Death Stranding Trophy Roadmap
- Estimated trophy difficulty: 3/10
- Approximate amount of time to platinum: 70-130 hours (excluding idle time)
- Total Trophies: 63 (1, 1, 2, 59)
- Offline Trophies: 57 (1, 2, 54)
- Online Trophies: 6 (1, 5) *PlayStation Plus isn’t required – Greatest of the Great Deliverers, A Helping Hand, Giver of Gifts, Great Deliverer, A Shout in the Dark, Building Bridges
- Number of missable trophies: 0 (No Missables)
- Glitched trophies: 0
- Does difficulty affect trophies?: Yes, must play Premium Deliveries on hard difficulty for trophy “Growth of a Legend” (you can play everything else including story on Very Easy).
- Minimum Playthroughs: 1
- Free-Roam / Level Select after Story?: Yes, Free-Roam after Story. All areas, deliveries, collectibles, trophies remain accessible after story.
- Release Date: November 08, 2019
Regarding Spoilers: This trophy guide is as spoiler-free as possible. The Roadmap / Trophy Guide only discuss basic gameplay functions and nothing about story events. The official story trophy descriptions have been edited to hide potential spoilers.
Welcome to the Death Stranding Trophy Guide! Death Stranding is not a hard platinum, but a time-consuming one. The one trophy that makes it long is “Best Beloved” for maxing out all facilities. This means doing lots of deliveries for them. The biggest help to cut down on time is to make use of Ziplines – they are unlocked later in the game and let you zip from one line to the next without being slowed by your cargo. Luckily, there are no missable trophies. The list consists of some story trophies, crafting, 56 collectibles (memory chips), and deliveries. There is a difficulty-related gold trophy “Growth of a Legend” which requires you to play on Hard. Fortunately, outside of combat the difficulty doesn’t matter so it’s really not as bad as it sounds (pretty much the same as Very Easy difficulty). Most of your time will be spent maxing out all facilities. The Story takes 40 hours or so, depending on how many side deliveries you do along the way. Everything is still doable after the story in free-roam.
Step 1: Play through the Story
The first step is to play through the story. It’s recommended you play on Hard difficulty because it’s mandatory to get “Legend of Legends” S-Rank in Premium Deliveries (Trophy: Growth of a Legend). You can’t get this rank on Normal or lower difficulties. For enemy encounters and boss fights you can switch to Very Easy in the game options. You can change the difficulty whenever you want and as often as you want, it doesn’t void anything. Nothing in this game is missable.
Difficulty only affects enemy encounters (of which there are very few). For actual deliveries (which make up 99% of the game) there is no noticeable difference between “Very Easy” and “Hard”. Hard difficulty is really not hard at all. Feel free to switch between Very Easy and Hard to try it out and you won’t notice a difference during Deliveries. You can switch difficulties at any time.
Enjoy the Story how you wish. It’s highly recommended you do all “Orders for Sam” (Primary Quests) and not just the mandatory story ones (that have an orange glow behind their name). These are all pretty important as they lead to new UCA Facilities. You can also do some Side Deliveries to level up Facilities but it’s more time-effective to build out a zipline network first and come back after the story.
This brings us to the biggest time savers: In the early game, frequently use vehicles (faster than walking) until you unlock Ziplines (story-related). Always carry a few “PCC Lv. 2” crafting items to build out a Zipline network. The ziplines let you travel immediately from one Zipline to the next and will save you well over 100 hours towards platinum. You won’t have to walk anywhere and BTs (the ghostly enemies) can’t reach you while on a Zipline. Prioritize Ziplines early on and you will save a lot of time later. The only limiting thing is that when going to new areas you can’t put ziplines there until you connected the area to the UCA network. You do a lot of backtracking in the story though, so when you do, you can place more ziplines on your way back.
Step 2: Connect all Facilities to the UCA, Level up all Facilities to 5 Stars & Do “Legend of Legends” Premium Deliveries (Hard Difficulty)
After the story, open the map and press to see what facilities you haven’t found yet (they will be greyed out). There are 39 facilities. You get most of them automatically from the story. For the rest see Death Stranding – All UCA Facility Locations.
