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Home » Trophy Guides » Tormented Souls Trophy Guide & Roadmap

Tormented Souls Trophy Guide & Roadmap

August 26, 2021 by Archavia 24 Comments

Tormented Souls Trophy Roadmap

  • Estimated trophy difficulty: 4/10
  • Approximate amount of time to platinum: 15-20 hours
  • Offline Trophies: 30 (1trophy, 5trophy, 11trophy, 13trophy)
  • Online Trophies: 0
  • Number of missable trophies: 3: Amnesia :gold: , Anxiety :gold: , Untouchable :gold: . For everything else you can backtrack through the entire game at any point, except from the final save point in Graveyard
  • Glitched trophies: 0 as of Patch 1.03 (prior to patch 1.03, Remorse :silver: was unobtainable)
  • Does difficulty affect trophies?: No difficulty options
  • Minimum Playthroughs: 2, but 3 recommended
  • Free-Roam / Level Select after Story?: No, can only reload previous saves
  • Release Date: August 27, 2021

Introduction

Welcome to the Tormented Souls Trophy Guide! Tormented Souls is an old-school survival horror, inspired by the likes of Resident Evil and Silent Hill. This shows through the level design and puzzles abound. This game is very puzzle-heavy and your initial playthrough can take 10-12 hours without a guide, or around 4-6 hours with the walkthrough / puzzle guide. Subsequent playthroughs shouldn’t take any longer than 3 hours, so you can expect to be done with the platinum in roughly 15-20 hours.

Depending on which patch you play this game on, you may find that certain sections of this guide do not match. That is because some items were moved around, and even some rooms changed entirely, in the early patches. This is especially noticeable between 1.00 and 1.01. This guide is accurate as of patch 1.03 (for PS5). The PS4 version of the game has all updates in patch 1.00.

The platinum is obtainable from patch 1.03 onwards (PS5), however if you do not have the game updated you will be unable to earn the Remorse trophy.

Step 1: Complete the Game, get all Collectibles and Adoption Ending

Many of the trophies in Tormented Souls are related to the story and Collectibles, you should be able to get the majority in this first playthrough. Take your time exploring the map and enjoying the game, making sure to grab the collectibles (diaries). See Tormented Souls All Diary Locations.

There are a few miscellaneous trophies you can work on during this run too if you so desire, then you don’t have to deal with them on the next playthroughs. In order to get the Adoption Ending, you will need to go through the Infinite Room, which is an optional room about two thirds through the game. See Sisters :gold: for details. Keep this in mind while you are playing.

At any point in the game you will be able to backtrack if you miss anything, however you will not be able to backtrack from the final save point in the Graveyard as this is just past the point of no return, so keep this in mind if you need to backtrack at all.

Here’s an all-in-one Walkthrough that includes all Collectibles, Key Items, and Trophies: Tormented Souls Walkthrough.

Step 2: Speedrun under 3 Hours, Without Healing, Remorse Ending

It’s recommended you do both No Healing and Speedrun in one run, as the 3 hours is very lenient and this allows you to save frequently in the event you either take damage or get lost/waste time. After one playthrough you should be quite familiar with the game already. Doing the Bad Ending on this playthrough is advised as it will not only save a few minutes, but allows you to avoid 4 enemies. See Remorse :silver: for details. You don’t have to combine these trophies in one run if you don’t mind doing extra playthroughs, but you may find that you’ll get both while only going for one anyway.

During this step you may find the Puzzle Guide helpful for a quick overview of all story-related Puzzles. This will save you some time: Tormented Souls Puzzle Solutions.

Step 3: Complete the game without saving

Lastly you’ll have to complete the game without saving. With several playthroughs under your belt and no other stipulations, this should be very manageable. Take out enemies and stock up on healing supplies as needed. Thankfully the game isn’t too long when you know what you’re doing and isn’t prone to crashing, so it shouldn’t be too much of an imposition to get this done. If you have any miscellaneous or missed trophies left, this is a good time to go for them, otherwise you should have platinum after this playthrough.

