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Home » Trophy Guides » The Blood of Dawnwalker Trophy Guide & Roadmap

The Blood of Dawnwalker Trophy Guide & Roadmap

September 2, 2026 by Gage 94 Comments

The Blood of Dawnwalker Trophy Roadmap

  • Estimated trophy difficulty: 5/10
  • Approximate amount of time to platinum: 40-60 hours
  • Offline Trophies: 47 (1trophy, 3trophy, 5trophy, 38trophy)
  • Online Trophies: 0
  • Number of missable trophies: 18 (marked as missable in the guide), but if you keep frequent manual saves you can do everything via save reload and nothing is truly missable. Make use of the 54 manual save slots and save in a different slot every in-game day. You can use this like a chapter select later. The overall most missable requirement is to rescue your family within 30 days for trophy In the Nick of Time.
  • Glitched trophies: 0
  • Does difficulty affect trophies?: Must complete the game on Duelist difficulty for trophy Uphill Battle
  • Hardest Trophy: trophy Uphill Battle
  • Minimum Playthroughs: 1 playthrough if you keep a save before the final quest and reload it for all endings
  • PS4/PS5 Autopop, Save Transfer, Crossbuy: No PS4 version
  • Free-Roam / Mission Select after Story?: No free-roam after story and no mission replay. After reaching an ending you’re returned to the title screen and must reload a previous save to continue playing. Keep a save before the final quest for cleanup.
  • New Game+ Mode?: No
  • Supports Manual Saves?: 54 Manual Save Slots + 5 rotating Quicksaves + 6 rotating Autosaves
  • Release Date: September 03, 2026

Introduction

Welcome to The Blood of Dawnwalker Trophy Guide! The Blood of Dawnwalker is from the new studio Rebel Wolves, who is lead by one of the directors that worked on The Witcher 3. Dawnwalker is a somewhat similar style of game, but with a much heavier emphasis on open progression and the ability to make very granular choices within the story and dialogue. Combat-wise, the game uses a directional attacking and blocking system similar to Kingdom Come Deliverance, but much faster and not meant to be as punishing. The game also features an in-game time system, where every day is divided into 16 blocks of time (8 during the day and 8 at night). Everything you do in the game such as completing quests and purchasing upgrades takes varying blocks of time, which progresses the in-game clock. Time doesn’t advance automatically, it’s spent like a currency on completing quests, buying skills, and making dialogue choices. The main goal is to complete the story in under 30 days to save Coen’s family for trophy In the Nick of Time. After doing the endings you can go over the 30 day time limit to continue playing and still complete all side activities.

Trophy-wise the game requires you to complete all endings, which can be done in a single playthrough by reloading the save before the final quest. You must complete at least one of the “full” endings playing on Duelist difficulty from the start, but after doing one ending you can drop the difficulty to clean up everything else.

Missables Note: Avoid killing non-hostile NPCs/Quest Givers so you don’t lock yourself out of their quests (killing enemies is fine). It’s HIGHLY RECOMMENDED to keep plenty of MANUAL SAVES throughout the game (54 save slots). Save in a different manual slot every in-game day, after the Prologue, before/after the main bosses, before the final boss etc. If you accidentally locked yourself out of anything, you will always have a save to clean up trophies later. This way nothing is truly missable. Use QUICKSAVES before combat encounters and while free-roaming, the game doesn’t autosave in free-roam and you could lose a lot of progress if you die without saving.

Step 1: Start on Duelist Difficulty and Complete Prologue

Your first step should be to start on Duelist difficulty and complete the Prologue until you reach the open world. During the Prologue quest Withering Away, make the correct medicine for Esme (your mother) by using hot water and three spoonfuls of herbs. If you don’t complete this quest before time runs out, she will die.

If you need any quest help refer to The Blood of Dawnwalker Walkthrough.

Step 2: Visit Towers to unfog Map Icons, Complete Open World Activities to Level Up

After the Prologue, you will have full access to the open world and all main- and side content is immediately accessible. You will still be pretty weak, and should spend some time leveling up to make Duelist easier.

  1. First, buy the skills “Shapeshift” (Vampirism) and “Mercurial Fervor” (Witchcraft). They are the skills in the bottom right of the skill trees and let you run much faster. There are no rideable mounts in the game, instead you can transform into a wolf at night to run at high speed.
  2. At night, climb the  11 Towers. They will mark all points of interest on the map with question marks (“?” icons). At night you’ll have full access to your vampirism skills, especially Shadowstep which lets you climb up walls.
  3. Go around and complete the points of interest to level up. These are things like  Monster Lairs,  Persons in Danger,  Soldier Camps,  Bandit Camps,  Ancient Circles. Focus on the activities in the northern half of the map. The further south you go, the harder the enemies will be. The level ranges are indicated by colored skull icons on the map, red skulls mean they are too difficult for your level.

At level 20 you should be strong enough to run around the whole map without being killed instantly. Remember to Quicksave before any combat encounter. Stay below 15 days in-game time during this step, you’ll need to set aside enough days for the story in the next step. The safest option is to ignore side quests entirely, just do open world points of interest for leveling and then focus on the story. This way you don’t consume too much time and can’t accidentally mess up any side quests. You can still clean up all side quests later from your ending save.

Step 3: Finish Court Activities (Story Objectives), Defeat the 3 Main Bosses

The Story goal is to save your family from Brencis within 30 in-game days. You do this by completing the Court Activities from the 3 main bosses (Ambrus, Bakir, Xanthe). After defeating all 3 bosses you receive the ending quest.

Each Court Activity advances time by a little bit. You have to do roughly 75% of the Court Activities to raise the anger level of the bosses to the maximum, then you get their boss fight quest. Finishing the story takes 7-10 in-game days. You can track your progress in the “Court” menu (available after Prologue). Aim to reach the ending by day 22 to have a few free days for the ending-related side questlines.

Refer to The Blood of Dawnwalker Walkthrough for all Court Activity Locations. They aren’t marked on the map so it can be confusing where to go. What decisions you make during the 3 boss questlines doesn’t impact the ending trophies.

One trophy to watch out for is trophy Together Forever which is missable during the Xanthe activity “Home Sweet Home“. It’s very difficult on Duelist, so it’s better to ignore it for now. After finishing the story on Duelist you can lower the difficulty and do it on the lowest difficulty.

Step 4: Make Manual Save, Complete The Turncoat Ending to Finish Duelist Difficulty

After defeating the 3 main bosses, you should be at maximum infamy. Skip time until the next day to get the cutscene where the Infamy Edicts are being read out, then you will get a message from Brencis that he wants to parley with you. This triggers the final quest “A Deal with the Devil“. Make a manual save before the final quest and don’t overwrite it, you will reload this save later for the other endings.

For your first ending, agree to Brencis’s deal to betray your allies for The Turncoat ending. This lets you skip the final boss fight, which is the easiest choice on Duelist.

Step 5: Reload Manual Save, Reduce Difficulty and Complete Other Endings

After the ending, reload the save from before the final quest. Now that you got the Duelist trophy, you can lower the difficulty to “Story” to make the cleanup easier.

Refer to the Endings Guide to trigger all Ending trophies. You’ll need to do the side questlines of Lacra and Crake to set up their endings.

Step 6: Reach Level 50, Save up Skill Points to buy Ultimate Perks

The main trophy that remains is reaching level 50. Reload your save before the endings and clean up all side content to reach level 50. You can keep playing past the 30 day limit, the side content will remain available.

Save up enough Skill Points to unlock the trophies :bronze: Master of Arms and :bronze: Arch Warlock. It’s not possible to earn enough Skill Points in a single playthrough to fully upgrade every single Perk and Ability. It costs a total of 39 Skill Points to acquire an Ultimate Perk (35 on the skills + 4 for the Ultimate Perk itself). You will already have a bunch of skills unlocked at this point. When you have enough points, make a manual save, buy everything in one skill tree, reload save and spend the points on the other skill tree. In total you can earn 160-170 skill points from clearing all side content and reaching level 50. To be able to buy the perks you will also need to acquire their Manuals.

