In Chapter 7 (Healthy Carrier) of Vampyr you get the objective Locate the secret passage. This chapter is just one big castle, the problem is it doesn’t show you a marker for the secret passage. Where to find Secret Passage Location: Step 1: Start by looking at the big picture in the downstairs entry hall (where some rats […]
Vampyr Chapter 5: Find Passage to get around Quarantine Stockade
In Chapter 5 of Vampyr you get the objective Find a passage to get around the quarantine stockade. The quest marker brings you to the park area in the north of West-End district. Then you get a general search area and have to find the path yourself. Here’s the location of the secret passage at […]
Detroit Become Human: Zlatko Walkthrough 100%
Zlatko is the 17th chapter in Detroit Become Human. This walkthrough will guide you through all the choices of the Zlatko level for 100% completion. This chapter begins after completing Time to Decide. Zlatko is a very long level – click on these shortcuts to jump to your desired part: Level Start, Escape before Reset, Kara is Reset, […]
Detroit Become Human: Public Enemy Walkthrough 100%
Public Enemy is the 24th chapter in Detroit Become Human. This walkthrough will guide you through all the choices of the Public Enemy level for 100% completion. Triggers automatically after completing The Stratford Tower Chapter. Flowchart (100%): Here’s a quick overview of the 100% complete flowchart for Public Enemy. Checkpoint: Fall in the Zen Garden Find Amanda: […]
Detroit Become Human: On the Run Walkthrough 100%
On the Run is the 13th chapter in Detroit Become Human. This walkthrough will guide you through all the choices of the On the Run level for 100% completion. This chapter begins after completing Waiting for Hank… This is a very long chapter – to quickly navigate this site, click on the following Branches to directly jump to […]
Detroit Become Human: The Nest Walkthrough 100%
The Nest is the 15th chapter in Detroit Become Human. This walkthrough will guide you through all the choices of The Nest level for 100% completion and all endings. Triggers automatically after completing Jericho Chapter. Flowchart 100% Complete: Here’s a quick overview of the 100% complete flowchart for The Nest. Checkpoint: Lunch Break Join Hank: […]
Detroit Become Human: The Eden Club Walkthrough 100%
The Eden Club is the 20th chapter in Detroit Become Human. This walkthrough will guide you through all the choices of the The Eden Club level for 100% completion. Triggers automatically after completing the Spare Parts Chapter. Flowchart 100% Complete: Here’s a quick overview of the 100% complete flowchart for “The Eden Club”: Checkpoint: Investigate Eden Club The start of the chapter is completely linear, […]
Detroit Become Human: Capitol Park Walkthrough 100%
Capitol Park is the 26th chapter in Detroit Become Human. This walkthrough will guide you through all the choices of the Capitol Park level for 100% completion. Triggers automatically after completing the Midnight Train Chapter. Flowchart 100% Complete: Here’s a quick overview of the 100% complete flowchart for “Capitol Park”: Checkpoint: Mission Start Read “Who is It?”: At the very start of the chapter, as […]
Detroit Become Human: Fugitives Walkthrough 100%
Fugitives is the 10th chapter in Detroit Become Human. This walkthrough will guide you through all the choices of the Fugitives level for 100% completion. This chapter begins after completing The Interrogation. Fixed with Patch 1.05: Currently, there is a bug with the Steal / Leave-section in the supermarket. Whenever you choose the opposite of what you’ve chosen […]
Detroit Become Human: Midnight Train Walkthrough 100%
Midnight Train is the 25th chapter in Detroit Become Human. This walkthrough will guide you through all the choices of the Midnight Train level for 100% completion. Triggers automatically after completing the Public Enemy Chapter. Flowchart 100% Complete: Here’s a quick overview of the 100% complete flowchart for “Midnight Train”: Checkpoint: Arrive at Rose’s Place Meet Rose and Adam Outside: Happens automatically at […]
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