Marvel’s Wolverine Trophy Roadmap
- Estimated trophy difficulty: 2/10
- Approximate amount of time to platinum: 15-20 hours
- Offline Trophies: 42 (1
, 4
, 9
, 28
) - Online Trophies: 0
- Number of missable trophies: 0, can get everything through Mission Select (unlocks after encountering the 2nd Nightmare Door)
- Glitched trophies: 0
- Does difficulty affect trophies?: No, can do everything on the lowest difficulty “The Man”, on this difficulty you can’t get knocked out
- Hardest Trophy: None
- Minimum Playthroughs: 1
- PS4/PS5 Autopop, Save Transfer, Crossbuy: No, game doesn’t have a PS4 version
- Chapter Select after Story?: Yes, there is still Mission Select after the story, you select it from the Title Screen under “Nightmare Cabin” and then interact with the bed in the cabin to replay missions.
- New Game+ Mode?: Yes, New Game+ unlocks after the story but it isn’t needed for any trophies
- Supports Manual Saves?: 30 Manual Save Slots (there are also exactly 30 missions, so you could keep a manual save from the start of each mission)
- Release Date: September 15, 2026
Introduction
Welcome to the Marvel’s Wolverine Trophy Guide! This platinum is simple: find all Collectibles and you’ll unlock the other trophies naturally along the way. After the story you can still clean up everything via mission replay in the “Nightmare Cabin”, so nothing is missable.
Step 1: Find All Collectibles, Finish Story [15-20 Hours]
Play through the story and find all 102 Collectibles along the way (68 Material Crates, 20 Whisky Bottles, 14 Nightmare Doors). Simply follow the Marvel’s Wolverine Collectible Guide, it also contains all mission-specific trophies. By following it you will get all trophies during your playthrough.
Tips:
- There are no difficulty-related trophies. You can play on the easiest setting “The Man”, which is like a godmode because you can’t die.
- If you don’t know where to go press
to get a yellow marker on the main objective. - You can locate collectibles easily by enabling the shader accessibility setting (Settings > Visuals > Collectibles and Interact Shaders). This will outline all collectibles in a color of your choice.
- Try to destroy 100 XP Caches for
Cache Crusher during your playthrough. There are far more than needed and you can always farm more via mission replay. These get outlined with the Collectible Shader turned on. - Getting the highest rating in all Nightmare Trials (Adamantium) isn’t necessary for trophies. Bronze will suffice. You can always replay the trials later from the Nightmare Cabin when you’ve unlocked more skills.
Step 2: After Story unlock Hidden Memory [5-10 Minutes]
After the story you will spawn in the Nightmare Cabin. If you’ve found all 14 Nightmare Doors and earned at least a bronze rating in each of them, the hidden 15th trial will appear, called “Best There Is”. It will be the bottom right trial in the Nightmare Cabin. Get at least a bronze rating in this trial. Then the Nightmare Cabin opens, go outside and follow the scent trail to unlock the hidden memory for
Repressed Memories.
(Optional) Step 3: Cleanup [10-60 Minutes]
Should you be missing any trophy, interact with the bed in the Nightmare Cabin to replay any mission. Collectibles carry over in mission replay too. You might be a few XP short of reaching Level 36, simply replay any missions that contain many enemies to get the remaining XP.