Useful Tips, Tricks and Guides:

  • The Blood of Dawnwalker Wiki (100% Completion) – All Guides
  • Walkthrough – All Quests
  • Court Activities (Story Objectives)
  • All Endings Guide
  • Legendary Equipment
  • Skill Manuals
  •  11 Towers – trophy Bird’s-Eye View
  •  5 Brencis’s Banners – trophy Capture the Flag
  •  8 Villages (Settlements) – trophy Tour Guide Training
  •  10 Vrakhiri Transports – trophy Delivery Delay
  •  111 Shrines (Fast Travel Points)
  •  13 Ancient Circles
  •  15 Bandit Camps
  •  6 Curious Houses
  •  4 Haunted Sites
  •  32 Monster Lairs
  •  14 Persons in Danger
  •  13 Soldier Camps
  •  6 Will-o-the-Wisps
  •  4 Armourers
  •  4 Blacksmiths
  •  9 General Stores
  •  4 Medics
  •  1 Silver Trader
  •  4 Taverns (Innkeepers)
  •  4 Witchcraft Vendors
  •  4 Swordmastery Teachers
  • How to Advance Time
  • How to Shapeshift
  • How to Get Proficient With Medium & Heavy Armor
  • All Infamy Edicts
  • Full World Map

The Blood of Dawnwalker Trophy Guide

Every Last Drop
Collect all trophies.
Earn all other trophies in The Blood of Dawnwalker to unlock Platinum (no DLC required).
Selfish
Sell fish to a fishmonger.
MISSABLE (Fishmonger no longer spawns after reaching Infamy Level 9)

This trophy is awarded for selling a fish consumable to a fishmonger vendor. There is only one fishmonger in the game, located in the market area of Svartrau City during the day. On the map she is only marked as a “Food Vendor”, but when you go to interact with her, she is described as a “Fishmonger” in the interact prompt. You can then buy a Dried Fish from her and sell it back immediately to earn the trophy. This vendor disappears once you reach Infamy Level 9 and the gates to Svartrau City become shut.

 
 

Throne of Thorns
Reach peak Infamy in Vale Sangora.
This trophy is awarded for reaching maximum Infamy level as displayed in the Court menu, which is level 9. Infamy is increased by completing the various Court Activities, Soldier Camps, and defeating the 3 boyars (main bosses). Each Infamy level comes with negative Edicts, such as more enemy patrols and increased prices at vendors.

You will reach maximum Infamy while working on other trophies, as you need to complete court activities to fight each of the three main bosses. After you’ve defeated all 3 main bosses you should automatically be at maximum Infamy, so this is almost an automatic story trophy. Each main boss gives a full infamy level increase. There are more Court Activities than needed to reach maximum infamy, you only need around 75% of them.

Uphill Battle
Complete the entire game by saving the people of Laslea on Duelist Difficulty preset.
MISSABLE

This trophy is awarded for completing at least one full ending while playing on the Duelist difficulty preset. Duelist is the highest preset difficulty.

You aren’t allowed to change the difficulty modifiers because it will change the preset from “Duelist” to “Custom” and voids the trophy (things like Directional Indicator, Auto-Block must stay turned off). You have to finish a full playthrough on Duelist from start to finish without ever lowering the difficulty. If you lower or customize the difficulty at any point it will void the trophy. You also can’t cheat it by playing on easy and then switching to Duelist for the ending, this won’t give the trophy. Doing the “early endings” (A Hero They Deserve, Together Forever) also won’t give this trophy, it has to be one of the “full endings” to save the people of Laslea. Doing side quests isn’t necessary, only the main quests are needed.

The most notable change on Duelist is that it removes the visual indicator for enemy attacks when to block, so you must closely watch the enemy’s movement to determine from which direction you need to block. Enemies deal a lot of damage but also have slightly reduced health, so fights aren’t super drawn out, but you can die very quickly if you miss blocks during combat. You can also dodge instead of blocking.

You can complete the platinum in one playthrough by starting on Duelist. The most difficult part of the game is the very start, due to your limited resources and abilities starting out, along with needing to learn the mechanics without any of the assists.

Once you finish the Prologue and reach the open world you should spend some time completing the open world locations to level up. Go to all  11 Towers to mark all open world activities with “?” icons. Then spend some time doing the open world activities to level up and get skill points (things like  Monster Lairs,  Persons in Danger,  Soldier Camps,  Bandit Camps,  Ancient Circles).

You have 30 in-game days to complete the story, but the Main Quests only take around 7-10 days, so you have 20 days to spend on side content to level up. You won’t be able to do the higher level regions right away because the enemies will be too strong and kill you in one hit (they have red skull icons to indicate they are outside your level range). If you encounter enemies with red skull icons you’ll want to spend more time leveling up. For the higher level regions you’ll want to be Level 25+.

You should also prioritize The Turncoat ending, which lets you completely skip the final area of the game and doesn’t require you to kill Brencis for the ending. This means you effectively just need to deal with the three main bosses, and then can trigger the ending immediately without fighting the final boss. Once you have the trophy you can lower the difficulty for cleaning up the other endings.

Better Safe than Sorry
Behead an enemy with Artery Strike while they’re also hexed with Burning Blood.

This trophy requires that you to behead an enemy using the “Artery Strike” ability, while being affected by the Witchcraft ability “Burning Blood”. Once you gain access to Witchcraft at the end of the Prologue, you start with Burning Blood unlocked, but Artery Strike must first be unlocked by finding Manuals for it.

See Artery Strike Manual Locations.

The initial decapitation chance on Artery Strike is only 10%, so upgrading by obtaining more than 1 Manual is recommended, as at max level you can guarantee the decapitation if you have an enemy afflicted with Bleed before using Artery Strike. You can only earn this trophy at day (Burning Blood witchcraft skill isn’t usable at night). Simply make a quicksave before a group of human enemies, attack them to build up 3 ability charges, then use Burning Blood and Artery Strike in quick succession. If you don’t trigger a decapitation, reload save and retry until it triggers.

Make It Rain
Cause an enemy to explode using an Active Ability.

This trophy requires you to use the Vampirism ability “Blood Surge” to cause an enemy to explode. This is the only active ability that functions this way even though the trophy wording implies there may be more than one. To unlock it, you must first consume Xanthe’s blood to be able to purchase the ability. This can be done either by choosing to drink Xanthe’s blood after defeating her in her boss fight (she’s a story boss), or if you choose not to do that you need to find her blood as a consumable.

To find the consumable, you need to enter the large cathedral in Svartrau City. You should do this at night as you can climb up the walls to enter the tower of the cathedral and avoid the enemies. Then on the ground floor in the north corner is a storage room where there is a book on the table you can inspect. On the back you can obtain the Treasury Key item.

 
 

You then need to go to the treasury building, which is the square building on the north side of the courtyard.

 

Inside the building go up the stairs to the side room, where you can loot the golden chest to obtain the Phial of Xanthe’s Blood. Consume it from your inventory to allow you to unlock Blood Surge.

 

Once you have the ability unlocked through either method, make sure to equip it in an active slot, then use it against any enemy who does not have a skull icon to cause them to explode, unlocking the trophy.

Absolutely Insatiable
Have 3 Passive Abilities equipped at the same time.
This trophy is awarded for having any 3 Passive Abilities equipped in your active ability slots at the same time. Passive abilities are the ones that don’t have a white fill on their icon, and aren’t equipped to quick slots. Mercurial Fervour and Shapeshift both seem to count when they are unlocked and take up their own specific slots within the Active Abilities menu, so you effectively just need to unlock and equip one other Passive ability in one of your Active Ability slots.
Arbiter’s Blade
Restore St Mihai’s sword to its former glory.
This trophy is awarded for completing the “Forge It Anew” questline to unlock the Legendary Greatsword “Imbued Sword of St. Mihai”. As part of the questline you will find 3 Sword Shards and the “Broken Sword of St. Mihai” (reward from quests Night Terrors > A Monk and a Saint). You then bring the sword pieces to the uriashi blacksmith in Briar Sloughs to repair it (will be marked as quest objective). Then you are told to go to a cave to temper the sword which turns it into a legendary weapon to unlock the trophy.

