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Home » Trophy Guides » Pragmata Trophy Guide & Roadmap

Pragmata Trophy Guide & Roadmap

April 16, 2026 by DK 28 Comments

Pragmata Trophy Roadmap

  • Estimated trophy difficulty: 6/10
  • Approximate amount of time to platinum: 30 hours
  • Offline Trophies: 36 (1trophy, 5trophy, 9trophy, 21trophy)
  • Online Trophies: 0
  • Number of missable trophies: 1 – trophy You’re Not Getting Away That Easy as the spawns of Sweeper Bots are very limited and a bit random
  • Glitched trophies: 0
  • Does difficulty affect trophies?: Yes, need to finish the game on Lunatic difficulty.
  • Hardest Trophy: trophy Lunar Supremacy
  • Minimum Playthroughs: 2 (1 on any difficulty, 1 on Lunatic)
  • PS4/PS5 Autopop, Save Transfer, Crossbuy: No, game doesn’t have a PS4 version
  • Free-Roam / Level Select after Story?: Yes, there is still free-roam after the story via “Unknown Signal” mode, can still find all collectibles there.
  • New Game+ Mode?: Yes, but not needed for any trophies, and Lunatic difficulty isn’t available for New Game+.
  • Supports Manual Saves?: 10 Manual Save Slots
  • Release Date: April 17, 2026

Introduction

Welcome to the Pragmata Trophy Guide! Pragmata is a new sci-fi IP by Capcom that takes you to the moon where Hugh has to team up with a small robot girl, a Pragmata, who he calls Diana. The game has a pretty unique gameplay that combines third-person shooting and hacking enemies at the same time. Your regular shooting controls are combined with a hacking minigame using the face buttons on your controller.

The game is structured similarly to Dead Space. Your Shelter is your safe space and is connected to every other sector by a tram station. You go to a sector, solve a problem there, and move to the next sector. You can find multiple Escape Hatches in every sector which are your fast travel points. Dying also brings you back to the Shelter where you can print weapons and hack nodes and refresh your ammo so you can then use the tram to return to your latest Escape Hatch to continue the journey. In the Shelter you can also talk to Diana and give her gifts called REM.

For trophies, two playthroughs are needed, as well as collecting everything for 100% completion of all areas. While at first glance the trophy descriptions don’t outright say you need 100% in all areas, it is a hidden requirement to complete Unknown Signal Mode (see Step 2 in Roadmap). Luckily, after the story you can still clean up all collectibles in Unknown Signal Mode which lets you revisit all areas via the tram station. Most of the trophies are pretty self-explanatory and will unlock naturally while playing the game, and enemies respawn after using an Escape Hatch.

Step 1: First Playthrough + Collectibles [12-15 Hours]

Simply finish the game once and grab the Collectibles along the way – see Pragmata Collectible Guide. Learn the controls and upgrade your gear as much as possible. Should you miss any collectibles on your first run, don’t worry, you can clean up everything in Unknown Signal Mode after the story. The highest difficulty ‘Lunatic’ isn’t available on the first playthrough, which is why 2 playthroughs are needed. It’s up to you if you want to do the first playthrough on the easiest difficulty or Standard (Medium).

  • Pragmata Collectible Guide

Step 2: The Unknown Signal Mode [2-3 Hours]

The Unknown Signal is a sort of “Epilogue” that unlocks after finishing the game once. You will start in the Shelter and unlock a new area via the tram station. Go there, finish the first mission and after that all the tram locations from your first playthrough will be available again.

In this mode your goal is to finish 10 challenges and beat the final boss again. The challenges are unlocked by getting 100% collectibles completion in each sector and defeating a buffed version of the boss in the first 4 sectors again. So if you missed out on any collectibles in your story playthrough, you will need to collect the rest in The Unknown Signal Mode (all collectibles carry over). Finishing all challenges will reward you with a new Mod called “Black Box”, you must have it equipped during the ending to unlock the trophy and for an extra ending scene.

