The Monster’s Gate puzzle is the fourth major puzzle challenge in Indiana Jones and the Great Circle: The Order of Giants DLC. This walkthrough will guide you through all the steps needed to solve the puzzle.
After finding the assembled Mithraic cultists at the Monster’s Gate and clearing them out, you’ll recover the Cylinder Roll and have to figure out how to use it open the gate.
To solve the Monster’s Gate, first you have to replace the five tiles that are missing from around the gate. You won’t have to look far, they’re all basically on the ground at your feet. Also present is a note.
Adventure Note #59: Notes on Mural (15 AP)
The tiles all have numbers, or a partial number on them so by matching up the animal shapes, you’ll now which animal goes with which number.
Lion – I
Snake – II
Horse – III
Crow – V
Scorpion – VI
The first part complete, a panel will slide open to reveal a gear. Grab the gear and take it back to the console where the cylinder was before you picked it up, and interact with it while carrying the gear to mount it in the mechanism.
All around the room you’ll hear machinery and stone grinding as the four pillars around the room slide open to reveal a part of it that spins with symbols carved into each face. Above this on one side is an animal. You will need to choose the correct symbol for each animal: Scorpion, Crow, Horse, and Snake. Also keep in mind that occasionally cultists are going to wander in and try to murder you. To figure out which symbol goes with which animal, we’ll use the Cylinder Roll. Approach the console, and you’ll now be prompted to insert the Cylinder Roll. Press left or right on the
and you will rotate it to start the mechanism running, and the wheel of roman numerals will start turning. When you release it, the two outer rings of the Monster’s Gate will spin as well to reveal the symbol that goes with the animal who’s number matches the number of one of the animals.
Scorpion (VI) – Uranus (♅)
Crow (V) – Venus (♀)
Horse (III) – Mercury (☿)
Snake (II) – Saturn (♄)
Once all four symbols are correct, go to the Monster’s Gate and put the Cylinder Roll in the center hole. Turn it, and the gate will open.
Adventure Note #60: Monster’s Gate Solution (15 AP)
For more information, including a walkthrough, solutions to all puzzles and the location of all collectibles, see The Order of Giants Collectible Walkthrough.



















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