Useful Tips, Tricks and Guides:

  • Tormented Souls Walkthrough
  • Tormented Souls All Diary Entry Locations
  • Tormented Souls Puzzle Solutions

Tormented Souls Trophy Guide

Tormented Souls
Unlock all trophies
Earn all other trophies in Tormented Souls to unlock Platinum (DLC not required).
Sisters
Escape with Anna
This is for getting the Adoption Ending. In order to get this ending, you will need the Antidote after the Infinite Room, see Loop for details.

Once you reach the Sacrifice Room where you fight 4 Hammers, use the Antidote on the Monster. This will reveal a pair of Bolt Cutters. Continue and fight the boss, until you return to the mansion. In the Meeting Hall, use VHS Tape (Experiment Room) to return to the past and use the bolt cutters on Anna’s cell. Now simply use the Cross Key on the front door of the mansion to escape.

Nostalgia
Complete the game
Complete the game with any of the three ending to unlock this.
Love
Collect all of Maria’s diary entries
Maria’s Diary has 8 entries available to collect. These can all be found in the mansion proper during the first half of the game.

  • Maria’s Diary A – In East Wing Corridor, just outside the door to Pharmacy.
  • Maria’s Diary B – In X-Ray Room in the Basement, sitting on a cabinet in the corridor that leads to the Generator Room door.
  • Maria’s Diary C – In Sewing Room in E-F2, sitting on the mantelpiece.
  • Maria’s Diary D – In Dining Room in E-F2, sitting on a cabinet as you enter.
  • Maria’s Diary E – In Bedroom in E-F2, on the bedside table.
  • Maria’s Diary F – In West Corridor in W-F1, sitting on a table next to the Studio.
  • Maria’s Diary G – In Laundry in W-F1, sitting on a washing machine.
  • Maria’s Diary H – In East Wing Hall in E-F1, sitting on a bench just outside the Delivery Room.

» Tormented Souls All Diary Entry Locations

Dedication
Collect all of William’s diary entries
William’s Diary has 8 entries available to collect. There are actually 9 entries, however one is a duplicate and either can be collected for the trophy. The majority of these can be found in the mansion proper during the first half of the game.

  • William’s Diary 01 – In Dentist Room in E-F1, sitting on a table.
  • William’s Diary 02 (1) – In Boiler Room in Basement, on a crate upstairs.
  • William’s Diary 02 (2) – In Pharmacy in E-F1, sitting on crates as you enter.
  • William’s Diary 03 – In the locker in Public Bathroom in E-F1, where you start the game.
  • William’s Diary 04 – In Dressing Room in W-F2, sitting on a chair by the lockers.
  • William’s Diary 05 – In Disinfectant Room in W-F2, sitting on a small table.
  • William’s Diary 06 – In Experiment Room in Basement, downstairs on a table.
  • William’s Diary 07 – In the VHS Tape (Dentist), sitting on a crate at the end of the corridor.
  • William’s Diary 08 – In Office in E-F2, sitting on the desk.

» Tormented Souls All Diary Entry Locations

Redemption
Collect all of Bertram’s diary entries
Bertram’s Diary has 8 entries available to collect. There are actually 9 entries, however one is a duplicate and either can be collected for the trophy. These are all found underground towards the end of the game.

  • Bertram’s Diary 01 – In the hidden room underneath Office in E-F2, located after completing the vinyl puzzle. Found on a barrel near the end of the winding path.
  • Bertram’s Diary 02 – In the Mausoleum underneath Main Hall, sitting on a wheelchair in the front row near the lectern.
  • Bertram’s Diary 03 – In Sewer immediately after opening the tomb in the Crypt, located on a barrel in the corner.
  • Bertram’s Diary 04 – In the VHS Tape (Experiment Room), downstairs on a table.
  • Bertram’s Diary 05 – In Bunker Stairs, on a crate.
  • Bertram’s Diary 06 – In Bertram’s Office, on a cabinet, after completing the Infinite Room.
  • Bertram’s Diary 07 – In Bunker 3B, sitting on a stand behind a spike trap.
  • Bertram’s Diary 08 (1) – Immediately after the cutscene in the vault, you’ll find it on a table next to the door to the Bunker.
  • Bertram’s Diary 08 (2) – In the Graveyard near the final save point, sitting on the ground on your path.