Now level them all up to 5 stars (Trophy: Best Beloved) and combine it with the 80 Premium Deliveries. See trophy “Growth of a Legend” for a detailed explanation.
For this step you have to play on Hard Difficulty! That’s because “Legend of Legends” S-Ranks aren’t obtainable on Normal or lower difficulties. After the story there are no more forced enemy encounters so Hard difficulty is no different from Very Easy. For Deliveries you won’t notice a difference between the difficulties.
Make sure you have a good network of Ziplines put in place between the facilities you want to level. Also play online so you see the Ziplines of other players and don’t have to use up your Chiral Bandwith (this is a “feature” that limits how many structures you can have on the map at the same time). Since online structures don’t cost you Chiral Bandwith, they are very good to have around.
Maxing out all 39 facilities is by far the most time-consuming task. Some facilities (like Mountain Knot City) take countless deliveries to max out. It’s best to focus on the huge deliveries with 300kg weight or more. Those reward you a lot more likes than multiple small deliveries would. Because you travel by zipline the weight won’t slow you down.
Ziplines are the key here, they save a lot of time!
Step 3: Memory Chips (Collectibles)
There are 56 Memory Chips. They are the Collectibles in Death Stranding. You can’t get certain Memory Chips until you leveled up their nearest facilities. Then you get an email from the facility manager telling you about “a shiny object”. Reading that email makes the collectible spawn in the game.
Because you leveled up all facilities in Step 2, you now have access to all emails to make the collectibles spawn. You also get the last missing fabrication plan for “Homo Faber” from Memory Chip #31.
Step 4: Miscellaneous Mop-Up (e.g. Crafting)
At this point you will have gotten almost all trophies naturally while maxing out the 39 facilities. And because you got the Collectibles done you also have all fabrication plans. That should only leave you with a few structure building trophies (fully upgrade all structures, craft all equipment). Those won’t take long, now that you got lots of resources from the fully-leveled facilities.
Useful Tips, Tricks and Guides:
Death Stranding Trophy Guide
|Greatest of Great Deliverers
Obtained all Death Stranding trophies.
|Earn all other trophies in Death Stranding to unlock platinum!|
|Delivering Is What I Do
Complete the Prologue.
|Automatic story-related trophy, cannot be missed. Unlocks after Order No. 1.|
Complete Episode 1.
|Automatic story-related trophy, cannot be missed. Unlocks after Order No. 3.|
|We Need You
Complete Episode 2.
|Automatic story-related trophy, cannot be missed. Unlocks after Order No. 16.|
|I Won’t Break
Complete Episode 3.
|Automatic story-related trophy, cannot be missed. Unlocks after Order No. 38.|
Complete Episode 4.
|Automatic story-related trophy, cannot be missed. Unlocks after Order No. 39.|
|We’re Whole Again
Complete Episode 5.
|Automatic story-related trophy, cannot be missed. Unlocks after Order No. 46.|
|BBs: A Bridge Between This World and the One Beyond
Complete Episode 6.
|Automatic story-related trophy, cannot be missed. Unlocks at the start of Order No. 54.|
Complete Episode 7.
|Automatic story-related trophy, cannot be missed. Unlocks after Order No. 54.|
|Sixty Deaths and Sixty Births in a Day
Complete Episode 8.
|Automatic story-related trophy, cannot be missed. Unlocks after Order No. 62.|
|The Particle of God
Complete Episode 9.
|Automatic story-related trophy, cannot be missed. Unlocks after Order No. 65.|
|I’m Your Die-Hardman
Complete Episode 10.
|Automatic story-related trophy, cannot be missed. Unlocks at the start of Order No. 67.|
|Bring Back My Baby
Complete Episode 11.
|Automatic story-related trophy, cannot be missed. Unlocks after Order No. 67.|
|She’s waiting for you on the Beach.
