Hades Trophy Roadmap
- Estimated trophy difficulty: 7/10 without using God Mode, 4/10 using God Mode (see note below roadmap about God Mode)
- Approximate amount of time to platinum: 50 – 75 hours
- Offline Trophies: 50 (1, 2, 7, 40)
- Online Trophies: 0
- Number of missable trophies: No missable trophies (you aren’t able to lock yourself out of any trophies on a save slot by spending resources improperly)
- Glitched trophies: None, though trophies sometimes don’t pop until you leave the current room you are in when completing the requirement
- Does difficulty affect trophies?: Skelly’s Last Lamentations requires completing a run with a minimum 16 heat total
- Minimum Playthroughs: Approximately 80~ playthroughs worth of encounters cumulatively (doesn’t mean successfully escaping 80 times, just the total amount of rooms you must finish is roughly equal to the number of rooms you’d see over 80 full playthroughs, about 1900 enemy rooms)
- Free-Roam / Level Select after Story?: The game doesn’t end after completing the story, can play on the same save forever without restarting
- Release Date: August 13, 2021
Welcome to the Hades Trophy Guide! Hades is the newest release from Supergiant Games, originally released in 2020 on PC and Switch, finally making its way to Playstation and Xbox. Hades is a rogue-like game that pulls aspects from all of Supergiant’s prior games into one incredible package, utilizing a procedural dialogue system to tell a continual story in the rogue-like game format. The platinum is the same as the requirements for the PC version, so if you had already played the game there you should know what to expect. The trophies require many runs through the game and involve unlocking basically all the major gameplay affecting aspects and dealing with the majority of the side quest style content. Player-selected difficulty modifiers allow you to adjust the difficulty as you like once you start completing more runs and working on earning more resources to unlock more items.
Step 1: Learn the Basics, complete your first Escape
The first step will be to just learn the game and work on completing your first successful run. The game gradually reveals things to you as you play, and is generally very good at gradually explaining how things work as long as you are reading the dialogue from the characters during and between runs. A number of requirements for trophies can’t be worked on until you unlock the ability to increase run heat and purchase more House Contractor options, so you don’t need to worry about too much prior to your first successful escape other than learning the basic mechanics. Make sure to actively speak to all available characters you can whenever you return to the House of Hades, as that is required to progress some unlocks and to unlock certain things such as the Codex, which requires speaking to Achilles several times and can be received after your third escape attempt.
When you obtain Cthonic Keys you should first use them to unlock the other Infernal Arms first, followed by the rest of the options in the Mirror of Night to spend your Darkness on. Try out the different weapons as you obtain them (the one with the purple aura gives increased Darkness if used in your next run) as you need to complete a run with each weapon at least once so it’s good to not get stuck only using one of them off the start. Once the House Contractor becomes available you can start using your resources on the Work Orders items to help yourself during runs. When you receive Nectar you should give it to each character one time, before giving multiple to the same character so that you can unlock Keepsakes as quickly as possible.
Step 2: Complete the Story, unlock all Keepsakes, complete Work Orders, complete Prophecies, and increase Favor with other Characters
After you have successfully completed your first escape you should have been introduced to a number of the meta systems the game has, and you can start working your way through them to give yourself a leg up during runs and working towards the specific trophies. It’s recommended to keep switching weapons to the one that offers increased Darkness (because you can only obtain the boss rewards once per weapon before you need to start increasing Heat level with the Pact of Punishment to obtain the rewards again).
When spending resources at the House Contractor you should aim to complete things in the Work Orders section before anything else, those either directly affect gameplay or allow you to unlock more things. Items in the other sections are all cosmetic and not specifically needed for trophies, aside from 12 Lounge upgrades needed to level favor with Dusa. During runs pick new Boons and Upgrades whenever they are offered to complete Prophecies and gain free resources and learn which you’d like for higher difficulty runs.
When you obtain Nectar make a conscious effort to give one to each character first to unlock all the Keepsakes (except Hades’ which can’t be unlocked until you complete your 10th successful run). Once you have unlocked them all make sure to switch between them as you level them to 3 so that you have less time required at the end to finish leveling them. If you want to prioritize Nectar usage you could aim to give them to either the characters that give Chthonic Companions (listed under the Complete Set trophy) or the ones with the various Prophecy trophies attached to them, but it’s generally up to you. Once you have unlocked all Infernal Arms and Mirror of Night upgrades you can trade keys for Nectar at the Wretched Broker located in the lounge, as the only thing you can use Keys for at that point is cosmetic changes or to reset your upgrades at the Mirror of Night, which only costs 1 Key at a time.
Step 3: Complete the Epilogue, Unlock all Weapon Aspects, use the Pact of Punishment
After your 10th successful playthrough you “complete” the story, then will be able to work towards the extra epilogue requirement. While doing this you should be increasing your Heat each run with the Pact of Punishment to obtain more rewards, which then allows you to unlock the Weapon Aspects. You should continue focusing on completing any Prophecies during runs if you can, and when you feel confident do the 8 and 16 Heat runs to unlock the first two of Skelly’s prizes, along with attempting the Extreme Measures run.
Step 4: Level Keepsakes, clean up remaining unlocks for Trophies
Leveling Keepsakes takes the longest amount of time in general, as they are leveled purely from completing encounters. Complete any outstanding trophies for anything like Prophecies or one-off actions, then if you are only left with leveling Keepsakes at the end you could just run 0 Heat runs to complete them faster.
“God Mode” is a toggle in the settings menu that you can turn on or off at any time during gameplay. Turning it on gives 20% extra damage reduction to Zagreus during gameplay, with the reduction increasing by 2% each time you fail a run with God Mode enabled, up to a cap of 80% reduction. The setting doesn’t affect any other aspect of gameplay, only adds damage reduction. You can turn this on or off as you please and the damage reduction you have reached doesn’t reset, so you are free to experiment with it if you want a harder experience. Using God Mode doesn’t affect trophies in any way, and while allowing you to survive longer by taking less damage doesn’t actually make the platinum much shorter.
“Hell Mode” is a toggle you select when creating a new save file and basically is a “Hard Mode” modifier for the save slot. It cannot be turned off once turned on, disables the use of God Mode, starts you with the Pact of Punishment right from the start of the game, and always has certain Pact modifiers enabled right from the start. Hell Mode is NOT required for trophies, and wouldn’t be recommended to be used unless you already had some experience with the game as you can’t turn it off without making a new save and starting over.
Game Saving Explanation
Hades saves your current progress after every enemy encounter you complete during a run, and every time you enter a different room in the House of Hades. During runs you can complete an encounter, then quit the game from the pause menu and it will return you to the same spot when you load your save again, meaning you can stop in the middle of runs if needed. YOU MUST QUIT FROM THE PAUSE MENU. If you close the game without quitting from the pause menu first the game reverts you back to the start of the run instead of the last room you are in, which is also what will occur when the game crashes.
Because you can save and quit during a run this means you can back up your save during a run, if you had a situation such as wanting to make sure you can beat the final boss during a run and back up your save to give yourself multiple tries if needed.