1. Collectibles
1.1. All Intel Locations
2. Story-Related
2.1. Not on my Watch (Induction)
2.2. Deadeye (Atlas)
2.3. Grenadier (Atlas)
2.4. Look Both Ways (Traffic)
2.5. Fire and Forget (Fission)
2.6. Wheelman (Aftermath)
2.7. Sitting Ducks (Manhunt)
2.8. Party Crasher (Sentinel)
2.9. Restricted Airspace (Bio Lab)
2.10. Man Overboard! (Armada)
2.11. Flying Ace (Throttle)
2.12. Heavy-Handed (Captured)
3. Miscellaneous
3.1. Carma – Kill an enemy by throwing a car door at them.
3.2. Threat Detected – Paint 10 enemies with a single threat grenade.
3.3. Never Saw It Coming – Boost jump, dash forward, then air stomp on an enemy.
3.4. Riot Control – Kill 20 enemies while linked to the Mobile Cover Drone.
3.5. Genius – Kill 4 enemies with a single smart grenade.
3.6. Where Are You Going? – Stop an AST with an EMP grenade.
4. Exo Survival
4.1. Exo Survivor – Successfully complete the Exo Survival Bonus Wave.
Ferrum Absconsum
Collect all the Intel.
There are a total of 45 Intel Locations in Call of Duty Advanced Warfare. Finding all of these collectibles will earn you the “Ferrum Absconsum” trophy or achievement. In mission select you can see how many you have found in each mission.
The intel collectibles look like thin laptops with a blue display.
None of them are missable! You can search for missing items via mission select at any time during the story or after beating the story.
As soon as you pick up an intel it will be saved immediately and automatically. You don’t have to reach the next checkpoint and can quit out to the main menu right away. There are exactly 3 intel collectibles per mission.
Text descriptions of all intel locations:
Call of Duty Advanced Warfare Intel Locations Text Guide
Not on my Watch
Prevent the walking tank from being destroyed by the Drone Swarm in “Induction.”
Mission 1: Induction
Early in this mission you will come to a street with a high-tech tank on the left side. A large drone swarm will attack this tank. You need to enter the turret at the end of the road (marked as an objective) and shoot down the drone swarm with the turret’s EMP. It takes about half a minute before the EMP is ready.
Deadeye
Score “excellent” in the shooting range in “Atlas.”
Mission 2: Atlas
You have to score 2000 points in the shooting range to unlock this trophy or achievement. You must hit as many red targets as possible while avoiding the blue targets. Headshots give 100 points each! Pick a fully automatic weapon that you are comfortable with and start from the spot in the middle of the range (from here you can easily see all targets). Only fire in small bursts to save ammo and reload between rounds. There are 3 rounds and short breaks in between.
Activate the Overdrive Ability when the voice in the background tells you to do so. You will need to use Overdrive once per round to hit the fast moving targets.
You can keep repeating the shooting range as often as you want. If you have too much trouble with this on your first playthrough, then upgrade your Exo for increased accuaracy + reload speed and return later via mission select.
Grenadier
Score “excellent” in the grenade range in “Atlas.”
Mission 2: Atlas
After the shooting range you will come to the grenade range. You need to score 1600 points to unlock this trophy or achievement.
A really easy way is to equip the “Threat” tactical grenade and “Smart” lethal grenade. You occassionally throw Threat Grenades to locate hidden enemies and shoot them through walls.
Throw Smart Grenades all the time to eliminate the drones and moving targets. These grenades automatially search for their targets, so just throw them somewhere in the air.
You can ignore the other grenade types. Just be sure that you stand next to the grenade refill station to refresh your inventory. You can keep repeating the grenade range as often as you want.
Look Both Ways
Kill all the KVA in the traffic section without damaging a civilian vehicle in “Traffic.”
Mission 3: Traffic
After the courtyard where you flank an armored turret you have to climb a wall. You are now facing a road where vehicles are driving at high speeds. You have to make it across this street without shooting or otherwise damaging any of the driving vehicles. On the other side of the road are some enemies. Take them out and interact with the fence (mission objective) for the trophy / achievement to unlock. Do not shoot across the street because you might hit one of the driving vehicles. Instead, make it across the road first and then take the enemies out from close range.