» Tormented Souls All Diary Entry Locations

Suffering
Collect all of Anna’s diary entries
Anna’s Diary has 8 entries available to collect. The majority of these are found in the Sewers near the end of the game.

  • Anna’s Diary 01 – In the hidden section of Children’s Bedroom, accessed by using the sun and moon medallion on the wall indent.
  • Anna’s Diary 02 – Sitting inside a cubicle in Bathroom West in W-F1.
  • Anna’s Diary 03 – In Children’s Bedroom in E-F2, on a desk by the window.
  • Anna’s Diary 04 – In Experiment Room in Basement, found within Anna’s cell after using Nitric Acid on the lock in the past.
  • Anna’s Diary 05 – In the hidden room underneath Office in E-F2, located after completing the vinyl puzzle. It can be found sitting on a box near the ladder.
  • Anna’s Diary 06 – In the Sewers, located on a barrel downstairs.
  • Anna’s Diary 07 – In the Sewers, located on a crate, right next to where you drain the water.
  • Anna’s Diary 08 – In Sewer Storage Room, next the save point.

» Tormented Souls All Diary Entry Locations

Untouchable
Complete the game without using any health items
Missable.

This sounds daunting, but it is very manageable. After 1-2 playthroughs you will be very familiar with enemy locations. It’s advised that you don’t combine this with the No Save playthrough as it can be quite easy to make a mistake and take a hit, and without heals you can take about 4-6 hits the entire game, depending on the enemy. I was able to complete this with 3 hits, with all hits being very avoidable. Below are several tips to hopefully make your time easier:

  • Save regularly. There are 14 recording tapes throughout the game, so you can use them liberally.
  • Don’t kill every enemy. Some enemies, such as Wheelchairs, are often not worth the effort of killing, while others are simply easier to dodge around rather than fight.
  • Use your dodge. While aiming, you can dodge backwards by pressing :square: , which can be helpful when trying to put down an enemy and they get too close.
  • Memorize enemy locations. If you do other playthroughs before this, you should have a good recollection of enemy locations, which can help to get the drop on them or avoid them.
  • Attack from off-screen. If you know an enemy is nearby but can’t see them, try aim at them. If it auto-targets them you can attack, which can sometimes give you the extra gap needed to down an enemy before they reach you.
  • Reload in your inventory. Reloading your weapons in your inventory will stop the enemies from attacking you mid reload animation.
  • Abuse the Shotgun pause exploit. If you pause the game at the same moment that you shoot the shotgun (so pressing :opt: and :r2: simultaneously), the enemy will take massive damage. This will instantly kill any enemy in the game, so can be very useful for dealing with stronger enemies.
Death
Let the shadows consume you
In order to unlock this, you will need to die to the shadows. Many rooms throughout the game have dark areas where if you don’t have your lighter equipped, you will quickly die. The earliest example of this is immediately after leaving the bathroom you start the game in, you can walk down the corridor in front of you.
Journey
Travel to the past
Automatic story-related trophy, cannot be missed.

Once you gain access to the Morgue, you’ll need to move a cabinet to reveal the entrance to the Experiment Room. In here you’ll have a skeleton with buttons on it, as well as a plaque with a riddle, Press the buttons in the following order: Head, Stomach, Hand, Throat, Heart, Throat.

This will open a secret passage, where you’ll find a VHS tape. Head back to the Meeting Room (there’s conveniently a ladder to it in the Morgue), and use it on the projector.

Master Key
Solve all the combination key puzzles.
Automatic story-related trophy, cannot be missed.

Before you can solve the combination key puzzles, you first need the key and the fragment. The fragment can be found inside the Boiler Room, whereas the key can be found inside the prison cell hidden in the Experiment Room.