Step 3: Lunatic Difficulty Playthrough [10 Hours, skill-dependent]

Lunatic difficulty unlocks after finishing the game once on any difficulty. It’s not available in New Game+, so you’ll have to start a New Game after your first playthrough. The enemies are more aggressive, have more health and deal more damage. You can, however, print more weapons in the Shelter from the beginning. Lunatic is initially a test of patience as enemies take longer to die. The biggest issue is the bosses who take a long time to die because of their massive health pool.

Playing on Lunatic requires an approach not much different from a regular run: try to collect as many Safe Boxes, Pure Lunum etc. to upgrade your gear to deal more damage. Upgrade your health, your damage and Diana’s hack damage as far as you can, while your weapon damage should be your last priority since it only affects your yellow weapon slot.

Refer to trophy Lunar Supremacy trophy for tips.

Useful Tips, Tricks and Guides:

  • Pragmata Collectible Guide
  • Mini Cabin Locations
  • Solar Power Plant
  • Mass Production Array (MPA)
  • Terra Dome
  • Lunum Mines
  • Central Port

Pragmata Trophy Guide

Pragmata
Obtain all trophies.
Platinum
Earn all other trophies in Pragmata to unlock Platinum (no DLC required).
Rendezvous
Make it to the Shelter.
Bronze
Automatic story-related trophy, cannot be missed.
Power Trip
Restore power.
Bronze
Automatic story-related trophy, cannot be missed.
The Purr-fect Guide
Reach the Comms Tower.
Bronze
Automatic story-related trophy, cannot be missed.
Another Pragmata
Meet the trapped girl.
Bronze
Automatic story-related trophy, cannot be missed.
Entrusted Memory
Get the stop code.
Bronze
Automatic story-related trophy, cannot be missed.
Mission Unveiled
Make it to Nexus Tower.
Bronze
Automatic story-related trophy, cannot be missed.
Awakening
Fix up Diana.
Bronze
Automatic story-related trophy, cannot be missed.
Sentinel Breach
Take down the Sentinel.
Bronze
Automatic story-related trophy, cannot be missed.
Our Promise
Complete the game on any difficulty.
Gold
Automatic story-related trophy, cannot be missed. Completing the story on the easiest difficulty will suffice for this.
The Right Man for the Job
Complete Unknown Signal.
Gold
Unknown Signal is a mode that unlocks after finishing the game once on any difficulty. Unknown Signal is a set of 10 challenges that require getting 100% collectibles in every single area, and you need to fight stronger versions of the bosses.

When starting the mode you can travel to a Special Sector that has 10 Pods, each of them has a challenge. These can be anything from defeating enemies to platforming. One challenge will be unlocked from the start – once you finish it, you will be allowed to visit all the story regions to finish up their 100% collectibles completion. Additionally, the bosses from Solar Plant, MPA, Terra Dome and Lunum Mines will now be available to fight again in a stronger form which is also required for some of the challenges to unlock.

After finishing all the challenges you will unlock a Black Box mod which you have to equip for a short post-ending scene (mandatory for trophy). You need to defeat a stronger version of the final boss and finish the game afterwards for the trophy to unlock.

» Pragmata Collectible Guide

Lunar Supremacy
Complete the game on Lunatic difficulty.
Gold
Lunatic difficulty unlocks after finishing the game once on any difficulty. It’s not available in New Game+, so you’ll have to start a New Game after your first playthrough. The enemies are more aggressive, have more health and deal more damage. You can, however, print more weapons in the Shelter from the beginning. Lunatic is initially a test of patience as enemies take longer to die. The biggest issue is the bosses who take a long time to die because of their massive health pool.

Playing on Lunatic requires an approach not much different from a regular run: try to collect as many Safe Boxes, Pure Lunum etc. to upgrade your gear to deal more damage. Upgrade your health, your damage and Diana’s hack damage as far as you can, while your weapon damage should be your last priority since it only affects your yellow weapon slot.

