Pride and Joy Prototype is the superboss in Final Fantasy VII Remake. Defeating it unlocks the Ultimate Weapon trophy. This guide will show you where to find it and how to defeat it.
Pride and Joy Prototype – Location:
You can fight it in the Shinra Combat Simulator in Chapter 17 but it is only unlocked after completing all Corneo Colosseum challenges in Chapter 9/14 and 13 Shinra Combat Simulator challenges in Chapter 17. It is only playable on Hard Difficulty! On lower difficulties it’s unavailable.
In Chapter Selection, pick Chapter 17 (on Hard Difficulty) and proceed a couple of minutes into it to get a cutscene with Chadley where he’ll tell you he has new hard-only challenges for you. It’s in the corridor immediately after the first enemy encounter in this chapter (Objective: A Way Out / Area: 66F Hojo’s Laboratory: Main Level), see location image below:
If you’re missing the Aerith solo challenge in the Corneo Colosseum then reload Chapter 9 and accept the challenge IMMEDIATELY after defeating Hell House. This is the only time in the game that Aerith is available at the Colosseum. If you proceed too far, she will leave the party.
The Pride and Joy fight takes place in the 5th round of the 14th and final challenge, ‘Three-Person Team vs. Top Secrets’. In a slightly bizarre twist, Pride and Joy is arguably the easiest of the 5 rounds, it’s the journey to that fight which is the hard part. You have to face Shiva, Fat Chocobo, Leviathan, Bahamut (who summons Ifrit to aid him at half health) and then Pride and Joy. The 4th fight in particular is easily the hardest fight in the entire game. Luckily, your HP and MP are healed 50% between every round.
Pride and Joy Prototype – Recommended Loadout:
Useful Links for all Item Locations:
A team of Cloud, Tifa and Aerith is highly recommended. A dedicated healer is essential (Aerith), whilst Cloud goes without saying and Tifa is great for increasing Stagger %, especially since the summons have the longest Stagger time of any enemy.
Weapon (Twin Stinger): Healing, Time, Barrier, MP Up, HP Up x2
Armour (Chain Bangle): Elemental-Ice, Revival, Steadfast Block
Weapon (Sonic Strikers): Healing, MP Up, HP Up x2, Time, Barrier
Armour (Cog Bangle): Elemental-Ice, Revival
Weapon (Reinforced Staff): Magic Up x2, MP Up x2, HP Up x2,
Armour (Rune Armlet): Magnify-Healing, Revival
Accessory: Circlet (alternatively: Healing Carcanet)
Make sure two characters have Elemental Materia linked to Ice Materia on their armor and Cloud & Tifa have a Headband equipped to prevent against Sleep. This is purely for the Shiva fight as she uses Sleep a lot and all of her attacks use Ice. This way, you never need to heal and can focus on attacking her to whittle down her health as she likes to heal frequently. If you spend half the fight asleep or trying to heal, you’ll never get anywhere. It’s best to leave the Circlet on Aerith for increase MP and Magic (which also increases healing). Magnify Materia linked to Healing Materia is the best option to heal your entire party. The Magnify Materia causes your spell to heal everyone in the party and not just one. Assign it to Aerith as she’s the best healer.
Pride and Joy Prototype – Strategy:
For all of these battles, the basic strategy remains the same. Just wail away on the enemies with Cloud and Tifa, using Focused Thrust and Starshower to build the Stagger bar, and once it activates use Tifa’s attacks and True Strike to build the Stagger % whilst Cloud uses his strongest abilities like Blade Burst or Triple Slash. Aerith should always heal with Magnify-Cure as soon as a character goes below half health and she can chip away at the enemy’s HP if you’re well-healed. She’s particularly useful for attacking during the Leviathan fight once it takes to the air and circles the arena as Cloud and Tifa really struggle against aerial enemies.
The 4th round is the truly hard part. Bahamut alone is a lethal enough foe, never mind summoning Ifrit to join him once he hits half health. The problem is his use of Megaflare, which will instantly deal 9999 damage to all 3 characters. There are only a few ways to survive this: Stagger him before he counts down from 5 (unlikely), have the Reprieve ability from the Level 6 weapon cores which will leave you on 1HP, or cast Manawall (Barrier Materia) which halves all damage taken (5000 instead of 9999 damage). Luckily, he has a short cooldown period after unleashing Megaflare so it gives you enough time for a Curaga.
It’s worth saving Cloud and Tifa’s Limit Breaks for Ifrit when he spawns. He can be a real menace and quickly turn the tide against you if you’re not careful, so taking him out is the top priority; Bahamut can wait. Luckily, he has fairly low HP, so one Ascension or Dolphin Flurry can wipe out half his HP bar, or kill him entirely if you’ve saved up both. Bahamut will then start counting down to another Megaflare, but he should be running fairly low on HP by this point and you should kill him with the tried and tested tactics before this happens.
After getting through all this, Pride and Joy is a relief and actually quite easy. Similar to Malboro, the best bet is to get behind its legs and just keep attacking it to build the Stagger bar. It will intermittently expel jets of fire which will damage you, but not badly. Its most annoying attack is Catch, where it grabs one of your characters, leaving them unable to move, and eventually uses Brutal Tackle to slam them to the ground and instantly kill them. The only way to stop it is to attack its hand long enough so that it drops the character.
What makes this fight easy is that all of its attacks are close range, except Beam Cannon. Therefore, you can keep Aerith out of the way and healing regularly while Cloud and Tifa pound it with physical attacks up close. Even if one of them goes down, she can Raise from afar with very little chance of being interrupted (make sure you have Revival Materia on all 3 characters, you can buy more of it from the vending machine outside the Combat Simulator).
Once it goes down, you will be rewarded with the Gotterdammerung, the best Accessory in the game. This grants you a Limit Break at the start of every fight and fills the Limit Gauge gradually during battle (usually 1-2 minutes). This trivializes battles against normal enemies and significantly helps with the remaining bosses on hard difficulty.
Upon finishing the round against Pride and Joy you’ll earn the Ultimate Weapon gold trophy. Congrats!