Useful Tips, Tricks and Guides:
Marvel’s Wolverine Trophy Guide
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I’m The Best There Is… Collect all Trophies |
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| Earn all other trophies in Marvel’s Wolverine to unlock Platinum (no DLC required). | ||
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Hot Head Hit Rage Tier 3 |
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| Automatic story-related trophy, cannot be missed. This is the 1st story trophy, unlocks during Mission: A Debt Repaid. | ||
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Omega Dead Defeat Omega Red |
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| Automatic story-related trophy, cannot be missed. This is the 2nd story trophy, unlocks after Mission: Last Meal. | ||
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Road Rage Complete Canada Highway Chase |
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| Automatic story-related trophy, cannot be missed. This is the 3rd story trophy, unlocks after Mission: The One That Got Away. | ||
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Hell Raisers Destroy the Refinery |
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| Automatic story-related trophy, cannot be missed. This is the 4th story trophy, unlocks after Mission: Raise Some Hell. | ||
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Berserker Unleashed Fly into a Berserker Rage |
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| Automatic story-related trophy, cannot be missed. This is the 5th story trophy, unlocks after Mission: Something Much Stronger. | ||
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Kicked the Bucket Defeat the Sentinel Prototype |
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| Automatic story-related trophy, cannot be missed. This is the 6th story trophy, unlocks after Mission: Mutant Detected. | ||
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A Firm Handshake Meet The Hand |
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| Automatic story-related trophy, cannot be missed. This is the 7th story trophy, unlocks during Mission: One Last Mission. | ||
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Crash Course Survive Plane Crash |
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| Automatic story-related trophy, cannot be missed. This is the 8th story trophy, unlocks during Mission: Jetlag. | ||
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Careful What You Wish For Save “Walter” |
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| Automatic story-related trophy, cannot be missed. This is the 9th story trophy, unlocks during Mission: In the Shadows. | ||
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Struck Dead Defeat Deathstrike |
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| Automatic story-related trophy, cannot be missed. This is the 11th story trophy, unlocks after Mission: Death’s Match. (this trophy is out of order in the trophy list) | ||
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The Monster In Me Survive the Helix Engine |
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| Automatic story-related trophy, cannot be missed. This is the 10th story trophy, unlocks after Mission: Death Comes to Death. | ||
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Undercover Dress up as Patch |
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| Automatic story-related trophy, cannot be missed. This is the 12th story trophy, unlocks at the start of Mission: Roll The Dice. | ||
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A Previous Life Learn the truth about your past |
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| Automatic story-related trophy, cannot be missed. This is the 14th story trophy, unlocks after Mission: Don’t Go Gentle. (this trophy is out of order in the trophy list) | ||
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Had To Put Him Down Defeat Sabretooth |
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| Automatic story-related trophy, cannot be missed. This is the 13th story trophy, unlocks during Mission: Red Right Hand. | ||
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Small Mercies Set Walter free |
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| Automatic story-related trophy, cannot be missed. This is the 15th story trophy, unlocks during Mission: This Was The Dream. | ||
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A Sinister End Defeat Essex |
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| Automatic story-related trophy, cannot be missed. This is the 16th story trophy, unlocks after Mission: No Coming Back. | ||
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One More Story Complete the Main Story |
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| Automatic story-related trophy, cannot be missed. This is the 17th story trophy, unlocks after Mission: No Coming Back. | ||
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Ultimate Predator Reach Player Level 36 |
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| You gain XP for every enemy you defeat (except during Nightmare Trials), for interacting with certain objects, and destroying XP crates throughout the campaign. Just from finishing the story you will automatically reach Level 34-36.
If you’re missing some XP after the story, replay missions from the bed in the Nightmare Cabin to grind more XP until you reach Level 36. Destroying XP crates during the story isn’t strictly necessary as you can always grind more XP via mission replay. |
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Suit Up Craft your first Suit |
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| Automatic story-related trophy, cannot be missed. Unlocks during Mission: Homecoming (Canada), when you finish the Suit crafting tutorial. | ||
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Adamantium Armory Craft enough suits to fully upgrade your Health |
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| For this you need to craft 20 Suits. The suits themselves are all automatic story unlocks (all available after story). They require the Materials you get from Material Chests. Find all 68 Material Crate Collectibles, then press Touchpad to open the Suits menu and craft them all.
DLC suits from the Deluxe Edition don’t count toward the trophy tracker, they have to be the “standard” non-DLC suits. |
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Secondary Mutations Reach Adaptation Level 10 |
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| Adaptations are unlocked automatically from story progress after the first Nightmare Gate in Mission: Homecoming. You gain Adaptation Levels by completing Nightmare Gates and finding Whisky Bottle Collectibles. You can keep track of your level from the Adaptation Menu (press Touchpad).
If you follow the Collectible Guide you will unlock this after 15/20 Whisky Bottles and 10/14 Nightmare Doors (if getting Adamantium ratings). In other words, you only need 73.5% completion to unlock this trophy, there are more collectibles than necessary to reach the maximum Adaptation Level. |
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Crate Collector Collect all Material Crates |
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| There are 68 Material Crates. Follow the collectible guide to find them all. | ||
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But a Dram Collect first Whisky Bottle |
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| » Marvel’s Wolverine Collectible Guide | ||
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Full Barrel Collect all Whisky Bottles |
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| There are 20 Whisky Bottles. Follow the collectible guide to find them all. | ||
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Ground Control Push 3 enemies out of the plane |
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| Mission: Jetlag (Japan)
After the first fight in the plane you get tossed outside and have to climb back in. Then you fight more enemies inside the plane. During this, hit enemies close to the holes in the wall and they will get sucked out by the wind. Almost unmissable. |
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Cut Just As Deep Kill 100 enemies with the Helix Claws |
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The “Helix Claws” are an automatic story unlock (new ability) at the end of Mission: Death Comes to Death (Japan). The Helix Claws allow you to release a powerful blast with that damages enemies in a wide radius around you. This ability has a cooldown, which is indicated by a round white symbol in the bottom right corner of the screen. Use it frequently in the later missions of the game to kill 100 enemies total. If you don’t have it by the time you finish the story, you can farm it in Nightmare Trials or by replaying Missions (both accessible from Nightmare Cabin after story). |
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That’s Cheating Free the stuffed animals from the claw machines |
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| Mission: In the Shadows (Japan)
At the start of the mission you will enter an arcade. Interact with the machine in the back of the arcade to find a hidden room, investigate the objects there, then a fight starts in the arcade. During or after the fight, destroy all claw machines inside the arcade. Simply hit them with melee attacks to destroy them. |
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Poseidon’s Kiss Activate the kissing toilet in the Tokyo bar bathroom |
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| Mission: Get Angry (Japan) – Objective: Locate the bar from Jean’s vision
After a big fight against the snipers in the plaza, you will enter the Sleepy Kiss bar (story path). Go downstairs and right into the bathroom, interact with the face on the wall which will activate the kissing toilet. It will play some music, then the trophy unlocks a few seconds later. |
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Cache Crusher Destroy 100 XP Caches |
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| “XP Caches” are canisters throughout the campaign that grant XP when destroyed. There are far more than 100 of these and you can farm it via mission replay after the story (accessed by interacting with bed in Nightmare Cabin). You will likely get this naturally as these crates are often in plain sight along the story path.
You can make it easier by activating the accessibility setting that highlights all collectibles and interactables. Go to Settings > Visuals > Collectibles and Interacts Shader. Then they will all be highlighted in the color of your choice. They have different designs throughout the missions and don’t always look the same. |
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Parry Perfected Parry 500 times |
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Press on blue glowing attacks to perform a parry. Do this 500 times total. You will likely get this naturally throughout the story just playing the game as intended. If you don’t have it after the story, you can farm it from Nightmare Trials or by replaying missions (accessed by interacting with bed in Nightmare Cabin after the story). |
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Saturn Slam Drop Saturn onto The Hand in Japan |
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| Mission: We Were Wrong (Japan) – Objective: Track the Helix Engine
Shortly after the start of this mission, you will climb into a building for story progression. You will be in a room with planets hanging from the ceiling. Stealth-kill the enemy on the left and attack the rope that’s tied to the Saturn planet. It will fall down and crush the enemies standing underneath it. |
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Waking Nightmare Discover a Nightmare Door “in the wild” |
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| Automatic story-related trophy, cannot be missed. Unlocks during Mission: The One That Got Away (Canada), when you find the second Nightmare Gate in the game. You automatically run into it for story progression and can’t miss it. It won’t unlock from the first Nightmare Gate. | ||
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Pathways of the Mind Discover all Nightmare Doors |
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| There are 14 Nightmare Doors. Follow the collectible guide to find them all. | ||
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Adamantium Dreams Achieve Adamantium on any Nightmare Trial |
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| Adamantium is the highest rating you can achieve in Nightmare Trials. This is actually very easy, as the requirements are very lenient. You can also play on the lowest difficulty “The Man” on which you can’t die, making the combat challenges trivial. You only need one Adamantium rating in a single trial for trophies. It’s not necessary for any trophy to get Adamantium in all trials. | ||
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Repressed Memories Unlock the hidden memory in Nightmare Trials |
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| First, make sure you’ve found all 14 Nightmare Doors during the story and gotten at least a bronze rating in each of them. Follow the collectible guide to find them all.
» Marvel’s Wolverine Collectible Guide Then after the story you will spawn in the Nightmare Cabin and the secret 15th trial will appear, called “Best There Is”. It will be the bottom right figurine on the shelf. Get at least a bronze rating in this trial. Then the Nightmare Cabin opens, go outside and follow the scent trail to unlock a hidden epilogue cutscene along with this trophy. |
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Spiral Cut Kill 75 enemies with Tornado Spin |
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Tornado Spin is the first special ability, automatically unlocked during the Prologue. You use it with + but it has a timed cooldown before it can be used again. Defeat a total of 75 enemies with this attack, meaning you have to land the final hit with it. If you use it frequently you will get this trophy naturally halfway through the game. If you’re missing it after the story, you can farm it in Nightmare Trials or by replaying missions (accessed from the Nightmare Cabin). |
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Blindsided Stealth kill 10 enemies blinded by Jean |
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Jean is the red-haired woman you meet during the Canada chapter. Jean’s blinding ability unlocks late in the story, near the end of Mission: We Were Wrong (Japan), when you enter a warehouse full of enemies. You will get a short on-screen tutorial when you unlock this ability. Then you can press :r1. to have Jean stagger small groups of enemies for you while you’re sneaking in stealth. Walk up to the enemies from behind, stagger them with (only works when Jean is with you), then press for a stealth takedown.
You can also farm it via checkpoint restart/save reload. The best place to earn this is in Mission: Hell Followed With Him (Japan), against the first groups of enemies in the forest, near the start of the mission. There you can use Jean’s blinding ability on groups of enemies, stealthkill them, rinse and repeat. If you run out of enemies restart the checkpoint or reload save to farm more. You can still farm it here after the story via mission replay. |
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Harmer’s Market Destroy all vendor stalls during the Sabretooth boss fight |
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| Mission: Red Right Hand (Madripoor 2)
At the start of the Sabretooth boss fight, you will be in a market area. Slash all the market stalls here. You can still do it via mission replay after the story (interact with bed in Nightmare Cabin), so it’s not missable. |
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Shish Kebab Impale an enemy on an environmental hazard |
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Hold to kick enemies into sharp environmental hazards that can impale them. An early opportunity for it is in Mission: The One That Got Away (Canada) – Objective: Track the Red-Haired Mutant. After sliding down a long zipline, you will land in front of 2 enemies and a forklift near them. Kick an enemy into the forklift to impale him. |
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Greased Read Callisto’s journal in her Vancouver garage |
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| Mission: The One That Got Away (Canada) – Objective: Track the Red-Haired Mutant
At the start of the mission you climb to the roof of the building you start in. Then you slide down the roof and reach an industrial park. Go forward to the end of the industrial park to see some wooden panels that say “Do not enter” on them. Break these with your claws, go inside and read the diary on the table to your right. |
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Recycled “Defeat” a Reaver using molten metal |
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| Mission: Raise Some Hell (Canada) – Objective: Track the captured mutants
During this mission you will go through a refinery. After crouching through a vent (story path) you will reach a room full of enemies. In the back of the room there will be a large open vat filled with molten metal. Alert the enemies so you are engaged in combat, then kick any of the reavers (enemies with blue blades or shields) into the vat by holding |
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, 4
, 28
)






























that damages enemies in a wide radius around you. This ability has a cooldown, which is indicated by a round white symbol in the bottom right corner of the screen. Use it frequently in the later missions of the game to kill 100 enemies total. If you don’t have it by the time you finish the story, you can farm it in Nightmare Trials or by replaying Missions (both accessible from Nightmare Cabin after story).



on blue glowing attacks to perform a parry. Do this 500 times total. You will likely get this naturally throughout the story just playing the game as intended. If you don’t have it after the story, you can farm it from Nightmare Trials or by replaying missions (accessed by interacting with bed in Nightmare Cabin after the story).





+
but it has a timed cooldown before it can be used again. Defeat a total of 75 enemies with this attack, meaning you have to land the final hit with it. If you use it frequently you will get this trophy naturally halfway through the game. If you’re missing it after the story, you can farm it in Nightmare Trials or by replaying missions (accessed from the Nightmare Cabin).




PowerPyx says
Very nice graphics, easy and quick plat. Have fun =)