Far Cry 6 has 21 FND Base Locations. Finding and capturing all FND Bases (Outposts) is required for the Liberty trophy and achievement. They also unlock fast travel points on the map and grant you resources. The FND Bases are basically what Outposts were in previous Far Cry games. They are hostile camps that you can liberate by defeating all enemies there. If you do it without raising an alarm you get more resources, and if you do it completely without being seen you get the maximum reward. FND Bases are also tied to the trophies Ninjerilla (capture one without being detected), Co-Dependent (capture one in co-op), Didn’t See That Coming! (use FND security center to disable all alarms).
None of the FND Bases are missable. You can still find and capture all of them after the story in free-roam. However, the miscellaneous trophies and achievements tied to them are missable, because there is no way to reset the FND Bases. A workaround would be to join a friend’s game to get missing trophies in a co-op.
FND Bases Locations Map
This map uses the same numbering as the zoomed-in location images below, going through them region by region.
FND Base #1: Cabeza Fuel Depot
Madrugada (West Region)
FND Base #2: Cortina Weather Station
FND Base #3: F.I. Escudo Steel Plant
FND Base #4: GDP Oil Platform
FND Base #5: Espinosa University
FND Base #6: FND 2nd Armored Division
FND Base #7: Castillo Senorial Tobacco Factory
Valle de Oro (Central Region)
FND Base #8: Maria Marquessa Productions
FND Base #9: Fort Santa Maria
FND Base #10: Dulce Sugar Mill
FND Base #11: Yaran Marine Maintenance
FND Base #12: FND Special Forces Base
El Este (East Region)
FND Base #13: CCE Electrical Station 11
FND Base #14: McKay Global Acid Plant
FND Base #15: Roca Pequena Sat Station
FND Base #16: Santo Gusto Coffee Factory
FND Base #17: Gran Roca Telecom Station
FND Base #18: Sureno Shipyards
FND Base #19: Valle Prehistorico
Esperanza (North Region)
FND Base #20: Fort Esperanza
FND Base #21: La Divinidad Cathedral
After conquering the last base you will earn the Liberty trophy and achievement.
- Criptograma Chests & Criptograma Charts
- USB Sticks (USB Songs)
- Mythical Animals
- Animal Hunting Spots
- Anti-Aircraft Cannons & Depleted Uranium
- Supply Drops (Recon Points)
- Weapon Locations
- Rides (Cars) Locations
- Amigo Locations
- Bandido Leader Locations
For more Guides, check out the complete Far Cry 6 – 100% Completion Wiki & Strategy Guide.
Nice, which bases would you recommend the easiest for the related trophies?
Hi, thank you soooooo much for the great trophy guide!!! 🤩🤩
Which fnd-bases have a security Center for the “Didn’t See That Coming!”-trophy?
Thanx a lot! 🥳
See Far Cry 6 Trophy Guide & Roadmap for that.
Beau grech says
I have a problem… 🙁 trophy won’t pop for me, I’ve got the ubisoft one for all bases. I think someone had joined my session on the first night of release and we did a camp together and now im stuck on what to do…. !!! Any help would be greatly appreciated 🙏
Same here but no coop
All 21 bases conquered but no trophies
I had the in game challenge complete, but comparing my map to ththe picture that was posted, I found I was missing 2, #7 and #9. The trophy popped after I did those.
To anyone who’s conquered the bases and not managed to get the trophy, I suggest checking the insurgent zones, if there’s any in there, clear them both/any out and the trophy should pop. Seems to be the Ubisoft challenge counts any at any given time, and the trophy counts them all in control at one time!
M T Mabowels says
What no Guide that I have come across anywhere online tells you about capturing the FND bases is that you need to get to the third objective BEFORE you kill the last guard soldier. All the video ones at least seem to go in gung-ho killing everyone in sight – achieving only two of the three objectives.
For instance, if you kill all the defenders at the Sureno Shipyard first, the base gets ‘captured’ immediately and the objective, the computer on the ship that you need to download the data from, is gone.
So the tricky part at these bases is knowing when there is only one enemy left, then avoiding him, or her, for the time being so you can get to the third and final objective. In other words kill the final guard last of all.
With these Guides, letting us know how many enemies there are to deal with might help a bit I think, but good scoping ahead probably makes this unnecessary.
Speaking of scoping ahead with the camera, this can also reveal a ‘hidden laptop’ somewhere that one can use to reveal all the security camera and alarm locations at once, thus avoiding the need to circumnavigate the target zone and possibly missing some of them.
By the way, at the Sureno Dockyard I got a ‘trophy’ (Didn’t See That Coming) when I found the switch to turn all the alarms off at once. It was on the wall in the Guard house at the road entrance to the shipyard.
Hope this helps.