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Home » Game Guides » The Blood of Dawnwalker » The Blood of Dawnwalker All Endings Guide

The Blood of Dawnwalker All Endings Guide

September 2, 2026 by Gage 17 Comments

The Blood of Dawnwalker contains 7 endings. The endings unlock the following trophies & achievements:

  1. The Turncoat trophy / In the Nick of Time trophy – Betray your allies to strike a deal with Brencis and get your family back.
  2. The Folk Hero trophy – Defeat Brencis on your own. All the glory is yours. Yours alone. Nobody else’s.
  3. The Patricide trophy – Defeat Brencis together with Lacra.
  4. The Knyazmaker trophy – Defeat Brencis together with Crake.
  5. A Hero They Deserve trophy – Escape Vale Sangora, escape responsibility. Phew.
  6. Together Forever trophy – Stay with your family. It’s safe if you stick together. You’ll never lose them. Ever.
  7. Time Runs Out (Bad Ending) (no trophy) – You take more than 30 in-game days to defeat Brencis and your family gets sacrificed.

Endings in The Blood of Dawnwalker are determined by your dialogue choices in the final quest. The 5th and 6th ending are “early” endings, which the game does consider as completing the story for the trophy/achievement trophy The Blood of Dawnwalker, but doesn’t count for completing Duelist difficulty as that specifically requires saving the people of Laslea, which requires the four normal endings.

How to Get All Endings in 1 Playthrough

You can get all endings in a single playthrough. Just keep a manual save before the final quest and reload it after each ending. To set up all endings in one playthrough:

  1. During the Prologue give Esme (your mother) the correct medicine before time runs out so she doesn’t die.
  2. After the Prologue finish all Court Activities to defeat the 3 main bosses (Ambrus, Bakir, Xanthe). What dialogue choices you make doesn’t matter for the endings. Only the choices during the final quest matter.
  3. You have to reach the ending within 30 in-game days. If you take longer, your family dies and you can’t get “In the Nick of Time” anymore. If you focus on just the main quests (Court Activities), you can do it in under 10 in-game days, so there’s more than enough time.
  4. Before fighting Brencis (the endboss), keep a manual save and do the side questlines of Lacra and Crake, they are the allies needed for two endings (The Patricide & The Knyazmaker).
  5. Keep another save after Lacra’s and Crake’s questlines are done, then you can do all endings from that save.

Ending 1: The Turncoat

Trophy: trophy The Turncoat / trophy In the Nick of Time – Betray your allies to strike a deal with Brencis and get your family back / Rescue your family before the time runs out.

Step 1: Defeat the 3 main bosses (Ambrus, Bakir, Xanthe) within 30 days – see Main Walkthrough. During the Prologue give Esme (your mother) the correct medicine before time runs out so she doesn’t die. Your other choices during the story don’t matter.

Step 2: After defeating the 3 main bosses, you should be at maximum infamy. Skip time until the next day so you get the cutscene where the Infamy Edicts are being read out, then you will get a message from Brencis that he wants to parley with you. You then get the final quest “A Deal with the Devil” added to your journal (keep manual save here).

Step 3: During the final quest “A Deal with the Devil“, pick the first dialogue “I just want my family back.“, then in the third dialogue confirm “I’ll do it“. In the second and fourth dialogue you can say whatever you want, as long as you don’t pick the sword option which results in you instantly attacking Brencis.

Step 4: Brencis wants you to mark the Manumit Hideout Location. It requires doing 3 side quests to be invited into the Manumit hideout: The Fireband > Shadows in the Woods > Where Loyalty Lies. “The Firebrand” starts in the Military Camp in Briar Sloughs.

After completing one quest, the next quest starts automatically. Play the quests until you are invited into the Manumit Hideout during “Where Loyalty Lies“. Then at night interact with the door of the hideout to trigger this ending.