Recommendations:

  • Jackhammer: deals massive damage even without enemies being open.
  • Photon Laser: deals more damage when holding the laser without letting go, especially when used after stunning a boss with Overdrive Protocol.
  • Charge Piercer: fully charging the weapons deals massive damage, best way to use it is to keep holding :r2: at all time and letting go immediately after opening an enemy.
  • Critical Shot: getting enemy to low health will create purple nodes while hacking, going through the purple node before hacking the enemy will let you perform a massive attack on stunned enemy.
  • Thrusters: the more you level them up, the more you can dodge before running out of fuel.

For regular enemies a good combo is using Heat nodes combined with Combust Mode. Those combined with the Pulse Carbine will fill enemies’ overheat gauge very quickly, leaving them open for a massive Critical Shot. This combo, however, is not the best against bosses since their overheat bar does not fill that fast.

For the final boss in particular:

  • Have a full Deletion Protocol bar before starting the fight (can back up/restore save between attempts).
  • Equip following Mods: Cheap Shot, Recursive Learning, Analog Aggression, Skirmisher, Optimal Performance, Close Quarters.
  • Level up Jackhammer, Photon Laser and Charge Piercer as much as you possibly can. Equip Photon Laser, Jackhammer and Offense Mode for the fight.
  • When the fight starts, immediately use Deletion Protocol to stun the boss for a long time. Get behind the boss and unload all your ammo for Photon Laser in the boss’s back without ever letting go, this deals massive damage. Never let go of:r2: to not drop the weapon’s damage. You should, however, let go of :l2: after every successful hack to start a new one. Keep doing this until you run out of ammo and then hit the boss with one Jackhammer shot and its follow-up before it comes back from stun.
  • From now on, focus on dodging and hacking the boss so you can get a second Deletion Protocol. Hack the enemy, charge the Charge Piercer (you can find one in the arena) and shoot the boss after a hack while it is open. Once you get the boss down to around 40-45% health, you should finally have your Deletion Protocol ready. Pick up the Photon Laser you can find in the arena and do the same thing you did at the start of the battle to melt its remaining HP. Finish it off with your remaining Jackhammer shots if needed.
Small Talk
Talk to Diana in the Shelter.
Bronze
Shelter is your safe zone in the game where you upgrade gear. You will end up in the shelter after the Prologue. Once in the shelter you can approach Diana and have a conversation with her. Just keep talking to her until the trophy unlocks.
Thanks for Everything!
Receive a picture as a present.
Bronze
Just keep talking to Diana in the Shelter, give her REMs as gifts and sooner or later she will reward you with a picture. You will receive 4 in total if you keep talking to her.
Peekaboo
Win at hide-and-seek.
Bronze
Same as above. Talking to Diana in the Shelter will at some point unlock Hide-and-Seek. Just play a game with her and find her. The shelter is not particularly big so there aren’t many places for her to hide.
For Me?
Give an REM as a present.
Bronze
REM are holographic toys you can give to Diana as a present. The first one you will pick up automatically and can gift it to Diana in the Shelter after talking to her.
Replicating Extraordinaire!
Complete an REM series.
Bronze
» Pragmata Collectible Guide
Blackout!
Complete a Cabin Stamp Board.
Silver
In the Shelter, there is a robot NPC called “Cabin”. He will have Stamp Boards that require Cabin Coins. He will have a total of 4 Stamp Boards that require 9, 16, 16 and 16 Coins respectively. You can obtain coins from Safe Boxes, from Diana as a rewards for REMs and from the Training Sim. Simply finish one of Stamp Boards for the trophy.
Mister Simulator
Complete the main objective in a Training Sim.
Bronze
See trophy Master of the Simulator just below.
Master of the Simulator
Complete the main objective in every Training Sim.
Gold
You will unlock Training Sim in the Shelter. There is a total of 30 Training Sim missions, which will unlock either by upgrading the Shelter after each boss fight, or by picking up Training Data collectibles. For their locations refer to the Pragmata Collectible Guide.

