Here you can find a full Little Nightmares 3 The Shores DLC Walkthrough for 100% Completion that includes all Collectible Locations and Trophies/Achievements. The Shores is the second and final DLC of Little Nightmares III. This DLC has only 1 Chapter and takes around 1 hour to complete.
Nothing is missable. After the story, you can use Chapter Select to still get everything.
The Shores
After the cutscene at the beginning, head right, climb up the ladder, and get into the vent.
Here you will reach a seemingly dead end, just jump a couple of times to drop down into the next room.
After you drop down, head towards the screen until you see a vent on the right side, open it up, and go through it.
Boat 1:
In the room you just entered, you will see someone sitting on the ledge on the upper right side. The paper boat is right below that person.
Now get back into the water and dive down. Make your way all the way to the right until you reach a ladder, then climb it up. On the way to the ladder, make sure to get some air by diving up once or twice, or you will die.
In the middle of the room, open up the gate to reveal a lever. Then use it to fill the room with water.
Now get through the opening on the bottom right side of the room.
Trophy “Battering Ram” + Boat 2:
Now head right, and you will see a buoy. On the bottom left and upper right side of it, you will see a sandcastle that looks like a bucket, destroy both by just walking over them. For the Battering Ram trophy/achievement, you have to destroy all six of those sandcastles in this area
Go further to the right and you will seeou see a big dead body. Some slime will come after you, head left again and climb up the obstacle. Wait for the slime to disappear. Now destroy another sandcastle bucket on the bottom right side of the area.
Then climb up the ladder near the big dead body. After climbing the ladder, head right, and you will see stairs that go up and down. Go downstairs first and go to the bottom right of the area to find the boat inside a small grave.
Above the grave, you will find two more sandcastle buckets to destroy, then the last sandcastle will be to the left of the grave.
Boat 3:
Now go upstairs. Once you are at the top, go left, pass the hanging body with a key until you see a suitcase. Move it to the left side below the door, then jump through the door into a corridor.
Go up in the corridor and go through the door on the upper left side, here you will find the boat on the desk.
Now leave the room and go into the room opposite where you just left. Here, pull the lever to turn on the power.
Backtrack to the door where you used the suitcase to get through the door. Now move the suitcase between the two power cables so the power can pass through.
Now go right, and you will see the body with the key is now moving. Jump onto the key when it’s near the bottom to get it.
Once you get the key, go all the way to the right to find the door with the lock, open it up, and in the next room pull off the barrier from the door.
Now grab the can near the big body, then quickly run to the right through the door you just opened and throw the can through the glass and jump through the now-open glass into an alley.
Here, move up and jump into the sewer. Here, jump a few times on the trap door to fall into some water.
After you get out of the water, jump onto the pipe on the right side to reach the vent and get through it.
After the vent, you will drop into water. Swim right, emerge from the water at the next opportunity, and pull the lever here. While one player pulls the lever, the second player has to swim further to the right and get up to another lever. If you play solo, AI does this automatically. When the second player is at the other lever, player one can stop pulling his lever. Now the second player pulls the lever so player one can reach player two.
Once both players are reunited, open up the gate to reveal a third lever. Pull it, then drop into the water and swim right. Then get out of the water and open up the vent. The room fills up with water. At the top of the room, climb up the ladder.
In the room you enter, go up, then climb up another ladder on the left side. On top of the ladder, jump to the chain and climb up it. Then jump to the left to reach the next level.
Here, head towards the screen, then go left. Pull the trash container to the right until the plates go down a little bit, then climb up the container to jump over the wall.
Head all the way to the left until you see someone sitting above you. Here, wait until that person drops down a box. Then get on the box and climb up the wall to reach the person who dropped the box.
Boat 4:
Head all the way to the right, and you will see the boat above you soon. Just climb up and pick it up.
From the boat, jump back down and go left, open the vent, and go through. Then head all the way to the left until you reach a room with a big body in the corner. Here, jump a couple of times, and some enemies will come after you. Run back into the corridor you came from and jump over the gap. Once the enemies are dead, get back to the trapdoor and jump a couple of times to open it and drop down.
After you drop down, dive down into the water to the bottom left side to hide from the monster. When the monster turns away from you, dive up but stay in the water. Once the monster is gone, you can leave the water.
Boat 5:
Go up and go through the door on the upper left side, pass the next room, and open up another door. You are now in a room with a toilet. Throw all three toilet paper rolls into the toilet, then use the toilet flush to fill the room with water. At the top of the room, you will find the door on the right side.