Required Questline:

  • Forge It Anew
  • Night Terrors
  • A Monk and a Saint
Arbiter’s Regalia
Gather all the parts of the Arbiter’s set of armour and unlock their full potential.
This trophy is awarded for completing “A Bulwark Against Darkness” quest, and unlocking the Legendary Armour set “Enhanced Armour of the Arbiter”.

At some point after reaching Infamy Level 4, a character will randomly spawn and give you a letter to start this quest. It’s a bit random when you get the letter but you are guaranteed to get it automatically on your way to finishing the story, and can also receive it by speaking to characters such as Anca. None of the armor materials are marked by the quest objective, so you need to obtain them on your own.

Large Lizard Moult

This is found in a cave along the line between Briar Sloughs and Maragir Wealds, directly south of the Witchcraft Vendor (the entrance is the blue circle in the second map image).


Amulet Relic

The relic can be one of two items, the “Relic of St. Tyna” or “Relic of St. Dasius”.

Relic of St. Tyna can be obtained during the Anca quest “Echoes of Silenced Bells” when you are inside St. Tyna’s Convent. It is possible to give away this relic during the optional quest “Most Precious Thing”, in which case you will need to use the Relic of St. Dasius. You can obtain multiple of these in the game, but you can obtain a guaranteed one inside Xanthe’s mansion Howling Keep. This is first accessible during Xanthe’s main quest “The Cycle of Love” (the boss quest where you go to fight her). In one of the rooms that you can open with a lantern. From where you first enter Xanthe’s manor it’s the room in the top right of the courtyard, accessible after getting the lanterns from the other rooms.


Flask of Quicksilver

This item can be obtained at the top of Silts Tower, after completing the quest “Home Sweet Home“. Go through the inside of the tower and reach the top floor, interact with the door and open it (costs 4 time segments). Then you’re in a flashback of the prologue. Fight through the enemies and beat the Gargoyle boss at the end. Then you respawn in your house again. At the second group of enemies inspect the well in focus mode (L2), then escape through the cave to enter the church. Here you must help the priest remember what happened by interacting with the people in correct order in Focus Mode: Alin > Esme > Coen > the locked door in church opens, leading to another portal. Then inspect the red glowing tree stump, clawride down to the river and finish the conversation. After this you respawn in the bottom of the tower. Go into the room at the top of the tower that you were stopped from entering by being forced into the dream, and the item is on a table inside.


Silk Threads

This item first requires completing the Sanzhani related quest Pearly and Precious to allow you to access the Sanzhani Merchant. You can then purchase the Silk Threads from her for 6,500 coins.

After you have obtained all 4 items, you can return to the Uriash Blacksmith in northwest Briar Sloughs and have her make the armour to complete the quest and obtain the trophy.

Gear of the Gods
Fill all equipment slots with Legendary items.
This trophy is awarded for filling all 8 equipment slots with Legendary Items at once. Legendary (gold) items are the highest rarity item, typically found in specific locations or as rewards from higher level quests or Court activities.

While working on other trophies you are guaranteed to get a full set of armour and a sword when you complete the trophies trophy Arbiter’s Blade and trophy Arbiter’s Regalia, as the Sword of St. Mihai and the Arbiter Armour set are all Legendary items, so you would then just need to obtain 2 rings and an amulet to have a full set of Legendary items. If you obtain items early and don’t want to use them anymore you can place them in storage at a Shrine to save for later, or pay to increase the level of items at Blacksmiths, Armourers, or Witchcraft Vendors to bring them up to your current level and keep using them. This isn’t required for this trophy though, only wearing a full set of Legendary items at one time in either Day or Night gear set.

» All Legendary Equipment Locations

Capture the Flag
Tear down all of Brencis’s flags.
» All 5 Brencis’s Flag Locations
Bird’s-Eye View
Climb all the towers and scout the surrounding areas.
» All 11 Tower Locations
Feral Hunger
Lose control and drain someone outside of combat.
This trophy is awarded for having Coen lose control during a dialogue and automatically drain another character’s blood while interacting with them at night. It won’t work during day while in human form. This requires you to be at one or less segments of the vampire health bar, with it having a higher chance the lower your health is. When it occurs it will happen immediately when you try to enter dialogue with a character, not during other dialogue choices, so you can try to earn it by the entering and exiting dialogue with someone over and over.

If you unlock the Closing Wounds perk in the Vampirism skills then it seems like this is very unlikely to happen, as you will always heal up to the closest full segment of health. If you need to reload an earlier save you can do this right at the start of the game after you gain access to the open world. Get into a fight and allow enemies to drop your health to around half of the first health segment, then run to a Tavern such as in the town of Parlita or The Pewter Tankard which is directly northeast of Svartrau City. Interact with the Innkeeper until you drain them at the start of dialogue, unlocking the trophy.

Dead Man Talkin’
Speak with a dead person using the Compel Soul Witchcraft Ability.
Story-related trophy, cannot be missed.

This trophy is awarded for using the Compel Soul ability for the first time, which you are required to do during the story in main quest Smoke and Ashes, very early in the game.

Master of Arms
Unlock an Ultimate Perk in the Swordmastery tree.
MISSABLE

This trophy is awarded for unlocking one of the Ultimate Perks in the Swordmastery Tree. Both the Swordmastery and Witchcraft skill trees require you to spend at least 35 skill points on Perks in the corresponding tree to make the Ultimate Perk available for purchase. You can then only obtain 1 of the 3 possible Ultimate Perks for each skill tree, which will unlock the trophy. You can see how many more Skill Points are required to be spent with the total on the bottom right. Note that points put into the Abilities do not count toward the 35, only those put into Perks.

These trophies are missable as you are not able to obtain enough skill points during a playthrough to obtain every possible perk and upgrade them to the maximum amount. Because of this, after you have achieved the Duelist trophy, you should purposely save Skill Points to have enough to reach 35 used on Perks in each tree, plus the 4 required to unlock an Ultimate Perk. Make a save before upgrading and put points in to unlock the perk, then reload the save and repeat with the other skill tree.

To make the perks available for purchase you need to obtain their Manuals first. Refer to All Manual Locations.

Arch Warlock
Unlock an Ultimate Perk in the Witchcraft tree.
MISSABLE

This trophy is awarded for unlocking one of the Ultimate Perks in the Witchcraft skill tree. See trophy Master of Arms above.

Creature of the Night
Unlock an Ultimate Perk in the Vampirism tree.
MISSABLE

This trophy is awarded for unlocking one of the Ultimate Perks in the Vampirism skill tree. Unlike with Swordmastery and Witchcraft, you aren’t required to spend a minimum number of points in the Vampirism Perks to unlock an Ultimate Perk, you just need to hit Corruption level 15, which is the maximum. Corruption level increases by drinking blood, either through consumables or directly from humans or enemies. As your Corruption level increases you can unlock further upgrades in the skill tree, with all of them and the Ultimate Perk being available at level 15.

Corruption level can be somewhat farmed by biting animals or enemies, it even counts while you’re at full health. As long as you remember to actively bite enemies during combat (using the active ability “Voracious Bite”) and use it to heal then you will likely hit Corruption level 15 around halfway through your playthrough, if not sooner.