Each training mission has one main objective and 2 side objectives. Luckily you only need the main objective, the side objectives aren’t needed. Training missions cover everything from hacking, weapon usage, platforming, etc. None of the main objectives are particularly difficult if you only focus on them instead of the side objectives.

Red-Zoned and Loving It
Secure a Red Zone.
Silver
Red Zone are short combat challenges you can find in every area of the game. They require Red Gate Keys to enter and will always give rewards (mostly Pure Lunum). You will have to finish them all for 100% completion.

» Pragmata Collectible Guide

You’re Not Getting Away That Easy
Defeat a Sweeper bot.
Bronze
MISSABLE

Sweeper bots are small flying enemies who will run away from you when you approach them. You will need to finish the hack matrix labyrinth while aiming at them to defeat them. 

What makes it potentially missable is the inconsistency of their spawns. Sometimes reloading a save will make them appear again in the same spot you saw them, sometimes it will not. So messing up defeating them too many times might lock you out of the trophy.

 There are multiple potential spawns:

  • MPA 03 – In the small alley leading to the Slide REM
  • MPA 04 – In the vertical room with the Cartridge Holder
  • Lunum Mines 02 – Behind the pillar, behind the missile shooting bot where you drop the container just before Lunum Mines 03
  • Lunum Mines 03 – On top of the containers in the room with the movable crate leading to a Safe Box in each direction

There may be even more potential spawns, so you get multiple chances and also 2 playthroughs to catch it once, so keep an eye out for it. You can also use an Overdrive Protocol or Stasis Net on them to make it easier.

Wall? What Wall?
Find a Holo-Wall.
Bronze
Holo-Wall are fake walls you can remove to find collectibles behind them. You will automatically get this while grabbing the collectibles.

Well Spotted!
Shoot a Mini Cabin.
Bronze
See trophy Mini-Hunter Supreme.
Mini-Hunter Supreme
Shoot every Mini Cabin.
Gold
There is a total of 15 Mini Cabin collectibles. They are small robots you need to shoot. You can find 3 of them in every area of the game, except Advanced Pragmatics which has no collectibles at all.

» Pragmata Collectible Guide
» Pragmata All Mini Cabin Locations

Top-Shelf Item
Upgrade a weapon using Pure Lunum.
Bronze
Upgrading a weapon requires only the ingame currency at first, until you reach a higher weapon level which will then require both money and a Pure Lunum to unlock. Simply spend one Pure Lunum on an upgrade once.

For all Pure Lunum locations refer to the Pragmata Collectible Guide.

Can’t Stop, Won’t Stop
Print all obtainable weapons, hacking nodes, and abilities during the main story.
Silver
Simply printing each weapon, hacking node and ability once is enough, you don’t need to level up everything to the highest level. You will unlock everything needed either automatically or through Stamp Board completion.
Cradle Surveyor
Reach 100% sector progress in a sector.
Bronze
Reaching 100% progress requires collecting all Safe Boxes, Pure Lunum, Storage Expanders, Training Data, etc. Every collectible except Mini Cabins is required.

» Pragmata Collectible Guide

Escape Artist
Unlock every escape hatch.
Bronze
Escape Hatches are your fast travel points between the Shelter and rest of the game.

» Pragmata Collectible Guide

A Lunar Challenge
Complete a mission in a special sector.
Bronze
Awarded for completing the first challenge in The Unknown Signal mode. See trophy The Right Man for the Job.
Round ‘Em Up
Defeat three enemies at the same time with the Lim Recycler.
Silver
There are 2 spots perfectly set up for the trophy.

  • Mass Production Array 05 – Lim Recycling Facility: You will enter a room with 6 yellow plates on the ground and then a group of enemies will enter the room as well. When more than 3 of them are on the yellow plates, hack the device on the left to burn them all at once. You can also use the Decoy to lure some of them there.
  • Training Simulation 10 – Mouse Trap: You can easily burn 12 enemies at once here.
Courage in Desperation
Repel the LunaDigger while progressing through the Lunum Mines.
Silver
In the Lunum Mines you will encounter multiple areas with LunaDigger roaming the area. Simply drop down on the ground to lure it out and keep fighting it until it runs away. Just stay some distance away from the sparkles coming out of the ground so it does not hit you immediately.

