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Home » Trophy Guides » Vampire Bloodlines 2: The Flower & The Flame DLC Trophy Guide & Roadmap

Vampire Bloodlines 2: The Flower & The Flame DLC Trophy Guide & Roadmap

June 12, 2026 by Gage 1 Comment

Vampire Bloodlines 2: The Flower & The Flame DLC Trophy Roadmap

  • Estimated trophy difficulty: 4/10
  • Approximate amount of time to 100%: 4-6 hours
  • Offline Trophies: 12 (0trophy, 0trophy, 12trophy)
  • Online Trophies: 0
  • Number of missable trophies: 9 – Everything except the 3 story-related trophies is missable as you need to reload a prior save or start a new playthrough after finishing the story to continue playing
  • Glitched trophies: None
  • Does difficulty affect trophies?: Must complete DLC all the way through on Normal or Hard. Must be playing above Casual to earn all trophies except the 3 quest completion and 3 “ending” trophies.
  • Hardest Trophy: trophy The Dance of Destruction
  • Minimum Playthroughs: 3
  • Free-Roam / Level Select after Story?: No free-roam after story, beating the final quest ends the DLC and you cannot play further without reloading a prior save or starting a new playthrough.
  • New Game+ Mode?: No
  • Supports Manual Saves?: You can make the game save the last checkpoint, but it does not save new progress since last checkpoint when doing this. Game creates a new save at the start of each main quest or whenever you quit to the main menu.
  • Release Date: June 10, 2026

Introduction

Welcome to the Vampire Bloodlines 2: The Flower & The Flame DLC Trophy Guide! This is the second story DLC pack for Vampire Bloodlines 2, following the Loose Cannon DLC released in April 2026. In this DLC you play as Ysabella during the period between the start of the main story and when she is defeated by Phyre halfway through the game.

Like the previous DLC this one is quite short, only taking around an hour for a playthrough unless you search for the collectibles on your own. Unlike the prior DLC you need to make very specific choices for the three “ending” trophies, and they are much more strict than the actual ending requirements in the main game.

Step 1: Normal Difficulty Playthrough, Collecting Collectibles and Completing Misc Trophies

Your first step will be to play through the DLC on normal difficulty, earning all miscellaneous trophies and collecting all collectibles in the open world. If you don’t want to collect the collectibles on Normal difficulty and deal with the enemies you can leave this and do it on one of the next playthroughs on Easy difficulty, as the open world enemies can be very annoying on Normal.

» Last Danse Advert Locations Guide

At the same time you will want to pick one of the three “ending” trophies, Absolute Beast, Glorious Diva, or Perfect Predator, and follow the dialogue choices EXACTLY as listed. The requirement for this seems to be extremely strict, and if you make one choice incorrectly in the spots where it matters it seems it can prevent you from earning the specific trophy during that playthrough of the DLC. It is recommended on first playthrough to do the Beast requirements, as this will skip the boss fight so you don’t need to complete it for the Normal difficulty trophy.

Step 2: Playthroughs for Other Endings

Now if you completed everything in the first playthrough you will just need to play through the DLC again twice more to earn the remaining two “ending” trophies. Skipping dialogue you can complete a new playthrough of the DLC in under an hour, and this can be done on Casual difficulty as long as these are the only two trophies you have left. If you skipped collectibles on first playthrough, you’ll need to do at least one of these playthroughs on Easy difficulty as the collectible trophy won’t unlock if you are on Casual.

Vampire Bloodlines 2: The Flower & The Flame DLC Trophy Guide

Main Game & DLC Trophy Guides:
Main Game
Shadows & Silk DLC
Loose Cannon DLC
The Flower & The Flame DLC

Credit to Steam user Hasall for finding the correct dialogue choices for the three “ending” trophies.

Good Publicity
Restore 15 adverts across Seattle for the “Last Danse” at Atrium.
Bronze
Last Danse Adverts are collectibles similar to ones in the main game. They appear as posters found on the walls of buildings at ground level or as billboards on top of some buildings or beside the street that have graffiti on them. All spots always have a group of enemies nearby, so for ones on ground level that are in areas visible to civilians it can be easier to just run in and grab the collectible then run away. Like the main game collectibles they appear with the clue reticle that grows when you are near and looking toward them.

All collectibles are available immediately upon starting the DLC unlike the “collectibles” in the previous DLC.