Glass Ceiling
Reach Level 50.
This trophy is awarded for reaching character level 50, which is the maximum level. Because of how leveling in the game works and the fact that all activities within the game cost time segments, you are very unlikely to reach level 50 within the 30 day time limit to save your family, you will have to go over the 30 days. After you got the ending trophies you can complete whichever activities you want without needing to worry about the time limit anymore. Completing quests and court activities is the best way to level, as you receive larger amounts of XP than just killing random enemies or completing activities like Bandit or Soldier camps. Overall this will likely be your last trophy and you need to finish pretty much all content, but you can also kill random enemies for XP if you run out of things to do.
A Dawnwalker is Born
Complete the prologue and venture out into the open world.
Story-related trophy, cannot be missed.

This trophy is awarded near the start of the game during main quest Smoke and Ashes, once you gain access to the open world and can leave Laslea.

A Hero They Deserve
Escape Vale Sangora, escape responsibility. Phew.

This is a secret “early ending”. On the west side of the map in the Briar Sloughs area, there is a broken bridge leading to an open gate. At night you can use Planeshift and Shadowstep to climb the wall of the canyon, reaching the path that leads to the gate. Enter and choose “[leave the valley forever]” to trigger a secret ending. You can go there any time after the Prologue when you’ve reached the open world.

 
 

» All Endings Guide

The Right Fist of the Knyaz
Kill Ambrus in the duel. Wipe that smirk off his face.
Automatic story-related trophy for killing the main boss “Ambrus”. Do his Court Activities until his anger reaches the maximum, then you unlock his boss fight quest The Gilded Gauntlet. You can do the optional objective during the quest to poison Ambrus and make the fight easier, which is beneficial if you play on Duelist difficulty, but not mandatory.
The Mad Khan
Kill Bakir during the games. Vale Sangora will need a new game master.
Automatic story-related trophy for killing the main boss “Ambrus”. Do his Court Activities until his anger reaches the maximum, then you unlock his boss fight quest The Lunar Game.
The Dark Mistress
Neutralise the threat posed by Xanthe.
Automatic story-related trophy for defeating the main boss “Xanthe”. Do her Court Activities until her anger reaches the maximum, then you unlock her boss fight quest The Cycle of Love.

Unlike the other two Boyars, you aren’t required to kill Xanthe during her quest, but can make a deal with her in exchange for her cooperation. Whether you choose to kill her like the others or work with her still counts for this trophy requirement.

Sins of the Past
Accompany Anca on her daring adventure to the Font of Life.
MISSABLE

This trophy is awarded for completing all of Anca’s quests, related to her helping Coen and looking for the Font of Life. Her quests are completely self-contained and not related to any endings, they only affect Anca’s relationship with Coen and therefore some dialogue in the epilogue after the final boss.

Anca’s first quest “Echoes of Silenced Bells” is automatically started when you complete the prologue section of the game, and you can then meet her at the Crossroads Inn on the eastern edge of the map.

Anca’s Quests:

  • Echoes of Silenced Bells
    • Most Precious Thing (optional)
  • Between the Words
  • Where Old Devils Lie
  • Stronger Than Achilles (completing awards the trophy)
Misery Loves Company
Discard common sense, follow Lacra, and find the mandrake.
MISSABLE

This trophy is awarded for completing the optional quest “The Night of Horrors” within Lacra’s ending questline. This quest must be done before her ending-related quest “Midnight Reckoning“.

Lacra’s first quest “A Friend Like This” can be started either from finding a note related to her from looting during Court activities, or by walking along the north-east wall in Svartrau City which will prompt the objective to investigate the area.

Lacra’s Quests:

  • A Friend Like This
  • Song of the Mountain
  • Hive and Seek
  • Our Rotten Roots
    • The Night of Horrors (optional, completing awards the trophy)
  • Midnight Reckoning (ending quest)
The Manumit
Learn all of Crake’s secrets.
MISSABLE

This trophy is awarded for completing the optional quests “Distant Shadows” > “A Closer Look” within Crake’s ending questline. These quests should be done before his ending-related quest “Rise at Dawn”.

Crake’s Quests:

  • The Firebrand
  • Shadows in the Woods
  • Where Loyalty Lies
  • What Hunts the Night
  • What Moves the Dead
  • Who Pulls the Strings
    • Distant Shadows (optional)
    • A Closer Look (optional, completing awards the trophy)
  • Rise at Dawn (ending quest)
  • Fall Before Dusk (ending quest)
The Turncoat
Betray your allies to strike a deal with Brencis and get your family back.
MISSABLE

» All Endings Guide

The Patricide
Defeat Brencis together with Lacra.
MISSABLE

» All Endings Guide

The Knyazmaker
Defeat Brencis together with Crake.
MISSABLE

» All Endings Guide

The Folk Hero
Defeat Brencis on your own. All the glory is yours. Yours alone. Nobody else’s.
» All Endings Guide
In the Nick of Time
Rescue your family before the time runs out.
MISSABLE

This trophy is awarded for completing the story while rescuing your family within the specified 30 day time limit imposed by Brencis at the start of the story. You can do this with any of the 4 main endings of the game. For Duelist difficulty, it is recommended to complete The Turncoat ending, as this allows you to skip the final section of the game and avoid fighting Brencis.

The Blood of Dawnwalker
Finish the story.
Story-related trophy, cannot be missed.

This trophy is awarded for finishing the story with any of the possible endings. It also unlocks from the two early endings (trophy A Hero They Deserve, trophy Together Forever), so you could unlock this immediately after the Prologue as one of your first trophies.

» All Endings Guide

Untouchable
Perform 5 Perfect Blocks in a row.
This is awarded for successfully performing perfect block 5 times in a row. Performing a perfect block occurs when you hold :l1: to guard, then press the correct direction with the left stick that an enemy attack is coming from. When playing on any difficulty below Duelist, this corresponds to the shield icon in the center of the enemy turning orange which demonstrates the correct timing. If you don’t end up earning this during normal gameplay, you can drop the difficulty to Story which causes enemy attacks to be slower and makes the window for perfect block slightly larger.
Delivery Delay
Destroy 8 vrakhiri transports.
There are 10 Vrakhiri Transports, but you only need 8 for this trophy. They are part of the Court Activities you do to fight the 3 main bosses. Only certain Court Activities are “Transport” missions. They are groups of enemies walking along roads. However, they are unmarked until going within 100 meters of them, which can make them a little tricky to locate.

» All Vrakhiri Transport Locations

Shadow Roamer
Travel 1000 metres using Vampiric Abilities.
Travel a total distance of 1000 meters using the traversal-based Vampiric Abilities. This means with Shadowstep and Planeshift which are unlocked from the start of the game when you gain your Vampiric abilities, along with  Shapeshift which must be unlocked in the Character Abilities menu. Shapeshift allows you to transform into a wolf and sprint around at a much faster pace than normal, and is the best way to travel 1000 meters.
Miser
Accumulate 5000 denarii. What are you planning to buy, mate?
This requires owning 5000 denarii (money) at once, not cumulatively. Denarrii is the currency found throughout the game, used to buy items or received when selling items to vendors. If you are making sure to sell junk and old items to vendors to clean out your inventory you are likely to earn this very early in your playthrough, and will accumulate much more than this over the course of the game. You’ll get more than enough money while going for other trophies, just remember to save up the money until you earned this trophy.
Balanced Diet
Quench your thirst by drinking 10 animals, humans, or monsters.
This trophy is awarded for regaining health by drinking blood a total of 10 times. You can only drink blood at night while in vampiric form. You can do this against animals in the wild, or during combat with the “Voracious Bite” skill. It won’t count toward the trophy if you drink blood while at full health, you have to be missing some health.
Mastery
Level up one Swordmastery, Witchcraft, or Vampiric Ability to its full potential.
MISSABLE

This trophy is awarded for leveling any ability to max level in either the Witchcraft, Swordmastery, or Vampirism skill trees. This specifically means the Abilities on the right side of the trees (the colored icons), not the Perks.