Complete Episode 12.
|Automatic story-related trophy, cannot be missed. Unlocks after Order No. 68.|
|Thank You, Sam
Complete Episode 13.
|Automatic story-related trophy, cannot be missed. Unlocks after Order No. 69.|
|Thanks for Everything
Complete Episode 14.
|Automatic story-related trophy, cannot be missed. Unlocks after Order No. 70 (finished the story).|
Complete a standard order.
|See trophy “Deliveries Done”.|
Complete 36 standard orders.
|You unlock standard orders after completing the mandatory story order “[Order No. 9] Power Supply Unit Delivery: Wind Farm” (Episode 2). They can then be selected from Terminals. They are delivery quests just like normal main missions, with the difference being that they are optional. They’re the game’s version of side quests. These standard orders can frequently be combined with story-related deliveries. While going for trophy “Best Beloved” (maxing out relationship with all facilities) you will have to do hundreds of standard orders so this will come naturally along the way.
None of these orders are missable. They keep respawning infinitely after the story so you can never run out of orders. For this trophy you should do 36 different orders to ensure it counts (doing same order multiple times may not count).
You can keep track of this under: World Map > > Bridge Links > on your PSN ID > Orders > Orders Completed > Standard Orders.
|Birth of a Legend
Complete 10 premium deliveries with an evaluation of “Legend” or “Legend of Legends” in every single category.
|See gold trophy “Growth of a Legend”.|
|Growth of a Legend
Complete 20 premium deliveries with an evaluation of “Legend of Legends” in all categories.
|This trophy is a lot more complicated than it sounds so we’ll break it down into multiple parts:
You unlock Premium Deliveries when completing the mandatory story mission “[Order No. 24] Prototype Bot Delivery: Distribution Center South of Lake Knot” (Episode 3). This cannot be missed.
Now at any terminal press on a Standard Order, then to “Select Premium Delivery”. These have stricter requirements.
How to Get “Legend of Legend” Ranks:
Here’s the most important part: You HAVE TO play on HARD DIFFICULTY and get an “S” Rank in the Mission Reward Screen to get “Legend of Legends” rating!
On normal difficulty you are limited to “Legend” ranking. On lower difficulties you can’t even get “Legend”.
For this trophy we need “Legend of Legends” so only S-Ranks on Hard Difficulty count. Luckily, the difficulty makes absolutely no difference to deliveries whatsoever. Hard and Very Easy are identical for deliveries. Only at story bosses / enemies you receive more damage and they can withstand more damage, but you don’t have any such encounters during deliveries. For the actual transporting there’s no difference. Therefore, it’s recommended to play on Hard difficulty at all times (only reduce to Very Easy for boss battles, doesn’t void the trophy).
What does “in all categories” mean?:
Here’s where the trophy description gets a bit confusing:
You must get 20 Legend of Legend (LoL) Ranks in each of the 4 categories (Condition-focused, Quantity-focused, Miscellaneous-focused, Delivery-time-focused). That means 80 LoL Ranks total (20 x 4 categories = 80).
Each standard order is assigned a specific category.
How to tell what category a standard order belongs to?:
When you scroll over a Standard Order at a Terminal, check out the icon behind the quest name to see what category it belongs to.
Where to keep track of progress?:
You can keep track of this under: World Map > > Bridge Links > on your PSN ID > Orders > Types of Premium Delivery Completed with Evaluation of “Legend of Legends”.
Other Important Notes:
Please note that Story Missions don’t count! Only Standard Orders do.
Also important: repeating the same standard orders does NOT add to your trophy progress! They have to be 80 DIFFERENT Orders! You can tell whether or not you previously completed a delivery by looking at the “Best Performance” section on the Standard Order screen. If you previously did it, it will say “Premium Delivery: Completed” with the rank you already got. If you didn’t get LoL rank you can redo the order.
Premium Deliveries respawn infinitely so you can never run out of them. There are hundreds of different ones. Even if you fail to get “S” rating, there’s no need to reload the save. You’ll have to do hundreds of orders to max out all facilities anyway and can retry the order when it respawns or pick a different one.
|A Helping Hand
Issue your first supply request.