Now go right and drop into the previous room. Go right, and you will enter a room where a TV almost drops down, jump into the water here, dive down, and swim to the right. Get out of the water and climb up the suitcases on the upper right side. Go left and pull the lever to raise the elevator.
Boat 6:
Climb up the same suitcases as before again. Then squeeze through the gap on the right side to find the boat.
Now go back and drop all the way back down, then go left and pick up the key in the middle of the room.
Now climb back up and pull the lever again, then get into the water and dive down. Swim left and climb up the wall below the TV.
Trophy “Service!”:
Go left into the corridor, then head towards the screen. Enter the door on the right side, then get onto the counter and jump on the bell until the trophy/achievement unlocks.
Now go right and jump on the door handle, it will break, and someone will drop a rope. Climb it to reach the next room.
Here, crouch and slowly walk to the right side, and pull off the wooden plank from the door. In the corridor, climb up the ladder, follow the path, and drop down into the carriage at the end.
Boat 7:
After you get out of the carriage, go up in the corridor to find the boat at the end in the corner.
Now head towards the screen and use the vent on the right side to get into the next room.
Here, stay under the table to hide from the monster. Slowly make ur way to the right side of the room when the monster is looking away from you.
On the right side of the room, you need to pull the trolley below the opening on the right. Now get on the trolley and climb up to the opening to get through it.
In the next room, use the lever, then hide in the opening next to the lever.
After the monster leaves the room, follow it back to the other room. Get to the left side of the room and get on the table to pull the lever, do this when the monster is on the right side of the room. Then quickly get in the elevator.
Boat 8:
After the elevator, you will see the boat in front of you in the water. To get it, follow the path to the right and pull the lever at the end to drain the water. Then drop to the floor, and get to the left side again, and you can pick up the boat.
Now get in the middle of the room and jump on the trapdoor until you drop down, then just follow the path until you reach a room with a ladder and two levers above you.
Trophy “3-Pointer”:
Pull the basket near the ladder, then climb it up and pick up a brick from the top and throw it into the basket to unlock the trophy.
Now get down again, pick up another brick, and throw it on the button on the lower left side of the room, then climb back up the ladder and pull both levers to fill the room with water.
Boat 9:
Swim to the opening on the right, then get up to get some air, and now get to the lower right area and dive down and into another opening. Follow the path until the end to find the boat.
Now go back to the area filled with water and climb up the ladder on the upper right side, then head right into an alley.
Here, pull down the wooden plank and follow the path, drop into the water and swim to the end. Get out of the water and go right and go through the door at the end, which triggers a cutscene.
Boat 10:
After the cutscene, wait for the monster to leave the room, then go up and interact with the vending machine. Pick up the can and throw it through the window on the left side, then get through that window to find the boat in the room.
Leave the room with the boat and open the door to the right of the vending machine. Now use the vending machine again to get another can, take it with you, and go through the door you just opened. At the end of the hallway, throw the can onto the button near the elevator.
Climb up the rope inside the elevator shaft, at the top, jump into the corridor and head towards the screen. Your partner has to use the handle, and you have to climb up the ladder on the left side.
In the next room, the player on the bottom needs to hide below the table, then the player on top needs to use the handle above the table to lure the monster away.
While the monster is looking for the player on top, the bottom player needs to use the handle on the upper left side to clear the path for the upper player.
After using the handle, the bottom player needs to hide under the table below the handle. Wait until the monster finishes looking for you, then the upper player needs to use another handle to clear the path for the bottom player.
Now the player on top can climb down the ladder, then you have to use the lever on the left side to trigger a cutscene. After the cutscene, run away from the enemies all the way to the left until you reach another room with a lever, which you have to use to trigger another cutscene.
After the cutscene, leave the room to the left and use the lever in the middle of that area to trigger another cutscene.
Boat 11:
After the cutscene, head into the lighthouse and use the elevator. On top of the lighthouse, go left first to find the boat. If you followed this guide you will get the trophy/achievement “Shipshape”.
Now go to the right of the elevator and climb up to the top. Here, use the lever and a mirror will appear. Interact with it to trigger a cutscene. After the cutscene, head up and use another mirror, which will end the chapter and the DLC. The trophy for finishing the DLC will unlock after the cutscene.



















































































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