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Home » Trophy Guides » Untitled Goose Game Trophy Guide & Roadmap

Untitled Goose Game Trophy Guide & Roadmap

December 17, 2019 by FranciRoosters 12 Comments

Untitled Goose Game Trophy Roadmap

  • Estimated trophy difficulty: 3.5/10
  • Approximate amount of time to platinum: 5h+ (depending on how many tries you need for speedruns)
  • Offline Trophies: 25 (1trophy, 9trophy, 1trophy, 14trophy)
  • Online Trophies: 0
  • Number of missable trophies: 0
  • Glitched trophies: 0
  • Does difficulty affect trophies?: No difficulty options available. Difficulty is the same for everyone.
  • Minimum Playthroughs: 1
  • Free-Roam / Level Select after Story?: Yes, you can freely honk around the village to clean up any to-do’s or speed-run challenges you’ve got left.
  • Release Date: December 17, 2019

Introduction

Welcome to the Untitled Goose Game Trophy Guide! The Untitled Goose Game is a sandboxed, puzzle-stealth game in which you play as a goose who loves to cause mischief among some unsuspecting townspeople. While honking and flapping your wings, your job is to complete a series of objectives in every area of the village. Once you have cleared the list of objectives of the area you’re in, you’re free to move to the next one. Your final objective is to reach the miniature village and retrieve the golden bell and then bring it back to the starting area of the game.

Step 1: Complete each set of objectives in each area of the village and retrieve the final, golden miniature bell

Your first step is to complete all objectives in each area of the village. You can take on the objectives in any order you want, except for a few circumstances (Garden and Pub areas for example). At any point during the game, you can press :tp: to access your notepad and see what you need to do and what you’ve completed. Once you’ve completed all objectives, an extra objective will appear on your list and after completing it, you’ll be able to access the next area through a door or a gate. You can figure out what you need to do on your own or check the trophy guide below to find out how to complete each objective in all areas. While completing each objective, try to be as stealthy as possible. The AI easily detects you, so it’s better to take it easy to avoid extra frustration. If you mess up, you can always reset and your progress will still be saved. During this step, you will also unlock some of the optional trophy-related objectives. For the remaining ones, check Step 2.

Step 2: Cleaning up extra objectives (Misc Trophies)

After retrieving the final, golden miniature bell from the steeple, you are free to roam around the village to cause more mischief. This time, focus on the remaining trophy-related objectives. These appear as question marks and are listed under “to do (as well)”. As you complete each trophy-related objective, the question marks will be replaced by a brief description of the challenge and it will get crossed out. The only trophy-related objective that’s best kept for last is the one requiring you to collect the five flowers from the village. This is because the townspeople from the areas you’ve plucked the flowers from might go looking for them and put them back where they belonged or because they’ll despawn, forcing you to do everything over.

Step 3: Speed-run Trophies

This is your final step and by far the most challenging hurdle on your way to achieving the Platinum trophy. After completing the game, you’ll notice that a new page has appeared on your notepad. This page is named “to do (quickly!!)”. On this page are listed some speed-run challenges, each of which requires you to go through each area of the village one more time and complete their main objectives (NOT the “to do (as well)” ones) within a time limit. You have 6 minutes to complete all objectives and the time starts as soon as you give your first honk. You’ll know the time is up when you hear the church bell chime. You should know that the time limit is not generous at all. Almost every time, I was seconds away from failing and I did everything as quickly as possible. If you fail, you can always reset the area from the pause menu by pressing :options: and try again. Unfortunately, there is no ideal way to go about the list of objectives in this Step, simply because what the AI does is not scripted and could change every time you reset, in addition to being somewhat unreliable when you need it to work with you on certain things. So, what you need to do is plan your route based on what the townspeople do, especially the ones that don’t stand still. Even with the best route planned, these trophies are highly luck-based. Additionally, here are some general guidelines to keep in mind:

  • Try to be as stealthy as possible. The AI is very smart and alert in this game. If the AI catches you, it’ll be hard to hide again and this will waste you a lot of precious time. Also, do not let the AI spot you when you carry items around or let it come near where you’ve placed the items you need. If they do, they’ll follow you and will eventually retrieve the items you’ve stolen.
  • Use the environment to distract the townspeople and give you more time to be stealthy (trapping townspeople inside places or hurting them when possible are two good ways).
  • Make sure you know what you’re supposed to. At this point in the game, you should know all objectives by heart. You’re allowed to check the to-do lists, but this may waste precious time. Also, never idle.
  • Stack items on top of each other when you can.