  • Pharmacy – Star, Triangle, Hexagon
  • Archive – Square, Triangle, Star
  • Intensive Care Corridor – Pentagon, Triangle, Circle
  • Dining Room – Square, Hexagon, Pentagon
Escape
Escape from the bathroom
Automatic story-related trophy, cannot be missed.

This is the first trophy you will get, as this is the very first room. Open the left cabinet next to the door to receive a pocket watch which shows the time 12:35. Now interact with the padlock and input 1235 as the code. Take the wrench from within the cabinet and interact with the head to open it once. Finally, use the wrench on the door to act as a handle and open the door.

Loop
Escape the infinite room
Once you unlock the door under the hall stairs, you’ll find yourself in a crypt. One of the doors in here will have a save image outside the door, indicating that you might want to save before entering. This room is the Infinite Room, a room with 4 doors, 4 plinths and 4 directions. There is a plaque in the corner that tells a story, and you need to go through the right door for it to progress, else it resets. With every correct step of the puzzle, a candle in the chandelier will light up. Below are the correct steps to escape:

  • “New Adventure” – Golden Door
  • “Fallen into the sea” – Empty Basin
  • “Ursa Minor” – North
  • “Furious Storm” – Wooden Door
  • “Floating Alone” – Dirt Basin
  • “Deserted Island” – Ember Basin
  • “Days have past” – West/O

Completing this will award you your trophy and lead you through to a room where you can get the Antidote, which is needed for the Adoption Ending.

Anxiety
Complete the game in under three hours
Missable.

It’s recommended to do this after at least one playthrough so you have a good understanding of the world layout and puzzles. Three hours is very lenient once you know where to go. I did this in about 1 hour 50 minutes, combined with the No Healing playthrough. Do note that the timer continues even when paused and in menus, so if you ever need a break or want to check the route or puzzles, try and do so while moving or after saving if you’re not combining this with No Save playthrough. Below are several tips to hopefully make your time easier:

  • Memorize the route and puzzles. The key to any speedrun, it can be very easy to lose time if you go the wrong way constantly. The route in the Tormented Souls Walkthrough is efficient so if you follow that route you should have no issues.
  • Don’t rush. This may seem counter-intuitive, but with the leniency for time you don’t need to rush through every room avoiding every enemy. You can take your time dealing with enemies that are too difficult to avoid to save yourself potentially dying in a stupid mistake. This is especially the case if you choose to combine this with your No Save playthrough.
  • Abuse the Shotgun pause exploit. If you pause the game at the same moment that you shoot the shotgun (so pressing :opt: and :r2: simultaneously), the enemy will take massive damage. This will instantly kill any enemy in the game, so can be very useful for dealing with stronger enemies.
  • For additional reference see Tormented Souls Walkthrough & Tormented Souls Puzzle Solutions.
Crucifixion
Kill an enemy using a trap
There are three locations to do this, two in the mansion with Suits of Armor, and one in the Bunker with Spike Traps. However the easiest place to do this is in the Hallway Dining Room in E-F2. Here you’ll find a Wheelchair enemy, as well as pair of knights whose swords will slash down when you stand near them. Weaken the Wheelchair, then lure him under the knights. When he is close, trigger them by running through and it should kill the Wheelchair.
Amnesia
Complete the game without saving
Missable.

For this you’ll want to play a bit more cautiously than the No Heals and Speedrun playthrough(s), simply as a big mistake can set you back hours if it’s late-game. Fortunately there are lots of healing items throughout the game, so grab as many as you can and deal with enemies as safely as you see fit. Some enemies are safer to avoid until you have the Shotgun (like Wheelchairs), and others are easier to avoid altogether (like Hammers). The biggest imposition for this trophy is having to do it all in one go, but fortunately the game isn’t prone to crashing so you can pause the game or suspend your console if you need a break without fear of losing your progress.

Registry
Save the game
There are several save rooms spread through the game where you can save on recording devices. For these you will need recording tape, which can often be found in the same room or nearby.
Gunsmith
Create the shotgun
In order to create the shotgun, you will need to get two parts. Once you have both parts, combine them to receive the shotgun.

