: Escort the Weaponized Mining Ship [NEW GAME++ EXCLUSIVE] [DECISION]
- No Combat Logs
Mission 09++: Prisoner Rescue [NEW GAME++ EXCLUSIVE]
- Combat Log: Silver – From the starting point, fly left along the road at 8° on compass. Where the road ends is a building, and behind that is a big tetrapod enemy that holds the log.
- Platinum Log – Automatic story-related in NG++. At the end of the mission you must defeat a miniboss called “DEEP DOWN / G2 Nile” that drops this, can’t miss it.
Mission 10++: Obstruct the Mandatory Inspection [NEW GAME++ EXCLUSIVE]
- No Combat Logs
Mission 11++: Attack the Watchpoint [ALT MISSION] [NEW GAME++ EXCLUSIVE]
- Shows Battle Logs in Mission Select, but doesn’t have new logs. It autocompletes when you have found all in the regular version of this mission.
Mission 13++: Stop the Secret Data Breach [NEW GAME++ EXCLUSIVE]
- 3 x Bronze Log – From the starting point go through the door in front of you, then on the right is the burning furnace. On the side of the furnace is an opening in a pipe. Enter the opening in the pipe next to the furnace. Follow the path to find 3 Bronze Log enemies at the end.
- Silver Log – Go through all the gates to the end, along the path where you have to destroy the hacking drones (main objectives). Near the end you find a big 4-legged enemy with this log. Scan for it with to find it more easily.
Mission 19++: Survey the Uninhabited Floating City [ALT MISSION] [NEW GAME++ EXCLUSIVE]
- Platinum Log – An alternative version of this mission is available in New Game++. In this version, a different boss will spawn at the end called “ABSTGHIK / Thumb Dolmayan”. You will have to defeat him, he’s a main objective, so can’t miss it. During my NG++ playthrough I had played the following missions when I got this (not sure if those choices affect this enemy spawning): Mission 6: Attack the Dam Complex = Accept to kill teammates > played Mission: Prevent Corporate Salvage of New Tech [DECISION].
Mission 26-B: Coral Export Denial [NEW GAME++ EXCLUSIVE] [DECISION]
- No Combat Logs
Mission 29-B: Underground Exploration – Depth 2 [ALT MISSION] [NEW GAME++ EXCLUSIVE]
- Platinum Log – automatically from mid-mission boss of this alternative mission, called “DEADSLED”. You get this Alt Mission scenario in NG++ (3rd playthrough). I had made the following choices during this playthrough (unclear if they matter to get this boss): Mission 6: [ALT] Attack the Dam Complex = Accept to destroy teammates > play Mission 19: Prevent Corporate Salvage of New Tech [DECISION] > play Mission 21: Eliminate the Enforcement Squads [DECISION] > play Mission 26-B: Coral Export Denial [DECISION].
- *If Battle Logs shows as “PENDING” in Mission Select, you need to get the Logs from the regular version of this mission and it will show as complete (you only need the story-related unmissable platinum log in the Alt version + from the standard mission version all logs, then it will show as complete).
- Finishing this mission unlocks the final opponent in ANALYSIS ARENA – make sure you defeat all Arena Opponents you have left, they give new parts. Do this now! The last 3 arena bosses become unavailable after finishing New Game++, making their Parts MISSABLE. If you don’t do it before the final mission you’d need a 4th playthrough to unlock them again.
Mission 33-B: Eliminate V.III [NEW GAME++ EXCLUSIVE] [DECISION]
Mission 33++: Unknown Territory Survey [ALT MISSION] [NEW GAME++ EXCLUSIVE]
- Combat Log: Gold – Automatic story-related, dropped by the new mission boss that spawns in this alt version (can’t miss it).
Mission 34: Reach the Coral Convergence [ALT MISSION] [NEW GAME++ EXCLUSIVE]
- *Shows Battle Logs in Mission Select as “complete” but doesn’t contain any logs in this Alt mission. This is just a display bug, no logs here.
Mission 35-C: MIA [NEW GAME++ EXCLUSIVE]
- Combat Log: Gold – Follow the main objective until you come to a locked room where you have to defeat a bunch of enemies to open the door to advance. Immediately in the next section are more enemies, turn right and there you can drop down to the floor below. One AC here will be marked as “Ally”. Help him destroy all other enemies. Then wait a moment and he will turn hostile on you and has this gold log. He’s called “HERMIT / G6 Red”.
Mission 36-C: Regain Control of the Xylem [NEW GAME++ EXCLUSIVE]
- No Combat Logs
Mission 37-C: Coral Release [NEW GAME++ EXCLUSIVE]
- No Combat Logs
For everything else needed to obtain 100% completion refer to Armored Core VI Strategy Guide.
pinkenstink says
Mission 11: Attack the Watchpoint – there is a log hidden in the very first area. Near the middle of the map drop down to the water and explore a bit under the buildings, you will find some scannable wreckage.
Dyssomniac says
Sorry, but when you’re saying “go 90°”, go 90° WHERE??! Left, right, up? The hell?!
PowerPyx says
It shows the direction on compass at bottom of screen.
Koby says
I found where to get a gold combat log for mission 21 Eliminate the PCA. From the start, turn around and follow the red boundary. There will be an AC hiding there in the corner you have to fight. Wild.
JKatarn says
Mission 21: Eliminate the Enforcement Squads
Found an AC “Ring Freddie” at the edge of the map.
