This guide shows all Collectible Locations in Chapter 2 of Luna Abyss for 100% Completion (Lore Entries, Health Upgrades, Drift Crystals, Urien’s Gifts, Weapons, Upgrades, Interactions).
Collectibles Overview:
Chapter 2
King’s Reach
NOTE: This level includes an extra lore pickup that counts toward the level Chapter 6 – The Womb of Silence, even though you can pick it up now. Be aware that the extra pickup won’t reflect in the King’s Reach lore pickup count, but reflects correctly in the overall total and in The Womb of Silence when you reach it.
Lore #15 – Memories – Entry #72109 – Panic
Immediately when entering the area, turn right to spot a statue at the top of a large stairway. The pickup is at the base of the statue.
Lore #16 – Characters – Everett
Continue around the area counter clockwise toward the red forcefield near the DRIFT MINES sign. To the right is a hallway with a bright blue light with this pickup at the end.
The Waif Interaction #2
Continue through the area toward the King’s Reach Station building, then follow the cables to the right. Before the next door you can find The Waif sitting on the edge of the platform.
Lore #17 – Memories – Entry #11909 – Uncanny Valley
Just past The Waif to the right of the door, sitting on the ground.
Everett and Orion Interaction #1
Follow the main path to where you drop down the large shaft. After the bottom interact with the spider-like Wardens at the bottom. Required to progress.
Urien’s Gift #3 – Double Jump
After dropping down the series of tubes, this is in a larger room in front of a large blue window.
Lore #18 – Memories – Entry #2932 – Gifts
After receiving Double Jump and starting to climb around a tower, you use a jump pad to reach a higher ledge and are meant to turn left to a door. Instead, turn right where there is a platform near a symbol on the wall. Jump to it, then the one past it to find this on a small ledge.
Lore #19 – Locations – Scout Trails
After sliding down the large wall, you will then need to jump between some platforms. When you jump a large gap to a T shaped platform below, this is on the right side.
Lore #20 – Memories – Entry #111 – Entombed
After the combat area and jumping across the suspended train cars, this is in the middle of the white forcefield that you can walk through.
Urien’s Gift #4 – Shield Wall
After jumping across to the next area using the Watcher, this is in the dead end room behind a blue forcefield.
Lore #21 – Memories – Entry #56745 – Crystalisation [04]
Immediately after being prompted to use the Shield Wall, this is to the left of the blue forcefield where you exit the area through.
Weeping Meadows
Lore #22 – Memories – Entry #4487 – Growths
In the new area follow the path to where you can see a tunnel in the wall to the right of the button to progress. Go to the back where this is on the ground.
Lore #23 – Memories – Entry #7840 – Hunger
After the second door puzzle you enter another combat area. Stick to the left where there is a cave with this pickup inside.
Lore #24 – Memories – Entry #32022 – Goliath
After the combat area you enter a large room with a long platforming puzzle. After sliding under the first laser, turn right to spot this pickup on the ground past a laser moving left and right in a small hallway.
Health Upgrade #4
After the platforming puzzle room, there is a sequence of Watcher jumps. At the second one you should jump to the left platform instead of to the next Watcher, and you can find the health pickup in a small room.
Lore #25 – Memories – Entry #16379 – The Disconnected
After the Mother-Eyes combat area is a section where you jump through a bunch of moving lasers, then across platforms with explosive orbs on them. Before going into the pipe in the wall at the end of this outdoor area there is a ledge on the right you can jump to. Inside the small room is this pickup.
Min and the Villagers Interaction #1
After going through the pipe into the next area, interact with the floating Watcher named Foss. Required to progress.
Min and the Villagers Interaction #2
In the next area talk to the Watcher Min (objective marker). Required to progress.
Min and the Villagers Interaction #3
To the right of Min there are three Watchers near a fire, interact with them to speak with Foss again.
Lore #26 – Characters – Foss
To the left of Min is a small cave with a few more Watchers sitting by a fire. On top of a box near the back you can pick this up.
Min and the Villagers Interaction #4
Face the way the entered the area and use the jump pad to reach the Widow Watcher that is covered in paint.
Lore #27 – Characters – Kashvi
Now in the tunnel you progress through, this is at the back of the tunnel before turning left to the jump pad.
