A Plague Tale: Innocence has 55 collectible locations, split into 4 types: 13 Hugo’s Herbariums, 11 Gifts, 26 Curiosities, and 5 Alchemist Carts. This collectibles guide shows all of their locations. To obtain the platinum trophy you need to find all of them. Below you can find the location of all collectibles, chapter by chapter. The order and numbering in […]
Days Gone What Have They Done Walkthrough
What Have They Done is a Main Story Mission in Days Gone. This walkthrough will guide you through all objectives of the “What Have They Done” Main Quest. Region: Cascade & Belknap Quest Giver: Triggers automatically Storyline: You’re Safe Now, Ripped Apart, Someone That I Used to Know Requirement: having finished Give Me a Couple Days Reward: 4,000 XP, 1,000 Trust Hot Springs, 250 Credits […]
Days Gone I Brought You Something Walkthrough
I Brought You Something is a Main Story Mission in Days Gone. This walkthrough will guide you through all objectives of the “I Brought You Something” Main Quest. Region: Belknap Quest Giver: Nobody (radio calls from Tucker & Boozer after “The Rest of our Drugs” trigger this) Storyline: It’s Not Safe Here Requirement: having finished The Rest of Our Drugs Reward: 2,000 XP, 500 Trust […]
Days Gone How Far We’ve Fallen Walkthrough
How Far We’ve Fallen is a Main Story Mission in Days Gone. This walkthrough will guide you through all objectives of the “How Far We’ve Fallen” Main Quest. Region: Crater Lake, Highway 97 Quest Giver: Colonel Garret Storyline: A Good Soldier, Law and Disorder Requirement: having finished You Alone I Have Seen Reward: 7,000 XP, 550 Trust Wizard Island, 350 Credits Objectives: Meet Colonel […]
Days Gone Leave All That By the Door Walkthrough
Leave All That By the Door is a Main Story Mission in Days Gone. This walkthrough will guide you through all objectives of the “Leave All That By the Door” Main Quest. Region: Crater Lake Quest Giver: Sarah & Weaver Storyline: A Good Soldier, Blow It Up Good Requirement: having finished A War We Can Win Reward: 7,000 XP, 550 Trust Wizard Island, 350 […]
Days Gone Everyone Has to Work Walkthrough
Everyone Has to Work is a Main Story Mission in Days Gone. This walkthrough will guide you through all objectives of the “Everyone Has to Work” Main Quest. Region: Belknap Quest Giver: Tucker Storyline: Gear Up for the Ride, Protecting the Weak Requirement: having finished Nice and Bloody (Encampment Job / Side Quest) Reward: 3,000 XP, 1,550 Trust Hot Springs, 1,200 Credits Objectives: Talk to Tuck […]
Days Gone It Was On Me Walkthrough
It Was On Me is a Main Story Mission in Days Gone. This walkthrough will guide you through all objectives of the “It Was On Me” Main Quest. Region: Belknap Quest Giver: Nobody, automatic Storyline: I Remember Requirement: having finished What’s a Nice Girl Reward: 2,000 XP Objectives: Visit Sarah’s Memorial Stone It Was On Me Starting Location This mission unlocks after the end of What’s a […]
Days Gone Lots of Sick People Walkthrough
Lots of Sick People is a Main Story Mission in Days Gone. This walkthrough will guide you through all objectives of the “Lots of Sick People” Main Quest. Region: Belknap Quest Giver: Lisa Storyline: You’re Safe Now Requirement: having finished It’s Not Safe Here Reward: 4000 XP, 750 Trust for Hot Springs, 250 Money for Hot Springs Objectives: Return to your Bike with Lisa Defeat […]
Days Gone It’s Not Safe Here Walkthrough
It’s Not Safe Here is a Main Story Mission in Days Gone. This walkthrough will guide you through all objectives of the “It’s Not Safe Here” Main Quest. Region: Belknap Quest Giver: Tucker Storyline: You’re Safe Now, Ripped Apart Requirement: having finished What’s a Nice Girl Reward: none Objectives: Drive to the Location Track the Survivor Clear Marion Forks of Rippers […]
Days Gone Searching for Something Walkthrough
Searching for Something is a Main Story Mission in Days Gone. This walkthrough will guide you through all objectives of the “Searching for Something” Main Quest. Region: Belknap Quest Giver: Automatic after “What Did You Do?” Storyline: I Remember, Finding Nero Requirement: having finished What Did You Do? Reward: none, immediately transitions to a flashback sequence Objectives: Drive to Location Chase the Nero Helo […]
- « Previous Page
- 1
- …
- 59
- 60
- 61
- 62
- 63
- …
- 67
- Next Page »


