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Home » Trophy Guides » Evil West Trophy Guide & Roadmap

Evil West Trophy Guide & Roadmap

November 21, 2022 by FranciRoosters 53 Comments

Evil West Trophy Roadmap

  • Estimated trophy difficulty: 6.5/10
  • Approximate amount of time to platinum: 20-25 hours
  • Offline Trophies: 30 (1trophy, 5trophy, 11trophy, 13trophy)
  • Online Trophies: 0
  • Number of missable trophies: 0, all chapters can be replayed for missing collectibles and chapter-specific trophies
  • Glitched trophies: 0, everything is obtainable BUT there are reports that using Chapter Select bugs out most/all remaining trophies. For this reason it’s best to avoid Chapter Select, or to back up your save before doing anything in Chapter Select. Frequent back-up saves are recommended.
  • Does difficulty affect trophies?: Yes, game must be played on Evil difficulty for :gold: Weird West Superhero
  • Minimum Playthroughs: 2, you need to play the game twice to be able to purchase all 27 weapon upgrades.
  • PS4/PS5 Autopop & Save Transfer: No
  • PS4/PS5 Crossbuy: Yes
  • Free-Roam / Level Select after Story?: Yes, chapters can be replayed as many times as needed for missing collectibles and chapter-specific trophies. Warning: there are reports that using Chapter Select can bug out most/all remaining trophies, it’s recommended to back up your save before doing anything via Chapter Select so you can copy it back if things bug out.
  • Release Date: November 22, 2022

Introduction

Welcome to the Evil West Trophy Guide! Evil West is a third-person shooter/beat ’em up game with exploration similar to God of War and a lore to The Order 1886. For the Platinum you need to play the game twice, once on Story, which is highly recommended for your first playthrough, and a second time on Evil to unlock all remaining weapon upgrades. There are also 403 collectibles to find. All collectible types are tied to trophies, with the exception of Lore. For Platinum, you also need to unlock all 27 weapon upgrades and some combat-related trophies. Nothing is missable, all chapters can be replayed as many times as needed to mop up collectibles you’ve left behind or farm kills for trophies. Other than that, just enjoy the game. It’s a really fun Platinum!

Step 1: Play on Story, Grab All Collectibles, Unlock Combat-related Trophies

For your first playthrough, it’s highly encouraged to play the game on the Story difficulty. The game is already pretty challenging on Story, with most enemies taking very little damage and a long time to go down. Plus, at the start you’re severely underpowered. Just enjoy the story and focus on grabbing all collectibles, especially cash which is not only needed for a trophy but is also for upgrading your weapons. Check Evil West Collectibles Guide which lists all collectibles needed for trophies in a chapter-by-chapter format.

By the end of your first playthrough, you will have most likely bought half of the weapon upgrades. For the remaining half, you need to play the game again in NG+ and collect everything again. I bought my last weapon upgrade at the end of Chapter 15, when I reached level 30. This means, you need to collect every single cash and chest collectible again to ensure you can buy every remaining weapon upgrade by the end of NG+. However, if you don’t have :silver: Boys ‘n’ Toys by the end of Chapter 15, don’t worry. You can still start a second NG+ run and start collecting cash a third time to unlock whichever weapon upgrade you couldn’t buy in your second run.

During your run on Story, also focus on unlocking combat-related trophies. Most of these will unlock almost naturally through story progression, only some require a specific perk that you need to unlock. Check the relevant trophy descriptions for which perks are needed. The only two unintuitive trophies are :bronze: Sever Forever which asks you to tear off 100 limbs from enemies and :bronze: Pew Pew Die which asks you to kill 30 enemies using all electrically-augmented firearms. Check the relevant trophy descriptions for the best way to unlock these. The game also features 4 trophies asking you to kill the story’s main bosses in specific ways. Don’t stress too much about these. It’s a lot faster to unlock them after NG+ once you are much more familiar with the boss patterns, have unlocked all weapon upgrades and have the best perks.

Step 2: New Game+ on Evil Difficulty

NG+ unlocks immediately after the end credits. Everything including active perks, weapon upgrades, and collectibles, carries over. When you start NG+, set the difficulty to Evil and play through the entire game a second time, ensuring you collect all cash and chests again to buy the remaining weapon upgrades. Check :gold: Weird West Superhero for strategies on how to make the Evil difficulty a bit easier. Additionally, you will still probably have to unlock :bronze: Pew Pew Die, so depending on which weapon you’ve used the most during your first run, you might have to switch to another weapon to farm 30 kills with it. During your run on Evil, you will also unlock 4 trophies for killing the story’s main bosses on this difficulty. Check the relevant trophy descriptions for thorough run-downs of all the phases of each boss fight and how to tackle each in the safest way.

Step 3: Boss-specific Trophies on NG+ on Story

Now you will still probably need some of the trophies for killing main bosses in specific ways. Reload and replay the relevant chapters and defeat the bosses in the required way. To be extra safe, you can make a PS Cloud back-up save before the boss fight, so you can copy it back if you fail to retry immediately. With the best perks, all weapon upgrades and especially having more familiarity with the game now, earning these trophies should not be too much of an issue. Check the relevant trophy descriptions for best perks, strategies, and, especially, when to make a back-up save if you so desire.