 

Alternate Options during Lacra’s/Crake’s Endings: If you wanted to trigger this on either The Patricide or The Knyazmaker ending paths, both have a similar option right before the final boss, where Brencis offers you to betray your allies to get your family back. In Lacra’s ending this is done by choosing “I accept your offer. I’m sorry, Lacra”. In Crake’s ending this is done by choosing “Please – maybe we can come to an agreement.”

Ending 2: The Folk Hero

Trophy: trophy The Folk Hero – Defeat Brencis on your own. All the glory is yours. Yours alone. Nobody else’s.

This corresponds to one of the “good” endings of the game, where you defeat Brencis on your own without the help of Lacra or Crake.

Step 1: Defeat the 3 main bosses (Ambrus, Bakir, Xanthe) – see Main Walkthrough. Your other choices during the story don’t matter for this ending.

Step 2: After defeating the 3 main bosses, you should be at maximum infamy. Skip time till the next day so you get the cutscene where the Infamy Edicts are being read out, then you will get a message from Brencis that he wants to parley with you. You then get the final quest “A Deal with the Devil” added to your journal (keep manual save here).

Step 3: During the final quest “A Deal with the Devil“, in the first dialogue choose “Enough. Time to End this.” to fight Brencis without Lacra or Crake.

Alternate Method (Kill Brencis in his Castle early): You can also go to kill Brencis in his castle immediately after the Prologue to end the story early. This can be done in one of two ways, either climbing over the wall to the castle or going through the side entrance.

Climbing over the wall can be done effectively any time at night. Walk up the path toward the castle and use Planeshift and Shadowstep to reach the top of the wall. You will receive the ending warning dialogue before reaching the top, then there will be a cutscene and you are pulled inside to start the ending sequence.

The side entrance is the other way to enter the castle, which can be done either during the day or night. The side entrance is located up a short path at the top of a path, northwest of the Vedera Shallows Shrine.

 

There are two ways you can go through the side entrance, either by agreeing to work with Father Florin, or by finding a key and going through on your own.

To work with Father Florin, you are required to complete the quest “In the Name of the Father”. This quest takes you through one of the Curious Houses in Svartrau City, to some underground ruins where Father Florin hangs out. You can reject his offer to work with him initially if you want, then still come back later and agree to work with him as long as you haven’t killed him. The way to enter the house is through the balcony directly north of the West Gate of Svartrau. You can speak with him and say “Alright, let’s work together” and he will explain how to get into the side door of the castle.

 
 

The other way to enter the side door is to obtain a key for it. This is done by defeating the miniboss Georghe, “The Rabid Duke” located at a Racovitza’s Bandit Camp on the east edge of the map. You can then loot the Side Gate Key to Greifberg Castle off his body. You can then use this key on the side entrance to enter the castle to start the ending sequence.

 
 

Ending 3: The Patricide

Trophy: trophy The Patricide – Defeat Brencis together with Lacra.

This corresponds to one of the “good” endings, where you defeat Brencis with Lacra’s help. To finish this ending you must complete Lacra’s questline, and then initiate the ending by speaking to her with the objective in her quest Midnight Reckoning.

Lacra’s Quests:

  • A Friend Like This
  • Song of the Mountain
  • Hive and Seek
  • Our Rotten Roots
    • The Night of Horrors (optional, completing this awards trophy Misery Loves Company)
  • Midnight Reckoning (ending quest)

Ending 4: The Knyazmaker

Trophy: trophy The Knyazmaker – Defeat Brencis together with Crake.

This corresponds one of the “good” endings, where you defeat Brencis with Crake and the Manumit’s help. To finish this ending you must complete Crake’s questline, then initiate the ending by speaking to him with the objective in his quest Rise at Dawn.

Crake’s Quests:

  • The Firebrand
  • Shadows in the Woods
  • Where Loyalty Lies
  • What Hunts the Night
  • What Moves the Dead
  • Who Pulls the Strings
    • Distant Shadows (optional)
    • A Closer Look (optional, completing this awards :bronze: The Manumit)
  • Rise at Dawn (ending quest)
  • Fall Before Dusk (ending quest)

Ending 5: A Hero They Deserve

Trophy: trophy A Hero They Deserve – Escape Vale Sangora, escape responsibility. Phew.