 

» Last Danse Advert Locations Guide

Just Passing Through
Reach Safia without killing any innocent mortals.
Bronze
 This trophy is earned during the main quest “Art is Theft” while you are going through the Conservatory during the flashback. At the start while moving through the upper area there are police throughout, and you need to avoid killing them. You can do this by just ignoring and running past all of them up until the large multi level room with the plants in the middle. This room you need a key from one of the police to open the door. If you walk all the way up to the door, your clue reticle will then change to highlighting the officer with the key, who should be immediately to the right if you move quickly to the door before the officers move around too much. Sneak behind them and aim at the key to pick it up. Once you go through the door the trophy will unlock immediately before you encounter any of the Sabbat enemies through the rest of the area.

Rope Trick
Leash, catch in mid-air, and equip a gun.
Bronze
 Leash is Ysabella’s ranged ability, replacing Phyre’s telekinesis. Functionally it works fairly similar, allowing you to grab enemies by aiming at them and pressing :r2: , which will hold them in place. You can also use it to pick up dropped items, which is what it required for this trophy. Find a gun that is dropped by an enemy, aim at it and press :r2: to pull it toward yourself, and then press :sq: while it is in middair to equip it and earn the trophy.
Swansong
Stun the audience at the Glacier Hotel with an unexpected recital.
Bronze
 This trophy is earned during main quest “Captive Audience” when you go to the objective at the Glacier Hotel. After speaking to the two groups of guests you are approached by a staff member, and need to pick the dialogue option “I’d like the room for a moment”, where Ysabella will sing to compel the guests the leave the hotel, awarding the trophy.

The Love Scene
Have a romantic interlude with Verona.
Bronze
 This trophy is earned during the last main quest “Radical Honesty” after entering the Atrium. On the way upstairs you can see Verona sitting in a booth before going through the door that lets you reach the Penthouse. Speak with her and select the dialogue option “You excite me.”, then any of the three next options, followed by either of the two kiss options to earn the trophy.

Absolute Beast
Follow the instincts and unfiltered desires of the Beast throughout The Flower & The Flame.
Bronze
This and the following two trophies are the three “ending” related trophies for the DLC. Earning them is determined specifically by dialogue choices made during the DLC, along with the choice of three masks in the final quest. This then only affects a bit of dialogue right before final boss depending on the choices you have made, the actual ending of the DLC story is always the same scene. The requirements for this are far more strict than the ending requirements for the main game, as you aren’t guaranteed to receive one of the three trophies when reaching the final boss, only if you made the specific choices that correspond to earning the trophy.

The requirement for these is very strict, so you will want to follow the choices exactly for each trophy. This can be done on Casual, and nothing outside of the dialogue choices matters for the trophy (you can do the three initial quests in any order for example). The trophy for each will unlock when you interact with the Beast Ysabella in the section after the other three mask choices. If you have correctly made all the choices that correspond to one of the trophies, then you will either immediately start the boss fight, or if you get the Beast “ending” then it will skip the boss fight. If  you receive a dialogue choice during that interaction before the boss then you chose incorrectly somewhere and won’t receive one of the trophies.

Because the trophy unlocks before when the boss fight would occur, on your second and third playthrough if you already earned the Normal difficulty trophy you can immediately quit and start a new playthrough after the trophy unlocks, you aren’t required to complete the boss fight.

Intro:

Willem

  • (Right) It’s about to get exciting.
  • (Up) Forget about your family.
  • (Left) Who cares about kine?
  • (Up) Have faith in us.
  • (Left) How dare you.

Quest: Art is Theft

Safiya

  • (Down) Just tell me why I am here.
  • (Right) All this for a broken heart?
  • (Right) That’s absurd, and I love it.
  • (Down) Let’s talk terms.
  • (Left) I could still cut you in half.

Guard

  • (Left) You’ll make a tasty treat.

Quest: Supporting Cast

Piotr

  • (Left) I need answers!
  • (Up) Yes. You can.

Quest: Captive Audience

Verona

  • (Right) Pay attention.

At Glacier Hotel

Crowd Member (group of 4)

  • (Down) I would like to know you! (always the same)

Crowd Member (group of 2)

  • (Up) I may have overdressed. (always the same)

Staff Member

  • (Left) I am here, and your patron is not.

At The Dutchman

  • (Down) You want a night to remember? (these options are always the same, required to progress)
  • (Right) I see the outlaws who ran this town.
  • (Right) Atrium has a floor built for a riot!
  • (Down) A wall of sound to drown out your worries.
  • (Left) Show them we can still start a riot.