Useful Tips, Tricks and Guides:

  • Evil West All Collectible Locations – 100% Completion

Evil West Trophy Guide

Evil West Trophy Guide & Roadmap Sanguis Aeternus
All Trophies unlocked. The Weird West is a better place now.
Evil West Trophy Guide & Roadmap
Earn all other trophies in Evil West to unlock Platinum (no DLC needed)
Evil West Trophy Guide & Roadmap Novice
Beat the game on Novice difficulty or higher
Evil West Trophy Guide & Roadmap
See trophy :gold: Weird West Superhero
Evil West Trophy Guide & Roadmap Calico
Visit Calico for the first time
Evil West Trophy Guide & Roadmap
Unmissable, story-related. This trophy will unlock upon starting Chapter 5 – The Devil’s Pass.
Evil West Trophy Guide & Roadmap Adapt or Die
Defeat the Bruch
Evil West Trophy Guide & Roadmap
See trophy :silver: Weren’t You Listening?
Evil West Trophy Guide & Roadmap Ticks & Leeches
Beat the Parasiter
Evil West Trophy Guide & Roadmap
See trophy :silver: Minor Deity
Evil West Trophy Guide & Roadmap Drop of Blood
Defeat William Rentier
Evil West Trophy Guide & Roadmap
See trophy :gold: Then You Died
Evil West Trophy Guide & Roadmap Ancient Blood
Defeat Felicity D’Abano
Evil West Trophy Guide & Roadmap
See trophy :gold: Best the Beast
Evil West Trophy Guide & Roadmap Spark of Hope
Activate the Supercharged Mode for the first time
Evil West Trophy Guide & Roadmap
Unmissable, story-related. This trophy will unlock at the end of Chapter 4 – From Dusk Till Dawn.
Evil West Trophy Guide & Roadmap Adept
Beat the game on Normal difficulty or higher
Evil West Trophy Guide & Roadmap
See trophy :gold: Weird West Superhero
Evil West Trophy Guide & Roadmap Expert
Beat the game on Hard difficulty or higher
Evil West Trophy Guide & Roadmap
See trophy :gold: Weird West Superhero
Evil West Trophy Guide & Roadmap Weird West Superhero
Beat the game on Evil difficulty
Evil West Trophy Guide & Roadmap
While Evil difficulty is available from the start, it is highly encouraged to leave Evil difficulty to NG+. When you start the game, you’re severely underpowered. You’re low level and most of the perks that make Evil difficulty a lot more manageable cannot be unlocked because they’re either found in the endgame chapters or locked behind other perks. Additionally, all of your weapons aren’t upgraded and lack damage boosts.

When you finish your first playthrough, NG+ unlocks immediately and can be started from the main menu. This puts you back at the start of the game. During NG+, you can collect cash and chests again, earn new perk points and level up Jesse even further. With that said, expect the game to get much harder. Overall, Evil difficulty is a test of patience and endurance rather than proper skill. Most encounters, including boss fights, are rather lengthy. This is because you will have to dodge and roll away more than landing shots. As a matter of fact, you deal even smaller damage than on any of the other difficulty settings and you go down in 2-3 hits. It’s a lot more effective to play defensively rather than go all in on your foes. Provided you’ve played the game at least once before, if you follow the suggestions outlined below, you can make Evil difficulty a lot more tolerable.

  1. Be constantly on the move: dodging attacks and rolling away are your best allies. As you do, use any window of opportunity to land a shot. Even a couple of shots can make a difference, but don’t get too greedy. Again, the key to a successful Evil run is to play defensively and take it slow.
  2. Prioritize ranged attacks rather than melee: it’s a lot safer to keep enemies at a distance and use ranged attacks rather than go one-on-one on them. Not only will this give you more room to dodge if you need to, but allow you to hit weak spots when they appear.
  3. Prioritize health upgrades and perks over weapons’: if you still don’t have all three upgrades for the Agent Tools by the end of the first playthrough, spend your cash on these during your Evil run. Especially, Amp Snack can make all the difference in a boss fight. Amp Snack uses Energy to heal if Healing is currently on cooldown. This upgrade has saved me from certain death on multiple occasions.
  4. Kill healers: if in an encounter you have healers, like the one with spinning beehives or certain type of gunslingers, these have to go down first as you otherwise wouldn’t be able to take down the others.
  5. Fully upgrade the crossbow: the crossbow is an automatic, story-related unlock. While you deal less damage than the electrically-augmented Railgun, you can hold :r2: to repeatedly shoot electrically-augmented bolts at your target. The Railgun deals slightly more damage, but has much fewer ammo and takes longer to reload.
  6. Lightning Tornado: the third upgrade for Explosive Bundles can weaken enemies pretty fast and is super useful when you’re surrounded by swarms of enemies.
  7. Create tool combos: whenever you’re surrounded by many enemies or are facing bigger foes, especially the giant bats. If they’re not on cooldown, using the Crippling Rod, Lightning Tornado, Death Ray, and Scorcher in quick succession can deal enough damage to give you an advantage over your foes.
  8. Suggested Perks: below is a list of suggested perks that can make Evil slightly easier. Use your perk points on these, both during your first run and your Evil run.
    1. Pump Jack: dealing damage with the Gauntlet reduces the cooldown of the Healing Dispenser. If you’re low on health you can deal melee damage. If you want to increase your odds of survival, the perk Bait & Switch allows you to dodge sideways or backwards to avoid enemy attacks without interrupting your melee combos.
    2. On the Spot: hitting an enemy’s Weak Spot has a 15% chance to drop a Health Pickup. This perk is a must-buy because you will be hitting lots of enemies’ weak spots during the game. This perks is perfectly combined with another perk called Pick It Up which collects all Pickups (health and energy) from a much wider distance.
    3. Vital Superpowers: Maximum Health is increased by 15%. It goes without saying the more health you can rely on, the less likely you’re to suffer death.
    4. Death Defied: receiving the lethal damage doesn’t cause death. Instead, it heals the 25% of maximum Health and grants a 3-second invulnerability, shoving the nearby enemies away. The ability doesn’t reset until death. This is a one-off perk that basically gives you a second chance at surviving. This has personally saved me from certain death many times and I cannot recommend this enough for your Evil run.
    5. Healthy Lifestyle: whenever an energy pickup is about to be dropped, a health pickup is created instead. This increases the odds of getting a health pickup when you need one. This perk is perfectly combined with Work-Life Balance (35% of each health pickup goes to energy and vice versa). It goes without saying that this increases your chance of getting through an encounter or boss fight unscathed. Healthy Lifestyle is found in Chapter 10 – Bats in the Belfry, Work-Life Balance is found in Chapter 11 – A Man of People.
    6. Life Support: the Gauntlet is now capable of regenerating Health at a slow pace. It takes 90 seconds to charge an entire Health bar. This allows your health bar to constantly regenerate over a set time span. This is a particularly useful perk to have, especially when you need to refocus during an encounter or boss fight and are waiting for your tools to recharge. This perk is found in Chapter 13 – Old Friends.
    7. Zapper Slam: hold :l1: while looking at a Midair enemy to smash them into the ground with an electric arc. Slamming enemies creates a small blast which knocks down other enemies. This perk can turn out pretty handy if you have a lot of smaller mob enemies. These are easily eliminated by means of this perk and can get an encounter less stressful. However, do note that while using the Zapper Slam you’re still susceptible to damage. Enemies killed through Zapper Slam drop a health pickup. This means, if combined with other perks, health pickups can be turned into Energy when you’re on full health and have a much higher chance of using the Supercharge.
    8. Supercharged Mode, Supercharged Blast, and Very Very Frightening: Supercharge is an automatic, story-related unlock at the end of Chapter 4 – From Dusk Till Dawn. All Supercharge perks require energy, but if you combine these perks with Healthy Lifestyle, Zapper Slam, Extra Juice (see below) Blood and Thunder (see below), you can rely on a pretty consistent energy recharge.
    9. Extra Juice: Maximum Energy is increased by one energy slot. The more energy you can use, the more often you can use the Supercharge.
    10. Blood and Thunder: this is probably the most important perk to have for your Evil run. The Zapper slowly drains your health in exchange for energy. It takes 30 seconds and 50% of maximum health to load on energy segment. Careful, the bleeding can be lethal. This is a high risk-high reward perk, but if you combine this is with Extra Juice, and all Supercharge perks, and especially Life Support, you can increase your odds at using Supercharge while staying alive.
    11. Tooldown: collecting a pickup slightly reduced the Crippling Rod cooldown. This is pretty useful because the Crippling Rod stuns all enemies, regardless of where they are. As a matter of fact, granting more frequent use of the Crippling Rod allows you to then do more combos (Crippling Rod > Lightning Tornado > Scorcher > Death Ray).

