Doom 2016 contains the following collectible types: Secrets, Collectibles (Doll Models), Data Logs, Elite Guards (Praetor Upgrades), Argent Cells, Field Drones (Weapon Mods), Rune Trials.
Finding all their locations is required for the following 13 trophies / achievements:
Specialist [Bronze / 20G]
IDKFA [Gold / 50G]
Hot Swapper [Silver / 30G]
Historian [Bronze / 25G]
Every Nook and Cranny [Silver / 30G]
Argent Overload [Bronze / 15G]
Argent Fiend [Silver / 30G]
A Gift from Beyond [Bronze / 15G]
The Circle is Complete [Silver / 30G]
Tinkering [Silver / 15G]
Overclocked [Gold / 50G]
Momentum Shift [Bronze / 25G]
IDDQD [Gold / 100G]
Doom Collectible Guide Playlist:
You can get everything via chapter select at any time. For two of the trophies “Overclocked” & “Argent Fiend” you have to find all Argent Cells and Elite Guards in one campaign playthrough! So make sure you don’t miss anything.
All collectibles (except for dolls & data logs) let you upgrade your gear. This makes them an important part of the game. The Praetor Upgrade called “Full View” reveals the collectible locations on the map (except for Secrets). Some are still hard to find because you need to use switches that aren’t marked.
The secrets will give you weapon upgrade points. You don’t need every single secret to fully upgrade everything. It’s okay if you miss a few of those.
As soon as you pick up a collectible it will be saved instantly and you can exit the mission without having to reach the next checkpoint. You don’t have to pick it up again when you die.
In chapter select you can see how many collectibles you have found per level. The Data Logs are tracked separately in the “Codex” menu of the pause screen (they aren’t tracked in chapter select).
MISSION 1 THE UAC:
#1 – Data Log #1 (Environments: The UAC, A Brief History) – 0:05
#2 – Secret #1 – 0:30
#3 – Collectible #1 (Combat Shotgun Model) – 0:30
#4 – Elite GUard #1 – 0:58
#5 – Secret #2 (CLASSIC DOOM MAP) – 1:31
#6 – Data Log #2 (Environments: The UAC, Welcome to Mars) – 1:57
#7 – Field Drone #1 – 2:21
#8 – Secret #3 – 2:36
#9 – Collectible #2 (Imp Model) – 2:36
MISSION 2 RESOURCE OPERATIONS:
#1 – Secret #1 – 0:05
#2 – Secret #2 (Classic Map: Doom Hangar) – 0:42
#3 – Data Log #1 (Environments: Resource Operations) – 1:30
#4 – Field Drone #1 – 1:56
#5 – Secret #3 – 2:24
#6 – Elite GUard #1 – 3:29
#7 – Secret #4 (Plasma Rifle) – 2:46
#8 – Secret #5 – 4:08
#9 – Secret #6 – 4:41
#10 – Elite Guard #2 – 4:58
#11 – Secret #7 – 5:13
#12 – Collectible #1 (Doom Marine Model) – 5:13
#13 – Data Log #2 (Monsters: Possessed Security) – 6:00
#14 – Elite GUard #3 – 6:24
#15 – Secret #8 – 6:56
#16 – Collectible #2 (Heavy Assault Rifle Mod) – 6:56
#17 – Argent Cell #1 – 7:29
MISSION 3 FOUNDRY:
#1 – Field Drone #1 – 0:05
