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Home » Game Guides » Control Resonant » Control Resonant The Hedron Link Walkthrough

Control Resonant The Hedron Link Walkthrough

September 25, 2026 by Gage Leave a Comment

The Hedron Link is the 9th main mission in the Contain the Crisis questline in Control Resonant. This walkthrough will guide you through all objectives of The Hedron Link main quest.

  • Main Story: Contain the Crisis / Protect the Dimension
  • Starting Location: Downtown > The Oldest House
  • Requirement: Complete The House in Distress
  • Reward: 1 x Living Shard, :bronze: The First Link trophy/achievement
  • Quest Description: After the ritual was interrupted, the source of the Patterning entered our dimension: It’s a Hedron, an extradimensional resonanant force. It will Pattern everything it finds, starting with the Oldest House. Unless I stop it.

Objectives:

  1. Rescue Pope
  2. Sever the Hedron Link
  3. Report to Pope

Rescue Pope

This mission starts immediately after the prior mission The House in Distress, after the cutscenes that occur when trying to complete the ritual.

Once you gain control of Dylan, run back through the Prime Candidate Testing area in the same way you just did. When you reach the room with the smashed cell in the middle, you will encounter Hedron enemies for the first time. These are resistant to Raw damage (the damage of your basic attack) so hit them with your secondary attack or with Fire/Mold damage.

Continue forward and defeat the enemies in the next room. When they are dealt with, interact with the intercom beside the Main Test Chamber door to speak with Pope, then speak with her after she opens the door.

Sever the Hedron Link

After speaking with Pope, go up the stairs into the Main Test Chamber. You can then Shift to the wall on the side and follow the moving pillar upward. It doesn’t matter if you go up the left or right wall, they both lead to the same path forward. But don’t shift down the other wall, they are mirrored and look the same, so this part can be confusing.

The path forward is near the end of the moving pillar, on the side, through the prison cell gates (don’t walk back down the mirrored wall).

Continue following the path, dealing with any enemies in your way. When you reach the outdoor area, you will have to start platforming between the large gaps to progress up the tower.

When you reach the hallway area that keeps shifting gravity direction, keep following the red carpet on the floor to tell where to go.

When you reach the Unknown, interact with the Patterned TV.

You will be in an area similar to the Faults from before. Follow the platforming path through the area. When you reach the end, you will fight the Hedron Parallel boss. This boss requires you to defeat all of the smaller enemies around it while avoiding projectiles, then once you drain its health enough you can defeat the main body. Remember to use secondary attacks or Fire/Mold as the Hedron enemies are resistant to Raw damage.

Report to Pope

You now need to return to the Oldest House to speak with Pope. Turn around from where you are after the boss fight, and you can enter the elevator. After the scene you will complete the mission.

This finishes The Hedron Link in Control Resonant.

NEXT: Sever the Hedron Links / Pope’s Research

For all other Quests refer to Control Resonant Walkthrough.

« PrevControl Resonant The House in Distress WalkthroughNext »Control Resonant Sever the Hedron Links Walkthrough
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