If you keep all of these suggestions in mind, you won’t have much of a problem with Evil difficulty. It’s still pretty challenging, but it’s not too bad if you play defensively, have patience, and use the perk combinations outlined above. For strategies on how to beat the main story’s bosses on Evil difficulty, check the relevant trophy descriptions.

Evil West Trophy Guide & Roadmap Boys’n’Toys
Have all Weapon Upgrades activated at the same time
Evil West Trophy Guide & Roadmap
Evil West features 9 different weapons, each of which can be upgraded up to three times. All 9 weapons and their upgrades are unmissable unlocks, with most coming from story progression and only two found in chests. Once you’ve found the weapon and unlocked an upgrade, you need cash to buy it.

The weapons and their upgrades are:

  1. Rentier Gauntlet
    1. Fists of Steel
    2. Great Finish
    3. Up the Sleeve
  2. Rentier Revolver
    1. Midair Shot
    2. One Bullet Shy
    3. Blaster
  3. Agent Tools
    1. Do Not Disturb
    2. Say Cheese!
    3. Amp Snack
  4. Rentier Rifle
    1. Free Bullet
    2. Big Gun
    3. Railgun
  5. Rentier X-Bow
    1. XXL-Bow
    2. Bursting Bolts
    3. Amped Bolts
  6. Rentier Gatling
    1. The Cocoon
    2. Fire & Forget
    3. Death Ray
  7. Rentier Boomstick
    1. At the Ready
    2. Snap Shot
    3. Boom Eternal
  8. Scorcher
    1. Flame Jet
    2. Extra Crispy
    3. With a Bang
  9. Explosive Bundles
    1. Sticky Sticks
    2. Triple Charges
    3. Lightning Tornado

You won’t be able to unlock this trophy during your first run because there isn’t enough cash in one playthrough to buy everything. During NG+, cash will respawn, so you will be able to gather enough to buy whatever you’ve got left. Check » Evil West Collectibles Guide – 100% Completion.

Evil West Trophy Guide & Roadmap Pew Pew Die
Kill at least 30 enemies with each electrically-augmented firearm
Evil West Trophy Guide & Roadmap
Evil West features 6 electrically-augmented firearms and are all unmissable, story-related unlocks. Once you’ve unlocked the blueprint for each firearm, you then need to spend a required amount of cash to buy the upgrade. Once you have the cash, you can immediately buy the augmentation, no need to buy the two previous upgrades. This is actually encouraged in order to start farming for the 30 kills required from each weapon early in the game. As a general rule of thumb, buy the relevant upgrade as soon as it becomes available, if you can afford it.

The electrically-augmented firearms are:

  1. Blaster
  2. Railgun
  3. Amped Bolts
  4. Death Ray
  5. Boom Eternal
  6. Lightning Tornado

You won’t be able to unlock this trophy during your first run because the last electrically-augmented firearm (Death Ray) unlocks right at the end of Chapter 16. You will unlock this trophy in NG+.

Evil West Trophy Guide & Roadmap Field Agent
Find all hidden perks
Evil West Trophy Guide & Roadmap
» Evil West Collectibles Guide – 100% Completion
Evil West Trophy Guide & Roadmap Chest Nuts
Pick up all cash on all missions
Evil West Trophy Guide & Roadmap
» Evil West Collectibles Guide – 100% Completion
Evil West Trophy Guide & Roadmap Weren’t You Listening?
Defeat the Bruch on Evil difficulty
Evil West Trophy Guide & Roadmap
The Bruch is the final boss in Chapter 10 – Bats in the Belfry. The Bruch is probably the toughest boss in the game.

Suggested Perks: On the Spot, Tooldown, Vital Superpowers, Death Defied, Healthy Lifestyle, Life Support, at least one Supercharge perk, Extra Juice, Blood and Thunder, Bait and Switch

Suggested Upgrades: Blaster, fully upgraded Agent Tools, at least one upgrade for the Crossbow and the Scorcher, Lightning Tornado

The Bruch boss fight spans over three phases and has no midfight checkpoints.