Lore #28 – Characters – Min
On the upper floor where you shoot the button behind the blue forcefield, jump to the platform above where Min is located. On the left there is a small cave with this on the ground.
Urien’s Gift #5 – Evasive Dash
In the next area after the health crystal, follow the path to a dead end room where this is located.
Lore #29 – Memories – Entry #55721 – Shutdown
Follow the path after obtaining Evasive Dash until you are in the outside area. Dash through the first gate on the right, then turn right to see a platform across an area with explosive orbs. Shoot the ones in the way, then just and dash across to the platform where this is.
Drift Crystal #3
Progress until you reach the area with the enemy encounter, with the moving purple lasers at the end. To the right of the lasers is a passage you can crouch into. Follow it around outside to the upper area where you can find the crystal.
Min and the Villagers Interaction #5
After progressing and activating the pump, you are automatically returned to the village. Go left and speak with Foss by the fire again.
Min and the Villagers Interaction #6
Use the jump pad to speak with Kashvi.
Health Upgrade #5
NOTE: This pickup isn’t properly counted in the Weeping Meadows total (it only tracks the first one in the sub-chapter total). It is still tracked correctly overall in the main collectible count.
Go past Kasvhi to near the entrance of the village and you can now dash through the purple forcefield to reach the health upgrade.
Min and the Villagers Interaction #7
Now go near Min who is to the right of Kashvi to trigger automatic dialogue. Required to progress.
Lore #30 – Memories – Entry #8493 – Curiosity Killed the Cat
Follow the main path until you drop down a large tube, the pickup is immediately in front of you.
Urien’s Gift #6 – Drift Surge
To the right immediately after the lore pickup.
Lore #31 – Characters – Francis
In the next room where you are prompted on using Drift Surge, follow the path until the spot where you are meant to dash through the forcefield. Instead, you can jump to a ledge on the right with this pickup.
Drift Crystal #4
After meeting Francis then progressing into the graveyard where there is a cutscene, turn right and walk past the blue health crystal to find a small cave. Up and right is the Drift Crystal in the ceiling.
Lore #32 – Memories – Entry #6329 – Fortifications
Walk halfway through the graveyard and look on the right, in front of a tombstone with a white symbol.
Urien’s Gift #7 – Goliath Neural Pattern
At the end of the graveyard.
Boom Boom – Possess a Goliath for the First Time 
Awarded when you possess a Goliath to progress after unlocking the Goliath Neural Pattern.
Scourge Crater
Lore #33 – Memories – Entry #43229 – Eruption
After the first set of forcefield jumps, this is on the left of the path as you climb up the hill.
Weapon: Monarch’s Lance (Sniper Rifle)
Keep following the path to find this in a building, required to progress.
Lore #34 – Memories – Entry #56744 – Crystalisation [02]
On the ground to the left of where the Lance is located.
Lore #35 – Memories – Entry #54717 – Metal
After possessing the Goliath and defeating the enemies in the open area, go to the spot to leave and then immediately look to the right where you can see a white symbol on the platform. Jump up to the red-lit area where you can find this near some skeletons.
Drift Crystal #5
Follow the path to where you are meant to jump to the Watcher. Instead of going up into the reactor, use the Watcher to jump across to the platforms on the left. Follow the path across then to the right where the Drift Crystal is located, above where the prior lore pickup was located.
Crystal Cleanser – Destroy 5 Drift Crystals 
If you have destroyed every Drift Crystal so far you will earn this now for destroying the 5th one.
Lore #36 – Characters – William Fisher
After using the Watchers to jump up into the reactor, on the left before a small tube.
Tortured Adrift
Lore #37 – Memories – Entry #202 – Fragile Little Planet
On the ground to the left of the blue health crystal before you reach the boss.
Life’s True Purpose – Release William and Collect the First Seal 
Awarded after the cutscene that occurs after defeating the Tortured Adrift boss.
NEXT: Chapter 3
For all other Chapters check out the Luna Abyss Collectible Guide.





















































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