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Home » Game Guides » Alan Wake 2 » Alan Wake 2 All Lock Codes, Door & Safe Combinations

Alan Wake 2 All Lock Codes, Door & Safe Combinations

October 27, 2023 by PowerPyx Leave a Comment

This guide shows all Alan Wake 2 Lock Codes & Combinations (Door Locks, Safe Combinations, Lockbox Codes, Weapon Case Combos). They are ordered chronologically by chapter and listed together with their location and whether they are for Saga or Alan. In this game you play as two characters: Saga (the woman) & Alan (the man).

How Chapters Work: The chapters in this work a little different than how you would expect them to. Both characters have their own set of chapters, Saga has chapters labeled “Return” and Alan has chapters labeled “Initiation”. Both have 9 chapters, and after completing the first 5 chapters (Return 1-2, Initiation 1-3), you will unlock the ability to swap between characters at will to progress their stories in any order. This guide uses the in-game chapters as per their names on save game (which are called differently in-game than on the trophy/achievement list).

Codes Overview:

  1. Saga – Cauldron Lake – Murder Site Cult Stash (Lockbox): enter the 3 symbols found inside trailer in the order described on lockbox note
  2. Saga – Cauldron Lake – General Store Weapon Case: 739
  3. Saga – Cauldron Lake – Witch’s Laddle Cult Stash: Open with Streamside Stash Key
  4. Saga – Cauldron Lake – Streamside Private Cabin Cult Stash: 658
  5. Alan – Talk Show Studio Door Lock: 665 & 565
  6. Saga – Watery – Crossbow Cult Stash: 527
  7. Saga – Watery – Coffee World Cult Stash: 147
  8. Saga – Watery – Coffee World Cult Stash #2: open with Coffee World Stash Key
  9. Saga – Watery – Coffee World Gift Shop Safe (Trailer Park Key): 146
  10. Saga – Watery – Kalevala Knights Workshop Door Lock: Enter Symbols seen from Mr. Drippy Coffee Mug
  11. Saga – Watery – Lighthouse Cult Stash: enter 3 symbols (the ones marked II & III then spin the first one until it opens)
  12. Saga – Watery – Cult Stash at Downtown Docks: 496
  13. Alan – Oceanview Hotel Door Code: 2550
  14. Saga – Bright Falls – Bunker Woods Cult Stash: 177
  15. Saga – Bright Falls – Wellness Center Computer: 170823
  16. Saga – Bright Falls – Manor / Valhalla Nursing Home Basement Toolbox: 273
  17. Saga – Bright Falls – Cult Stash south of Nursing Home: enter the symbols from following the arrows
  18. Saga – Bright Falls Cult Stash: 697
  19. Saga – Bright Falls Cult Stash #2: Enter Symbols seen in Park (Satellite Dish, Floor, Gazebo)
  20. Saga – Watery – Kalevala Knights Workshop Cult Stash: 542
  21. Saga – Bright Falls – Sheriff Station Weapons Case of Pump-Action Shotgun: 723
  22. Saga – Bright Falls – Sheriff Station Cult Stash: 146

Return 1: Invitation

Saga – Cauldron Lake – Murder Site Cult Stash (Lockbox): enter the 3 symbols found inside trailer in order described in the lockbox note
Found south of the murder site. Interact with it and then put the cursor over the lock on the box, it wants you to input 3 symbols on the lock. See the image below for the correct combination (the note on the lockbox corresponds to the order of icons you must enter on the lock, these symbols are found inside the trailer on the walls but you can skip this and enter the code right away).

 

Return 2: The Heart

Saga – Cauldron Lake – General Store Weapon Case: 739
Inside the General Store, you visit this room later for story reasons. There’s a locked weapon case with a shotgun, the code is 739.

 

Saga – Cauldron Lake – Witch’s Laddle Cult Stash: Open with Streamside Stash Key
The key is found opposite the Cult Stash by following the yellow arrows. Pick up the key to open the box with it (no code required).

 
 

Saga – Cauldron Lake – Streamside Private Cabin Cult Stash: 658
From Streamside follow the downhill path to the south-east, then turn right before reaching the river to find this Stash. There are yellow glowing numbers on the trees near it (on map it’s directly south of Private Cabin). Code is 658.

 

Initiation 1: Late Night

Alan – Talk Show Studio Door Lock: 665 & 565
The first time you must escape the Talk Show Studio the code will be 665. The second time it will be 565. This can be seen by visiting the side room in the same corridor as the door, there is a neon sign in the back that shows the code (the second time it will be flashing to show the updated number sequence).