  • Shotgun Part A: Being held by a baby doll in West Corridor, just outside Bathroom West in W-F1.
  • Shotgun Part B: Being held by a baby doll in Observation Room in W-F2.
Relief
Pick up five first aid kits
There are seven first aid kits available throughout the game, usually in medical cabinets. Most of these are easily found so with a little searching you should get this without too much issue.

  • Medical Cabinet in Room 2E in W-F2.
  • Medical Cabinet in Boiler Room.
  • Medical Cabinet in Pharmacy in E-F1, behind a combination key door.
  • Sitting in a tray in Room 2A in W-F2, obtainable after getting the Electrical Lamp.
  • Medical Cabinet in Shower Room in W-F1, obtainable after getting the Electrical Lamp.
  • Medical Cabinet in Bunker 3A, near the end of the game.
  • Sitting on a table during the final fight.
Remorse
Save only yourself
Obtainable with Patch 1.03. If you have an earlier version, then this will not unlock.

This trophy is for getting the Remorse Ending.

In order to get this ending, you cannot interact with the Monster in the Sacrifice Room near the end of the game. Do not use the Antidote on her, simply finish the game regularly.

Electricity
Start the generator
Automatic story-related trophy, cannot be missed.

After meeting the Priest in the X-Ray Room, you’ll move into the Generator Room where you need to start the generator. Grab the valave from next to the generator and read the note on the generator to see the requirement to start it: 10 kg/cm. Now head back to the generator panel downstairs and use the valve on the bottom left pipe, and turn on the valves so it reads 11 kg/cm:

Once you start the generator, it will go back to 10kg/cm and turn on.

Remembrance
Find your old hiding place
Automatic story-related trophy, cannot be missed.

After lowering the water in the Sewer, you’ll be able to grab a TV Dial on the ground. Grab this and head through the Sewer to enter the Sewer Storage Room. Go through the mirror to Caroline’s Bedroom. Use the TV Dial on the TV and you’ll be able to cycle through 12 channels, 5 of which will show an image. You need to cycle between the 5 images in a particular order, much like a combination lock. Do note that if you over-rotate the dial at all, it will reset the puzzle. Simply turn the TV off and on to try it again. The solution is:

  • Start on the Yin Yang
  • Turn dial right/clockwise 8 times to the Spider
  • Turn dial left/counter-clockwise 5 times to the 4-Leafed Clover
  • Turn dial right/clockwise 7 times to the Tricycle
  • Turn dial left/counter-clockwise 4 times to the Die
Sacrifice
Open the vault
Automatic story-related trophy, cannot be missed.

After finding your old hiding place (see Remembrance), grab the fishing hook next to the music box. Head back into the Office and you’ll be prompted to press a button on the desk, which reveals a new VHS Tape. Grab it and go to the Meeting Room to play it and enter the past. Now in the Dentist Room, head to the Public Bathroom where you started the game and get your own eye. Combine the eye with the fishing hook, and finally head to the vault in Sewer where you lowered the water and use both retina scanners to open the vault.

Mind
Activate the door to the operation area
Automatic story-related trophy, cannot be missed.

After meeting the Priest for the second time in the Dining Room, he’ll give you you a metal bolt. Use this in Reception Room on the fusebox to open the West Wing Corridor. Now, you’ll need to use the elevator in here to go back down to W-F1. Grab the trolley directly outside the elevator and push it in so that the door doesn’t close, as the elevator can only be called from Floor 2. Return to the fusebox in Reception Room via the Main Hall, and take the metal bolt out, then head back to the elevator and go up to W-F2. Finally, use the metal bolt in the fusebox next to the Clean Hallway to open it.

Surgery
Reattach a limb
Automatic story-related trophy, cannot be missed.

After opening the Intensive Care Corridor with the combination key, you’ll find the Priest in Room 2B. Head into Bathroom AB and light the candles near the mirror to enter it. Head into Room 2D to find a guillotine, use your scalpel to cut the rope and get the Parchment Scroll. Now head into Bathroom CD to find a hammer on a crate, then into Room 2C and open a chest to get the Mannequin Arm.