Phase 1: as soon as the fight starts, the Bruch will come hurtling towards you with a tailspin attack. He will do this 4 times. Don’t dodge, but spam :l1: to parry. His tailspin attacks have a pretty wide AoE and avoiding them is a lot harder than parrying them. When he’s done, land a few bolt shots at his face and get ready to spam :l1: again. This time he will do his tailspin attack 7 times. Keep spamming :l1: until he’s done and then resume landing bolts on his face. Meanwhile, he will spawn either leech minions or summon the enemies outside of the arena into it. If he spawns the leech minions, use the Blaster (hold :r2: ) to quickly get rid of them and if he summons the guys from outside of the arena, either use a Lightning Tornado or your zap perks to quickly get rid of them. Do note that some of these will span projectiles which may be lethal. Having Projectile Block as an active perk here may turn out useful. Also note that if the leech minions damage you or get too close to the Bruch, the Bruch will heal. After getting rid of either side enemy, activate Supercharge on the Bruch for some considerable damage if you can followed by the Crippling Rod, Scorcher, and Death Ray. Soon after the Bruch will leave the arena to spawn a large meteorite. Prevent this from happening by shooting the weak spots. When he returns to the arena, he will charge at you again, so get ready to shield his claw attacks again by spamming :l1: . This time he will do his claw attack three times. When his health is halfway through you will be able to hit his weak spots for some additional damage and stun him. Once stunned, go in and land a few more bolt shots.

Phase 2: phase two plays very similarly to phase 1, but this time the Bruch will spawn walls of leeches. Through the wall, he will cast meteorites at you that you need to roll away from. When he’s done, he will cast the wall at you, so dodge or side-step to avoid it. It can’t be parried. After the wall, he will charge at you for another set of tailspin attacks. Spam :l1: to parry. He will tail-spin three times. Now land some more bolt shots and get ready for some more claw attacks. Again, spam :l1: to parry. Now he will spawn a couple more leech mobs. Use the Blaster as before to get rid of them. Now he will spawn rotating walls of leeches. Run away from them and land a Supercharge on the Bruch if you can. He should now retreat on the brink of the arena, fashioning a meteor. As before, hit the weak spots to avoid this. For the last chunk of his health, he will use the same attacks he’s used so far, so it’s just a matter of playing defensively and wait for the weak spots to appear on his body to finish him off.

Evil West Trophy Guide & Roadmap Minor Deity
Defeat the Parasiter on Evil difficulty
Evil West Trophy Guide & Roadmap
The Parasiter is the final boss in Chapter 7 – Smoke and Mirrors.

Suggested Perks: On the Spot, Tooldown, Vital Superpowers, Death Defied, Life Support, Extra Juice, Blood and Thunder, Bait & Switch

Suggested Upgrades: Up the Sleeve, fully upgraded Agent Tools, at least one upgrade for the Crossbow, Boom Eternal, Lightning Tornado

The Parasiter boss fight spans over three phases and has no midfight checkpoints.

Phase 1: during the first phase, the Parasiter will spawn its two plant tentacles. One tentacle will spit poison balls that can be interrupted by hitting the weak spot, the other will try to slam you. Here you need keep an eye out on both tentacles and act quickly depending on what happens. When either tentacle is on the ground for a few seconds, zap-dash to it and land a few Gauntlet punches. When both tentacles are down, hit the weak spots in the Parasiter’s mouth. Now the Parasiter will slam the tree and drop rocks from above. Till your camera so that you have a top-down for the area and avoid standing in the red circles. Dodge, roll, side-step.

Phase 2: the second phase plays exactly like the first, but this time the Parasiter will drop an egg of those explosive kamikaze enemies running at you. Destroy the egg if you can, so that they won’t hatch. If you can, drop a Lightning Tornado.

Phase 3: the third phase plays exactly like the first and second phase, but this time the Parasiter will also slam the tree and drop rocks on the ground. Use the same strategy you used in phase one, but get ready to dodge a bit more often now.

Evil West Trophy Guide & Roadmap Then You Died
Defeat William Rentier on Evil difficulty
Evil West Trophy Guide & Roadmap
William Rentier is the final boss in Chapter 14 – A Son’s Duty.

Suggested Perks: On the Spot, Tooldown, Vital Superpowers, Death Defied, Healthy Lifestyle, Life Support, at least one Supercharge perk, Extra Juice, Blood and Thunder, Bait and Switch

Suggested Upgrades: fully upgraded Agent Tools, at least one upgrade for the Crossbow and the Scorcher, Lightning Tornado

William Rentier boss fight spans over three phases and has midfight checkpoints.

Phase 1: during phase 1, William Rentier will start shooting at you. Shoot him back until the area goes black. When it does, be ready to dodge as he will try dash-fist you. After that, he will stand still for a couple of seconds, so seize the opportunity to land a few bolts. When he’s at a distance, a wet spot will occasionally appear, so keep an eye out for it and shoot it when it does. Occasionally, William will also create a red circle of attack on the ground. When he does, step away. Continue until one third of his health is down.

Phase 2: during phase 2, tentacles will span out of his back and will cast projectiles at you for a total of three times. The first time he will cast projectiles twice, the second time he will cast projectiles three times, the third time he will cast projectiles four times, with a small break between the third and fourth wave. You need to dodge all waves. Here the Bait and Switch perk can prove really useful, allowing you to extend your dodge. After he’s done with the projectiles, he will try to dash-punch you, so dodge away again and be ready to land a few bolts. Next, he will try to dash-punch you again and then he will immediately slam-punch the ground for an AoE attack. Dodge away in both cases. Now he will cast projectiles at you again, so use the same starry detailed above and when he kneels, zap-dash to him for some Gauntlet attacks. Remember to dodge his AoE attacks and if the area goes black roll away when he tries dash-punching you. His attack patterns are now the same for the remainder of phase 2, so keep dodging and rolling away, and if you can use the Crippling Rod to prevent him from dash-punching you when the area goes black. When the second half of his health is gone, phase three will start.