Untitled Goose Game Trophy Guide

A Secret Prize
Earn every other trophy
Earn all trophies in the Untitled Goose Game to unlock platinum (DLC not required)!
The Garden
Complete the garden to-do list
Here’s what you need to do for each objective in the garden to-do list. You can complete these objectives in any order you want, with the exception of the radio for “have a picnic” which must be kept for last. The reason why is explained in the objective description. This is a pretty fast way to complete them though:

  • Get into the garden: to get into the garden, move the fertiliser bags and take the radio. Taking the radio will turn it on. Move the radio next to the pond. Now wait for the groundskeeper to exit the garden and turn the radio off. When he opens the gate, enter the garden.
  • Get the groundskeeper wet: grab a carrot from the ground and place it next to the red sprinkler where the shovel is. Next, quack to attract the groundskeeper near the patch so that he realises that you’ve removed a carrot from the carrot field (indicated by a carrot icon popping above his head). Now quickly exit the garden and turn the valve found left of the gate to turn the sprinkler on and get the groundskeeper wet.
  • Steal the groundskeeper’s keys: attached to one of the groundskeeper’s hips are some keys. Stealthily sneak up on him by holding down :l2: and then quickly get the keys. Simply run around for a bit until the notification for the challenge being completed appears.
  • Make the groundkeepers wear his sun hat: the easiest and fastest way to complete this objective is by chaining it up with another objective (make the groundkeeper hammer his thumb). After causing some mischief around the garden, the groundkeeper will hammer a “No Geese” sign north of the garden. Start by grabbing the sign and then quack to have the groundkeeper spot you. After being spotted, let go of the sign so that he can plant it again with the nearby hammer. A second before hammering it in, honk to startle him, causing him to hurt his thumb. This will make him fall and bring the garden’s wooden door down. Now repeat the same, but this time honk to startle him from the other side of the door you’ve just brought down. This will allow you to easily grab his hat when he’s on the ground. Then, quickly run up the alley on the left and hide behind the wall. The man will wonder where his hat is gone and as a replacement will wear the sun hat.
  • Rake in the lake: distract the man one more time by having him hammer his thumb again. While he is in pain, grab the rake and drag it all the way to the pond at the start of the area.
  • Have a picnic: the blanket is already laid out south of the fountain, right of the lake. On top of it you need to place a sandwich, an apple, a pumpkin, some jam, a thermos, a radio and the basket. You can find the apple, the sandwich (both slices) and the basket near the bench left of the blanket. The pumpkin patch is inside the garden, on the left side. The jar of jam and the thermos are on the table next to the groundskeeper’s shed. The radio is on top of the portable refrigerator (move it around to drop the radio). Make sure that you pick up the radio as last as this will attract the groundskeeper, irrespective of whether he can see you or not.
The High Street
Complete the high street to-do list
Here’s what you need to do for each objective in the high street to-do list. You can complete these objectives in any order you want. This is a pretty fast way to complete them though:

  • Trap the boy in the phone booth: start by trapping the kid into the phone booth. Honk at him repeatedly to scare him away.
  • Get on T.V.: with the boy trapped, honk in front of one the two T.V. shop windows until the owner comes out and goes to open the door of the phone booth for the kid to come out. Then, while the owner is gone, quickly enter the store, flip the red switch and walk around until you can see the goose in the TV screens.
  • Break the broom: approach the market stall and grab the broom. When the shopkeeper tries to get it from you, hold :l2: to snap it away and break it.
  • Trap the shopkeeper in the garage: grab anything from the market stall (a carrot or celery is fine) and honk at the shopkeeper. Have her chase you inside the garage, drop what you’ve picked up here and quickly pull the rope to trap her inside.
  • Go shopping: while the shopkeeper is still trapped inside, grab the basket on the ground on the left front side of the stall and drag it somewhere on the street. This way, the woman won’t spot it and reclaim the items. Now, grab any fruit or vegetable (back right of the market), the cleaner (white bottle with green droplet on it on the shelf to the back left), any can of food (same location as the cleaner), the brush (middle of the market, on the orange boxes), and finally toilet paper (front right of the market stall). The only item which is not found in the market stall is the toothbrush – it is in the trash can on the far right side of the area, next to the gate which will unlock the third area. If the woman is giving you a hard time, you might want to lock her up in the garage a second time.
  • Make the boy wear the wrong glasses: sneak up on the boy and untie his shoes. Then, honk at him to scare him away. He’ll trip and lose his glasses. Snatch his glasses and place them somewhere as far away from the kid as possible. Then, go to the market, grab a pair of glasses from the rack, and place them in front of the kid.
  • Make someone buy back their own stuff: grab the plane toy from the bench and have the boy realise about it. Quickly run to the market stall and place it next to the other toys. Depending on where the kid is, draw him near the market stall in order for him to notice the plane toy. He’ll pick it up, but the shopkeeper will think he’s stealing and ask him to pay for it.
The Back Gardens
Complete the back gardens to-do list
Here’s what you need to do for each objective in the back gardens to-do list. You can complete these objectives in any order you want. This is a pretty fast way to complete them:

  • Make someone break the fancy vase: in the woman’s yard is a purple vase sitting on a stool. Open up the fence, then grab it and bring it to the man’s. The man will notice it and throw it back to the woman’s yard, thus breaking it.
  • Help the woman dress up the bust: to have the woman dress up the bust, you need the man’s belongings. On the table in the man’s yard is a pair of glasses, a hat, and a pipe. Distract the man by interacting with the cricket bat and the ball near the door leading to his house. Drag the bat into the corner near the entrance in the fence and the ball opposite the bat (rightmost of the man). This will give you enough time to move at least two of the man’s belongings onto the lower part of his yard. If you need extra time to grab the third item, distract him by meddling with the cricket back again. Now, open up the fence that leads into the woman’s yard and carry all items into the tray below the bust. The woman will then automatically put the three items onto the bust.
  • Make the man spit out his tea: in the woman’s yard is a bell. In this area, the man will either read his newspaper or sip some tea. When he’s sipping tea, interact with the bell to scare him and make him spit it out.
  • Get dressed up with a ribbon: in the woman’s yard is a fake goose. When the woman’s not looking, take the ribbon out of the fake goose and place it somewhere nearby, then drag the fake goose statue being the barrel pots in the lower part of her yard so that she won’t notice. Then, the next part is tricky. Wherever the woman is in her yard, you need to attract her attention, so that she’ll put the ribbon on you, but without noticing that the goose now is a real one. The AI here is very unreliable here, so it’s just a matter of patience.
  • Make the man go barefoot: to make the man go barefoot, you need to steal both of his slippers and hide them from his sight. You can easily steal one slipper when he’s reading the newspaper. As for the second slipper, you need to wait for him to drink tea. When he’s sipping, you can steal it. However, he’ll catch you do it. With the second slipper in your beak, quickly hide and run away from the man, making sure he doesn’t notice where you’re heading. Use the hedge to your advantage here.
  • Do the washing: to do the washing, you need: a slipper (taken from the man while taking care of the to-do above), the woman’s bra and socks (hanging in the woman’s yard, lower area), and a bar of soap (found on the edge of the bathtub she uses as a greenhouse). All these items need to be dipped inside the fountain in the lower part of the man’s yard. What’s difficult about this is that the man may throw the woman’s belongings back into her yard if he notices them at any point while you’re in this area (even after completing this objective). If he does, the objective will reset itself. So, again, stealth is key.
  • Make someone prune the prize rose: drag the pot with the rose next to the fence leading to the woman’s yard. Then, enter it and chip away at the squirrel-shaped plant. When she’s in this area, she’ll realise that something’s off, take the pruning pliers and accidentally snip the rose as well. If for some reason you cannot interact with the rose pot just yet, take care of the other to-do’s first.
The Pub
Complete the pub to-do list
Here’s what you need to do for each objective in the pub to-do list. You can complete these objectives in any order you want, with the exception of “Get Into the Pub” which must be completed first. This is a pretty fast way to complete them:

  • Get into the Pub: to get inside the pub, hide inside the box near the van and wait for the delivery woman to lift you up and carry you inside. Get out of the box when you’re far away enough from the usher.
  • Break the dartboard: left of the area is a man. He can be seen doing any of the following three activities: playing darts, playing a harmonica, or throwing rings. When you notice the dart popping above his head, stand next to him and right before he casts a dart, honk at him to scare him. He’ll fail the throw and break the dartboard.
  • Be awarded a flower: stand on the stage-looking stone near the two ladies sitting at the wooden table. They will ask you to honk, bow, and flap your wings. You don’t need to wait for them to ask you, you can just spam the respective input buttons as soon as you get onto the stage.
  • Make the old man fall on his bum: go back up to the old man’s area and pull his chair away as he sits down to play the harmonica. This requires good timing.
  • Get the toy boat: in the seating area of the pub is a sink with a toy boat inside. Activate the valve to open the faucet and fill the sink with water. Water will soon start to overflow, after which you’ll be able to grab the toy boat. Consider honking while hiding under a table to distract the woman away from the valve that turns off the faucet.
  • Set the table: in the pub’s backyard, where the delivery woman is carrying her boxes, is a blanket on top of a wooden spindle. This is the “table” you need to set. The items found on your to-do list are located here: the plate is in the cupboard right above the table, the fork and the knife are in the seating area, the candle is south of the seating area by the stairs leading back to the entrance of the pub, the pepper is near the sink in the seating area.
  • Drop a bucket on the burly man’s head: in the backyard is a crate with some tomatoes. Grab one and leave it on the ground. Then, attract the usher’s attention towards the backyard area. He will notice the tomato and volunteer to put it back inside the crate. As soon as the icon of a tomato pops up above his head, rush back to the sink and when he bends over to put a tomato back, tap the bucket to drop him on his head.
  • Steal a pint glass and drop it in the canal: in the pub’s seating area are some grey pint glasses. Grab one, making sure you don’t drop it, and exit the pub without being seen. Across the road is an alley leading to a stone bridge with a brick opening. Drop the pint glass here to complete this objective.
Thank You For Playing Our Videogame
Finish the game
After completing the Pub area, you’ll be able to enter a miniature model of the village. Go through the village in the same exact way as you did when you played through the game until you reach a church with a steeple. Chip away at the steeple to expose the wooden support at its base. Pull it and hold it towards you for some seconds until the steeple collapses and you can collect the bell. After collecting the bell, you’ll have to go back through each area of the village, but you won’t be able to use the shortcut gates you’ve unlocked during your playthrough. Running while holding the bell will alert the villagers, so try to avoid any unnecessary attention when in their presence. A mix of walking and running is a good way to get through each area of the village unspotted. However, don’t worry if you get caught as you can steal the bell back from the townspeople. When you’re back at the starting area, keep walking towards the bottom of your screen until you can find a pit with other golden bells in it. Simply drop your newly collected bell in the pit to finish the game and unlock this trophy.
Nasty
Lock the groundskeeper out of the garden
Area: The Garden

Steal the keys from the groundkeeper’s hip and then lure him out of the garden. Then, drop the keys on the ground and quickly lock the gate with your beak to unlock this trophy.

Yummy
Cabbage picnic
Area: The Garden

Simply roll a cabbage onto the picnic blanket with your beak while the groundskeeper is not looking. This may take some time.

Ghastly
Trip the boy in the puddle
Area: The High Street

In the High Street is a boy wearing glasses and a red-striped, blue shirt. To make the boy move, honk at him repeatedly until he stops on the puddle. When the boy is on the puddle, sneak up on him, untie his shoes and then quack to scare him away. As he runs away, he will trip in the puddle, thereby unlocking this trophy.

Noisy
Make the shop scales go ding
Area: The High Street

In the High Street area is a market stand guarded by a woman holding a broomstick. To easily unlock this trophy, you first need to get rid of the woman by locking her inside the garage. To lock her inside the garage, grab any item from the stands and then honk to have her spot you. Then, simply leave the item you’ve picked up inside the garage and pull the cord to lock her inside. Now, you need to quickly place three heavy enough items on the shop scales before she returns. What worked for me were the fork tool, the toy car and the view master. Having all three items onto the scales at the same time can be a bit tricky given the small surface of the scales. Try stacking them if you’re having trouble. When the scales go ding, the trophy will unlock.