Now return back through the mirror in Bathroom AB, and head to where the guillotine was in Room 2D. You’ll now find a judge’s podium here with several rotating dials. Place the Parchment Scroll in the indent, then rotate the dials to the following positions: Hands on Eyes, Hands on Ears, Hands on Mouth, Headless. Use the hammer on the gavel space to get the Staple Gun. Finally, head back through the mirror in Bathroom AB and use both the Mannequin Arm and Staple Gun on the mannequin in Room 2D.

Water
Start the pump
Automatic story-related trophy, cannot be missed.

In Bunker 1-2B you’ll find a series of pipes with a pump and plenty of valves on it. Before you can use this, you’ll need to get 3 pipe caps, one can be found in Bunker 1A, one in Bunker 2A and one in Bunker 3B. Lastly you’ll also need a Gas Canister which can be found in the Prison right at the end of the Bunker. With these items, you’ll now be able to solve the puzzle to pump the gasoline. Valves that are parallel to the pipe are open, and valves that are perpendicular are closed. Below shows the valves to open/close, as well as the pipes to cap:

Now with the filled Gas Canister in hand, head all the way down in Bunker Stairs to the water pump and put the gasoline in it to start it.

Frustration
Locate Anna
Automatic story-related trophy, cannot be missed.

Immediately after traveling to the past through the projector, complete the skeleton puzzle again and go through the secret tunnel to locate Anna.

Obsession
Unlock the door under the hall stairs
Automatic story-related trophy, cannot be missed.

For this you’ll need to get 3 items and place them into the indents under the staircase in Main Hall

  • Key Dial – Found upstairs in the Library in E-F2. You’ll need to get the car battery from behind the Pharmacy combination key door, then get the Chapel VHS Tape from behind the Dining Room combination key door. With these items, use the VHS Tape in the Meeting Room to return to the Chapel in the past, then use the Car Battery on the battery charger in the Closet. Return to the present, grab the battery and use it on the electric lift in the library. The Key Dial is sitting on the chessboard. Once you have the Key Dial, you will need to adjust the four dials to this orientation:
  • Frozen Blood Medallion – First get the empty mold from the Laundry in W-F1, then open the cash register (0414) behind the archive combination key door to obtain a coin. Use the coin on the vending machine in the Chapel to play five rounds of Simon Says, after which you’ll get a Blood Bag. Use the Blood Bag on the Empty Mold, then use the VHS Tape obtained from the Dining Room combination key door to return to the Chapel in the past. Go into the Kitchen and use the Filled Mold on the freezer, then return to the present and take the Frozen Blood Medallion.
  • ID Card – Founds in the hidden room underneath Office in E-F2. Use the Jade Eye obtained from East Wing Hall on the bust in the middle of the room, then complete the music puzzle. Going clockwise, the solution is: 1, 2, 6, 6, 1, 2
Serial Killer
Kill 40 enemies
This should come naturally unless you actively avoid enemies, as there are more than enough enemies (and ammunition) in one playthrough to get this with ease. It’s entirely possible to kill every single enemy in one playthrough and there are about 80 enemies in a run.
Killer
Kill 20 enemies
See Serial Killer.

 

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Filed Under: Tormented Souls, Trophy Guides

Comments

  1. jake2by4 says

    August 26, 2021 at 6:11 pm

    Wow didn’t think you would do a guide for this. Did you enjoy the game>

    Reply
    • Archavia says

      August 26, 2021 at 9:36 pm

      If you’re a fan of old school survival horror like the original Resident Evil and Silent Hill games, then you’ll probably have a good time with the game. It has some issues, but overall it’s an enjoyable experience.

  2. Benyamin says

    August 27, 2021 at 10:35 am

    Hey thanks for the great works
    Any plans for psyconauts2?

    Reply
    • PowerPyx says

      August 27, 2021 at 5:04 pm

      Nothing planned for that game.

  3. Dogbert says

    August 28, 2021 at 8:59 am

    This game is fantastic!
    As long as it keeps up the quality for the demo, I think this will do very well.
    Thanks for the guide, PP.