Phase 3: during phase 3, he will soar in mid-air and be shielded by a red barrier. From mid-air he will cast projectiles at you in the exact same way he did during phase 2. Dodge and roll away and move the camera as he moves to not lose track of him. Be ready to shoot him when a weak spot appears on his shield. Keep doing the same until his shield is gone and he drops into the ground. When he does, land a Supercharge attack if you can to whittle down his health even further. Eventually, he will soar in mid-air again, turn the area black and cast clones of his shielded self. Here you have to quickly rotate your camera based on where the yellow waypoints appear and shoot the weak spots. Since you have to rotate the camera pretty often here, having Assisted Lock enabled in the Settings here is really helpful. Continue doing so until he drops down again and you should be able to finish him off.

Evil West Trophy Guide & Roadmap Monsterball
Cannonball enemies 50 times
Evil West Trophy Guide & Roadmap
To perform a Cannonball, you first need the Uppercut and Cannonball perks, both unmissable and story-related perks. Then, hold : :l-up: + :r1: to uppercut an enemy and follow it up with a Cannonball punch. Rinse and repeat until you unlock the trophy.
Evil West Trophy Guide & Roadmap Slam Champion
Slam enemies 100 times
Evil West Trophy Guide & Roadmap
To perform a slam, you first need the Zapper Slam perk: :touchpad: > Perks > R2 > buy Zapper Slam for one Perk Point. Then, you need to press :r1: to punch an enemy mid-air, quickly point your camera at it and then press :l1: to slam it into the ground. No need to kill the enemy with it. Just slamming it is enough. Rinse and repeat until you unlock this trophy.
Evil West Trophy Guide & Roadmap Pointless Violence
Perform 15 finishers
Evil West Trophy Guide & Roadmap
To perform a finisher, you first need to weaken an enemy until they’re about to die. When their body turns gold, it means you can perform a finisher on them. Approach them and press :r1: to execute it. Rinse and repeat until you unlock this trophy.
Evil West Trophy Guide & Roadmap In the Feels
Hit 45 weakspots
Evil West Trophy Guide & Roadmap
Occasionally a gold glowing circle will appear on some enemies. This is an enemy’s weak spot and when it appears, your weapon should immediately lock on to it if you have Assisted Lock turned on in the Settings. Simply take a shot for either an instant kill or to seriously maim the enemy. Rinse and repeat until you unlock this trophy.
Evil West Trophy Guide & Roadmap E-Rodeo
Kill 20 enemies using the E-Combo
Evil West Trophy Guide & Roadmap
To use the E-Combo, you first need the Signature Zapper upgrade (unmissable, story-related). Then, to perform a kill using the E-Combo you first need to electrocute an enemy and there are several ways to do this. One is to parry with :l1: when an enemy attacks you, another one is to zap an enemy towards you by pressing :l1: +  :l-down: , a third method is to dash towards an enemy by pressing :l1: + :l-up: . In any method you choose, you then need to repeatedly press :r1: to kill them while the enemy is electrocuted. If the electrocution wanes, do it again and then kill the enemy. Rinse and repeat until you unlock this trophy.
Evil West Trophy Guide & Roadmap Bleed You Out
Defeat the Bruch without letting it heal
Evil West Trophy Guide & Roadmap
The Bruch is the final boss in Chapter 10 – Bats in the Belfry. For a full walkthrough of the boss fight check :silver: Weren’t You Listening?

After destroying the very last gate in the level (near a Lore collectible), close the game and make a back up save on the PS Cloud after defeating. This way, if you fail the trophy requirements, you can reload the save and try again. Alternatively, let yourself get killed to start the boss fight over and try again.

During phase 1 and phase 2, the Bruch will occasionally spawn leech minions. If they damage you or get too close to the Bruch, the Bruch will heal himself. So, keep your distance and use the Blaster to quickly kill them. Luckily, they go down pretty fast. As for the Bruch himself, you should be able to use Supercharge pretty often if you leave this trophy for Step 3 when you already have all weapon upgrades and best perks.

It is highly encouraged to take care of this trophy during Step 3. Before then, you’re still underpowered and possibly lacking some of the essential perks to unlock this trophy without too much frustration. To make things even easier, set the difficulty on Story to sustain great amounts of damage as well as deal a lot of it.

When the Bruch goes down and he hasn’t been healed by any of the leech minions, you will unlock this trophy.

Evil West Trophy Guide & Roadmap Bio Friendly
Defeat The Parasiter without killing any of the minions
Evil West Trophy Guide & Roadmap
The Parasiter is the final boss in Chapter 7 – Smoke and Mirrors. For a full walkthrough of the boss fight check :silver: Minor Deity

After defeating the enemies in the monster’s mouth, close the game and make a back up save on the PS Cloud after defeating. This way, if you fail the trophy requirements, you can reload the save and try again. Alternatively, let yourself get killed to start the boss fight over and try again.

During phase 2 and 3, the Parasiter will spawn eggs containing kamikaze minions. When the eggs spawn, you can destroy them before the minion hatch. For this trophy, you must ignore the eggs. Just let the minions come out and chase you. While they chase you, don’t shoot them. Instead, get close to them and they will blow up instantly. This is fine and won’t void the trophy. You just can’t kill them yourself.

It is highly encouraged to take care of this trophy during Step 3. Before then, you’re still underpowered and possibly lacking some of the essential perks to unlock this trophy without too much frustration. To make things even easier, set the difficulty on Story to sustain great amounts of damage should the minions explode in your face as well as deal a lot of damage.

Once the boss fight ends and you haven’t killed any yourself, you will unlock this trophy.

Evil West Trophy Guide & Roadmap Father’s Day
Defeat William Rentier in less than 6 minutes
Evil West Trophy Guide & Roadmap
William Rentier is the final boss in Chapter 14 – A Son’s Duty. For a full walkthrough of the boss fight check :silver: Then You Died

After destroying the Glamour illusion at the end of the level, you’ll have to burn through some cobwebs to reach the boss arena. After burning the last cobweb, before climbing up the chained ladder, close the game and make a back up save on the PS Cloud. This way, if you fail the trophy requirements, you can reload the save and try again. This time, letting yourself get killed won’t work as the time doesn’t stop even with midfight checkpoints.