Return 3: Local Girl

Saga – Watery – Crossbow Cult Stash: 527
Outside the Hunting Shack that acts as a break room, the code is 527. Inside the stash is the Crossbow.

 

Saga – Watery – Coffee World Cult Stash: 147
At the base of the Slow Roaster ride, the code is 147.

 

Saga – Watery – Coffee World Cult Stash #2: open with Coffee World Stash Key
This Stash doesn’t require a code but a key. The stash is in Coffee World Theme Park, behind Houtari Well, next to a tree. For the Stash Key, go east to the statue of Mr. Drippy (coffee mascot) and head behind it to find the key on the ground.

 
 

Saga – Watery – Coffee World Gift Shop Safe (Trailer Park Key): 146
This code is normally found by looking at the note on the safe which says the order is “Tracker, Lookout, Cleaner”. Then you must look at the staff board to the left, inside the same room. These activities are synonymous to the jobs of 3 staffers: “Lost and Found, Security, Janitor”. There are 9 staffers on the board and they correspond to the 9 keypad buttons on the electronic safe (so the top left is “1” and the bottom right is “9”). Lost and Found = 1 / Security = 4 / Janitor = 6.

 

Saga – Watery – Kalevala Knights Workshop Door Lock: Enter Symbols seen from Mr. Drippy Coffee Mug
This is a symbol code. Normally you find this combination by standing behind the big Mr. Drippy Coffee Mug in the south-west side of the workshop, which shows 3 red icons. Below is the correct combination:

Saga – Watery – Lighthouse Cult Stash: enter 3 symbols shown below
On the ledge northwest of the lighthouse. See the lock combination in image below (can be found by looking at the symbols painted II & III for the 2nd and 3rd symbol code, then can rotate the first number until it opens the lock, but can also enter the solution right away).

 

Saga – Watery – Cult Stash at Downtown Docks: 496
The code to this Cult Stash is 496.

 

Initiation 5: Room 665

Alan – Oceanview Hotel Door Code: 2550
The code to the Oceanview Hotel door is 2550.

Return 5: Old Gods

Saga – Bright Falls – Bunker Woods Cult Stash: 177
On the back of a truck to the south of the break room, the code is 177.

 

Saga – Bright Falls – Wellness Center Computer: 170823
Once you reach the Security Room, you can access the computer with code 170823 and unlock the doors. Go north into the Staff Lounge and behind Reception to find this in a box. Now take this to the door to the right of the security room and you’ll find the rifle inside.

Saga – Bright Falls – Manor / Valhalla Nursing Home Basement Toolbox: 273
In the basement of the manor you must find a fuse to repair the generator. It’s inside a red toolbox, code is 273 (the code is found on a note hanging in the Laundry Room).

Saga – Bright Falls – Cult Stash south of Nursing Home: enter the symbols from following the arrows
Slightly north of the main path past the break room, just before the path splits into two. The code is found on the rocks, follow the direction of the arrows for the order.

 

Saga – Bright Falls Cult Stash: 697
Go to the wharf south of the Sheriff Station and unlock the gate with the Boltcutters. Go into the shed to find the stash, the code is 697. Contains an Inventory Upgrade.

 

Saga – Bright Falls Cult Stash #2: Enter Symbols seen in Park (Satellite Dish > Floor > Gazebo)
Inside the locked fence next to the diner and behind the station, accessed with the Boltcutters. The code can be found by looking at the symbols in the park. One is on the radar dish, one is on the floor, one is in the gazebo (enter the symbols in that same order).

 

Saga – Watery – Kalevala Knights Workshop Cult Stash: 542
Unlock the gate next to Kalevala Knights Workshop to find this in the back, the code is 542.

 

Return 6: Scratch

Saga – Bright Falls – Sheriff Station Weapons Case of Pump-Action Shotgun: 723
Inside Sheriff Tim Breaker’s Office, in a display case. The code is 723. In order to access the room you will first need to kill the Taken and get the Sheriff Station Keys from the FBC Agent in the closet.

 

Saga – Bright Falls – Sheriff Station Cult Stash: 146
In the Evidence Room in the Basement of the Sheriff Station, the code is 146. If this is your last Cult Stash, you will find a Lighthouse Key for the Lighthouse in Watery. If you go there, you will find some supplies and a couple manuscript pages.

 

That’s all of the codes. For everything needed for 100% Completion check out Alan Wake 2 Collectible Guide.

« PrevAlan Wake 2 All Collectible Locations GuideNext »Alan Wake 2 All Weapon Locations
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