    Also, can you please do a guide for Left Alive? Lol…

    Reply
  4. Dogbert says

    August 28, 2021 at 7:44 pm

    One last thing, is the MAP system similar to modern Resident Evil games?
    Does a RED room mean you missed an item/key item?
    Does it automatically update if you visited a room?

    Reply
    • Archavia says

      August 29, 2021 at 12:04 am

      The map doesn’t update to reflect anything you do, and I’m not entirely sure what the significance is of the green/red rooms.

    • Lacek84 says

      September 2, 2021 at 6:31 pm

      Red = rooms
      Green = corridors

      Thats it. 🙂

  5. Adam says

    August 28, 2021 at 10:28 pm

    When do you think the remorse trophy will be un bugged for the ps5 mate. What a nightmare aye

    Reply
    • Archavia says

      August 29, 2021 at 12:06 am

      Hard to say. The devs are aware of the issue but there may be other issues that have priority like audio/visual glitches etc. Hopefully soon though, I’ll be checking after every patch whether it’s fixed.

    • Lacek84 says

      September 2, 2021 at 6:30 pm

      Happened today.

  6. Dogbert says

    August 29, 2021 at 8:33 pm

    @Archavia

    Thanks for keep us all in the loop.
    Appreciate it!

    I haven’t started my run yet… keep getting sidetracked, but hopefully when I do, things are 90% ironed out.

    Reply
  7. epic_oreo17 says

    September 2, 2021 at 6:28 am

    I know the Remorse ending trophy is glitched, but the Sisters trophy is glitched too, at least me for me. Playing on PS5, the trophy popped up on screen as I saved Anna in the end and my PS5 even took a screenshot of when the trophy appeared on screen. However, when looking at my actual trophy list for the game, it states that the trophy has not been unlocked (I even tried restarting my PS5 but that didn’t solve the issue). I don’t know if this happened to anyone else, and I’m not sure if it’s a bug with the game or the PS5 but if it happened to me, it could happen to anyone else so I just wanted to share this.

    Reply
    • Dogbert says

      September 3, 2021 at 7:49 pm

      Good to know, thanks.
      Make sure to let the Developrs know, too. They might not be aware that it is a common issue for that particular trophy.

  8. Kevin Roy Myrvang says

    September 2, 2021 at 4:51 pm

    As of patch 1003.000 on ps5 the remorse trophy is no longer bugged. just got it now! great game!

    Reply
    • Kevin Roy Myrvang says

      September 2, 2021 at 4:52 pm

      1.003.000

  9. Keith says

    September 7, 2021 at 8:20 pm

    Not sure if the clock is messed up but I was able to get the 3-hour speedrun with a time of about 3:54. Maybe the trophy does not take into account the total time (including pauses) or just the active time? Either way, it worked out great for me

    Reply
  10. TidusTheGame says

    October 26, 2021 at 1:39 am

    DOUBLE DAMAGE GLITCH:

    If you fire your shotgun and pause the game just as the shot goes off it does double damage which effectively kills any normal enemy in the game in one shot.

    You can also do this with the crowbar when you pause just as the crowbar hits. This can make it do 2-3 hits in one swing.

    Reply
  11. Wayne Gafford says

    March 25, 2022 at 8:45 pm

    Your roadmap says 0 missabke trophies but I used healing and I saved so doesnt that count as missable

    Reply
    • Archavia says

      March 26, 2022 at 2:54 pm

      Technically yes, I have changed the full playthrough trophies to be missable.

  12. Mat says

    June 17, 2022 at 11:06 am

    Really liked this one. Thanks for the guide PP.

    Reply
  13. Luke85 says

    October 20, 2022 at 2:38 pm

    Do the Game have Auto Pop Trophys via PS4 to PS5?

    Reply
  14. him77 says

    March 20, 2023 at 4:49 pm

    platinum auto pop from ps4 version to ps5 ?

    Reply
  15. AsPaRrOn says

    November 17, 2025 at 4:17 am

    The ps4 version is almost unplayable now if you’re unlucky and the no save trophy can get very frustrating, the game randomly freezes when switching maps.

    Reply

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