Here you can find a full Dragon’s Dogma 2 Walkthrough with a Quest List including all Side Quests. Dragon’s Dogma 2 has 16 Main Quests. A story-focused playthrough will take around 20-30 hours following the walkthrough. If doing side quests it will take over 40 hours.
The last point to clean up side content is Main Quest 14: A New Godsway. After finishing the story you can choose to start New Game+, your level and equipment carry over. The game only has 1 Autosave. If you accept side quests it’s best to always complete them right away. If a quest giver dies you can use a Wakestone to revive that person. If you accidentally sold a key item you can repurchase “important” items from Ibrahim’s Scrap Store in Checkpoint Rest Town.
Below are links to all Dragon’s Dogma 2 Walkthroughs:
Main Quests
- Gaoled Awakening
- Tale’s Beginning
- In Dragon’s Wake
- Seat of the Sovran
- Monster Culling
- Disa’s Plot
- The Caged Magistrate
- The Stolen Throne
- An Unsettling Encounter
- Feast of Deception
- Nation of the Lambent Flame
- Flickering Shadows
- Convergence
- A New Godsway
- The Guardian Gigantus
- Legacy
Side Quests
For a list by area refer to Side Quests by Area.
- The Provisioner’s Plight
- Ordeals of a New Recruit
- Claw Them Into Shape
- Beren’s Final Lesson
- Spellbound
- Medicament Predicament
- Brothers Brave and Timid
- Oxcart Courier
- Nesting Troubles
- Vocation Frustration
- A Place to Call Home
- The Heel of History
- A Case of Sculptor’s Block
- Scaly Invaders
- The Gift of Giving
- House of the Blue Sunbright
- The Nameless Village
- The Arisen’s Shadow
- Gift of the Bow
- A Trial of Archery
- Till Death Do Us Part
- Saint of the Slums
- Dulled Steel, Cold Forge
- A Magisterial Amenity
- Every Rose Has Its Thorn
- A Veil of Gossamer Clouds
- The Sorcerer’s Appraisal
- Hunt for the Jadeite Orb
- Prey for the Pack
- Readvent of Calamity
- Trouble on the Cape
- Home is Where the Hearth Is
- Tolled to Rest
- A Game of Wits
- Masked Correspondence
- Mercy among Thieves
- Welcome to Battahl
- Shadowed Prayers
- The Phantom Oxcart
- Tensions on the Highroad
- A Noble Exchange
- Short-Sighted Ambition
- The Ornate Box
- A Poisonous Proposal
- Off the Pilfered Path
- ‘Twixt a Rock and a Hard Place
- A Beggar’s Tale
- Steeled Resolve, Blazing Forge
- Put a Spring in Thy Step
- The Sotted Sage
- A Candle in the Storm
- Crossing in Shadow
- The Ailing Arborheart
- Out of the Forest, Into the Forge
- Clash and Conclusion
- Dreams Apart
- When Wills Collide
- A Scholarly Pursuit
- Halls of the First Dawn
- The Regentkin’s Resolve
- Wandering Roots
- Civil Unrest
- The Importance of Aiding Ernesto
- Shepherd of the Pawns
More Guides:
- Dragon’s Dogma 2 – 100% Completion Wiki
- Full World Map
- How to Unlock all Vocations (Character Classes)
- Best Starting Vocation (Character Class)
- How to Change Vocation (Character Class)
- Tips & Tricks
- Sphinx Riddle Solutions
- Seeker Token Locations
- Maister’s Teaching Locations
- Portcrystal Locations
- Dragon Locations (Wyrmslife Crystals)
- Infinite Item Duplication Exploit
- Endings
Vaughn says
I training thing at the start told me not to take on to many side quests as they work in real time and could affect the mission if i took to long to kill a monster or help someone………….. is there any side missions i need to be aware of missing/messing up if im going for the platinum?
Scantums says
there will be an hourglass next to the quest in the quest menu if it is time sensitive. there arnt that many timed quests tbh.
Ranger says
Not doing side quests affects the world, so I suggest completing as many of them as you can find. I have never had trouble with a timed one, either, and many of them tell you more about characters and open up different options later in the game.
Krzyx says
There is no guide for sidequest “a noble exchange” .
PowerPyx says
Added!