Chapter 7: A Trap Is Sprung is the 7th story mission in Final Fantasy 7 (VII) Remake. This walkthrough will guide you through all objectives of the A Trap Is Sprung Main Mission. A Trap Is Sprung starts when you complete Light the Way. Area: Mako Reactor 5 Requirement: Complete Chapter 6: Light the Way Objectives: Reach Mako […]
Final Fantasy 7 (VII) Remake Chapter 6: Light the Way Walkthrough
Chapter 6: Light the Way is the 6th story mission in Final Fantasy 7 (VII) Remake. This walkthrough will guide you through all objectives of the Light the Way Main Mission. Light the Way starts when you complete Dogged Pursuit. Area: Sector 4 – Plate Interior Requirement: Complete Chapter 5: Dogged Pursuit Objectives: Head for Section G […]
Final Fantasy 7 (VII) Remake Chapter 5: Dogged Pursuit Walkthrough
Chapter 5: Dogged Pursuit is the 5th story mission in Final Fantasy 7 (VII) Remake. This walkthrough will guide you through all objectives of the Dogged Pursuit Main Mission. Dogged Pursuit starts when you complete Chapter 4: Mad Dash. Area: Corkscrew Tunnel/Sector 4 Requirement: Complete Chapter 4: Mad Dash Objectives: All Aboard for Sector 4 Separate Ways Looking […]
Final Fantasy 7 (VII) Remake Chapter 4: Mad Dash Walkthrough
Chapter 4: Mad Dash is the 4th story mission in Final Fantasy 7 (VII) Remake. This walkthrough will guide you through all objectives of the Mad Dash Main Mission. Mad Dash starts when you complete Home Sweet Slum. Area: Corkscrew Tunnel/Sector 7 Employee Housing Area Requirement: Complete Chapter 3: Home Sweet Slum Objectives: Motor Chase To Sector 7 […]
Final Fantasy 7 (VII) Remake Chapter 3: Home Sweet Slum Walkthrough
Chapter 3: Home Sweet Slum is the 3rd story mission in Final Fantasy 7 (VII) Remake. This walkthrough will guide you through all objectives of the Home Sweet Slum Main Mission. Home Sweet Slum starts when you complete Fateful Encounters. Area: Sector 7 Slums Requirement: Objectives: Complete Chapter 2: Fateful Encounters Return to Base Noisy Neighbours Life in […]
Final Fantasy 7 (VII) Remake Chapter 2: Fateful Encounters Walkthrough
Chapter 2: Fateful Encounters is the 2nd story mission in Final Fantasy 7 (VII) Remake. This walkthrough will guide you through all objectives of the Fateful Encounters Main Mission. Chapter 2: Fateful Encounters starts when you complete Chapter 1: The Destruction of Mako Reactor 1. Area: Sector 8 Requirement: Objectives: Complete Chapter 1: The Destruction of Mako Reactor 1 […]
Final Fantasy 7 (VII) Remake Chapter 1: The Destruction of Mako Reactor 1 Walkthrough
Chapter 1: The Destruction of Mako Reactor 1 is the 1st story mission in Final Fantasy 7 (VII) Remake. This walkthrough will guide you through all objectives of The Destruction of Mako 1 Main Mission. Area: Mako Reactor 1 Requirement: N/A Objectives: Enter the Reactor Grounds Infiltrate the Reactor Follow Barret Breach Security Reach Mako Storage Follow Jessie Set the […]
Doom 64 Trophy Guide & Roadmap
Doom 64 Trophy Roadmap Estimated trophy difficulty: 2/10 using passwords Approximate amount of time to platinum: 1 – 2 hours using passwords Offline Trophies: 10 (0, 1, 5, 4) Online Trophies: 0 (0, 0, 0, 0) Number of missable trophies: 0 Glitched trophies: 0 Does difficulty affect trophies?: Yes, must complete “No Escape” level on Watch Me Die […]
Doom Eternal Final Sin Collectible Locations
Final Sin is the 13th and final mission in Doom Eternal and contains 5 collectible locations (1 Codex pages, 4 Extra Lives). This walkthrough will guide you to all Final Sin collectibles in Doom Eternal. If you missed something you can get it via mission select. Codex Pages: 1 Extra Lives: 4 All collectibles in this chapter are listed in chronological […]
Doom Eternal Urdak Collectible Locations
Urdak is the 12th mission in Doom Eternal and contains 19 collectible locations (3 Toys, 2 Mastery tokens, 4 Codex pages, 1 Cheat code, 1 Album, 2 Praetor Suit tokens, 2 Secret encounters, 3 Extra Lives). This walkthrough will guide you to all Urdak collectibles in Doom Eternal. If you missed something you can get it via mission select. […]
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