Can I Borrow That?
Confuse a certain enemy and borrow its shield.
Silver
In Lunum Mines 03 – Warehouse you will encounter Defender bot for the first time. It is a bigger bot with 4 shields in front of it. You will need to hack it and during the hack pass through a Confuse node to steal its shield.

Clean Up on Aisle Three
Cleanse three or more enemies at the same time.
Silver
You will unlock cleansing in Advanced Pragmatics. In Central Port you will have multiple opportunities to obtain the trophy. You need to hit 3 corrupted enemies at once, not regular ones. Hold :l1: and let go once 3 corrupted enemies are close together.
IT’S OVER 6000!
Deal 6000 gunshot damage in one second.
Silver
Very easily doable in Training Mission 07 – Project Pierce. Fully charge the Charge Piercer and shoot through 3 or more bots there.
Who Needs Guns!?
Deal 3000 hacking damage in a single hack.
Silver
Equip the Offense Mode Chip for Diana, hack an enemy once and open him. During the second hack pass through as many offensive moves as possible and unload your ammo into the enemy at the same time before finishing the hack. You are guaranteed to get it sooner or later while playing the game normally, or in the worst case you will get it during the final encounter of the game which has a scripted hack for over 30,000 damage.

 

Next »Pragmata Collectibles Guide – 100% Completion
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Comments

  1. Mellors says

    April 16, 2026 at 2:10 pm

    So excited to start this today. Blind playthrough first for me I think, thanks for the great guide as always!

    Reply
  2. Nikki_boagreis says

    April 16, 2026 at 2:25 pm

    I really like the anime style trophy images.

    Reply
  3. NoHeroes94 says

    April 16, 2026 at 2:36 pm

    Hope you enjoyed, thanks for the roadmap.

    Would you say – given the comparisons to Dead Space – its comprable to, say, Impossible mode in Dead Space remake? I personally didn’t find it too bad at all.

    Reply
  4. Jamie says

    April 16, 2026 at 2:44 pm

    6/10? Surely lunatic isn’t that hard

    Reply
  5. Jedi says

    April 16, 2026 at 2:56 pm

    Hello there,

    Great guide as always. One thing is confusing. Lunatic difficulty unlocks after finishing the game at any difficulty but does not appear on new game plus. Thats very odd. So how does system knows our first playtrough or second if we choose a new game after a finished one? This is lunatic 🙂

    Reply
  6. Bob L. says

    April 16, 2026 at 3:01 pm

    Thank you for the guide!!

    I’m guessing Lunatic is the main reason for the 6/10 diff?

    Reply
  7. Sunny Khandait says

    April 16, 2026 at 3:51 pm

    Hardest difficulty not allowed on NG+ is absolutely pathetic. might wait for a patch. Don’t wanna pull my hair over 1 trophy.

    Reply
    • JuanFFG says

      April 16, 2026 at 4:25 pm

      I feel exactly the same way… having all your weapons fully upgraded with every item you can get your hands on, yet not being able to use them in Lunatic mode… it really hurts.

    • Skrubits says

      April 16, 2026 at 4:30 pm

      Hardest difficulty offering a challenge? Oh no.

    • Anonymous says

      April 16, 2026 at 4:32 pm

      Agreed, that’s usually the main reason why I do another playthrough in New Game Plus.

    • Alastor says

      April 19, 2026 at 8:05 pm

      That’s how it should be! Ninja gaiden 4 screwed it up by letting you do the hardest mode with your upgraded character. You’re supposed to start fresh otherwise it’s too easy

  8. JuanFFG says

    April 16, 2026 at 4:26 pm

    I’m waiting for an update for Lunatic mode… this difficulty level is making the game a bit of a struggle for me…

    Reply
  9. Anonymous says

    April 16, 2026 at 4:40 pm

    Thank you for the trophy guide. I’m kinda interested in playing Pragmata eventually at a discount or if it’s added to PS Plus (since the hacking part of the game isn’t that appealing to me), but not having the ability to play through Lunatic difficulty in New Game Plus is disappointing (I wonder if Capcom will change this or probably leave it the way it is).