This corresponds to one of the early “bad” endings, where you leave the valley of Vale Sangora and leave everything behind without saving your family or anyone from Laslea. This can be done immediately after the Prologue to end the game early, but only works at night when you have access to your Shadowstep vampiric skill.

Step 1: On the west side of the map in the Briar Sloughs area, west of the Coward’s Path Shrine, there is a broken bridge leading to an open gate. At night you can use Planeshift and Shadowstep to climb the wall of the canyon, reaching the path that leads to the gate. Enter and choose “[leave the valley forever]” to trigger this ending.


Ending 6: Together Forever

Trophy: trophy Together Forever – Stay with your family. It’s safe if you stick together. You’ll never lose them. Ever.

This corresponds to one of the early “bad” endings, and takes place specifically during the quest “Home Sweet Home“, which is counted as one of Xanthe’s Court activities.

Step 1: Go through the inside of Silts Tower, interact with the door on the top floor, pick the option “[open the door]“. This starts the quest “Home Sweet Home“.


Step 2: After interacting with the door you are forced into a looping dream sequence, where you must run through an area and defeat two groups of enemies, followed by an insect boss. During the sequence after the first loop the game will start pushing you to interact with a well in the area at the second group of enemies which is how you escape and complete the quest, but to reach the ending you must ignore the well and keep running through the loop in the same way defeating the miniboss. After completing 4 cycles (defeating all enemies each time), you talk to your family at the start of the 5th cycle and you’ll stay trapped in the dream with them.

How to Escape after the Ending: If you wish to escape afterward, you can reload the autosave from before beating the boss for the 4th time. Where you fought the 2nd group of enemies, inspect the well with Focus Mode (hold L2/LT), it will be highlighted yellow. A voice will talk to you from the well, then you spawn in front of a cave entrance. At the end of the cave you must go through a portal to enter a flashback of the church. Here you must help the priest remember what happened by interacting with the people in correct order in Focus Mode (hold L2/LT): Alin > Esme > Coen > the locked door in church opens, leading to another portal. Then inspect the red glowing tree stump, clawride down to the river and finish the conversation. After this you respawn in the open world. Defeat the enemy that attacks you and loot him for the legendary ring “Astrologer’s Ring”.

Ending 7: Time Runs Out (Bad Ending)

If you take more than 30 in-game days after the Prologue, you will get a cutscene where your family dies in Brencis’s castle. You can trigger this by waiting at a shrine repeatedly to pass 30 days. There is no trophy associated with this ending. You can still free-roam after it.

For more guides check our The Blood of Dawnwalker Wiki.

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Comments

  1. Gabriele says

    September 2, 2026 at 6:48 pm

    A question about ending 7, because the only thing anybody’s saying is “if the time runs out, you can still free roam”…meaning what exactly? Are we basically stuck into the post-game? Can we still face the main villain?

    Reply
    • Gage says

      September 2, 2026 at 8:43 pm

      You can still complete other endings, it changes some of what happens in the epilogue but going over the 30 days only really affects the specific trophy for going over 30 Days and The Turncoat ending.

  2. Josh H says

    September 2, 2026 at 11:16 pm

    So for the endings. Should we do Lacra’s/Crake’s quests before or after the 3 main bosses but before the final boss ?
    or anytime but only do the last quest for them after getting the final boss quest?

    Just confused for the walkthru when those quests should be started and finished.

    Thanks.

    Reply
    • Gage says

      September 3, 2026 at 12:09 am

      You can do them effectively whenever, you initiate the ending in separate ways for each character/by yourself, they’re effectively entirely separate quests for the ending that don’t overlap.

    • James says

      September 6, 2026 at 4:35 am

      I would recommend doing their quests before getting your infamy too hard. Crake’s specifically becomes a huge pain when you can’t get through the city without guards chasing you and changing between day and night is a nuisance when you have to get through the whole city and climb a wall to get to a shrine.