Throughout the entire fight, and especially towards the end, on William Rentier’s body weak spots will appear. Hitting the weak spots consistently is what speeds this fight up. If you don’t hit the weak spots, the phases will last longer, making it more difficult to finish him off in less than 6 minutes. By following this strategy, I managed to unlock this trophy, even with a midfight checkpoint. Just like with the Bruch, you should be able to use Supercharge pretty often if you leave this trophy for Step 3 when you already have all weapon upgrades and best perks.

It is highly encouraged to take care of this trophy during Step 3. Before then, you’re still underpowered and possibly lacking some of the essential perks to unlock this trophy without too much frustration. To make things even easier, set the difficulty on Story to sustain great amounts of damage as well as deal a lot of it.

When William Rentier is defeated and if you’ve done so in less than 6 minutes, you will unlock this trophy.

Evil West Trophy Guide & Roadmap Best the Beast
Defeat Felicity D’Abano Beast without using the HP dispenser
Evil West Trophy Guide & Roadmap
Felicity D’Abano Beast is the final boss in Chapter 16 – The Grand Finale and the final boss of the game.

After clearing the enemies from the theatre stalls and before reaching the mission marker, close the game and make a back up save on the PS Cloud. This way, if you fail the trophy requirements, you can reload the save and try again. If you accidentally heal, you can’t let yourself get killed because, thanks to the midfight checkpoints, the game creates a new save every time you start a new phase.

Felicity D’Abano Beast boss fight spans over three phases, with each phase introducing new attack patterns.

Phase 1: as soon as the fight starts, she will start rampaging towards you. Roll away and immediately redirect the camera towards her. Next, she will do 4 stomp attacks in quick succession. Again, roll away. If you get too close to her, she will try to snatch you. Again, roll away as needed. She will occasionally rampage towards you 5 times in a row. The key here is to dodge, redirect your camera towards her, rinse and repeat. There are very few windows of opportunity to deal damage here, so the strategy here is to play defensively, wait for your tools to become usable again, and land a few bolts when she twists her body or rests after rampaging through the stage. Continue with the same strategy until a new cutscene starts in which she enlarges her body even further.

Phase 2: phase two plays exactly the same as phase 1, but introduces a new attack pattern. At times, she will bolt over to the side of the stage where she slams the props causing the burning balls to land onto the stage. However, she will be surrounded by weak spots, so hit them, trying to limit the damage you’ll get from the falling debris. When she gets back on stage, resume using the strategy outline in phase one until a new cutscene starts in which she enlarges her body even further.

Phase 3: phase three plays exactly like phase two, but introduces four new attack patterns. The first one is an AoE attack: she will leap into the ceiling and try to squash you thereafter. When she does, immediately check the floor for an AoE ring and quickly roll away and out of it. Next, she will use her new second attack pattern: she will start smashing the ground, causing the ceiling to collapse. Just like before, avoid standing in the AoE ring and roll away as needed. When she stops slamming the ground, she will start using her third new attack pattern: she will grab burning rocks from the floor and throw them at you. Do NOT use the pieces of fallen ceiling for defense as you will need this for an otherwise unavoidable attack in a bit. Instead, simply roll away as she tries to hit you. If you feel like it, you can interrupt her throws with a weak spot hit. All her new attack patterns can also be interrupted by means of your tools, especially the Crippling Rod which is especially good in this fight as it leaves her stunned and ready for a finisher (body must glow gold) which, if taken advantage of, will whittle down her health even further. During the rest of the phase, she will resume using any of the new attack patterns, but in random order. Eventually, she will start crouching and you will hear her screaming. When she does, here comes the fourth attack pattern: hide behind any of the fallen pieces of ceiling that should still be on stage. You’re almost done with the fight now. Simply study her movements and avoid whatever attack pattern she decides to use against you. Needless to say, use tools or the Supercharge if available.

It is highly encouraged to take care of this trophy during Step 3. Before then, you’re still underpowered and possibly lacking some of the essential perks to unlock this trophy without too much frustration. To make things even easier, set the difficulty on Story to sustain great amounts of damage as well as deal a lot of it.

When Felicity D’Abano is defeated and if you’ve done so without healing, you will unlock this trophy.

Evil West Trophy Guide & Roadmap Mighty Mitten
Kill 10 enemies in a row using only Gauntlet after obtaining the Revolver
Evil West Trophy Guide & Roadmap
At any point after obtaining the Revolver in Chapter 1 – The Questionable Cargo, kill 10 enemies in a row using only the Gauntlet. To use the Gauntlet, press :r1: . If you’d like, you can weaken the enemy using any other means as long as the kill results from using the Gauntlet. Rinse and repeat until you unlock this trophy.
Evil West Trophy Guide & Roadmap Chewing Volts
Use 15 Energy charges
Evil West Trophy Guide & Roadmap
Energy Charges are an unmissable, story-related unlock during Chapter 3 – The First Spark, objective Find William Rentier. To use an energy charge you need to use perks requiring energy charges, indicated by a battery icon. One such perk, for example, is Quake Punch. The game will force you to buy this perk during the above-mentioned objective. Simply hold :l1: + :r1: to use the perk and consume an Energy charge. To recharge, simply use your Gauntlet or use the blue dispensers found throughout the game.
Evil West Trophy Guide & Roadmap Sever Forever
Tear off 100 limbs from enemies
Evil West Trophy Guide & Roadmap
To tear off limbs off of enemies, you need to point your weapons at specific parts of their body. The best way to do this is to shoot their legs. Once you see the enemy’s ligaments, it means you’ve successfully hit the legs. Continue shooting them until they die. Rinse and repeat until you unlock this trophy.

 

Next »Evil West Collectibles Guide – 100% Completion
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Comments

  1. FranciRoosters says

    November 21, 2022 at 7:59 pm

    Proud to present to you another day-one trophy guide! Game is a lot of fun! Don’t be deterred by Evil Difficulty, it’s not too bad! A fun Platinum, too!