#2 – Data Log #1 (Environments: Foundry, Foundry Team Manifest) – 0:32
#3 – Elite Guard #1 – 0:38
#4 – Secret #1 – 1:01
#5 – Secret #2 – 1:30
#6 – Collectible #1 (Possessed Engineer Model) – 1:30
#7 – Secret #3 (Classic Map: Doom Nuclear Plant) – 2:12
#8 – Argent Cell #1 – 2:48
#9 – Data Log #2 (UAC Personell: Samuel Hayden) – 3:15
#10 – Secret #4 – 3:33
#11 – Collectible #2 (Plasma Rifle Model) – 3:33
#12 – Secret #5 – 3:54
#13 – Elite Guard #2 – 3:54
#14 – Data Log #3 (Monsters: Imp) – 4:15
#15 – Secret #6 – 4:47
#16 – Elite Guard #3 – 5:13
MISSION 4 ARGENT FACILITY:
#1 – Rune Trial #1 (Vacuum) – 0:05
#2 – Data Log #1 (Environments: Argent Facility, Exterior Opportunities) – 0:38
#3 – Secret #1 (Classic Map: Doom Toxin Refinery) – 0:49
#4 – Elite Guard #1 – 1:17
#5 – Data Log #2 (Personnel: Vega II – 1:45
#6 – Argent Cell #1 – 2:01
#7 – Rune Trial #2 (Dazed and Confused) – 2:55
#8 – Secret #2 – 3:31
#9 – Collectible #1 (Hell Knight Model) – 3:31
#10 – Elite Guard #2 – 3:55
#11 – Data Log #3 (Monsters: Hell Razer II) – 4:34
#12 – Field Drone #1 – 4:58
#13 – Secret #3 – 5:10
#14 – Collectible #2 (Rocket Launcher Model) – 5:10
#15 – Secret #4 (Super Shotgun) – 5:50
#16 – Secret #5 (Automap) – 6:21
#17 – Data Log #4 (Monsters: Hell Knight II) – 6:52
#18 – Elite Guard #3 – 7:12
#19 – Field Drone #2 – 7:57
#20 – Elite Guard #4 – 8:32
MISSION 5 ARGENT ENERGY TOWER:
#1 – Data Log #1 (Environments: Argent Energy Tower, Tier 2 Manifest) – 0:05
#2 – Rune Trial #1 (Ammo Boost) – 0:39
#3 – Secret #1 – 0:57
#4 – Argent Cell #1 – 0:57
#5 – Secret #2 – 1:36
#6 – Field Drone #1 – 1:36
#7 – Data Log #2 (Monsters: Revenant II) – 2:41
#8 – Secret #3 – 2:48
#9 – Elite Guard #1 – 2:48
#10 – Data Log #3 (Monsters: Summoner II) – 3:18
#11 – Elite Guard #2 – 3:53
#12 – Data Log #4 (Database: Argent Energy II) – 4:31
#13 – Secret #4 – 4:45
#14 – Collectible #1 (UAC Pistol Model) – 4:45
#15 – Secret #5 – 5:20
#16 – Collectible #2 (Summoner Model) – 5:20
#17 – Argent Cell #2 – 5:58
#18 – Secret #6 (Classic Room: Doom Halls of the Damned) – 6:39
#19 – Rune Trial #2 (Equipment Power) – 8:15
#20 – Elite Guard #3 – 9:00
#21 – Secret #7 (Gauss Cannon) – 9:24
MISSION 6 KADINGIR SANCTUM:
#1 – Secret #1 – 0:05
#2 – Elite Guard #1 – 0:40
#3 – Data Log #1 (Artifact: Slayer’s Testament I) – 1:42
#4 – Secret #2 – 1:50
#5 – Collectible #1 (Revenant Model) – 1:50
#6 – Secret #3 – 2:44
#7 – Rune Trial #1 (Savagery) – 2:44
#8 – Argent Cell #1 – 3:23
#9 – Secret #4 – 4:04
#10 – Elite Guard #2 – 4:29
#11 – Rune Trial #2 (Seek and Destory) – 5:05
#12 – Secret #5 – 5:48
#13 – Collectible #2 (Mancubus Model) – 5:48
#14 – Elite Guard #3 – 6:09
#15 – Data Log #2 (Environments: Kadingir Sanctum, The Expedition) – 6:30
#16 – Data Log #3 (Artifacts: Slayer’s Testa,emt II) – 6:40
