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Home » Game Guides » Control Resonant » Control Resonant West Incursion Zone Collectible Locations

Control Resonant West Incursion Zone Collectible Locations

September 28, 2026 by PowerPyx Leave a Comment

West Incursion Zone is the 3rd zone in Control Resonant and contains 8 collectible locations. This guide covers all trophy and achievement related collectibles to collect everything efficiently with minimal fast travel required (FBC Taskboards, Dylan’s Sketchbooks, Dogs, Secret Hideouts, Testing Facilities, Taxis, Cameras).

  • FBC Taskboards: 1
  • Dylan’s Sketchbooks: 1
  • Dogs: 1
  • Secret Hideouts: 1
  • Testing Facilities: 1
  • Taxis: 1
  • Freeze Frame Cameras: 2

Collectibles Overview:

  • Control Resonant Collectible Guide

#1 – Dylan’s Sketchbook – Halloween Party

Directly after going through West Incursion Zone Checkpoint, you find this on the rooftops ahead of you. Must use the “Reach” ability to get up there, unlocked from Jesse Sightings: The Subway Fault. On the rooftop you find a halloween party table, After inspecting it, 4 items will be marked with puzzle pieces on the minimap. Place them as shown below (small pumpkin front left, ghost back left, big pumpkins back right, skeleton front right).

#2 – Taxi

The taxi in West Excursion Zone is southwest of the Empire Avenue fast travel door, in the “upside down” part of the area stuck to a wall.

Go answer the phone in the alley, then in the first cycle interact with the taxi that is under the streetlight that is flashing.

In the second cycle, interact with the taxi that is under the streetlight that is not flashing.

In the third cycle, interact with the taxi that the streetlight is flashing opposite all of the others.

#3 – FBC Taskboard

Inside the House of Mirrors in West Incursion Zone. Only spawns after unlocking the Central Zone Taskboard.

#4 – Secret Hideout

From the street enter the “Urban Fresh” mart. Enter code 1213 on the cash register to open the wall.

#5 – Camera

This camera is on a platform on the side of a building. Jump the flying platforms behind it to reach it unseen. You must use the Shift Gravity ability at the end of the street (slightly west of camera). Then jump toward the flying platform near the camera while in 180° inversed gravity – when you jump off, gravity will turn around again and you will fall down to the flying platform. Then a second platform spawns that leads to the camera.

#6 – Testing Facility

The Testing Facility in West Incursion Zone is reached through a pipe in a construction pit along the road in the center of the area.

In this area there are 5 objects around the room, and you need to carry them to the squares in the middle. While carrying them when you cross the lines, the objects change what form they are. You need to place all objects in the middle of the room while they are changed into soda machines.

The starting objects are randomized so the exact solution will be different for every player. But basically, bring the objects to the middle and start walking over the lines until you are able to transform them into soda machines.

When you have placed all 5 soda machines in the middle, go back up near the computer icon and interact with the switch. You can go to the unlocked door in the corner to collect a Power Upgrade crate.

When you have correctly placed all soda machines, go back up near the computer icon and interact with the switch. You can go to the unlocked door in the corner to collect a Power Upgrade crate.

#7 – Dog

In the north-west corner of West Incursion Zone, on a roof that you must climb using the Shift Ability (unlocks from Jesse Sightings: The Incursion Fault). The toy is on the next roof where the dog is looking at.

#8 – Camera

This is in the far north-west corner of the West Incursion Zone, on one of the buildings that’s flipped sideways and you must use the Shift Gravity ability to walk on it. The camera is a bit hidden in the corner of the building, look for the red light on it. To reach it unseen, you must drop onto the camera from the roof above it. This requires using the Reach ability to climb that second roof.

Fast Travel Doors

  1. Empire Avenue
  2. House of Mirrors
  3. Theater Vista

NEXT: Evacuation Zone

For all other zones, check out the Control Resonant Collectible Guide.

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