    Reply
    • Dix3n says

      November 21, 2022 at 8:19 pm

      What game would you compare the Evil Difficulty to ?

    • FranciRoosters says

      November 21, 2022 at 9:30 pm

      Probably something in between Balanced and No Mercy in God of War for the difficulty, combat is a mix between Kena and God of War itself.

    • Dix3n says

      November 21, 2022 at 8:29 pm

      Also how does it run on PS5 ?

    • FranciRoosters says

      November 21, 2022 at 9:29 pm

      Runs well. 60 FPS.

  2. MaaXz says

    November 21, 2022 at 8:00 pm

    Top Guide.
    Can I get all trophies in co-op?

    Reply
    • FranciRoosters says

      November 21, 2022 at 8:01 pm

      No, progress isn’t shared.

  3. Mark Emmanuel Brown says

    November 21, 2022 at 8:29 pm

    When you say 4 playthroughs for co-op, is that only if you want both players to get all trophies?

    Reply
    • FranciRoosters says

      November 21, 2022 at 9:29 pm

      Precisely.

  4. Anonymous says

    November 21, 2022 at 10:50 pm

    Thank you for the trophy guide. I’m not a fan of the Evil difficulty trophy because I don’t want to do another playthrough of a linear game like this that doesn’t have much replayability and would rather just play on normal difficulty for the Platinum trophy (but at least it has New Game Plus).

    Also, I was looking forward to buying this but it’s now obvious that it’s a overpriced AA game that takes 8-10 hours for a single playthrough which doesn’t justify a £49.99 price (the usual cost of AAA PS4 games). I’m still interested in playing it someday, maybe if it comes to PlayStation Plus Essential/Extra.

    Reply
    • iAmFabled says

      January 26, 2023 at 2:30 am

      Length is irrelevant to price. Hate this narrative

  5. RoWckYy says

    November 21, 2022 at 10:55 pm

    It’s a shame trophies are unlocked only by the host, it kills the whole point of co-op …

    Reply
  6. Russ says

    November 21, 2022 at 11:23 pm

    This says 6/10 difficulty, is this mostly on time needed? Or is it really this difficult?

    Reply
    • FranciRoosters says

      November 22, 2022 at 11:20 am

      As mentioned in the trophy guide, it takes time to go through Evil difficulty. Encounters and boss fights take a while because of the reasons pointed out in the trophy guide. The game tests your endurance and patience skills rather than how good you are, say, at parrying or dodging attacks.

  7. Dorkoff says

    November 22, 2022 at 1:28 pm

    There’s no way this is a 20 hour completion. It’s more like 35-40 hours, possibly a bit more. I’d update the estimated completion time tbh.

    Reply
    • FranciRoosters says

      November 22, 2022 at 3:45 pm

      On Story you can beat the game in like 8-10 hours if you don’t skip cutscenes, even less if you do. On Evil it’s assumed you’re going to skip the cutscenes if you’ve seen them already and it can be done in more or less the same amount of time with occasional retries.

    • Shabyoob says

      November 27, 2022 at 9:42 am

      It might even be less tbh, finished my first play through on normal difficulty in around 6 hours. Skipped all cutscenes as well.

    • FranciRoosters says

      November 27, 2022 at 12:59 pm

      Yeah, the game is really short.

    • wdk says

      January 3, 2023 at 3:58 pm

      It took 19hrs (PS shows time) to get the plat, and a left game paused sometimes plus I had tj replay chapter 10 several times until I realised that the boss can heal on phase 3 too. So 20 hrs is pretty much real time span.

  8. Ali says

    November 22, 2022 at 7:08 pm

    How to upgrade the ps4 version to ps5 version? I installed the ps4 version in my ps5 console but it didn’t install the ps5 version!!

    Note that I have the upgradable disc.

    Reply
    • Pedro says

      November 27, 2022 at 8:01 pm

      I´m having the same problem. It should work like others, as I did recently with Sonic for example, but it doesnt´t work as usual. I don´t know if it´s a bug

  9. Nick Ramsey says

    November 23, 2022 at 10:42 am

    A buddy of mine said that there is no chapter select after he beat the story. Where is it located at then if not on main screen? Thanks

    Reply
    • FranciRoosters says

      November 23, 2022 at 12:22 pm

      You need to start NG+. Once you do, go to Lore and from there you can select chapters. However, due to a rare bug, this is not recommended. It’s much safer to do the Evil run first and then clean remaining trophies after Evil as suggested in the trophy roadmap.

  10. Syn says

    November 24, 2022 at 2:15 pm

    How can i download ps4 version

    I buy ps5 disc version

    Reply
  11. Jordan7031 says

    November 25, 2022 at 1:20 am

    I’m on my first playthrough of the game. I’m in “Chapter 11: A Man of People” and it won’t let me blow up one of the objectives at all. No matter how much Dynamite I throw in there, nothing happens. I’m trying to find any way to simply restart the level, but everything I’ve tried doesn’t let me. If anyone knows how to restart the level without having to start on a new save file, ease let me know. (Yes, I’ve tried chapter select. It doesn’t let me start the level I am currently on over, and when I load a prior level and then load the current level, it puts me back in the bugged checkpoint that I have)

    Reply
  12. PhoenixerSDK says

    November 25, 2022 at 6:09 pm

    My Save file got delete as soon as the last cutscene started in Chapter 1 on NG+.
    Now I could only see “New Game” otpion on the menu and I’m quitting paltinum effort for this now.

    Please make some cloud backups and also usb backup if possible. Do you want youg uys to face this!

    Reply
  13. The_Fly_1990 says

    November 26, 2022 at 1:44 am

    if someone wants to play co op on my save add me or send message : The_Fly_1990

    Reply
  14. lazie says

    November 26, 2022 at 4:16 am

    Actually if you play in coop both of the players get the trophies like evil difficulty ending and boss/diff related trophies. Me and my friend just finished the game on evil in coop ( and i only joined him in chapter 13) as him being the host and we both got every missing trophies (bosses on evil + evil diff )

    Reply
    • lazie says

      November 26, 2022 at 4:20 am

      also i maxed out every weapon mod in his game and i get the trophy for it too

    • FranciRoosters says

      November 26, 2022 at 11:10 pm

      What about story-related or other miscellaneous trophies?

