Evacuation Zone is the 4th zone in Control Resonant and contains 9 collectible locations. This guide covers all trophy and achievement related collectibles to collect everything efficiently with minimal fast travel required (FBC Taskboards, Dylan’s Sketchbooks, Dogs, Secret Hideouts, Testing Facilities, Taxis, Cameras).
- FBC Taskboards: 1
- Dylan’s Sketchbooks: 2
- Dogs: 1
- Secret Hideouts: 1
- Testing Facilities: 1
- Taxis: 1
- Freeze Frame Cameras: 2
Collectibles Overview:
#1 – FBC Taskboard
Outside the Evac Building in Evacuation Zone. Only spawns after unlocking the Central Zone Taskboard.
#2 – Dylan’s Sketchbook – Robotics
In the south-west corner of Evacuation Zone, you find this inside a building. You can enter the building through the door at the end of the alley at street level, or through the door on the roof. Inspect the vending machine to reveal 5 puzzle pieces on the map. You must connect the 4 pipes to the machine and the “head” on top, as shown in the image below.
#3 – Testing Facility
The Testing Facility in Evacuation Zone is reached through a pipe directly below the Survivalist’s Bunker fast travel door. This is reached first by going through the parking garage near the “Unauthorized mines?” map text.
This area is another object state puzzle, where you need all objects to be changed to soda dispensers while placed on the yellow squares.
First go left along the walkway where you can pick up the sink.
Walk it north across to lines where you can place it in the spot near the bridge.
Go back near the entrance of the area and go right where you can pick up a copier. Move it off the platform and run in a circle at the T intersection near the spot until you are in the section with it changed into a soda machine.
Then grab the soda machine to the southeast, run it in a circle at the T intersection until you have it turned into a sode machine and place it in the square.
Next grab the soda machine from on the bridge. Run it up to the main area and run it through the T intersection 3 times, then over to the spot on the left.
Finally to the right of the last spot, walk it over to the center of the area. Run it around the T intersection until you have it turned into the fryer while standing in the southern section.
Then jump up to the walkway and place it in the square in the corner.
If you accidentally mess up any of the objects you can bring them to the middle and start walking in circles around the T intersections and you should eventually be able to switch it to the soda machine in the correct location, as the objects rotate through 4 states, and you can switch them between 3 states at the intersections beside each placement spot.
When you have correctly placed all soda machines, go back up near the computer icon and interact with the switch. You can go to the unlocked door in the corner to collect a Power Upgrade crate.
#4 – Taxi
The taxi in Evacuation Zone is directly in the center of the area west of Evac Building, in the alley between the three streets where there is a group of lasers.
Go answer the phone in the alley, then in the first cycle interact with the taxi that has the lights flashing opposite all of the other taxis.
On the second cycle, look for the taxi that flashes its lights twice in a row when going through the sequence with the other cars. All other cars only flash once.
On the third cycle, get in the taxi that does not flash its lights along with the other taxis.
#5 – Camera
Found on a rooftop. To reach it unseen you must bring electricity to the door behind the camera. Go to the Power Core Station in the south-east corner of Evacuation Zone. Then follow the street west toward the camera, where you see the white map text “Unauthorized mines?”. There are 2 electrical boxes along the street, put the electricity there and carry it further from there (first directly on street, second below elevator). The use Reach ability to get up to the roof where the camera is and use the electricity on the cube there. The exact pathing is outlined on the 2nd image below with the numbers “1” and “2” indicating the electrical box locations along the street.
#6 – Secret Hideout
From the street enter the art gallery. You must interact with the L1/LB prompts on the 4 pillars around the room to turn on the correct lights.
- Front left pillar = middle light

- Back left pillar = left light

- Back right pillar = left light

- Front right pillar = middle light. Then the door in the left corner opens.

#7 – Dog
In the north of Evacuation Zone, on a rooftop. When standing next to the dog, you will find the toy on the roof directly above the dog (upside down roof), must use Shift Ability to latch on to that roof. Then use Shift Ability again to jump back to the dog.
#8 – Dylan’s Sketchbook – Dream House
In the north of Evacuation Zone, on the rooftop of the Railyard Street Station building. Go up the staircase inside the mold infested building to reach the rooftop. There you find an unfinished playhouse. Inspect it and the 6 pieces will get marked with puzzle icons on the minimap (all on same roof). Place them as shown in the image below. Pay particular attention to the roof piece and the front wall being different colors/textures.
#9 – Camera
Found on a roof. Let the camera spot you and walk past it into the building, go downstairs and press the elevator button. Take the elevator down and exit through the front door at the street level. Walk forward until you hear the “click” sound that makes the camera respawn. Now backtrack by using the elevator inside the building to get behind the camera.
NEXT: The Park
For all other zones, check out the Control Resonant Collectible Guide.








































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