You must be logged into the online servers for this to work. Then press Options-Button > > SUPPLY REQUESTS. Select an item and destination. This posts an order request to other online players and they can deliver you the requested item. Just posting the supply request is enough to unlock the trophy (doesn’t have to be completed). Supply Requests unlock in Episode 2, after completing [Order No. 10] and arriving at the Wind Farm.
|The Automation Revolution
Complete a standard order with a delivery bot.
|You unlock Bot-Deliveries automatically when completing the mandatory story mission “[Order No. 24] Prototype Bot Delivery: Distribution Center South of Lake Knot” (Episode 3).
After this, access any terminal and choose “Standard Orders (Bot-deliverable)”. It will take the bot some time to complete, usually around 1 hour. After the time has passed, the mission won’t complete instantly. Instead, it will complete when you finish another order or access a terminal. Once you see the order rewards screen of the bot delivery, the trophy will unlock.
Build your first structure (signs, ladders, and climbing anchors also count.)
|This will come naturally early on. The easiest way is to place a sign (marker for other players). You are told how to do this during Order No. 4 (Story Episode 2). Hold and press to select a sign. It doesn’t cost anything and can be done at any place, doesn’t matter what sign you choose.|
Build at least one of every type of structure (including signs, ladders, and climbing anchors.)
|You must build the following structures:
All of these are automatic story unlocks. You must first craft a PCC, then use it to build those structures (except Ladder and Anchor, those can directly be crafted at terminals).
The Bridge and Safehouse you build during the tutorial missions “[Order No. 10] Construction: Bridge” & “[Order No. 27] Chiralium Gauge Delivery: Weather Station” don’t count. You must build those again using a PCC somewhere else. The Road from tutorial mission “[Order No. 25] Road Reconstruction” counted for me and I didn’t have to build another Road. But just in case the trophy doesn’t pop, build out another road segment somewhere.
If you don’t want to waste resources, you can make a manual save beforehand, use the materials from facilities (go to terminal > “Claim Materials”), build structures for trophy and reload manual save.
|A New Day for the UCA
Connect your first new affiliate to the UCA.
|Automatic story-related trophy, cannot be missed. You get this during Episode 2: Order No. 4.|
|In Sam We Trust
Connect all facilities to the UCA.
|There are 39 UCA Facilities that you must find and connect to the UCA Network. They are like Outposts. In order to make them connect to the network, you must level them up by doing deliveries for them. The story makes you connect most Facilities automatically so no need to worry about those. The game is all about going from one facility to the next.
The only optional ones you don’t get from the mandatory story missions, are:
Eastern Region (2 Facilities) – Musician, Ludens Fan
Reach connection level three with a facility.
|Automatic story-related trophy, cannot be missed. Each facility (friendly outpost) has 5 levels shown as stars on the map and mission reward screen. You increase the level by doing delivery orders for that facility. Because of how many orders you must complete for various camps as part of the story, this will come automatically.|
Reach the maximum connection level with all facilities.
|This is an endgame trophy, it’s best you finish the story first.
There are 39 UCA Facilities. You must level them all up to 5 stars for this trophy. This is purely based on the number of likes they have given you. You get likes from a facility by making a delivery to them. The more weight the cargo has, the more likes you usually get. Getting S-Ranks on Premium Deliveries on Hard Difficulty is the best combination for extra likes. Each facility requires a different amount of likes (more or fewer deliveries).
It’s best to focus on heavy deliveries that give hundreds of likes at once. Go for Standard Orders and select the Premium Variant, don’t waste your time looking for Lost Cargo. Standard Orders show you how many likes they will give and can be combined with Legend of Legends Rank for gold trophy “Growth of a Legend”.
The most important part is that you have a really good Zipline Network put in place between the facilities you want to level. Then you can quickly zip from one line to the next without having to walk. You won’t be slowed down by your cargo and don’t run into any enemies or BTs.
To see which facilities you found, press twice on the map. For their locations and how to connect them to the UCA network, see this:
|Like and Be Liked
Give your first Like.
|Around the world you’ll see objects placed by NPCs or other online players. For example: Ladders, Ropes, Watch Towers etc. Simply press the Touchpad while standing next to one of these to give it a like.