#17 – Field Drone #1 – 6:51
#18 – Data Log #4 (Artifacts: Doom Marine) – 7:15
#19 – Secret #6 (Classic Map: Doom Slough of Despair) – 7:24
#20 – Data Log #5 (Monsters: Mancubus II) – 8:20
#21 – Data Log #6 (Artifacts: Slayer’s Testament III) – 8:56
#22 – Elite Guard #4 – 9:24
#23 – Data Log #7 (Personnel: Olivia Pierce I) – 9:42
MISSION 7 ARGENT FACILITY DESTROYED:
#1 – Data Log #1 (Monsters: Baron of Hell II) – 0:05
#2 – Secret #1 – 0:29
#3 – Collectible #1 (Cacodemon Model) – 0:29
#4 – Secret #2 (Classic Map: Doom II Underhalls) – 1:05
#5 – Elite Guard #1 – 1:41
#6 – Data Log #2 (Environments: Argent Facility, Calm Under Pressure) – 2:19
#7 – Rune Trial #1 (In-Fligh Mobility) – 2:31
#8 – Secret #3 – 3:05
#9 – Elite Guard #2 – 3:05
#10 – Data Log #3 (UAC Personnel: Samuel Hayden II) – 3:36
#11 – Elite Guard #3 – 4:24
#12 – Data Log #4 (Monsters: Mancubus III) – 4:45
#13 – Secret #4 – 5:06
#14 – Field Drone #1 – 5:06
#15 – Secret #5 – 5:48
#16 – Rune Trial #2 (Armored Offensive) – 5:48
#17 – Argent Cell #1 – 6:13
#18 – Data Log #5 (Monsters: Cacodemon II) – 7:09
#19 – Secret #6 – 7:24
#20 – Collectible #2 (Baron of Hell Model) – 7:24
#21 – Elite Guard #4 – 7:44
MISSION 8 ADVANCED RESEARCH COMPLEX:
#1 – Secret #1 – 0:05
#2 – Elite Guard #1 – 0:05
#3 – Argent Cell #1 – 0:49
#4 – Data Log #1 (Environments: Advanced Research Complex, Tier 3 Manifest) – 1:16
#5 – Data Log #2 (UAC Personnel: Samuel Hayden III) – 1:33
#6 – Elite Guard #2 – 2:00
#7 – Secret #2 – 2:16
#8 – Rune Trial #1 (Blood Fueled) – 2:16
#9 – Secret #3 (Classic Map: Doom Phobos Lab) – 3:07
#10 – Secret #4 – 4:08
#11 – Collectible #1 (Super Shotgun Model) – 4:08
#12 – Secret #5 – 4:50
#13 – Secret #6 – 5:19
#14 – Argent Cell #2 – 5:19
#15 – Secret #7 – 5:47
#16 – Field Drone #1 – 5:47
#17 – Secret #8 – 6:44
#18 – Elite Guard – 6:44
#19 – Data Log #3 (Weapons: BFG III) – 7:24
#20 – Data Log #4 (Weapons: BFG II) – 7:47
#21 – Secret #9 – 8:06
#22 – Collectible #2 (Pinky Model) – 8:06
#23 – Secret #10 – 8:32
#24 – Rune Trial #2 (Intimacy is Best) – 8:32
MISSION 9 LAZARUS LABS:
#1 – Data Log #1 (Environments: Lazarus Labs, An Important Message) – 0:05
#2 – Secret #1 – 0:30
#3 – Secret #2 – 1:03
#4 – Data Log #2 (Database: Elite Guard II) – 1:03
#5 – Elite Guard #1 – 1:37
#6 – Field Drone #1 – 1:49
#7 – Data Log #3 (Monsters: Cyberdemon, Specimen CD587-1) – 2:25
#8 – Secret #3 – 3:02
#9 – Rune Trial #1 (Rich Get Richer) – 3:02
#10 – Secret #4 – 3:31
#11 – Elite Guard #2 – 3:31
#12 – Secret #5 – 4:05
#13 – Collectible #1 (Olivia Pierce Model) – 4:05
#14 – Secret #6 – 4:38
#15 – Collectible #2 (Samuel Hayden Model) – 4:38
#16 – Data Log #4 (UAC Personnel: Olivia Pierce III) – 5:20
#17 – Argent Cell #1 – 5:37
#18 – Challenge: Time Well Spent – 6:02
