This walkthrough for Stray Chapter 12: Control Room will guide you through all objectives. It also includes all Collectibles and Trophies (Memories, Badges, Scratching Points, Nuzzles, Sheet Music, Energy Drinks).
For other Chapters see Stray Walkthrough.
- Memories: 1
- Badges: 0
- Scratching Points: 1
- Nuzzles: 0
- Sheet Music: 0
- Energy Drinks: 0
Chapter 12 – Control
After the scene ends, the train will stop and you’ll be able to enter a metro station much like the one you left (but much cleaner). Head out the door to the left, then up the staircase, following the linear path.
After the second long stairwell take a left up another short stairwell, then left once more to see a door. First, go to the platform robot opposite the door and activate it, then lead it over to the square on the ground to the left of the door.
The robot will automatically place itself in the square when it gets near, then you need to interact with the panel to the right of the door two times. The first time prompts B-12 to comment on needing to cooperate to open the door, then the second time allows them to open the panel on the left of the door. Jump onto the robot you moved prior and interact with the panel to scratch at the wires, opening the door. This is the first Scratch Point of this chapter, and if you had performed one in each chapter prior you’ll also now earn the trophy Territory.
Head through the now open door into the control room. After the short scene ends, you will automatically obtain the one Memory for this chapter, which is also the final one for the game overall. If you had obtained all prior memories up to this point, you will also earn the trophy I Remember!
Continue towards the end of the room where the control panel with the flashing light is and interact with it.
B-12 needs help to work with the controls to open up the city. You first need to do this by going to the three rows of computers in the middle of the room and walk on the keyboards of the ones where the computers are off to turn them on so that all the screens are lit up blue.
After that, there will be three locked consoles you need to deal with. These are dealt with by moving to a specific spot and scratching, which then allows B-12 to interface with the computer. First, go directly to the right of where B-12 was and jump on top of the console to find the first scratch panel, then interact with the spot below the now blue monitor to have B-12 hack it.
Now go to the computer directly opposite this one, where you can reveal the scratch spot by pushing over the metal panel from behind.
The final panel is at the front of the room to the right of the window, with you being able to access the scratch spot by interacting with the lower panel.
After hacking the final panel B-12 won’t be able to fly any longer, so you will need to pick them up and carry them over to the “Roof control station” panel and place them in the rectangle spot.
After some scenes, you will be in the Control Room still. Go back out the door you entered through, then take a right towards the stairs. Go through the big red doors that open as you approach, then follow the path to finish the story.
This finishes Chapter 12: Control Room in Stray.
For all other Chapter Walkthroughs, check out our full Stray Walkthrough.