Note: You don’t have to play online or this, if you’re offline there will still be objects placed by NPCs that you can give likes to.
|The People’s Porter
Reach a total of 2,400 Likes on the Results Screen.
|See trophy “The World’s Most Popular Porter”.|
|The World’s Most Popular Porter
Reach a total of 50,000 Likes on the Results Screen.
|You’ll get this automatically while working on trophies “Great Deliverer” and “Best Beloved”. You get likes mainly from 2 things: Deliveries and Bridge-Link (Online people use your structures / vehicles / you donate to a shared online locker etc).
For this trophy it counts your online + offline likes together. So for example if you have 20,000 offline likes for deliveries and 30,000 online likes, the trophy will unlock. You must finish a mission to trigger the trophy on the rewards screen.
Your total number of likes is displayed on the world map (press Touchpad).
Don’t even worry about this, if you play online you will have 50,000 likes long before finishing the story. Even if you are restricted to offline, you get over over 50,000 likes while leveling up all facilities.
Deliver your first piece of lost cargo.
|Lost Cargo is found everywhere in the wilderness. Press to use your scanner. It will tag Lost Cargo for you (in a 100 meter radius). The items will clearly say “Lost Cargo: …” in their name.
Below the name it says the name of the facility that wants this Lost Cargo. Bring it there and the trophy will unlock in the rewards screen. This is also a good way to get likes passively from stuff you find on the way to your next location and helps to level up facilities a little bit.
|Giver of Gifts
Make your first donation of weapons, equipment, etc.
For this you need to be online and connected to the Death Stranding Servers. Go to any terminal (the ones where you accept orders, found at any facility). Interact with the Terminal > Share Locker > Donate Weapons & Equipment > Select an item and hold to confirm. This will remove the item from your game and makes it available for other online players to retrieve it. The trophy unlocks immediately after the item has been donated.
Share lockers become available in Episode 2 upon completing [Order No. 04] and reaching the Waystation West of Capital Knot City.
Recycle chiral crystals for the first time.
|Automatic story-related trophy, cannot be missed. Unlocks from Episode 2: [Order No. 8] Collection: Chiral Crystals. It’s a mandatory story order that you accept in “Distribution Center West of Capital Knot City”. During this order you get the ability to harvest Chiral Crystals and are taught how to recycle them (which is not possible before this point).|
|A Thirst for Knowledge
Restore your first memory chip.
|» Death Stranding – All Memory Chip Locations (Collectibles)|
|Fount of Knowledge
Restore all memory chips.
|» Death Stranding – All Memory Chip Locations (Collectibles)|
|The Custom Kid
Acquire your first piece of customization data.
|Automatic story-related trophy, cannot be missed. As you increase your Connection Level (basically reputation) with a facility, they will give you Customization Data. This can be used to customize structures/items. For example, reaching Connection Level 3 with the “Distribution Center West of Capital Knot City” gives you the Bridges Guard: Macho customization. Because of how many missions you do throughout the game, you’ll get it automatically early on.|
|Soak and Sigh
Take your first hot spring bath.
There are 7 Hot Springs Locations in total, but for this you just need to find any one of them. They get marked on the map when you’ve been nearby. Walk into a hot spring and press to sit down. Again press to stand up and pop the trophy.
One such hot spring bath is found in Central Region, south-west of “Film Director”:
|The Post Guides the Present
Read 100 mails.
|You get emails from doing 2 things: Story Missions, Leveling Up Facilities.
You get many emails throughout the story but not quite enough to reach 100 total. To get over 100, you must level up facilities. By the time you maxed out all facilities to 5 stars (trophy “Best Beloved”) you will have 180 emails or so. Every facility sends you a couple of emails as you level them up. This doesn’t happen instantly though, after you sleep in a private room the emails arrive.
You can read them by opening the world map > > Mail > press on the emails.
|The Past Guides the Present
Read 100 interviews.
|You get interviews from 3 things: Story Missions, Leveling up Facilities, Memory Chips (Collectibles).