The Unquenchable Thirst
Find out the truth about Vicho.
MISSABLE

This trophy is awarded for completing the quests related to the character Vicho, who is a vrakhiri that can be found in the city of Svartrau. His quests are completely self-contained and not related to any endings, they only affect Vicho’s relationship with Coen.

Vicho’s first quest “A Study in Crimson” can be started either by finding notes or being told about him by Lacra, or by going to his house in Svartrau.

After completing the first objectives of this quest, you will need to wait a couple in-game days then the quest “The Good Samaritan” will become available during the day in Svartrau. After completing this quest you will be awarded the trophy, along with being able to complete the rest of A Study in Crimson.

The Outcast
Help Ocha find her new destiny.
MISSABLE

This trophy is awarded for completing Ocha’s side quest “The Heart Wants What It Wants“. This starts in Svartrau City, inside a tavern in the middle of town. Talk to Ocha sitting at the table in the corner of the tavern:

 

You will get the trophy regardless of the quest outcome.

Together Forever
Stay with your family. It’s safe if you stick together. You’ll never lose them again. Ever.

MISSABLE

This is one of the secret “early endings”. You need to do a hidden quest “Home Sweet Home” which is a flashback of the game’s prologue. You need to defeat 2 groups of enemies and a boss. Each time you do this, it resets you to the start. Repeat this 4 times total, then on the 5th time you will trigger this trophy.

Step 1: Go through the inside of Silts Tower in the very south of the map, interact with the door on the top floor, pick the option “[open the door]“. This starts the quest “Home Sweet Home“.

 

Step 2: After interacting with the door you are forced into a looping dream sequence, where you must run through an area and defeat two groups of enemies, followed by an gargoyle boss. During the sequence after the first loop the game will start pushing you to interact with a well in the area at the second group of enemies which is how you escape and complete the quest, but to reach the ending you must ignore the well and keep running through the loop in the same way defeating the miniboss. After completing 4 cycles (defeating all enemies each time), you talk to your family at the start of the 5th cycle and you’ll stay trapped in the dream with them.

If you wish to escape afterward, you can reload the autosave from before beating the boss for the 4th time. Where you fought the 2nd group of enemies, inspect the well with Focus Mode (hold :l2: ), it will be highlighted yellow. A voice will talk to you from the well, then you spawn in front of a cave entrance. At the end of the cave you must go through a portal to enter a flashback of the church. Here you must help the priest remember what happened by interacting with the people in correct order in Focus Mode (hold :l2: ): Alin > Esme > Coen > the locked door in church opens, leading to another portal. Then inspect the red glowing tree stump, clawride down to the river and finish the conversation. After this you respawn in the open world. Defeat the enemy that attacks you and loot him for the legendary ring “Astrologer’s Ring”.

» All Endings Guide

The Tsarina’s Favourite Human
Complete every task given by the sanzhani.
MISSABLE

This trophy is awarded for completing all 5 of the quests related to the Sanzhani. The sanzhani are a race of flying bug-like creatures, and the leader allows you to send letters to Lunka in the castle in exchange for helping them, which corresponds to the Letters to Lunka quest. This quest does not need to be completed for this trophy so it is not affected by the 30-day time limit, but once you complete all five you should still return to the Sanzhani leader at Yawning Burrow in Svartrau Outskirts, as they give you a day back of in-game time for completing all quests.

You must complete the quest Good Home before the other four quests become available, the other sanzhani do not appear at the quest locations before the completion of Good Home.

The five quests needed to be completed to earn this trophy are:

  • Good Home
  • Come Hither
  • Burrow Sorrows
  • Pearly and Precious
  • Tiny Dancer
Realmwalker
Visit Anachora for the first time.
Anachora is an afterlife realm associated with the Vrakhiri. There are a few ways to enter it early such as by drinking the blood of the main bosses (Ambrus, Bakir, Xanthe) after defeating them or by progressing Lacra’s questline related to her ending, but you are guaranteed to be taken there during the second part of the final boss fight against Brencis.
Antique Aficionado
Discover Ancient Ruins.
This trophy is awarded for entering Ancient Ruins for the first time. Throughout Vale Sangora there are numerous areas of ancient ruins which can be entered or explored. You are more than likely to enter them without going out of your way while completing quests or the story. The earliest possible time that you can enter them is in the quest Deep Down that is available in Laslea right from the start of the game during the prologue.

You can also earn it during Xanthe’s Excavations court activities, for example Xanthe’s Excavations: Unsealed Secrets. There you will find a hole in a hill you can squeeze through, which is needed to complete Xanthe’s activity.

 

Big-City Living
Visit the City of Svartrau.
This trophy is awarded for visiting Svartrau City for the first time. Svartrau is the big main city in the middle of the map.

Tour Guide Training
Visit all of Vale Sangora’s villages.
» All 8 Village Locations
Smuggler
Earn 1000 denarii selling silver.
MISSABLE

This trophy is awarded for earning a cumulative total of 1000 denarri (money) while selling silver. There is only one silver trader in the game, located in the main city of Svartrau.

 

You need “Notorious” Infamy (Infamy Level 4 or above) for him to trade with you. Do Court Activities to raise your Infamy. At “Insignificant” Infamy (Level 1-3) he will refuse to do business with you. Your Infamy Level can be seen at the bottom of the Court menu.

Silver items can be found as loot throughout the game and sell for a decent amount of money, so you can earn this relatively early in the game as long as you are holding on to any Silver items you find. You can place them in storage to sell later if you find they are taking up too much space.

This trophy is technically missable, because if you were to kill the silver trader intentionally, then you’d have nobody to sell silver to. This should also be done before reaching Infamy 9 because the gates to Svartrau City will become shut and all guards attack you on sight.

 

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Filed Under: The Blood of Dawnwalker, Trophy Guides

Comments

  1. berkan11 says

    September 2, 2026 at 1:42 pm

    Been waiting for this. Thx mate :D

    Reply
    • PowerPyx says

      September 2, 2026 at 5:07 pm

      Have fun =)

  2. Nisata86 says

    September 2, 2026 at 2:18 pm

    Any chance for a missable guide only, like u made it on hell is us game, really loved the idea.

    Reply
    • PowerPyx says

      September 2, 2026 at 5:04 pm

      Missables Guide = just do story and don’t touch side quests till the end, then nothing is really missable. As long as you don’t start side quests they won’t fail from time advancing. (except Prologue)

    • Rijus says

      September 4, 2026 at 8:21 pm

      So we can still do the prologue side quests ? But nothing after prologue end ?

    • Rijus says

      September 4, 2026 at 8:40 pm

      Right now i am at coen village where i need to bring medecine for her mom , they are many side quests but began with one and get the time tutorial so i reload my save . Is this the prologue or i already pass the prologue ?

  3. Dolas says

    September 2, 2026 at 2:44 pm

    How frustrating is the duelist difficulty? I’m worried it might spoil the early-game experience a bit.

    Reply
    • PowerPyx says

      September 2, 2026 at 5:02 pm

      Punishing early on, mainly because it doesn’t show from which direction to block attacks. Gets easier the further you level up and acquire skills. If you’re good at similar action RPGs it’s not too bad. I’d argue it actually makes the game better and more enjoyable because you really have to get into the skills and combat mechanics to get good at it. Some quest-related combat encounters you can skip entirely with the “friendly” dialogue choices.

    • Martin says

      September 3, 2026 at 10:22 am

      You can turn the blocking off in settings makes it alot easier. It doesn’t get mentioned here

    • PowerPyx says

      September 3, 2026 at 11:12 am

      No don’t do it, it will change the difficulty preset from “Duelist” to “Custom” and voids the Uphill Battle trophy. As soon as you turn on Auto-Block or Direction Indicator etc. it changes the difficulty to “Custom” at the top of the settings, so don’t do it.

  4. R0777 says

    September 2, 2026 at 3:35 pm

    Awesome guide!