#19 – Secret #7 – 6:14
#20 – Elite Guard #3 – 6:14
#21 – Secret #8 (Classic Map: Doom Tower of Babel) – 7:00
#22 – Secret #9 – 7:26
#23 – Elite Guard #4 – 7:26
#24 – Rune Trial #2 (Saving Throw) – 8:13
#25 – Data Log #5 (Monsters: Cyberdemon, Specimen CD587-2) – 8:20
MISSION 10 TITAN’S REALM:
#1 – Data Log #1 (Artifacts: Slayer’s Testament IV) – 0:05
#2 – Secret #1 – 0:29
#3 – Elite Guard #1 – 0:29
#4 – Secret #2 – 1:15
#5 – Field Drone #1 – 1:15
#6 – Secret #3 – 2:14
#7 – Collectible #1 (BFG-9000 Model) – 2:14
#8 – Secret #4 – 2:49
#9 – Collectible #2 (Cyberdemon Model) – 2:49
#10 – Elite Guard #2 – 3:22
#11 – Data Log #2 (Monsters: Pinky II) – 4:15
#12 – Argent Cell #1 – 4:38
#13 – Secret #5 (Classic Map: Doom Phobos Anomaly) – 4:56
#14 – Data Log #3 (Artifacts: Slayer’s Testament V) – 5:57
#15 – Secret #6 – 6:47
#16 – Data Log #4 (UAC Personnel: Olivia Pierce III) – 6:59
MISSION 11 THE NECROPOLIS:
#1 – Data Log #1 (Monsters: Cyber-Mancubus II) – 0:05
#2 – Data Log #2 (Artifacts: Slayer’s Testament VI) – 0:27
#3 – Argent Cell #1 – 0:44
#4 – Secret #1 (Classic Map: Doom House of Pain) – 1:08
#5 – Data Log #3 (Artifacts: Slayer’s Testament VII) – 2:22
#6 – Secret #2 – 3:12
#7 – Collectible #1 (Chainsaw Model) – 3:12
#8 – Elite Guard #1 – 3:38
#9 – Field Drone #1 – 3:53
#10 – Elite Guard #2 – 4:14
#11 – Secret #3 – 4:43
#12 – Collectible #2 (Gauss Cannon Model) – 4:43
Last 2 Data Logs of this mission are automatic story unlocks (unmissable, from boss fight)
MISSION 12 VEGA CENTRAL PROCESSING:
#1 – Data Log #1 (UAC Personnel: Vega III) – 0:05
#2 – Elite Guard #1 – 0:25
#3 – Secret #1 – 0:50
#4 – Collectible #1 (Hell Guard Model) – 0:50
#5 – Data Log #2 (Monsters: Revenant III) – 1:19
#6 – Secret #2 – 1:55
#7 – Elite Guard #2 – 1:55
#8 – Secret #3 (Classic Map: Doom Command Control) – 2:45
#9 – Secret #4 – 3:13
#10 – Collecitble #2 (Cyber-Mancubus Model) – 3:13
#11 – Data Log #3 (Monsters: Cyber-Mancubus III) – 3:49
#12 – Secret #5 – 4:20
#13 – Elite Guard #3 – 4:20
#14 – Data Log #4 (Environments: Vega Central Processing, Artificial Intelligence) – 4:55
MISSION 13 ARGENT D’NUR:
#1 – Secret #1 – 0:05
#2 – Secret #2 (Classic Map: Doom Pandemonium) – 0:51
#3 – Secret #3 – 2:12
#4 – Secret #4 – 2:26
#5 – Collectible #1 (Chainsaw Model) – 2:26
#6 – Secret #5 – 2:59
#7 – Collectible #2 (Spider Mastermind Model) – 4:00
Mono_Vale says
Ok so I’m missing codex entries for database and artifacts.
Database: I’m missing health station
Artifacts: I’m missing quad damage
Plz anyone help me find these 2 I really don’t know in which mission and the locations.
Alex says
Any luck on finding some?
Alex says
Try to upgrade up to 1.09, if you playing PS4. Then on any map find apropriate objects and use it. That’s it! Good luck!