    Reply
  10. Dev says

    April 16, 2026 at 7:46 pm

    What’s The point of having NG+ If you can’t replay the game On the highest difficulty

    Reply
    • Alastor says

      April 19, 2026 at 8:05 pm

      You can after you proved you can beat it

  11. Riku says

    April 16, 2026 at 10:48 pm

    Thank you for the guide.
    Got my game today and guide is already ready.
    Glad, there is just one missable Trophy.

    Reply
  12. Aj says

    April 17, 2026 at 8:17 am

    Does the game have a pretty comprehensive collectible tracker? So if you don’t use a guide it’s easy to know what you still need? Or would you be scrambling through the collectible guide until you finally found the items you still needed?

    Reply
    • Dzonathan says

      April 18, 2026 at 1:59 pm

      It does indeed. The game also has an upgrade to scanner (Square button) to show you the location of said collectibles. Only weird thing is the tracker seems to show double the amount of what is avaiable in each level and each collectible counts as 2. What this means is that if a level has 5 chests to collect then it shows them as 10 and collecting your first one would show as 2/10.

    • Dix3n says

      April 18, 2026 at 3:58 pm

      It does, it shows a tracker for every area, and they’re divided into sub-areas aswell. You also get the ability to scan the surrounding area for collectibles.

  13. Bugsy says

    April 18, 2026 at 4:37 am

    Excellent guide, as always! I love that you guys keep everything concise and straight to the point. Sometimes lots of detail is not always needed. Keep up the great work, everyone. Thank you!

    Reply
  14. Mike says

    April 18, 2026 at 9:18 am

    Just wanted to let you know that you probably should remove the missable for sweeper bot because even if you miss it the first attempt you just need to keep going into the shelter and back until he reappear I didnt get it in time the one in the second zone in the alley way and just kept going back and forth from shelter until he reappear again. So technically there’s not a missable trophy. Anyways thanks for the guide.

    Reply
    • Dix3n says

      April 19, 2026 at 8:33 am

      They do disappear at some point. I remember missing one the first time, then I went straight back to the shelter and then returned to the bot, and it was there again, but I missed it again, so I continued the game.
      Then later on after returning to the shelter I decided to go back to the bot location to see if it was still there, but it wasn’t. Not sure what triggers it.
      But as you said, I think if you go straight back to the shelter and then straight back to the bot, it should always reappear.

    • Jurgen says

      April 19, 2026 at 3:25 pm

      Still missable as a PS5 Pro player; both alley sweeper and office building one disappeared on me. Nothing respawns there after reload save/restart game. I’m at the story point in the game, not signal search

  15. Jurgen says

    April 19, 2026 at 4:23 pm

    Did get the office one to spawn; spawns may be alternating between all places i.e. alley, office, mines 1+2

    Reply
  16. Cryptic says

    April 20, 2026 at 1:54 am

    Guide fails to mention the Black Box mod is a MUST to pop the Unknown Signal completion trophy. Put it on before fighting Eight in the last area. It’s earned by doing the 10 challenges in this mode.

    Failing to do it the first time means you’ll struggle against the Mark 2 variant of Eight in a subsequent run. It’s annoying to say the least.

    Reply
    • PowerPyx says

      April 21, 2026 at 11:34 am

      It was already in the guide to equip it. I’ve updated the wording to make it even clearer it’s mandatory.

  17. Hasney says

    April 20, 2026 at 3:48 pm

    For Can’t Stop Won’t Stop, do you need to do Lunatic mode for everything? At the end of the real ending, I levelled everything I had up to level 2 minimum, finished all the stamp boards, but it hasn’t popped.

    Reply
  18. C says

    April 21, 2026 at 8:03 am

    Jesus 30 hours. Guess I’ll wait until its 30 dollars.

    Reply

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