    Just to clarify: all the missable quest giver lines (e.g Lacra, Anka, Crake etc) are only missable because you can kill them right? Theyre not missable by time requirements? I.e. if i focus on story to get the endings I can tackle all these miscellaneous side character quest related trophies afterwards?

    Reply
    • PowerPyx says

      September 2, 2026 at 4:52 pm

      Correct, they are only missable if you were to intentionally go on a killing spree and kill off the quest givers. Their quests (and all other side quests) are still available when you reach the ending. It’s actually best not to touch any side quests during the story. Just focus on the story and do some open world points of interest for leveling. Then your “ending save” can be used to clean up all side quests.

  5. Trophy hunter says

    September 2, 2026 at 3:41 pm

    Great guide!

    Reply
  6. GregothTheDoth says

    September 2, 2026 at 3:41 pm

    Is 1 playthrough doable for someone coming in fresh, or are 2 playthroughs recommended?

    Reply
    • PowerPyx says

      September 2, 2026 at 4:51 pm

      All doable in 1 playthrough. If you struggle with Duelist too much you could do a story focused run on a lower difficulty to learn the game, but it’s not necessary. Ultimately, that comes down to personal preference and depends on your level of experience with games like this.

  7. BigPadre says

    September 2, 2026 at 4:55 pm

    Can you respec your skills? If not, how many skill points can you use before having to save up to 39?

    Reply
    • PowerPyx says

      September 2, 2026 at 5:26 pm

      There’s no respec function, at least not in the current version of the game.

      By the time I finished the story for the first time (Level 27) I already had 70+ skill points, before touching any side quest. You get another 100 skill points or so from side content cleanup, around 170 skill points to be earned. So you get enough skill points that it’s not an issue if you don’t spend them recklessly. Some of the side activities also reward you with skill points (e.g. Persons in Danger), it’s not just from leveling up. I wouldn’t worry about it during the story. On Duelist, spend on what’s most beneficial to make it easier. At the bottom of the skill trees it shows a counter how many points you spent toward the 35 required for ultimate perk. This makes it easy to track how many points you still need for the skill tree where you invested the least, then just save up that amount. E.g. if you finish the story and your most underskilled tree is “Witchcraft” with 15/35 points then you’ll want to save up 20 points during cleanup.

      On the way to level 50 you’ll get around 160-170 skill points but you only need 39 points per tree for trophies. If you start saving them after spending 100+ points that’s good enough.

  8. The Blood of Onimusha says

    September 2, 2026 at 5:19 pm

    Thank you for your fantastic guide. Cannot wait to play it at midnight today. Plus looking forward to Onimusha as well once I done Blood of Dawnwalker.

    Reply
  9. Oongka says

    September 2, 2026 at 5:33 pm

    Just a question on side quests and their timers. Are there any you can accidently start by walking into an area or grabbing an object that triggers them? Or are they all very much accepting from an NPC triggers the timer?

    Reply
    • PowerPyx says

      September 2, 2026 at 5:48 pm

      There are some that trigger just by going near them. But the trophy-related quest starts are typically from quest giver NPCs with a yellow “!” icon on map, or at least they don’t autofail if you trigger them and let them sit. For trophies there’s nothing that will autofail just from going near it and letting time advance.
      It’s specific objectives within quests that fail if you don’t do them within a certain number of days after triggering them. They have a blue “clock icon” icon in the journal once you reach the relevant objective. You can check the journal (quest log) each day to make sure you have nothing with the time sensitive “blue clock” icon. You’ll see a few quests with the blue clock icon during prologue to give you an idea what to watch out for.

  10. Jardquin_Winslow says

    September 2, 2026 at 6:07 pm

    When we finish the game’s story, can we continue to exploring the world or there’s a free roam mode, like Mafia games?

    Reply
    • Gage says

      September 2, 2026 at 8:45 pm

      After beating the main boss and entering the prologue you can technically still free roam, but it automatically fails every unfinished quest so there isn’t anything for you to do. You need to do everything before triggering the ending.

  11. Patrick says

    September 2, 2026 at 6:27 pm

    Is there a notification when you’ve unlocked the final main mission? If so, how many days or time units should you have left to complete the final mission in time?

    Reply
    • Gage says

      September 2, 2026 at 8:45 pm

      Yes there is a specific objective for triggering the final quests. They don’t use any time themselves, so you can’t go over the 30 days by starting the ending quests.

  12. J says

    September 2, 2026 at 8:35 pm

    So for the side quests that I can fail and miss the trophy, when should I “Start” the side missions, as in when will I know I should start it now to avoid missing the trophy

    Reply
    • PowerPyx says

      September 3, 2026 at 11:27 am

      When you reach the final story quest.

  13. Geass says

    September 2, 2026 at 9:53 pm

    Could I do the quest for the arbitre set Armor without missing any trophy ?

    Reply
    • Gage says

      September 3, 2026 at 12:08 am

      Yes, though armour is rewarded similar to your current level, so if you get it fairly early it’ll be expensive to upgrade to a higher level to have it still be useful.

  14. DS says

    September 2, 2026 at 10:34 pm

    You wrote: “Missables Guide = just do story and don’t touch side quests till the end, then nothing is really missable. As long as you don’t start side quests they won’t fail from time advancing. (except Prologue)”. But I would like to explore the game and do side quests 🙁 Does it mean I’d need to start the game again and lose ability to save the family?

    Reply
    • Gage says

      September 3, 2026 at 12:07 am

      No, you can still do most stuff under the 30 day time limit, it is relatively lenient as long as you aren’t purposely trying to upgrade every possible skill as you progress which uses up quite a bit of time.

  15. Lioth says

    September 2, 2026 at 11:47 pm

    Can we do the sidequests in the Prologue or we must skip them ?

    Reply
    • PowerPyx says

      September 3, 2026 at 11:26 am

      Yes can do as many side quests in prologue as you want.

  16. Michael says

    September 3, 2026 at 12:16 am

    Is the duelist difficulty trophy safe if the mother doesn’t survive mass in the prologue?
    I accidentally made the medication with only two spoons and already am 9 hours deep. Would be shit if I basically wasted all this time on duelist difficulty.

    Reply
    • PowerPyx says

      September 3, 2026 at 11:26 am

      We aren’t 100% sure if it voids “In the Nick of Time” (Rescue your family before the time runs out). Since your mother is already dead she can’t be rescued anymore. Gage and I both had the mother survive when we got the trophy. So it’s currently unconfirmed if the mother being dead locks you out of it. The Duelist trophy is probably safe either way.

  17. aWryStagg says

    September 3, 2026 at 12:16 am

    Just to clarify, you can’t combine Uphill Battle with A Hero They Deserve?

    Reply
    • Gage says

      September 3, 2026 at 8:23 am

      No, the two early endings don’t count toward the Duelist trophy since you aren’t saving the villagers.

  18. Rijus says

    September 3, 2026 at 2:21 am

    Ng + in this ?

    Reply
    • Gage says

      September 3, 2026 at 8:23 am

      No there is currently no NG+

  19. Pedro says

    September 3, 2026 at 4:17 am

    Hey thanks for the guide, been following for a long time, love the work. One question, when following the guide for unlocking the Duelist completion and turn coat we need to achieve maximum infamy, and then you say to load a previous save before the final fight, wouldn’t that mean that we need to do all endings now on max infamy which would make accessing the city and prices to be a problem, do you recommend loading a save just before infamy lvl 9. Thanks

    Reply
    • PowerPyx says

      September 3, 2026 at 11:22 am

      You can still enter the city at max infamy and do the quests there. Either climb the walls at night, or if you’ve unlocked the shrine inside the city you can always fast travel there. It’s just annoying that the guards will attack you but you can still go around and talk to vendors and quest givers.

  20. Greg says

    September 3, 2026 at 9:08 am

    Hi Powerpyx, thank you for the great guide. always! Just wanted to re-confirm one thing, you said that “The safest option is to ignore side quests entirely, just do open world points of interest for leveling and then focus on the story (except in the Prologue)”

    Does it mean that it’s safe to do all the prologue side quests immediately? Then after that, we can ignore entirely the non-prologue side quests just like you mentioned above?