  3. hoax says

    September 3, 2026 at 4:55 pm

    What endings do you have to do on the Duelist Difficulty

    Reply
    • PowerPyx says

      September 3, 2026 at 5:29 pm

      Ending 1: The Turncoat would be the easiest. The trophy for Duelist can be unlocked from Endings 1-4. But it won’t unlock from Endings 5-7.

  4. Average says

    September 4, 2026 at 8:08 am

    Hey love the videos been a follower for a while. So just do the story and side activities that doesn’t advance time make a save at the last story mission then do all endings?. And then after reload the save and do everything else and do you upgrade any stamina and strength skills as they advance time too.

    Reply
    • PowerPyx says

      September 4, 2026 at 11:58 am

      Yes your understanding is exactly correct. You can focus on the story and leveling, let the side content sit (it won’t fail from time advancing), then clean up everything from your “final quest save”.

  5. Alex says

    September 6, 2026 at 6:21 am

    I am confused on duelist difficulty can you parley and get the uphill battle trophy/beat game on duelist, then reload save with lower difficulties to clean up the rest? That looks like what you’re saying about just want to make sure.

    Reply
  6. Liam says

    September 6, 2026 at 2:18 pm

    Do you have to give your mother the correct medicine at the start of the game? Does it lock you out of any trophy or ending? Cause I didn’t give her the right one

    Reply
    • PowerPyx says

      September 6, 2026 at 3:39 pm

      You can trigger all endings regardless of whether the mother is alive or dead. But we aren’t 100% sure if it voids “In the Nick of Time” (Rescue your family before the time runs out). Since your mother is already dead she can’t be rescued anymore. We had the mother survive when we got the trophy. So it’s currently unconfirmed if the mother being dead locks you out of this trophy.

  7. middle-aged-gamer says

    September 8, 2026 at 6:27 am

    I’d like to ask a specific question:

    Is it still possible to obtain the faction-ending trophies and solo-kill trophies after the 30-day limit has expired? (Endings 2 through 5)

    What I mean is: once you’ve unlocked the “Uphill Battle,” “The Turncoat,” and “In the Nick of Time” trophies, can you take your time dealing with all the side content and *then* go for the faction-ending trophies, or do those also have to be achieved within the 30-day window?

    Reply
  8. Marty says

    September 9, 2026 at 1:25 pm

    Ending 5:
    This one can also be done during day time. I managed to traverse the tall mountain left side of the bridge. Just jumping and running and using haste. But could be problematic getting back, but doable.

    Reply
  9. Stuik3r says

    September 9, 2026 at 6:54 pm

    Can you have max corruption for all endings and trophies?

    Reply
  10. Powerfrix says

    September 9, 2026 at 8:29 pm

    I don’t understand the turncoat ending I did the dialogue options now I’m fighting waves of enemies with brencis I’ve been doing this for over 4 hours just keep dying it’s ridiculously hard surely fighting brentis will be easier I’m level 27 and the combat is that bad locking onto enemies far away while I get one shot from behind how is the difficulty a 5/10 it’s ridiculous

    Reply
    • middle-aged-gamer says

      September 10, 2026 at 10:55 am

      At a certain point in the game, the fights become heavily dependent on your character build and equipment.
      I tackled this fight at level 32 and had absolutely no trouble with it.

      I was kitted out in almost entirely legendary gear, and my skill build focused on dodging and stamina, plus attack power and HP.
      The skill—or armor perk—that regenerates lost HP when attacking was a huge help, too.
      With this build, I kept dodging backwards in a circle; whenever an opening appeared, I’d strike (using claws) and immediately dodge backwards again.
      I breezed through it with Corruption Level 15 by using the L1+R1 claw attack combined with a “dirty trick.”

      But yeah, the targeting system is annoying, and getting snagged on uneven terrain all the time is a real pain.

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