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Home » Game Guides » Starfield » Starfield All Faction Missions Walkthrough

Starfield All Faction Missions Walkthrough

August 31, 2023 by PowerPyx Leave a Comment

Starfield has 5 Factions with a total of 40 Faction Missions. You can be a member of all Factions simultaneously within a single playthrough, they don’t cancel out each other. Completing all Faction Questlines is mandatory to get all mission-specific achievements. The Constellation offer the main quests. The remaining 4 Factions each offer a long questline that unlocks 3 achievements (one for joining, one for their mid-questline mission, one for finishing their questline). It takes around 5 Hours per questline, or 20-25 hours total for all 4 questlines (except Constellation). The Constellations questline takes longer because it involves the whole main story plat, which takes another 25 hours. So for everything combined it’s around 50 hours (25h Constellation story, 25h for other 4 Factions).

If you finish the main story ending it will automatically start New Game+ and reset all faction progress. Hence they are technically missable. But their quests are all still available when reaching the ending. Just make a Manual Save backup when you reach the game ending (Main Mission: One Giant Leap). Then you can continue to finish the ending and reload the save afterward to go back. If you forgot to make a manual save you can load the oldest Autosave immediately after starting New Game+. The game doesn’t give a Point of No Return warning, it starts NG+ automatically and wipes all progress.

All objectives are marked when you track the missions from the mission log. If you ever get lost open the Scanner (LB / F) to see a line on the ground guiding you to the next objective. Because of this all quests are super easy and don’t need step-by-step walkthroughs. Below is a list of all quests with their unlock timing. Each faction quest automatically unlocks the next, there are no complicated hidden requirements. What decisions and dialogues you pick during don’t matter. You always get the same next mission regardless of choices and will always earn all mission-specific achievements. Your choices only change some dialogues, nothing important is affected.

For Main Missions refer to Starfield Main Walkthrough.

The Constellation

They are your main story faction, they don’t give Faction Missions, only Main Missions. Refer to Starfield Main Walkthrough.

UC Vanguard

» How to Join UC Vanguard

  1. [UC Vanguard] Supra Et Ultra (accept to join the Vanguard when first talking to Commander Tuala during Main Mission 2: The Old Neighborhood in New Atlantis, or if you didn’t accept it you can track the Activity “Speak to Commander Tuala about joining the Vanguard” to do it later)
  2. [UC Vanguard] Grunt Work (automatically starts after previous quest Supra Et Ultra) –> ACHIEVEMENT: Supra et Ultra
  3. [UC Vanguard] Delivering Devils (automatically starts after previous quest “Grunt Work”)
  4. [UC Vanguard] Eyewitness (automatically starts after previous quest “Delivering Devils”)
  5. [UC Vanguard] Friends Like These (automatically starts after previous quest “Eyewitness”)
  6. [UC Vanguard] The Devils You Know (automatically starts after previous quest “Friends Like These”) –> ACHIEVEMENT: The Devils You Know
  7. [UC Vanguard] War Relics (automatically starts after previous quest “The Devils You Know”)
  8. [UC Vanguard] Hostile Intelligence (automatically starts after previous quest “War Relics”)
  9. [UC Vanguard] A Legacy Forged (automatically starts after previous quest “Hostile Intelligence”) –> ACHIEVEMENT: A Legacy Forged

Crimson Fleet

» How to Join Crimson Fleet

  1. [Crimson Fleet] Deep Cover (automatically starts after doing first two UC Vanguard faction quests “Supra Et Ultra” > “Grunt Work”)
  2. [Crimson Fleet] Rook Meets King (automatically starts after previous quest “Deep Cover”) –> ACHIEVEMENT: Rook Meets King
  3. [Crimson Fleet] Burden of Proof (automatically starts after first Crimson Fleet quest “Deep Cover”)
  4. [Crimson Fleet] Echoes of the Past (automatically starts after previous quest “Rook Meets King”)
  5. [Crimson Fleet] Breaking the Bank (automatically starts after previous quest “Echoes of the Past”)
  6. [Crimson Fleet] The Best There Is (automatically starts after previous quest “Breaking the Bank”) –> ACHIEVEMENT: The Best There Is
  7. [Crimson Fleet] Absolute Power (automatically starts after previous quest “The Best There Is”)
  8. [Crimson Fleet] Eye of the Storm (automatically starts after previous quest “Absolute Power”)
  9. [Crimson Fleet] Legacy’s End (automatically starts after previous quest “Eye of the Storm”) –> ACHIEVEMENT: Legacy’s End

Freestar Rangers

» How to Join Freestar Rangers

  1. [Freestar Rangers] Job Gone Wrong (unlocked during Main Mission 3: The Empty Nest when entering Akila City)
  2. [Freestar Collective] Deputized (starts automatically after previous quest “Job Gone Wrong”) –> ACHIEVEMENT: Deputized
  3. [Freestar Collective] Where Hope is Built (starts automatically after previous quest “Deputized”)
  4. [Freestar Collective] Shadows In Neon (starts automatically after previous quest “Where Hope is Built”)
  5. [Freestar Collective] Surgical Strike (starts automatically after “Shadows In Neon”) –> ACHIEVEMENT: Surgical Strike
  6. [Freestar Collective] On the Run (starts automatically after “Shadows In Neon”)
  7. [Freestar Collective] First to Fight, First to Die (starts automatically after “On the Run”)
  8. [Freestar Collective] The Hammer Falls (starts automatically after “First to Fight, First to Die”) –> ACHIEVEMENT: The Hammer Falls

Ryujin Industries

» How to Join Ryujin Industries

  1. [Ryujin Industries] Back to the Grind (automatically added to quest log during Main Mission 6: All That Money Can Buy, while walking through Neon City, starts from vending machine where the red dragon image is on the wall. When fast traveling to “Neon Core” turn right and you’ll see the red dragon on wall with the vending machine in front, interact with it to sign up for the Ryujin faction)  –> ACHIEVEMENT: Back to the Grind
  2. [Ryujin Industries] One Step Ahead (automatically starts after previous quest “Back to the Grind”)
  3. [Ryujin Industries] A New Narrative (automatically starts after previous quest “One Step Ahead”)
  4. [Ryujin Industries] Access is Key (automatically starts after previous quest “A New Narrative”)
  5. [Ryujin Industries] Sowing Discord (automatically starts after previous quest “Access is Key”)
  6. [Ryujin Industries] Accidents Happen (automatically starts after previous quest “Sowing Discord”)
  7. [Ryujin Industries] Maintaining the Edge (automatically starts after previous quest “Accidents Happen”)
  8. [Ryujin Industries] Top Secrets (automatically starts after previous quest “Maintaining the Edge”)
  9. [Ryujin Industries] Background Checks (automatically starts after previous quest “Top Secrets”)
  10. [Ryujin Industries] Guilty Parties (automatically starts after previous quest “Background Checks”) –> ACHIEVEMENT: Guilty Parties
  11. [Ryujin Industries] The Key Ingredient (automatically starts after previous quest “Guilty Parties”)
  12. [Ryujin Industries] Sabotage (automatically starts after previous quest “The Key Ingredient”)
  13. [Ryujin Industries] Executive Level (automatically starts after previous quest “Sabotage”) –> ACHIEVEMENT: Executive Level

For more Starfield guides check out Starfield Wiki & Strategy Guide.

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