Good Home is a side quest in The Blood of Dawnwalker. This walkthrough will guide you through all objectives of the Good Home side mission.
- Starting Location: Svartrau Outskirts
- Quest Giver: Heile
- Requirement: Finished the Prologue (Smoke and Ashes)
- Fail State: None
- Reward: 100 XP, 1 Skill Point
- Time Required: 2-8 Time Segments
- Quest Description: Suspicious lights started to appear in the forest ahead of me, marking mushroom fairy rings, as if they meant to guide me somewhere.
Objectives:
- Follow the lights
- Investigate the burrow
- Investigate Oghasti
- Investigate Heile and Tonis’s House
- Investigate the Wooden Palace
- Find the source of the smoke
- Ask about Tonis in the burner camp
- Follow the marked trees to find Tonis
- Collect three shiny teeth from dead human enemies
Starting Location: Good Home
Follow the lights
Directly north of the Sandy Gorge Shrine, go toward the quest start location and you’ll encounter a mushroom ring with some glowing lights above it. Follow the path to the east leading to the next sets of rings.
Investigate the burrow
When you reach the burrow, crouch and head inside.
Inside you’ll find a girl named Heile, who asks you to look for her brother.
Investigate Oghasti
You’ll initially get two locations. The first is the town of Oghasti, which is located to the southwest. If you want you can skip looking in Oghasti and the Wooden Palace and go straight to the burner camp below, it only changes some optional dialogue with later.
Investigate Heile and Tonis’s House
In the town, you can spot a house that has a blood cross beside the door that is highlighted in Focus Mode (L2/LT) that matches the description Heile gave you.
Head inside and inspect all of the highlighted items in Focus Mode, primarily the two bodies which will advance time.
Investigate the Wooden Palace
You can now head to the second location the Wooden Palace, which is slightly southwest of the town.
Head inside the white building and there are more items to inspect, but the main thing you want to look at is on the upper floor where you can inspect the chair and the candles.
Find the source of the smoke
This will now point you towards the camp directly to the west.
Ask about Tonis in the burner camp
In the camp you can speak to the man named Coal Burner Chief in the interact prompt to learn about Tonis.
Follow the marked trees to find Tonis
Go northeast of the camp and follow the trees with the Xs on them to find Tonis at a campfire by himself.
Speak to him, and you can either offer him a drink to get him to talk, or offer to help which will take up 3 time segments, so offering a drink saves you some time.
Speak to him and explain the information Heile gave you to convince him to come see here. You can then immediately travel with him to the burrow, or tell him to meet you there later.
In the burrow, the Tsarina will reveal herself, and Tonis will insist that Heile come back and live with him. You have the option to either try to convince Tonis to leave her there, or convince the Tsarina to let her leave.
If you convince Tonis to leave, the quest ends immediately and Heile will stay in the burrow. This is the quicker outcome if you don’t want to spend extra time with the below objective.
Collect three shiny teeth from dead human enemies
If you convince the Tsarina to let Heile leave with Tonis, they now request you to bring them three shiny teeth from dead human enemies in exchange for letting her go.
These are sometimes found when looting all types of human enemies, and their primary use is selling to the sanzhani. Once you’ve obtained three you can turn them in, which will finish the quest.
Whichever way you complete this quest, you will obtain the overall quest Letters for Lunka, and have access to the remaining 4 sanzhani quests required for the trophy/achievement
The Tsarina’s Favourite Human:
This finishes Good Home side quest in The Blood of Dawnwalker.
For all other Quests refer to The Blood of Dawnwalker Walkthrough.



















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