You get many interviews throughout the story but not quite enough to reach 100 total. To get over 100, you must level up facilities and find Memory Chip #54, #55, #56. While you work towards 100% completion for the platinum trophy (maxing out all facilities to level 5 and finding all memory chip collectibles) you’ll automatically get 100 interviews along the way.
You can read them by opening the world map > > Data > Interviews. These provide some interesting backstory to help you understand the story better.
Help porters through a MULE or terrorist area for the first time.
First it’s recommended you unlock the Non-Lethal Assault Rifle Lv. 1. You get it automatically from Story Episode 4 [Order No. 41]. This cannot be missed. It’s not mandatory to get the trophy but makes it a bit easier (alternatively, using just your fists works too).
Now go to a MULE Camp in Central Region and stun all the enemies there. MULE camps are marked on the world map by orange outlines. They contain enemies that try to steal your cargo and hunt after you.
To get the trophy you must stun all enemies in a single camp. When done correctly, there will also be a text prompt in the bottom left “Porters will temporarily be able to traverse this area”. Make sure you really stun every single one of them. Use the scanner to locate the enemies when they’re hiding. The camp just south of Lake Knot City is recommended for this. It has very few enemies and no reinforcements driving around on trucks.
The reason you should use the Assault Rifle is because it makes knockouts fairly easy. The Bola Gun is not recommended as it only traps soldiers with a rope (doesn’t really “stun” them) and they break free after a few seconds. Alternatively, ramming them with vehicles (truck / trike) works too and will instantly stun them! Or you can use your bare hands to strike them or throw cargo for instant knockouts.
Also, if you use the Non-Lethal Assault Rifle, make sure you switch to rubber bullets. Hold to open the weapon wheel and press on the weapon to switch ammo type.
You can change the difficulty to “very easy” in the game options to take more damage and stun the enemies more quickly. On hard they can take a lot more damage before they get stunned.
Reach maximum connection level with BB.
|You automatically increase the connection level with BB over time. BB is the baby you carry around in a yellow tank. This will come automatically on your way to maxing out all facilities to level 5. Just don’t let BB’s health deplete (and if that ever happens, quickly find a private room to sleep and restore BB’s health). Other than that you just need to do deliveries and BB’s connection level goes up along the way.
Things that increase connection level with BB:
Things that reduce connection level with BB:
Connection level to BB is split into 5 stars. You must reach 5 full stars to get the trophy. You can keep track of this under: World Map > > Bridge Links > on your PSN ID > Delivery Stats > BB Connection Level.
|A Baby Blessing
Get a Like from BB.
|Here are some quick ways to get likes from BB:
Reach Grade 10 in any delivery evaluation category.
|See trophy “Great Deliverer”.|
Reach Grade 60 in all delivery evaluation categories.
You’ll get this automatically while going for “Best Beloved” (get 5 stars on all facilities).
There are 5 delivery categories: Condition, Quantity, Miscellaneous, Time, Bridge-Link.
Each mission is assigned 1 category. Then at the end of the mission, you gain XP for that category.
However, Bridge-Link is special. It’s online-only and rather than being a delivery category it’s simply your “Bridge Grade” that increases when other players give you likes. This “Bridge-Link” is mandatory for the trophy and the reason this is an online trophy. Make sure you are connected to the Death Stranding servers.
On the mission rewards screen you must get to level 60 in all categories.
How to tell what category a delivery belongs to?:
When you scroll over an Order at a Terminal, check out the icon behind the quest name to see what category it belongs to.
Defeat a Catcher.
|“Catchers” are the big BTs that you’ll fight when getting grabbed by smaller BTs. You can kill them by throwing grenades at them or using Anti-BT weapons infused with Sam’s blood. +
This trophy is actually an unmissable part of the story. At the end of “Episode 2: [Order No. 16]” you’ll have to defeat your first catcher, and you’re also given plenty of grenades for this. Simply press to open the weapon wheel and select the grenades, then throw it at the big goo monster.
|Snooze ‘n’ Soothe
Heal by sleeping for the first time.
|Offload your cargo by holding , hold to sit and hold to sleep. Sam will now rest which heals him and this unlocks the trophy.|
|Boots Are a Porter’s Best Friend
Change footwear for the first time.
|You unlock the crafting recipe for new footwear during Episode 2: “[Order No. 7] Recovery: Chiral Printer Interface”.