Fire and Forget
Kill 10 enemies with the Mobile Turret missiles in “Fission.”
Mission 4: Fission
In the very beginning of this mission after you exit the helicopter there is a mobile turret on the left side of the road. It looks like a brown mini-tank with four “legs”. It’s standing near a hole in a wall where lots of enemies are spawning.
Enter the turret and mark enemies with rockets. The rockets automatically search their targets and rain down from the sky. Kill 10 enemies with these rockets and the trophy / achievement will unlock.
Wheelman
Finish the hoverbike sequence without hitting walls or obstacles or taking damage in “Aftermath”
Mission 5: Aftermath
At the very end of this mission you will hop on a hoverbike. You need to complete the driving sequence without any collisions whatsoever and may not take damage from enemy attacks. There are lots of small obstacles along the way, such as pylons (orange plastic cones to mark the street), road blocks, plastic signs inside a restaurant and cardboard boxes inside another building.
If you take just one scratch you have to restart the checkpoint immediately!
This will probably take a dozen tries or so. You should create a backup save before trying it. So if you mess up you don’t have to replay the entire mission. As soon as the driving sequence starts you pause the game, click “Save and Exit”, go to your console’s settings and copy the save game to a USB Stick (or upload it to the PS+ Cloud if you are on PlayStation). In case something goes wrong you can copy back your save game and restart at the hoverbike part again.
Sitting Ducks
Kill 3 enemies with one shot of the Sniper Drone in “Manhunt.”
Mission 6: Manhunt
When you first take control of the stealth sniper drone you have to shoot a guy in front of a truck to make way for your comrades. Now there are two guards at the front gate and another one is walking towards them. When the walking guard is perfectly lined up with the other two guards you need to take your shot. Restart the checkpoint if you miss.
Party Crasher
Kill 20 enemies with the Grappling Hook in “Sentinel.”
Mission 8: Sentinel
During this mission you can stealthily kill enemies with your Grappling Hook while hiding in bushes. These kills can only be done in the stealth section in the beginning of the mission. When sitting in a bush you can press → to attract enemies and grapple them when they get close enough. Be sure that no enemy or drone sees how you kill someone. If you are seen the mission will fail and you need to restart from the last checkpoint.
There are more than 20 enemies that you can kill with the grappling hook, so it doesn’t matter if you miss a couple of them.
Restricted Airspace
EMP 10 enemy aircraft out of the sky with the hovertank in “Bio Lab.”
Mission 10: Bio Lab
At the end of this mission you will be driving a tank. When driving through the woods some helicopters will attack you along the way. You need to switch to EMP ammo and shoot them out of the sky. Small helicopters take one shot and larger ones two shots. There are exactly 10 helicopters, so you may not miss a single one.
If you let a helicopter escape you have to restart the checkpoint.
Man Overboard!
Melee an enemy so they fly off the side of the ship in “Armada.”
Mission 12: Armada
After the dark room where you have to activate your Night Vision for the first time you will come to the deck of the ship. There are several enemies standing near the edge and a helicopter will bring in more reinforcements. One of the enemies uses a zipline from the helicopter and will land on the edge of the ship, behind a container. Punch him to make him fly off the side of the ship. If you miss this opportunity, then either restart the checkpoint or lure another enemy close to the edge.
Flying Ace
Shoot down 10 enemies with machine guns in “Throttle.”
Mission 13: Throttle
During this mission you will be flying a fighter jet. You have to destroy 10 of the enemy jets with your machine gun. Don’t use rockets. Just hold down the machine gun button all the time and fly close to enemies. The machine gun automatically locks on to targets. Vehicles on the ground can be ignored as they don’t count towards this trophy / achievement.
If you fail you must restart the mission.
Heavy-Handed
Go through 20 gun drops in one-armed combat in “Captured.”