Unlucky
Open an umbrella inside the TV shop
Area: The High Street

First, lock the woman inside the garage. Follow the directions under :bronze: Noisy to find out how to do this. Then, grab an umbrella from the rack in the market and move next to one of the T.V. shop windows. Honk a couple of time to attract the attention of the shop owner. Make sure that the shop owner actually exits his shop and stands on the threshold. As he turns back, quickly dash into the store, place the umbrella on the ground and use the prompt on the handle to open it. Timing is important here and it may take you a few tries.

Devious
Make someone from outside the high street buy back their own stuff
Area: The Garden / The High Street

From the High Street, go back to the groundkeeper’s garden and get the trowel from the chair on the right of the area. Make sure you do this undetected. Once you’ve collected the trowel, go back to the High Street and stealthily place it near the other two garden tools. Now, go back to the garden and steal something from here to have the groundkeeper chase you. Lead him to the market stall. Here, he should notice the trowel. He will approach the stand and in his attempt to get it back the woman will force him to buy it, thereby unlocking the trophy.

Beautiful
Collect the five flowers
Throughout the village are five flowers. To unlock this trophy you need to collect the flowers and singlehandedly place them, one by one, onto the basket near the well, left of the Garden. As suggested in the Roadmap, leave this trophy as your last to-do in Step 2. Here are all flower locations:

  1. Tulip: in the Garden area, inside the groundkeeper’s garden.
  2. Lily: in the High Street area, next to the umbrella racks.
  3. Rose: in the Back Gardens area, you need to have the woman prune it. To make the woman prune the rose, chip away at the squirrel-shaped plant. This will cause the woman to prune the plant and accidentally snip the rose as well. Now, go back to the man’s yard (the neighbour) and stealthily grab it.
  4. Daisy: in the Pub area, give a performance on the stone-looking stage for the two ladies. Simply mimic what they ask you to do. Your reward will be the flower.
  5. Chrysanthemum: in the miniature model of the village, on your way to the steeple. It is a yellow flower.
Dreadful
Trap the boy in the garage
Area: The High Street

In the High Street area, sitting on a bench is a toy plane belonging to the kid. Snatch the plane and then honk to attract the kid’s attention. He will come after you, in the attempt to get his toy back. Lead the kid into the garage, drop the plane and then pull the cord to trap him in the garage.

Careful
Catch an object as it’s thrown over the fence
Area: The Back Gardens

In the Back Gardens, a man and a woman are neighbours. To unlock this trophy, you need to grab an object (the fake goose’s ribbon works best for this) from the woman’s yard and then bring it to the man’s by using the collapsed furniture north of the woman’s yard (to make it collapse, simply pull the drawer). Next, place the item you’ve picked up from the woman’s yard as far away from the man as possible, so that you have enough time to go back to the woman’s yard and place yourself in the right place to catch it when the man throws it back to the woman’s yard. This may take a few tries.

  Intrepid
Get thrown over the fence
Area: The Pub / The Back Gardens

When you reach the Pub area, you’ll notice a yellow van next to which is a box. Grab the box and bring it with you to the man’s yard (the neighbour). When he doesn’t see you, quickly let go of it and get inside it. If everything goes according to plan, the man should realise about it and throw it on the other side of the fence, to the woman’s yard. When you land, the trophy will unlock.

Pretty
Dress up the bust with things from outside the back gardens
Area: The Pub / The High Street / The Back Gardens

In the woman’s yard is a bust. To unlock this trophy you need to bring three specific items found in the village areas to the bust in the woman’s yard, so that she can place them on it. You need a woollen hat, a toothbrush, and a pair of glasses. You may have encountered these objects before, but here’s the location of all of them if you need help.

  • Woollen Hat (The Pub): this is worn by the man playing darts in the Pub area. When he’s about to sit down on the wooden stool, get behind him to pull the stool away. When he’s on the ground, quickly grab the woollen hat and bring it to the bust, ensuring you don’t get spotted by anyone.
  • Toothbrush (The High Street): this is found inside the trash can, all the way to the right of the High Street area, near the walkie-talkies. When you have it in your beak, make sure you don’t get spotted by anyone on your way to the bust.
  • Pair of glasses (The High Street): on the glasses rack in the market stand.
Nimble
Score a goal
Area: The High Street / The Back Gardens

When you played through the High Street, you will have noticed that the kid is also playing with a soccer ball. To unlock this trophy you need to roll the ball into the goal found south of the woman’s house in the Back Gardens area. To access the area with the goal, you need to squeeze through the hedge after the woman has used the fence to create the “No Geese” sign. This trophy is very frustrating, as not only are the rolling mechanics a bit finicky, but you also need to ensure that no-one spots you. Luckily though, you can always retrieve the items the villagers take from you.

