The Breadwinner is a Side Mission (Side Quest) in Dying Light 2. This walkthrough will guide you through all objectives of the The Breadwinner side mission. Region: Houndfield Quest Giver: Kevin Requirement: Complete Main Quest “Markers of Plague” Reward: 1500 Combat XP, Billhook (1H Machete) Mission Info: I met a spunky little boy who offered me a “job”: if I bring him food for […]
Dying Light 2 The Pilot Walkthrough
The Pilot is a Side Mission (Side Quest) in Dying Light 2. This walkthrough will guide you through all objectives of the The Pilot side mission. Region: Horseshoe Quest Giver: Bajnok Requirement: Assign the Horseshoe Water Tower to the Peacekeepers and activate the ‘Maple’ Windmill Reward: Bajnok’s aerial insignia Mission Info: I met Bajnok, who was one of the pilots that dropped chemicals onto […]
Dying Light 2 The Key to Humanity Walkthrough
The Key to Humanity is a Side Mission (Side Quest) in Dying Light 2. This walkthrough will guide you through all objectives of The Key to Humanity side mission. Region: Quarry End Quest Giver: Dustin Requirement: Activate the ‘Oak’ Windmill Reward: 750 Combat XP, 150 Old World Money Mission Info: A boy, the son of a scientist, asked me to find an incredibly important […]
Dying Light 2 Expiration Date Challenge Walkthrough
Expiration Date Challenge is a Side Mission (Side Quest) in Dying Light 2. This walkthrough will guide you through all objectives of the Expiration Date Challenge side mission. Region: Quarry End Quest Giver: Smoker’s Helper Requirement: Activate the ‘Oak’ Windmill Reward: Parkour Manual, 210-790 Agility XP (depending on your medal ranking) Mission Info: A smoker’s assistant asked me to deliver sausages, which were starting to rot, […]
Dying Light 2 The Master Brewer’s Bees Walkthrough
The Master Brewer’s Bees is a Side Mission (Side Quest) in Dying Light 2. This walkthrough will guide you through all objectives of the The Master Brewer’s Bees side mission. Region: Quarry End Quest Giver: Barack Requirement: Activate the ‘Oak’ Windmill Reward: 3x Parkour Manual, PK Lager themed Beer Coaster (Memento), 630-2370 Agility XP (depending on your medal rankings) Mission Info: Beer with honey is […]
Dying Light 2 Foster Family Walkthrough
Foster Family is a Side Mission (Side Quest) in Dying Light 2. This walkthrough will guide you through all objectives of the Foster Family side mission. Region: The Wharf Quest Giver: Hugh Requirement: Complete Main Quest “A Place To Call Home” Reward: 2250 Combat XP, 750 Agility XP Mission Info: Hugh told me his son was missing. The boy was likely in danger at the […]
Dying Light 2 The Reddest Red Walkthrough
The Reddest Red is a Side Mission (Side Quest) in Dying Light 2. This walkthrough will guide you through all objectives of the The Reddest Red side mission. Region: New Dawn Park Quest Giver: Andy Requirement: Complete Main Quest “A Place To Call Home” Reward: Can Opener (1H Axe), 2x Jewelry Mission Info: Andy, the painter, needed for “reddest red” to finish a great […]
Dying Light 2 Closure Walkthrough
Closure is a Side Mission (Side Quest) in Dying Light 2. This walkthrough will guide you through all objectives of the Closure side mission. Region: Garrison Quest Giver: Evan Requirement: Complete Main Quest “A Place To Call Home” Reward: 4500 Combat XP, 1500 Agility XP, 2x Jewelry Mission Info: I met a man who claimed his family was using their deceased father’s valuables as offerings […]
Dying Light 2 The Knick Walkthrough
The Knick is a Side Mission (Side Quest) in Dying Light 2. This walkthrough will guide you through all objectives of the The Knick side mission. Region: Lower Dam Ayre Quest Giver: Ferenc Requirement: Complete Main Quest “A Place To Call Home” Reward: 3500 Combat XP, 3500 Agility XP, Regeneration Booster, 3x Medicine Mission Info: An ex-GRE surgeon has asked me to obtain a […]
Dying Light 2 Missy Walkthrough
Missy is a Side Mission (Side Quest) in Dying Light 2. This walkthrough will guide you through all objectives of the Missy side mission. Region: Muddy Grounds Quest Giver: Boon Requirement: Assign the Wharf Water Tower to the Peacekeepers and activate the ‘Elm’ Windmill Reward: An old army cookbook Mission Info: I met a PK named Boon who was prone to seasickness. He used […]
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