Serapis Unites is a Side Quest in Assassin’s Creed Origins. This walkthrough shows how to complete the quest.
Recommended Level: 10
Reward: 800 XP
- Find and rescue the drummer
- Speak to the drummer
- Find and retrieve the lion skin
- Return to the priest
Bayek will take a short moment to pray to the Great Serapis and is being approached by a priest, who explains an unfortunate situation he is currently in. His drummer was accused of stealing and is now in jail. Bayek is willing to take matters into his hands and free him.
The drummer is being held in the arsenal north of our current location – when we arrive in the vicinity, we are prompted to make use of Senu again. Our companion will easily find our target and is also helpful again to mark all enemies in the area – should be roughly 15, including two higher-leveled enemies, a commander and a captain. If you raise an alarm and haven’t sabotaged the signal beacon over the entrance, an additional five guards will come.
It’s a good idea to go around the arsenal and pick off any guards on the outside walls. The captive is held rather on the western end where there are fewer enemies than at the entrance on the east. You will have to get rid of at least a few enemies in the lower western area because our prisoner is unable to walk and we have to carry him out of the arsenal. Luckily, there won’t be an alarm, when the prisoner is missing from his cage. There is an opening in the wall in the north, where their pier is located. Carry him on one of the small boats and set sail out of the red zone. This way you can save yourself a lot of trouble, especially with the heavily guarded entrance. Shortly after this, you are able to talk to him.
He will tell you where to find the bandit who actually stole the lion skin he was accused of stealing. Once again make use of Senu to get a fix on his position. He will be alone and can be easily defeated from above. You have to press to confirm the kill and then can walk back to the priest to deliver the colored lion skin. You will see the priest, the prisoner and the owner of the skin having an argument and can settle the dispute. This quest ends here, but the priest has a new one to offer right away.