Quest: Radical Honesty

Verona (speak with her in Atrium before going through the door to penthouse, don’t skip her)

  • (Right) Your sister was better.
  • (Right) What if I’ve changed too much?
  • (Right) No. You’ve served your purpose.

Willem

  • (Left) Enjoying yourself?
  • (Up) Your opinion doesn’t matter.

When picking masks, pick the black horned mask all three times.

Right side path

Radio Host

  • (Down) Stupid Being (these options are always the same, required to progress)
  • (Up) Defiant
  • (Down) Got Embraced
  • (Left) Confident

Mask choice is the RIGHT option

Left side path

  • No dialogue

Mask choice is LEFT option

Upstairs path

Verona

  • (Up) You’re a poor copy, Verona.

Safiya

  • (Right) I’m no one’s rose.
  • (Down) Cut the bullshit.

Mask choice is the MIDDLE option.

Glorious Diva
Behave like a true diva, exalting art above all else throughout The Flower & The Flame.
Bronze
Intro:

Willem

  • (Up) The Nomad has taken the stage.
  • (Up) Forget about your family.
  • (Up) Focus on now!
  • (Up) Have faith in us.
  • (Right) I am the priority.

Quest: Art is Theft

Safiya

  • (Down) Just tell me why I am here.
  • (Right) All this for a broken heart?
  • (Left) Better to fight for a legacy.
  • (Down) Let’s talk terms.
  • (Up) I enjoy a good performance.

Guard

  • (Up) That look is divine!

Quest: Supporting Cast

Piotr

  • (Up) So we can spend time together…
  • (Left) I’m sure you can…

Quest: Captive Audience

Verona

  • (Up) I’m glad to see you too, Verona.

At Glacier Hotel

Crowd Member (group of 4)

  • (Down) I would like to know you! (always the same)

Crowd Member (group of 2)

  • (Up) I may have overdressed. (always the same)

Staff Member

  • (Up) I’d like the room for a moment.

At The Dutchman

  • (Down) You want a night to remember? (these options are always the same, required to progress)
  • (Right) I see the outlaws who ran this town.
  • (Right) Atrium has a floor built for a riot!
  • (Down) A wall of sound to drown out your worries.
  • (Left) Show them we can still start a riot.

Quest: Radical Honesty

Verona (speak with her in Atrium before going through the door to penthouse, don’t skip her)

  • (Up) You excite me.
  • (Left) Will I be remembered?
  • (Left) Yes. I do care for you.

Willem

  • (Up) You came! That’s wonderful.
  • (Right) We’re friends. I need you.

When picking masks, pick the white mask with the crown all three times.

Right side path

Radio Host

  • (Down) Stupid Being (these options are always the same, required to progress)
  • (Up) Defiant
  • (Down) Got Embraced
  • (Left) Confident

Mask choice is the LEFT option

Left side path

  • No dialogue

Mask choice is MIDDLE option

Upstairs path

Verona

  • (Left) Be gone, Ravenna.

Safiya

  • (Up) It’s a powerful look.
  • (Down) Cut the bullshit.

Mask choice is the RIGHT option.

Perfect Predator
Be the cold, calculating predator, manipulating your way throughout The Flower & The Flame.
Bronze
Intro:

Willem

  • (Left) We’ve lost a key piece of the plan.
  • (Up) Forget about your family.
  • (Right) You’re such an easy mark.
  • (Up) Have faith in us.
  • (Up) The Atrium is essential to the plan.

Quest: Art is Theft

Safiya

  • (Down) Just tell me why I am here.
  • (Right) All this for a broken heart?
  • (Up) Love is a mortal myth!
  • (Down) Let’s talk terms.
  • (Right) I’ll hear your pitch.

Guard

  • (Right) You must be my escort.

Quest: Supporting Cast

Piotr

  • (Right) I wanted to talk to you, not her.
  • (Left) I’m sure you can…

Quest: Captive Audience

Verona

  • (Left) I love you all.

At Glacier Hotel

Crowd Member (group of 4)

  • (Down) I would like to know you! (always the same)

Crowd Member (group of 2)

  • (Up) I may have overdressed. (always the same)

Staff Member

  • (Right) Dull party anyway.

At The Dutchman

  • (Down) You want a night to remember? (these options are always the same, required to progress)
  • (Right) I see the outlaws who ran this town.
  • (Right) Atrium has a floor built for a riot!
  • (Down) A wall of sound to drown out your worries.
  • (Left) Show them we can still start a riot.