Lovely
Sail the toy boat under a bridge
Area: The Pub

North of the seating area of the Pub is a sink with a toy boat inside. Activate the faucet to make water flow and fill the sink. Then, grab the boat when the prompt appears and sneak past all villagers in the vicinity to make it out of the Pub and bring the boat to the stone bridge with a missing brick on its left side. Using this small opening, drop the toy boat into the waterway so that it floats under the bridge, thereby unlock the trophy.

Elegant
Perform at the pub wearing a ribbon
Area: The Back Gardens / The Pub

Using the village’s shortcuts, go back to the Back Gardens area and into the woman’s yard. Here, remove the ribbon from the goose statue and the goose statue itself without the woman seeing you (it is suggested to move the goose statue as far away as possible from its location). Then, quickly position yourself where the statue was to trick the woman and have her put the ribbon on you instead. Now, do NOT go through the house as you did on your first playthrough, but instead use the furniture to go back to the man’s yard and then the village’s shortcuts to make it back to the Pub area. Hide inside the pink box near the van and wait for the delivery woman to pick you up and carry you inside the Pub. Once inside and far away enough from the usher, exit the box and go stand onto the stone-looking stage near the two women to give a performance. Meet their requests by mimicking their gestures and after clapping, the trophy will unlock.

Cheeky
Steal the old man’s woollen hat
See trophy “Pretty”.
The Garden, Quickly
Complete the garden to-do list before the church bells ring
Whatever the AI does, it’s crucial that you stay as stealthy as possible for each objective and that you tend to the picnic as early as possible being the longest to-do to complete. Here’s a suggested path to completing this speed-run challenge:

  1. Turn the radio on and move it halfway through the fertiliser bags and the bench.
  2. Stack the apple and the sandwich slices on top of the basket and carry it to the blanket. If the apple falls, grab that first.
  3. If you’re lucky, the man should be busy placing the radio onto the portable refrigerator. Meanwhile, grab a carrot and place it on the blanket.
  4. While the man is busy putting the fertiliser bags back to their original position, go grab the jar of jam, taking extra care you’re not being spotted while carrying it. Hiding behind the garden’s wooden structures is useful. Then, as he re-enters the garden, make your way to the blanket.
  5. Repeat the same for the thermos.
  6. Grab a pumpkin and bring it to the blanket.
  7. Move a carrot near the sprinkler. Attract the man to it and then quickly activate the valve that activates it (left of the main gate). To save loads of time, turn it off yourself immediately after he got himself wet. Don’t wait for the man to go and turn it off.
  8. Quickly grab the keys from the groundkeeper’s hip and carry them around for a couple of seconds until the notification pops.
  9. Grab the sign and draw the man to it. Get on his right, across the door leading to The High Street and quack when he’s about to hammer the sign into the ground.
  10. When he falls, grab his hat and hide it in the nearby alleyway, forcing him to grab his sun hat from the shed’s door.
  11. Make him hammer his thumb again and while he’s hurt, grab the rake and drag it all the way into the pond.
  12. Make him hammer his thumb again and while he’s hurt, grab the radio from the top of the portable refrigerator and bring it to the blanket, thereby completing the whole speed-run challenge.
The High Street, Quickly
Complete the high street to-do list before the church bells ring
Whatever the AI does, it’s crucial that you stay as stealthy as possible for each objective and that you tend to the shopping list as early as possible being the longest to-do to complete. This one has fewer steps and it takes place in a smaller area, making it a lot more doable considered how little time you have. Here’s a suggested path to completing this speed-run challenge:

  1. Start by trapping the kid into the phone booth. Honk at him repeatedly to scare him away.
  2. Then, honk in front of one the two TV shop windows until the owner comes out and goes to open the door of the phone booth for the kid to come out. Then, while the owner is gone, quickly enter the store, flip the red switch and walk around until you can see the goose on the TV screens.
  3. Approach the market stall and hold onto the broom. When the woman tries to get it from you, hold :l2: to snap it away and break it.
  4. Wait for the lady to put the broom back together, then grab anything from the market stall (a carrot or a celery is fine) and honk at the market lady. Have her chase you inside the garage, drop what you’ve picked up here and quickly pull the rope to trap her inside.
  5. While the woman is still trapped inside grab the following and put it inside the basket near the left entrance of the market: carrot or celery (left of the market), cleaner (white bottle with green droplet on it on the wheeled furniture near a rake), any can of food (same location as the cleaner). The woman will have come out in the meantime. Use the same method as above to trap her inside and grab what’s left from the shopping list: toothbrush (found in the trash cane left of the market stall), brush (near the garden tools), toilet paper (left of the market stall), orange (near the carrots and celeries).
  6. Sneak up on the boy and untie his shoes. Then, honk at him to scare him away. He’ll trip and lose his glasses. Snatch his glasses and place them somewhere as far away from the kid as possible. Then, go to the market, grab a pair of glasses from the rack, and place them in front of the kid.
  7. Grab the plane toy from the bench and have the boy realise about it. Quickly run to the market stall and place it next to the other toys. Depending on where the kid is, draw him near the market stall in order for him to notice the plane toy. He’ll pick it but the market owner will think he’s stealing and ask him to pay for it.
The Back Gardens, Quickly
Complete the back gardens to-do list before the church bells ring
Whatever the AI does, it’s crucial that you stay as stealthy as possible for each objective and that you tend to multiple to-do’s at once. The key to success here is to have the two NPCs to have as few interactions as possible. However, the time limit on this one is even tighter than the Pub and luck plays an even bigger role here as well. Here’s a suggested path to completing this speed-run challenge:

  1. Start by dragging the cricket bat near the opening in the fence in the man’s yard and the ball to its rightmost area. Then, quack to attract the man. As the man is busy putting these objects back where they were, grab as many of his belongings from the table as possible and temporarily place them next to the rose pot. If you need extra time, distract him again using the bat and the ball and take the third item.
  2. As the man wonders where his belongings have gone, open up the fence leading to the woman’s yard (if the woman is lurking around, wait a couple of seconds until she goes to the other section of her yard – this is incredibly luck-based as the woman may stick around where you need to go for longer). Now, bring one of the man’s belongings into the woman’s yard, get the purple vase and drop into the man’s. Continue bringing all the man’s belongings into the woman’s yard, but make sure you’re never empty-handed when you go back to the man’s. This means that after dropping each man’s belonging, you need to carry one of the woman’s items into his yard (the pair of socks and the bra). Continue doing so until the woman comes back to the area you’re in and if she spots the fence, honk to distract her, so that you can keep bringing the remaining itmes into the man’s yard. Remember: the further away from the fence all women’s items are, the less likely she’ll get hung up at her fence to notice them.
  3. Now bring all of the man’s belongings to the bust and as the woman dresses him up, check on the man and if he’s sipping tea, interact with the bell to make him spit it.
  4. Next, take the ribbon from the fake goose and place it near it, then hide the fake goose behind the pot barrels. While the woman is hopefully still dressing up the bust, quickly chip away at the squirrel-shaped plant so that she can prune it and snip the rose when she comes back to this area. As she does this, sneak to the position of the fake goose, take its place and with a “bit” of luck the woman should realise about it and place the ribbon on you instead, nailing you this objective.
  5. Now, on your way to the bathtub, check if the man is drinking tea and if you haven’t done so earlier, scare him now. Now, go to the furniture above, remove the drawer to collapse it, quickly grab the soap bar from the bathtub and use the beam from the collapsed furniture to make your way back to the man’s yard. Sneak behind him using the hedges and place the soap and the woman’s belongings into the fountain. Hide the rose behind the hedge south of the fountain. This is key because if the man realises about the snipped rose, he’ll also spot the woman’s belongings and throw them back at her, granting you a certain fail. While doing all of this, the woman should be busy tidying up the area with the collapsed furniture.
  6. Now sneak up on the man and depending what he’s doing, steal one of his slippers and dip into the fountain, nailing you the “do the washing” to-do. When you do this, you need to be quick enough so that he doesn’t see you. If he does see you and follows you to the fountain area, he’ll start grabbing his stuff back and the woman’s, too.
  7. Next, grab the purple vase and drop it next to the man so that he’ll cast it back into the woman’s yard, thus breaking it.
  8. As the two neighbours argue, go back to the woman’s yard and hide the broken pieces of the vase behind the tub. This step is crucial if you still need to carry out some tasks in the woman’s yard. If you don’t and you need the woman to carry out some stuff for you, she’ll instead pick the broken pieces herself, wasting you a lot of time. However, if you’re done in the woman’s yard, give the game a couple of second and the two neighbours should be done fighting. Now, go back to the man’s garden and, without him noticing, steal the other slipper, ending this nightmarish speed-run.
The Pub, Quickly
Complete the pub to-do list before the church bells ring
Whatever the AI does, it’s crucial that you stay as stealthy as possible for each objective and that you tend to the “set the table” to-do as early as possible being the longest to-do to complete. The time limit on this one is infuriatingly tight and luck plays a big role here as well, but it is a tad more doable than the Back Garden’s area. Here’s a suggested path to completing this speed-run challenge:

  1. Instead of waiting for the delivery woman to carry you inside, grab the “No Geese” sign at the entrance and then quack to attract the usher’s attention. Quickly drag the sign behind the nearby car, then drop it a rush inside. This will save you loads of time.
  2. Now grab a few tomatoes from the nearby crate and quack to attract the usher once more. If the AI works with you, he should run after you soon after. Lead the man into the backyard and leave the tomatoes on the floor, then grab another one from the crate and again quack to draw him to the backyard. As soon as the tomato icon pops above his head, go up to the sink area and drop the bucket on his head when he bends over to put the tomatoes back into the crate.
  3. Activate the faucet by turning the valve and meanwhile start gathering the nearby utensils (knife and fork) under a nearby table. Stay hidden under the same table and if the woman comes around, honk to distract her to the end of the table you’re under that is as far away as possible from the sink.
  4. Now the sink should be overflowing. Quickly make your way to the sink and grab the toy boat and walk around for a couple of seconds until the to-do list notification appears.
  5. Now grab the utensils you’ve grouped together before and bring them to the wooden spindle in the backyard.
  6. Grab the plate from the nearby cupboard.
  7. Check on the man in the yard and depending on what he’s about to do (playing darts or the harmonica), honk at him to make him break the dartboard or pull the chair away to make him fall.
  8. Step onto the stone-looking stage and start mashing the buttons for honking, bowing, and flapping your wings. Don’t wait for the women’s requests, nor for them to give you the flower. Once you’ve given your performance, just leave.
  9. Go back to the old man and do the opposite of what you did in step 7. If you’re lucky, he’s not playing with the rings.
  10. Finally, grab a pint glass from the pub’s seating area and quickly make your way to the stone bridge to drop it into the canal.

 

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Comments

  1. Lee says

    December 23, 2019 at 4:47 pm

    If you pause the game does it stop the timer?

    Reply
    • FranciRoosters says

      December 24, 2019 at 1:30 pm

      No.

  2. Ll says

    December 27, 2019 at 7:49 am

    Intrepid- get trown over fence was bugged,tryed twice, didnt got trophy (xb1, savefile 1&2)

    Reply
  3. joshuacollins says

    January 15, 2020 at 2:51 am

    I just got the game after finishing some of my backlogs last December. This is really thorough so I’ll stick to this guide. Thank you!

    Reply
    • FranciRoosters says

      January 15, 2020 at 8:41 am

      Glad it helped!

    • startergaming_333 says

      October 26, 2021 at 12:40 pm

      Man this guide is helpful! I should tell my cousin about this so we can 100% complete Untitled Goose Game!

      P.S. Thanks for the guide! ;)

    • FranciRoosters says

      October 27, 2021 at 7:47 am

      You’re welcome! Glad it helped.

  4. FranciRoosters says

    January 29, 2020 at 12:16 pm

    After myself, some of our team members played it as well and we agreed to decrease the difficulty rate.

    Reply
  5. KryptoniteDragon says

    October 2, 2020 at 4:56 am

    This is now a multiplayer game and should be even easier to complete with two players. I’ve been playing with my son and the trophies are still working.

    P.S. Getting a lot of “Spam Deleted” messages trying to post.

    Reply
    • matt says

      January 21, 2024 at 9:52 am

      thanks I needed to know this

  6. Washington Feitosa says

    July 12, 2023 at 11:54 pm

    In the console version, does it press the PS button stop the time?

    Reply

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