Go right 275 at the start of the level, Right past that big metal leg thing, he is hiding behind a rock and will try to ambush you. I think he is a silver.
Rin says
Mission 21, Gold Log, turn around right at the start and go towards the large pillars in the snow until you find a downed AC in a corner. Accessing the AC’s data triggers AC Ring Freddie to come after you from behind, beat him to get the gold log.
Ghost117 says
For Mission 37: Intercept the Corporate Forces in the first area after spawn if you go onto the glass roof a LC will spawn with a combat log.
Ghost117 says
I might be wrong on the enemy type
Pikeax says
Mission 37: Intercept the Corporate Forces
There is an LC with a Combat Log on top of the glass roof or canopy above the first enemies from spawn
Pikeax says
Mission 35-C: MIA
There is a Combat Log on G6. He can be found to the right of the door that leads to the resupply point, down through the hole in the ground. He requests help against some Arquebus LCs and after killing them, he becomes hostile and shows the combat log.
Kotadaas says
Misson 21 has a Gold Log on a AC opposite of the pit you spawn next to
Reiter says
Reach the Coral Convergence, to the right of the end of the bridge where the rolling enemy appears, there are two buildings stacked. After investigating the wreck, they activate and have 2 silver. Also all rolling enemies have them.
Ark says
Indeed, below the bridge mentioned 3 rolling enemies also have bronze logs.
Ark says
Actually several more than 3, rather 6-7, some of them are guarding a weapon container for “moonlight”
MrRoadShow says
Mission 34: At the end of the bridge where the sentient saw blade thing attacks you, turn to 239 and look down. You should see a couple destroyed buildings sticking out of the ground. There’s a destroyed mech down there with a text log. Right next to that is an enemy playing dead; that enemy has a combat log.
Salah says
Chapter 4 – Reach the coral convergence
All rolling enemies have unique bronze logs. On the right bottom side of the bridge, there’s a wreckage which activates 2 MTs with a silver log each
Salah says
Mission 37 – Intercept the corporate forces: On top of the glass ceiling of the way leading to the shield generating drones, a shielded MT enters combat via flight, which gives a platinum log.
Salah says
Correction: The glass ceiling leading to the gate to the first mini boss, an AC flies in for combat. Gives a silver log.
Aleks says
Mission 09++: Prisoner Rescue
There is a tetrapod located near the start of the mission. Gives a platinum log on death.
After you spawn, you can head straight to it (27 on the compass) as it is quite easy to get to (it is in a big open area), but i recommend securing atleast the first rescue target, maybe even the second to get some free time if you are not sure you can kill it quickly and then going there.
Salah says
Mission 21: Eliminate the enforcing squad. From the starting area, head right till you reach the upper corner edge of the map. Their should be a wreckage to scan. As soon as you scan it, an AC enters combat which gives a golden log
MrRoadShow says
Prisoner Rescue: There’s a tetrapod in an area to the left of the first extraction point the helicopter lands at. Silver log.
MrRoadShow says
Stop the Secret Data Breach: In the mission “Infiltrate Grid 086,” there’s a room with a hidden AC that drops a gold log. That same room houses three MTs with bronze logs in this mission.
There will come a point when you have to drop into a room through a hole (this same room previously held an AC part in “Infiltrate Grid 086.” From that room, exit out into the hall and go right, and then immediately go right again. You should see a large, yellow cylinder on a train car. There’s a tetrapod in this corridor that holds another log.
HardTrackz says
Mission 13++: Stop the Secret Data Breach [NEW GAME++ EXCLUSIVE]
The big guy patrolling the hallways has 1, he is nearly unmissable while looking for the targets.
I’m assuming the AC at the end of the level has one as well (I already had that so I’m not sure, but seeing as most “mini bosses” have one, he will as well. Doesn’t matter either way because you have to fight him)
But I was still missing some. Turns out, there’s 3 enemies in the same hidden room from mission 12 (where it had 1 enemy and a parts container), the one you access by going into the narrow pouring spout, opposite the one that has molten metal coming out of it.
HardTrackz says
Mission 09++: Prisoner Rescue [NEW GAME++ EXCLUSIVE]
This one is pretty easy to find as well, from the start of the mission, fly straight to the first landing zone, taking out all the enemies along the way. Then fly past the LZ to take out the 2 helicopters with reinforcements on the nearby rooftop.
Once they’re dealt with, from on top of the rooftop, turn to around 290°, you should see a big wall that ends in a rocky mountainside. On top of that mountainside is the enemy with the log.
Grimoire Nero says
In the mission MIA the log is in the room after you fight the 2 mts and the heavy mt.
this is the room before you fight V.iii pater.
if you go off to the side next to the exit in the room you will find the hatch open.
inside you will find a bunch of mts and g6 in the room, g6 will be friendly until you kill all the mts.
after a speech he will attack you, he has the log.
Grimoire Nero says
Mission 09++: Prisoner Rescue
At the start of the mission, there is a tetrapod mt across from where you are spawned in. it’s near where you would spawn in for Mission 4: Destroy the Transport Helicopters
Kivael says
THANK YOU for this. I was going insane on mission 086. I couldn’t find anywhere that showed the proper hunting logs.
PowerPyx says
Guide now finished, all Combat Logs added 🙂
Julian says
THANK YOU!
Aqua says
Just wanna say this is the best Guide i could find hands down!! Thankyou so much for doing this, i just started my NG++ since i stopped playing it September 2023 and i came back so confused on what i had left to do lol