After this mission, you can fabricate new boots at any terminal (costs 8 Resins to make). When you’ve crafted them, exit the terminal and press Options > > Cargo > on freshly crafted boots > Put on Footwear.Alternatively, you can also find boots in the world and from enemies (e.g. MULE Boots).
|Hooked on Delivering!?
Deliver 700 items of cargo.
|This is guaranteed to come automatically while working on trophy “Best Beloved” (reach level 5 with all facilities). It will take around 2000-2500 pieces of cargo to max out all facilities.
You can keep track of this under: World Map > > Bridge Links > on your PSN ID > Orders > Total Pieces of Cargo Delivered.
Deliver 3,000 kg of cargo.
|This is guaranteed to come automatically while working on trophy “Best Beloved” (reach level 5 with all facilities). It will take around 30,000 – 40,000kg in deliveries to max out all facilities.
You can keep track of this under: World Map > > Bridge Links > on your PSN ID > Orders > Total Weight of Cargo Delivered.
Travel 80 km and complete an order.
|Travel a total combined distance of 80km throughout the entire game. When you complete the next order the trophy will unlock in the reward screen. You don’t have to travel 80km in a single order! This trophy only concerns your total traveled distance. In fact, it’s an automatic story-related trophy and cannot be missed. You’ll travel much further than 80km during the story.
You can keep track of this under: World Map > > Bridge Links > on your PSN ID > Delivery Stats > Total Distance Traveled. On your path to platinum you’ll likely travel between 1000-1500km total.
|God Particle Go-Getter
Find Higgs’s home.
Higg’s home is located in Central Region, inside Peter Englert’s facility. This facility is directly west of Lake Knot City (see image below). You must have beaten Story Episode 9 before the door to Peter Englert’s facility opens up. At any point after Episode 9 (still possible after story), you can go inside Peter Englert’s facility to get the trophy.
|Rest In Pieces
In a BT area, cut an umbilical cord for the first time without the BT noticing.
First you must get the Cord Cutter – it’s an automatic story unlock (unmissable) in Episode 5: [Order No. 46].
Once you got it, go to any BT area and press to cut an umbilical cord. Every single BT has an umbilical cord. They become visible when you use the scanner while standing still. BTs show up in rainy areas. After you recruited the Weather Station to the UCA (Episode 2) you can press on the world map to see where it’s raining. You’ll frequently run into BTs though so no need to go out of your way for it.
|Any Porter in a Storm
Trade with another porter for the first time.
You find NPC Porters RANDOMLY throughout Central Region. This is completely random. They are groups of 2-3 characters walking around (they show up offline as well as online). These are NPCs (non-player characters) and not actual online players!
They are Porters (delivery people) just like Sam and wear a white suit. They most frequently show up in the eastern half (right side) of Central Region. They are most frequently encountered at the following facilities: Engineer, Craftsman, Elder, Film Director, Junk Dealer.
But you can also spot them running around the wilderness. They don’t go to the snowy mountain region.
Once you randomly encounter these Porters / delivery people, make sure you give them as many likes as possible with Touchpad . Then open your Cargo Inventory, equip one of your cargo to a hand, and lay the cargo on the floor in front of them. If they’re interested, they’ll pick it up. Give them a few more items until they offer you one of theirs (they will stretch out a hand to offer it to you). Take their offering and the trophy will unlock!
|Sleep Tight, Little BB
Soothe a crying BB and stop the crying for the first time.
The easiest way to make BB cry is to fall over. Just run down a hill and trip over some rocks, so that Sam lands on his chest (where BB is attached). BB’s container will start to glow red and you’ll hear it crying.
Now hold > press > to Soothe BB > slowly move the controller up and down > this will rock BB up and down and after a few seconds it starts crying which pops the trophy.
|A Shout in the Dark
Send a shout out and have it returned for the first time.