Quest: Radical Honesty

Verona (speak with her in Atrium before going through the door to penthouse, don’t skip her)

  • (Left) You are useful.
  • (Up) Am I through away my future?
  • (Up) Yes. Let me reward my pet.

Willem

  • (Right) You want to know why you’re here?
  • (Left) Here is my offer. Your family.

When picking masks, pick the silver and gold mask that looks like it is made of feathers all three times.

Right side path

Radio Host

  • (Down) Stupid Being (these options are always the same, required to progress)
  • (Up) Defiant
  • (Down) Got Embraced
  • (Left) Confident

Mask choice is the MIDDLE option

Left side path

  • No dialogue

Mask choice is RIGHT option

Upstairs path

Verona

  • (Right) The two of you complete my look.

Safiya

  • (Left) You aren’t Safia.
  • (Down) Cut the bullshit.

Mask choice is the LEFT option.

Creative Solution
Collect vital art supplies for the “Last Danse” at Atrium.
Bronze
Story-related, cannot be missed.

This trophy is for completing the main quest “Art is Theft”. This quest involves fighting through the Conservatory to the test room you found near the end of the main game.

Many Hands
Secure helpers to work behind the scenes for the “Last Danse” at Atrium.
Bronze
Story-related, cannot be missed.

This trophy is for completing the main quest “Supporting Cast”. This quest involves going to three locations around the city and fighting groups of enemies.

Stolen Hearts
Win over a ravenous audience for the “Last Danse” at Atrium.
Bronze
Story-related, cannot be missed.

This trophy is for completing the main quest “Captive Audience”. This quest involves going to two locations to recruit an audience to come to the Atrium.

At the Dutchmen, you need to select dialogue to convince the crowd to come to the Atrium. You can pick the options in the following order:

  1. You want a night to remember?
  2. I see the outlaws who ran this town.
  3. Atrium has a floor built for a riot!
  4. A wall of sound to drown out your worries.
  5. Show them we can still start a riot.
The Dance of Destruction
Complete The Flower & The Flame on Normal or Hard Difficulty.
Bronze
This trophy is awarded for completing the entire game on either Normal or Hard difficulty all the way through. On Normal this is notably harder than Loose Cannon because of the significantly higher number of enemies with guns and Ysabella having much worse overall powers to pick from. During encounters try to always take out the enemies with guns first, then use the guns on the remaining enemies as they are quite strong. Remember that you can hold onto weapons to save them between encounters, so if you finish an area check if there’s a dropped gun you hadn’t used to carry to the next area.

In the final quest “Radical Honesty” you select the order you complete encounters in based on the doors you go through, so this might not be the same order.

In the area where Ysabella is talking about Dani, there are two enemy encounters where you need to pull switches to turn off the lights, then exit the area through the curtain, which you can do even if there are still enemies. In the area that is the interior of the Dutchmen there is one switch on the left of the bar, and the other upstairs in the side room. You need to pull both within a short time of each other or they turn back on, so it’s easier to hit the one upstairs then jump the railing to the lower area to flip that one second.

In Aurora pawn you first need to interact with the records that are around the store, then speak with the radio. Give the following responses (that are based on the info on the records):

  1. Stupid Being.
  2. Defiant.
  3. Got Embraced.
  4. Confident.

In the area where Ysabella is talking about Vader, you are intended to stealth through the areas as all of your abilties are locked and you cannot attack. In the first room, move along the left wall after the enemies move away from you. In the second area, you are meant to sneak mostly through the center and left side, waiting for the enemies to move out of the way. If you get spotted, you can just try rushing to the far wall and interact with the curtain and you will progress even if the enemies are attacking you, which you can also do in the first room because it is so small.

In the art gallery area where you speak with Verona and Ravenna, you just need to progress through the area as the choices don’t matter.

The final boss is effectively just a repeat of the fight against Ysabella from the main game, including the waves of weak enemies in between the boss phases. The fight is overall much easier than any of the fights in the playthrough leading up to it, as the weak enemies die in one hit and the enemy Ysabella isn’t particularly strong.

Main Game & DLC Trophy Guides:
Main Game
Shadows & Silk DLC
Loose Cannon DLC
The Flower & The Flame DLC

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Comments

  1. The Sixxness says

    June 23, 2026 at 3:36 pm

    If you want to beat this DLC on Hard use this ability set up. Possession, Mass Manipulation, Entrancing Kiss and Beckon. If you mass manipulate a crowd and possess them the whole crowd fights each other. Then use kiss and beckon to isolate enemies on the outskirts of the fight and feed on them.

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