    Reply
    • PowerPyx says

      September 3, 2026 at 11:15 am

      Your understanding is correct. You can do the side quests in the Prologue as you like, since they become unavailable after Prologue. Might as well do them for the extra XP. None of them are relevant for trophies so skipping the Prologue side quests won’t lock you out of anything either.

      And yes after Prologue to keep it as simple as possible just do story (follow the main walkthrough page) and the open world points of interest for leveling. If you absolutely want to do side quests, you can, but it’s more straightforward to not have to worry about it and then cleaning it up from your “end of story” save. Then you can do all side quests and don’t run the risk of bad choices coming back to haunt you.

    • Greg says

      September 3, 2026 at 12:19 pm

      Ah I got it. And sorry one more thing, for the Together Forever trophy, should I keep a manual save prior to doing this? or Would the mission still available after we reach the ending instead?

      If it’s not available anymore after the ending, then I think we need to keep a manual save right? and lower lower the difficulty to make it easier

      thanks a lot Pyx!

  21. Edward Kenway says

    September 3, 2026 at 12:20 pm

    Thanks for the great guide, just a question for the Uphill Battle Trophy and the Duellist difficulty:

    Can you change at anytime the difficulty or isn’t it allowed so the trophy won’t pop up if you change the difficulty in your playthrough?

    Is it maybe possible to just do the end mission on Duellist difficulty for the trophy?

    Reply
    • PowerPyx says

      September 3, 2026 at 2:43 pm

      I tested changing the difficulty to Duelist before the ending and it doesn’t unlock the trophy. You have to beat the whole game start to finish on Duelist, without modifying difficulty at any point. If you lower the difficulty or change one of the settings to “Custom” preset, it will void the trophy.
      I’ve added a note about this to the trophy as well.

  22. niko228hunter says

    September 3, 2026 at 2:15 pm

    Hello. Just leaving a comment of appreciation. I been watching your guides for many games and i use them mainly to get my platinums. Thank you for such in depth and considerable guides. I really appreciate your work. Have a nice day.

    Reply
    • PowerPyx says

      September 3, 2026 at 2:31 pm

      Thank You <3

  23. Huha says

    September 3, 2026 at 4:24 pm

    Is it possible to do everything all quests/side quests in one playthrough because of the time limit?

    Reply
    • PowerPyx says

      September 3, 2026 at 7:52 pm

      Yes because the game keeps going past 30 days. There is no hard time limit for the side stuff, only on the main story objective (In the Nick of Time trophy).

      You can verify it yourself easily: unfog all “?” icons, then wait for 30 days at a shrine, you’ll see all yellow quest markers are still there.

  24. Marcus says

    September 3, 2026 at 5:49 pm

    Cool guide but I think following this will really impact your experience with the game. You won’t be enjoying the games it’s burning through the story then going low level side activity’s that won’t seem relevant because you b lined it to the end. Can’t you just do all the side quests in one playthrough and mop up as much as you can on dualist then create a manual save and get the plat

    Reply
    • PowerPyx says

      September 3, 2026 at 7:43 pm

      If you want to do side quests during story you can do that too. The 30 day time limit is pretty lenient. As a simple rule of thumb: Set aside 15 days for story + endings, and spend 15 days on any side content you want. You do have enough wiggle room to pick and choose how you want to play it.

  25. Rijus says

    September 3, 2026 at 5:57 pm

    So basically main quests only and when i have to play side quests ,you said no ng + ? So before final boss and then do all side quests ?

    Basically for the platinum is do all main quests , dont kill any npcs and do side quests before final boss . And saving manually after each main quests or ?? Sorry very confusing to me x)

    Reply
    • PowerPyx says

      September 3, 2026 at 7:33 pm

      Yes to all. Your understanding is correct.

    • Rijus says

      September 3, 2026 at 10:25 pm

      Thank you Powerpyx ,never really comment but follow your guides and work since your debut .

    • PowerPyx says

      September 4, 2026 at 12:03 pm

      Thank you =)

  26. Dolas says

    September 3, 2026 at 11:34 pm

    I got hungry and killed Vlad in the prologue; is he connected to any trophy questline?

    Reply
  27. Beast246 says

    September 3, 2026 at 11:49 pm

    Can we get a separate guide or some additional info on how to best tackle Duelist difficulty? Any perks, abilities, or gear to prioritize? Can you really just skill your way through the hardest difficulty?

    Reply
  28. Jacob Gamer says

    September 4, 2026 at 12:35 am

    hi i am on Progule so i did saved mother and i doing all side quests right now but i got 2 skill points with level 3 and my health is low but i try my best saving it for skill you mention when reaching open world to access and of course for Duelist difficulty trophy. So is ok to use skill point for increase health or what recommend? i dont want affect or miss things or like that with Duelist difficulty trophy.

    Reply
  29. Powerfrix says

    September 4, 2026 at 12:58 am

    I tried changing the directional indicator on it says confirm changes I declined will I be ok for duelist or do I need to start again?

    Reply
  30. Cuthpaste says

    September 4, 2026 at 3:53 am

    Gunning for the plat in a single playthrough is kind of ruining the game for me. Seems like it’s meant to be played multiple times anyway. I’m going to save the duelist run for later. Getting torn up in every single fight at around level 10.

    Reply
  31. SenpaiSchastas says

    September 4, 2026 at 5:08 am

    Hey, i have a Question. I only have to do the 30 days ending for the trophys is that right? So i can Finish ending 1 and then Go over the 30 days and still can kill the final Boss with the Npcs? Or do i need do Finish all the endings in 30 days?

    Reply
  32. Trym says

    September 4, 2026 at 8:52 am

    Hey pyx, you’re the goat.
    So just now, i accidentally changed to “custom” difficulty but changed it back to duelist asap. It didn’t give me an option to “apply changes”, but i figured i’d just reload the save before i did it so i can continue and finish on Duelist. Do you know if it’s still voided if i load an old save as to before i did it?

    Reply
    • PowerPyx says

      September 4, 2026 at 11:57 am

      I don’t know for sure but I think reloading the previous save on Duelist should be fine.

    • Trym says

      September 7, 2026 at 9:10 am

      I just did the Turncoat ending with duelist all the way, only that i had to reloadd that old save i was talking about from accidentally changing to customs. So i di reload that old save but didn’t get the trophy in the end. This is insane, are you sure Turncoat triggers this trophy or another way around it. Man i’m pannickin

  33. muni says

    September 4, 2026 at 9:36 am

    can i fail one prologue sideques?

    Reply
  34. baianai says

    September 4, 2026 at 11:15 am

    Should I focus on side content to level up and do the activities to trigger the bosses so I can focus on getting the ending? And do every side quest (e.g. Anca) after finishing the game?

    Reply
  35. tio_ká says

    September 4, 2026 at 12:49 pm

    I’m going to play for the first time just to enjoy it, do the quests, and play naturally to learn about the game. After that, I’ll do another playthrough dedicated to the platinum.

    Awesome guide as always.

    Reply
  36. Henry says

    September 4, 2026 at 2:29 pm

    Which perks and abilities to unlock to make Duelist Easier, and which level should I get before reaching the 15 days left for court activities and story progression ?

    Reply
  37. Sam says

    September 4, 2026 at 3:22 pm

    Hey, would killing vlad in prologue void any future trophies? Or if I didn’t bother saving him, would he get killed snd block me from future trophies? (I don’t wanna play prologue again for 2 hours)

    Reply
  38. Jorge says

    September 5, 2026 at 4:34 am

    Thanks so much for the guide.
    I have one question.

