Crystal White is a Side Mission (Side Quest) in Dying Light 2. This walkthrough will guide you through all objectives of the Crystal White side mission. Region: Garrison Quest Giver: Pierre Requirement: Complete Main Quest “A Place To Call Home” Reward: 1500 Combat XP, 1500 Agility XP, 3x Regeneration Booster, 500 Old World Money Mission Info: I met a chemist who was forced by […]
Dying Light 2 History Quiz Walkthrough
History Quiz is a Side Mission (Side Quest) in Dying Light 2. This walkthrough will guide you through all objectives of the History Quiz side mission. Region: Garrison Quest Giver: Jax Requirement: Assign the Garrison Electrical Station and activate the ‘Juniper’ Windmill Reward: 400 Old World Money, The Catacombs (Memento) Mission Info: I met an old PK named Jax, who used to be a tour guide and was […]
Dying Light 2 The Hunter Walkthrough
The Hunter is a Side Mission (Side Quest) in Dying Light 2. This walkthrough will guide you through all objectives of the The Hunter side mission. Region: Downtown Quest Giver: Earl Requirement: Assign the Downtown Electrical Station and activate the ‘Walnut’ Windmill Reward: Pattison’s chipper chirper Mission Info: I met a hunter who was trying to lure birds with some very strange noises… Objectives: Talk […]
Dying Light 2 Birdwatching Walkthrough
Birdwatching is a Side Mission (Side Quest) in Dying Light 2. This walkthrough will guide you through all objectives of the Birdwatching side mission. Region: Downtown Quest Giver: Adrian Requirement: Complete Main Quest “A Place To Call Home” Reward: 1250 Combat XP, 3750 Agility XP Mission Info: Adrian, a bird watcher, asked me to install a speaker atop the radio tower. He wants to […]
Dying Light 2 Undying Affection Walkthrough
Undying Affection is a Side Mission (Side Quest) in Dying Light 2. This walkthrough will guide you through all objectives of the Undying Affection side mission. Region: Downtown Quest Giver: Charlotte Requirement: Complete Main Quest “A Place To Call Home” Reward: 3000 Agility XP, UV Bar Mission Info: The woman asked me to recover some mementos–letters from her long-dead husband. Objectives: Enter the office […]
Dying Light 2 Moonshine Walkthrough
Moonshine is a Side Mission (Side Quest) in Dying Light 2. This walkthrough will guide you through all objectives of the Moonshine side mission. Region: The Wharf Quest Giver: Jack and Joe Requirement: Available after speaking to Jack Matt during Main Quest “Welcome On Board”, if you spared Jack and Joe during Main Quest “Water Tower” Reward: 1000 Agility XP Mission Info: On the PK […]
Dying Light 2 Book Club III Walkthrough
Book Club III is a Side Mission (Side Quest) in Dying Light 2. This walkthrough will guide you through all objectives of the Book Club III side mission. Region: The Wharf Quest Giver: Albert Requirement: Automatically started after completing Side Quest “Book Club II” Reward: Military Medkit Mission Info: I agreed to help Albert, the librarian, with an unusual task. I had to find […]
Dying Light 2 Book Club II Walkthrough
Book Club II is a Side Mission (Side Quest) in Dying Light 2. This walkthrough will guide you through all objectives of the Book Club II side mission. Region: The Wharf Quest Giver: Albert Requirement: Automatically started after completing Side Quest “Book Club I” Reward: Military Medkit Mission Info: I agreed to help Albert, the librarian, with an unusual task. I had to find […]
Dying Light 2 Book Club I Walkthrough
Book Club I is a Side Mission (Side Quest) in Dying Light 2. This walkthrough will guide you through all objectives of the Book Club I side mission. Region: The Wharf Quest Giver: Albert Requirement: Available after speaking to Jack Matt during Main Quest “Welcome On Board” Reward: Military Medkit Mission Info: I agreed to help Albert, the librarian, with an unusual task. I had […]
Dying Light 2 Aitor Walkthrough
Aitor is a Side Mission (Side Quest) in Dying Light 2. This walkthrough will guide you through all objectives of the Aitor side mission. Region: The Wharf Quest Giver: Aitor Requirement: Automatically started during Main Quest “Welcome On Board” if you told Jack Matt what happened to Aitor during Main Quest “A Place To Call Home”, and becomes unavailable after completing Main Quest […]
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