Mission 14: Captured
All you need to do is picking up 20 weapons from dead enemies after your arm has been broken. There are just a little over 20 enemies in this mission. So be sure to search every corpse and pick up everything you can find.
Carma
Kill an enemy by throwing a car door at them.
Mission 1: Induction
On the street where you encounter the drone swarm are some vehicles with open doors. You can rip out those doors and use them as a weapon. Grab a car door before moving on to the next area. You will soon reach a building with enemies inside. Throw the car door at one of the enemies to earn this trophy / achievement.
Threat Detected
Paint 10 enemies with a single threat grenade.
Mission 1: Induction
After the drone swarm you will enter a building with lots of enemies. You will see a button tutorial on your screen how to boost dodge. Take out the first 5 enemies near the entrance. Around the corner are 13 enemies on a balcony shooting at you. Throw your threat grenade near the balcony and it will easily mark 10+ enemies at once. Don’t wait too long because your teammates will kill some enemies over time.
Never Saw It Coming
Boost jump, dash forward, then air stomp on an enemy.
Mission 4: Fission
You can do this in any mission where you have the boost jump equipped. For example mission 4 has the boost jump (you can see your abilities at the start of every mission).
Double jump into the air, then press the sprint button, followed by the crouch button.
On PlayStation: Press X twice, press the left stick and push it forward, press O.
On Xbox: Press A twice, press the left stick and push it forward, press B.
You need to land very close to the enemy to kill him.
Riot Control
Kill 20 enemies while linked to the Mobile Cover Drone.
Mission 4: Fission
At the very start of this mission, after leaving the helicopter, there will be a Mobile Cover Drone on the right side of the street. Lots of enemies are spawning here on the road. Keep shooting them while using the drone until the trophy / achievement unlocks. You can also do this across multiple playthroughs.
Genius
Kill 4 enemies with a single smart grenade.
Mission 4: Fission
After you destroy the big walking tank you will go into a building, have to slide down an elevator shaft and come out in a laboratory. Make your way through the laboratory. The spot for the grenade kill is in the next area. Once you leave the laboratory you must sprint-dash to the left immediately! There are 5 soldiers spawning on a small platform. Position yourself on the stairs that lead up to this platform and throw the threat grenade into the air. Because this platform is so small, all enemies will be standing close together. And because you stand on the stairs it will stop the enemies from going down the platform. The smart grenade will kill 4-5 enemies and it works every time. Just be sure that you get to the stairs quick enough before one of the soldiers gets away.
Luckily, there is also a checkpoint when you enter this area. So reload the checkpoint if you need to try again and you’ll restart in exactly the same spot.
Where Are You Going?
Stop an AST with an EMP grenade.
Mission 7: Utopia
You will encounter the first AST during mission 7.
AST’s are heavily armored Atlas soldiers. They are wearing a massive suit and appear much taller than normal humans. They can also take a lot more damage and fight more aggressively. All you need to do when encountering one is to throw an EMP grenade. Your teammate will even tell you that EMP grenades are their weakness when you meet the first one in mission 7. You just need to stun him with the EMP. You don’t have to kill him for the trophy or achievement to unlock.
Exo Survivor
Successfully complete the Exo Survival Bonus Wave.
The zombie bonus wave takes place on the tier 4 map “Riot” after beating round 10. To unlock this map you have to survive 100 rounds on tier 3 maps (only 100 in total, not in one match).
When the bonus wave starts you will lose all your weapons and upgrades. There are some weapons on the ground that you need to pick up before the zombies arrive. The laser weapon near the Exo-Upgrade station is the best because it doesn’t need to reload (as long as you don’t let it overheat). The shotgun and MG are the worst because they take so long to reload and the zombies will kill you in the meantime.
Be sure to do this in a private match and put the difficulty on “Regular” in the options! This doesn’t work in a public match! By changing the difficulty you’ll make Exo Survival a lot easier.
You can also get this trophy / achievement by joining a friend who has already unlocked the Riot map. You don’t need to have it unlocked yourself. Just beat the zombie wave together with your friend and you’ll get it.
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