    I’m level 12 right now on day 4 and done most of the activities you mentioned to level on the north side (person’s in danger etc) I’ve also climbed every tower. All other question marks are in yellow or red skulls zones (that I noticed). Should I do some normal yellow side quests on the northern side until 20 and then move further south and get back to doing the low time consuming activities?
    I just don’t want to use too much time for it be to impossible to finish the game lol

    My issue is basically not being able to do those low time consuming ones further south but I’ve completed the northern ones.

    Thanks again.

    Reply
    • Greg says

      September 5, 2026 at 3:32 pm

      as he mentioned in the guide, do anything that you want including the side missions but as a simple rule of thumb, you should spare around 15 days to complete the main story on time. so once you reach day 14 or 15, stop doing the time consuming activities other than progressing the main story

  39. P says

    September 5, 2026 at 6:03 am

    Sorry I’m still a bit confused about the missable trophies. Why is Arbiter’s Blade marked as missable, but the guide is saying i should do the main story/ending first and then do everything else after the 30-day mark? Is Arbiter’s Blade missable only because I can kill the quest giver?

    Which missable trophies MUST be completed before the 30-day mark and which missables can be completed after the 30-day mark?

    Reply
  40. Rijus says

    September 5, 2026 at 1:57 pm

    Right now i am at coen village where i need to bring medecine for her mom , they are many side quests but began with one and get the time tutorial so i reload my save . Is this the prologue or i already pass the prologue ?

    Reply
  41. Powerfrix says

    September 6, 2026 at 12:25 pm

    Does anyone know if corruption affects being locked out of side quests and endings? Thanks

    Reply
  42. Asterix says

    September 6, 2026 at 11:15 pm

    Hello there, i just finished who pulls the strings quest but after that when I spoke with the crake he says wait for the plan and battle which leads to the rise at dawn ending quest. Are distant shadows between those two? Any help would be apprciated. Is there any order, maybe i need to speak with him BEFORE who pulls the strings? Because after the quest when I go to tantari I see Ascar but couldt unserstand how to enable quest? Thanx in advance

    Reply
  43. Rijus says

    September 7, 2026 at 5:45 pm

    For the skills tree they are many with 1 bar time spend , how many could i use for during step 2 ? Below 15 days ?

    Reply
  44. raithian25 says

    September 7, 2026 at 8:25 pm

    Hey PowerPyx, there’s a report on the forums at PSNProfiles that their duelist-only playthrough was ruined (no Uphill Battle trophy) because they simply went into the settings, toggled a setting so that it changed from “Duelist” difficulty to “Custom,” but *did not Apply Changes.”

    I suspect they applied changes and don’t remember, but if it’s enough to simply toggle a setting so that “Custom” difficulty just appears on the screen, even without applying changes, that would be an extremely important detail to be aware of.

    Is there any chance anyone on your team has the ability to confirm?

    Reply
  45. Lysakon says

    September 8, 2026 at 12:11 am

    Hey,

    The „Good Mecine“ Quest for the Trophy for Vicho didnt spawned for me. Is it because I am nearly at Maximum infamy?

    Reply
    • Test says

      September 11, 2026 at 12:12 pm

      If your Infamy is at maximum and the gates of Svartrau are closed, the “The Good Samaritan” quest will not trigger.

      I confirmed this by reloading a save at Infamy level 6, where the quest started normally.

  46. Daniel says

    September 9, 2026 at 6:58 pm

    Hi, when you kill Brencis in the Prolouge on Duelist, counts that for the Trophy?

    thx

    Reply
    • Faisal says

      September 11, 2026 at 10:50 pm

      yes… i did this on pc.. and worked … but keep on mind the trophy will pop when u watch all the cutscenes..

  47. Slim says

    September 10, 2026 at 3:39 pm

    So this is random and I don’t usually comment since most things are usually clarified and pretty straight forward, I have done all possible open world activities that are within my level. I am not at a point where I cannot really earn money or xp to level gear ect, because I’m being one shot. Is it safe to start the ambrus side of the MSQ until I’m better equipped? I’ve avoided 2 types of activities that weren’t mentioned in the guide, being the wisp and haunted sites just incase they’re unnecessary currently.

    Reply
  48. Average says

    September 10, 2026 at 11:41 pm

    Hello thank you for the videos I have been a follower for a while and enjoy your content.
    I wonder if you can clear something up for me after I make a save before the end mission and do the endings the endings that involve doing side quests for certain people do I do one and then reload or can I do one and save do that ending and then do the other quest with help and so on? Also I have just done the first boss and I’m on 24 days left am I still good?

    Reply
    • PowerPyx says

      September 11, 2026 at 8:24 pm

      For endings you can finish one questline, do its ending, reload save at end of questline, do next questline. E.g. Do Lacra questline and keep a save just before her last quest that triggers ending, then reload after ending and do Crake questline. So you don’t lose your quest progress.
      And yes 24 days left after first boss is plenty of time, you’ll be fine.

  49. Hitman says

    September 11, 2026 at 5:06 am

    When said to complete open world activities in step 2, does that mean destroying barrels?

    Reply
  50. sommer says

    September 11, 2026 at 7:50 am

    You need to to the epiloque quest after the end to trigger the duelist trophy,
    for anybody wondering why it didnt pop with the ending trophy,

    Reply
  51. Jetli says

    September 13, 2026 at 9:50 pm

    When you kill Ambrus and Bakir you will get their armour and gauntlet. About Xanthe if you want to rush and save time and don´t want to do her court activities you can at midnight fight her in the Svartcathedrale, but then only you will miss (lock) her side quests.

    Also in the German version Crake is called Dohle/ Marat.

    Reply
  52. Danylo says

    September 14, 2026 at 12:15 am

    The Outcast trophy is missable. During the quest “Song of the Mountain,” when you reach the objective “Meet Lacra near Crown Rock at night,” don’t leave Lacra alone for too long. If you wait too long, she will kill everyone in the village by herself, and there will be nobody left to give you the quest required for the trophy.

    Reply
  53. David says

    September 20, 2026 at 2:55 am

    Hi! I’m currently doing a playthrough on the highest difficulty to get the trophy
    I accidentally changed the difficulty in the settings without realizing it. As soon as I noticed, I immediately loaded a save from before the difficulty change and then deleted the save that had the wrong difficulty.
    Now, when I check the settings, it still shows “Duelist”.
    Does this mean my playthrough is still valid for the Duelist trophy, or could the game have already registered the difficulty change and permanently locked me out of the trophy?
    I did NOT continue playing after the difficulty was accidentally changed. I went back to a save from before the change.
    Thanks!

    Reply
  54. Björn Stojanovic says

    September 22, 2026 at 11:39 am

    Do I understand correctly that you actually need to reload your safe before getting maximum infamy, because otherwise the city gates get closed? Since there are a lot of trophies tied to the city, its actually not enough to reload a safe file in which you are already at infamy level 9.

    Thanks for getting back to me.

    Reply
    • PowerPyx says

      September 22, 2026 at 12:20 pm

      No, you don’t need to reload save before max infamy. You can still enter the city – either climb the walls at night, or through the broken wall at day or fast travel to the shrine inside the Curious House. The quests are still there, just some vendors disappear.

  55. Edward Kenway says

    September 24, 2026 at 10:36 am

    Yo Powerpyx and team, I did the Uphill Trophy and rescued my family within 30 days. Finally.

    Question: The endings with Lacra, Anca and Crake do I have to this within 30 days and rescue my whole family again? Or can I surpass the 30 days for these endings?

    Reply
  56. Amr says

    October 9, 2026 at 5:09 pm

    Hello .. thanks for the guide
    I have a question plz .. i am doing the Court Activities and while finishing them i usually find my self dragged into a side quest and one of them with blue clock sign .. what should i do then .. should i finish it or leave it
    I googled one of this quests and i found it related to an ending
    I am very confused unfortunately ????
    Appreciate ur help

    Reply
    • Amr says

      October 9, 2026 at 6:59 pm

      The quest i am talking about is the firebrand

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