  15. Lord of Wolves says

    November 26, 2022 at 10:33 pm

    Really wish devs would stop doing trophies for running through the game on another difficulty. There’s a reason Sony first party has moved away from difficulty related trophies. You shouldn’t have to do multiple playthroughs to get the platinum.

    Reply
  16. lazie says

    November 26, 2022 at 11:37 pm

    Not sure about the hidden perk trophy cuz it was bugged for me so i had to another run or the chests but i got the trophy for every weapon upgrade in coop as my friend was the host.
    Probably u get every story related trophy.
    Sidenote : if you are in ng,but your coop partner is in ng+ the coop will stuck at loading screen (waiting for other player…)

    Reply
  17. zak says

    November 27, 2022 at 12:32 am

    tremendous guide! i feel i may have a glitched trophy due to the fact that i have used far more than 15 energy charges, yet the trophy never popped. any advice? playing on the ps4 version

    Reply
    • FranciRoosters says

      November 27, 2022 at 12:57 pm

      Thanks for the praise. This sounds like a bug indeed as you most definitely will use more than 15 charges per playthrough

  18. Liquidocelot666 says

    November 28, 2022 at 3:24 am

    Well this is akward but Chests Nuts didn’t pop for me and I got every cash in my second playthrough
    Kinda boring if I need to do one more 🙁

    Reply
  19. Michelle says

    November 28, 2022 at 5:47 am

    Heads up! Back up your save file because while I was in NG+ Chapter 1 my PS5 crashed. When I opened the game back my NG+ file was wiped! Pretty upset about this. All my progress gone……

    Reply
  20. The_Aggro says

    November 28, 2022 at 6:13 pm

    It seems like the collectibles (money bags) need to be collected in one run, which means it’s missable.
    I’ve missed a few in my first no-guide-run and as I’ve collected the rest in the complete new NG+run the trophy didn’t pop up.

    I did not use chapter-select and the trophy for all the big chests did work.

    Bug?

    Reply
  21. The_Fly_1990 says

    November 28, 2022 at 7:14 pm

    im stuck at mission 6 i thjink a bug , i need to restart the mission but i only c&an do this in co op.
    can someone help me The_Fly_1990 on psn

    Reply
  22. HaGz says

    November 29, 2022 at 3:43 am

    My supercharge mode has glitched on me. I’ve upgraded it the next node that allowed the the shockwave effect but all of a sudden at chapter 13, Supercharge won’t activate at all. I look at my perk tree and the node is locked but is highlighted like I upgraded it. Really enjoyed the game up until this point but really sucks now because now the games getting hard and I can’t use one of the most important skills.

    Reply
  23. IceSKullectorTPG says

    November 30, 2022 at 3:21 am

    Playing on ps5 just finished my first play through on evil setting and the evil play through trophy glitched hasn’t popped but the other 3 difficulty trophies popped tryed force popping it through new game+ and nothing games being deleted and forgotten about pi**ed off to say the least there are glitched trophies games a mess.

    Reply
  24. Mark Emmanuel Brown says

    December 3, 2022 at 11:46 am

    Saving the game before a boss fight when using chapter select doesn’t work. It reset me back to chapter 1 as the game says story progress doesn’t save

    Reply
  25. PlanetBerto says

    December 14, 2022 at 9:58 am

    I completed evil difficulty through new game+ but the trophy didn’t pop. There was a point on chapter 10 where I paused and accidentally changed the difficulty to hard. I immediately changed it right back to evil but I wonder if that had anything to do with it not popping.

    Reply
    • David says

      December 14, 2022 at 6:53 pm

      Yep that probably would have done it

    • Ashande says

      December 26, 2022 at 10:36 am

      Any tinkering with the Difficulty option will screw up the difficulty trophies. It does give you a warning requiring confirmation – at least, it did for me when I hit the stick by accident when picking up the controller coming back from pause – but maybe that was patched in later or something.

      It is kind of bad design that when you pause, it defaults to that option being highlighted.

  26. XaF says

    December 14, 2022 at 1:06 pm

    yep having the same issue :/

    Reply
  27. David says

    December 14, 2022 at 6:52 pm

    Hello the Death Defied perk doesn’t work with me. How do you activate it?

    Reply
  28. David says

    December 15, 2022 at 12:45 am

    Anyone else experienced any game breaking bugs.? I’m stuck on Lightning in a bottle chapter right at the beginning. The enemies don’t spawn in order for me to progress. Tried reinstalling and chapter select nothing works.
    Had this numerous times in previous chapters but quitting to main menu solved it before. Always seems to happen when werewolves show up

    Reply
    • PlanetBerto says

      December 15, 2022 at 6:42 am

      I had moments like that happen several times. Especially frustrating after a tough battle smh. I closed the game and restarted the console. It’d then load correctly. Sorry these things are happening, good luck

  29. A says

    December 15, 2022 at 4:05 am

    Just completed Evil difficulty no achievement/trophy. HIGHLY disappointed.

    Reply
    • Qasimmaaki says

      December 15, 2022 at 9:15 am

      U finished on Xbox or ps

      Because I will starting tomorrow with evil difficulty
      I finished today story difficult and everything work fine

  30. Qasimmaaki says

    December 15, 2022 at 9:13 am

    Does update solved the select chapter problem
    !!?

    Reply
  31. wdk says

    January 3, 2023 at 4:02 pm

    Few notes:
    – Bruch can heal on phase 3 too by hitting you with yellow tentacles. Better to save stun rod until then.
    – If you are trying to get boss-related trophies on step 3 as the guide suggests, save backup is not an option since you will start your last story save instead of chapter select one. This is not an issue though, Bruch is the only one who took several attempts for me.

    Reply
  32. Jatari says

    January 30, 2023 at 1:11 am

    hello, someone to make the final boss in evil difficulty on ps4?

    Reply

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