You must press Touchpad which will call out for other online players. To get the trophy you must hear the voice of another player coming back. This won’t work every single time. Just keep pressing Touchpad in different places throughout the game and it will unlock eventually. It doesn’t work offline because there are no players to answer you. You have to be logged into the Death Stranding Servers.
|Public Service Porter
Dispose of chiralium-contaminated cargo in the crater lake for the first time.
Go to the Junk Dealer facility (Central Region). There are a bunch of contaminated cargo pieces next to his facility. Pick up one of those. Then go to the big tar lake directly south of the Junk Dealer. Equip the contaminated cargo to your right hand (via inventory), hold > hold but let go just when Sam is swinging his arm > then he lets go and throws the cargo into the lake.
Upgrade all types of structure to the maximum level.
|You must upgrade the following structures to maximum level:
You do this by going to one of your structures and holding Options-Button > Upgrade Structure. Roads cannot be upgraded and can be ignored for this.
It’s confirmed to work when upgrading your own structures. There are also reports that upgrading other people’s structures unlocks the trophy for both you and them. If the trophy doesn’t unlock and you upgraded other people’s online structures for it, try upgrading your own instead (it should count online upgrades but this is just in case you don’t get the trophy for some reason).
Easiest way to get it quickly: First create a manual save. Then go to a facility with a private room, go to terminal and click “Claim Materials” > and to select the material(s) you need. Bring them to your structure to upgrade it. When a facility runs out of materials, fast travel to the next one to build remaining structures and repeat. Afterward, you can reload your previous manual save to get the materials back. You can also recycle other things for additional materials if you’re running low.
|I Couldn’t Hold it In!
Pee outside for the first time.
While in the wilderness, hold , press , to select “Urinate” function. Then press to aim and to start peeing. This instantly unlocks the trophy. It even marks the spot with a mushroom that other online players can see. It won’t unlock the trophy if you use the toilet in Sam’s private room.
|All Roads Lead to the UCA
Complete your first road.
|You complete your first road as part of “[Order No. 25] Road Reconstruction” (Episode 3). You accept this Order from “Lake Knot City” in the Central Region.|
Use the music player for the first time.
|You unlock the music player at the start of Act 2 (Order No. 4). In Sam’s private room, interact with the Map/Information on the wall (this is a mandatory story step and unmissable). There you can choose the “Music Player” from the menu under Orders / Data. Play any song to get the trophy. Of course you can still do this later at any time when visiting Sam’s private room.|
Reach Bridge Link Grade 1.
You unlock Bridge Links by completing the mandatory story order “[Order No. 9] Power Supply Unit Delivery: Wind Farm” (Episode 2). While being logged into the online servers, complete missions and interact with the objects of other players. Give them likes and have other people use your structures. The Bridge Link increases automatically in the mission reward screen as long as you’re connected to the online servers. Only when you complete a delivery it updates your Bridge Link Grade (based on how many online likes you got since last delivery).
Fabricate all available weapons and equipment.
|There are 72 items you can fabricate. For the trophy you not only need to craft them, but must put every crafted item in your backpack once / drive every vehicle once. To get the fabrication plans, simply level up all facilities to 5 stars, (see trophy “Best Beloved”), finish the story, and do all “Orders for Sam” (some main quests are optional, so check all terminals that you did them all). You get 71/72 plans just from that. The only hidden plan is “Reverse Trike: “Ride” Type”. It comes from Memory Chip #31.
It’s also important to note that 3 items (Oxygen Mask, Power Gloves, Thermal Pad) can only be crafted in the snowy mountain region. All other craftables are available at any terminal in the world. Remember to actually put the crafted item in your backpack AND to drive the vehicles that you have built to ensure they are counted properly.
To keep track of which individual items you crafted: Go to a Terminal > Fabricate Equipment > click on an item to see the item description > in bottom left corner of item description will be a small white box. It has a checkmark if you crafted it (empty if never crafted before).
You can keep track of this under: World Map > > Bridge Links > on your PSN ID > Delivery Stats > Types of Items Fabricated.
Special Thanks / Credits
Massive thanks to the following people for sending tips: