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Home » Game Guides » Silent Hill Townfall » Silent Hill Townfall New Game Plus Collectible Locations

Silent Hill Townfall New Game Plus Collectible Locations

September 21, 2026 by Gage Leave a Comment

New Game+ in Silent Hill Townfall includes exclusive collectibles related to the Endings. This walkthrough will guide you through all collectibles specific to NG+. Most items are missable if you don’t pick them up during this section, as you cannot replay sections of the game without reloading a prior save or starting a new playthrough.

Collectibles Walkthrough:

  • Silent Hill Townfall Collectible Guide

New Game+ Exclusive Collectibles

Chapter 1: Cold Open

Shorefront District – South

Weapon: Axe
Area: Shorefront District – South
Progress from the start of the game until the row of houses with “For Sale” signs along the railing. Walk straight forward to the gate that is now able to be opened. Enter this area then on the right there is a door you can enter where you can pick up the axe.


Key Item: Bronze Coin (Dog Ending item)
Area: Shorefront District – South
Walk all the way down the road to the Video Star store. In the small back room on a shelf you can find this.


Dog Ending Step 1
Area: Shorefront District – South
Go back to Main Street and just before the Pharmacy there is a Guide Dogs for the Blind bank you can interact with. Stick the Bronze Coin into the bank.

Chapter 3: A Connection

Phone Number: 496 0842 – Unknown
Area: Shorefront District – South
After returning to the Town Square, call 946 on the phone booth to be told the number 496 0842. (If you try to call earlier you can get the phone number, but it won’t correctly connect until you do it during this chapter).

Sci-fi Ending Step 1: Strange Book 1
Area: Shorefront District – South > Zoe’s House
Inside Zoe’s House, go into the bedroom and then to the left of the bed you can inspect a book on the floor “History of Space Flight, 1952 – 1992”


Chapter 5: Zoe Rounds

Weapon: Axe
Area: Shorefront District – North
Just before entering Mr. Stewart’s house, this is leaning against the door of the shed in the adjacent backyard. When picked up Zoe has the Axe through both of her sections.

Chapter 6: Journey To Medical

Sci-fi Ending Step 2
Area: Shorefront District – South
After interacting with the box to accept Richard’s gift, go into the hotel and upstairs where there is a door with buttons on it, corresponding to the Strange Postcards.
Press Bird, Tree, Planet, Bird, Triangle, Satellite, Satellite, Fish, Rocket, Planet, Dog, Pillar

Key Item: Strange Access Card
Area: Shorefront District – South
After opening the door, pick this up from the corner by the elephant statue.


Chapter 9: Begin Again

Key Item: Silver Coin (Dog Ending item)
Area: Clara Woods
When entering Clara Woods, go up the street to the intersection, then to the right (you are going to the same backyard where a Strange Postcard was located first playthrough). In the backyard on the shelf you can pick up the Silver Coin.

Chapter 10: Missing Parts

Sci-fi Ending Step 3: Strange Book 2
Area: Clara Woods > Ground Level
After the phone call with Richard, go into the store on the southwest corner of Atlas Square and in the left corner as soon as you enter you can inspect a book on the shelf “Freeze Me / Wake Me – Elias Fisher”


Dog Ending Step 2
Area: Clara Woods > Ground Level
After obtaining the boltcutters, go through the door behind the post service building to the laundromat building. Inside there is another dog where you can place the Silver Coin.

Chapter 15: Trying Again

Key Item: Gold Coin (Dog Ending item)
Area: SWDP – Different
When you reach the step where you need to unlock the door to the valve with the panel, also unlock door 793. Go to this room in the lower area and the coin is on the console.


Sci-fi Ending Step 4: Strange Book 3
Area: SWDP – Different
When you reach the step where you need to unlock the door to the valve with the panel, also unlock door 621. In this room beside the Resource Container on the table you can inspect the book “A Map of Nowhere Else – The Future of Interstellar Travel”


Dog Ending Step 3
Area: SWDP – Different
After finishing all the steps and dropping the container follow the path to the next area. When you reach the four way split with the red lights in front of you, go all the way to the end of the hallway where you can find another dog bank. Interact with it and place the Gold Coin. This triggers the Dog ending after beating the final boss.

Sci-fi Ending Step 5
Area: SWDP – Different
After progressing through the red hallways and right before the doorway that triggers the scene where Simon pulls out his IV, there is a keypad on the left before the door. Interact with it and use the Strange Access Card. This triggers the Sci-fi ending immediately when going through the next door, after the scene where Simon pulls out his IV.

NG++ Exclusive

Chapter 1: Cold Open

Shorefront District – South

Weapon: Pistol-3000
Area: Shorefront District – South
If you have completed the Sci-fi ending, progress from the start of the game until the row of houses with “For Sale” signs along the railing (the same location where you picked up the Axe). Enter this area then on the right there is a door you can enter where you can pick up the Pistol-3000.

For an overview of all other chapters and by-type collectibles also see Silent Hill Townfall Collectible Guide.

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