PowerPyx.com

PowerPyx

  • Trophy Guides
  • Game Guides
  • Wikis
  • Trophy Lists
  • Next Guides
  • Contact
Show SearchHide Search
Home » Game Guides » Control Resonant » Control Resonant Walkthrough – All Quests

Control Resonant Walkthrough – All Quests

September 22, 2026 by PowerPyx 2 Comments

Here you can find a full Control Resonant Walkthrough with a Quest List (all Main Quests and Side Quests). The story is divided into 3 main questlines: Contain the Crisis, Search for Jesse, Defeating Resonants. A story-focused playthrough will take around 20-30 hours and a 100% Completion playthrough takes 30-40 hours.

  1. Contain the Crisis – this is the primary “story”. To advance these quests you will often have to do the Jesse quests and defeat Resonants.
  2. Search for Jesse – these quests unlock new traversal abilities (walking up walls, using grappling points). They are needed to advance other quests.
  3. Defeating Resonants – these are the main bosses, one per zone (except Evacuation Zone). Each gives a trophy/achievement and some of them are required to advance the main story.

The quests can be played in varying order. When you run out of marked objectives, you will need to do other main quests or defeat more Resonants. The requirements are also listed below and at the start of each quest walkthrough page.

The best order to play through the zones is: Downtown > Central > Evacuation Zone > West Incursion Zone > Underpass > The Unknown (The Park is optional).

Main Story: Contain the Crisis

  1. Orientation
  2. Welcome to Manhattan
  3. Evacuation Procedures
  4. Arish’s Briefing
  5. Notes: Plan of Attack (complete the below 2 quests to finish this)
    1. Power Lines
    2. Into the Sinkhole
  6. Enemy of My Enemy (*must have done “The Central Resonant” and “The West Incursion Zone Resonant“)
  7. Recursions and Iterations (*midway through the quest you will have to do “Jesse Sightings: The Subway Fault” if you haven’t done it already)
  8. The House in Distress (*midway through the quest you will have to do “Jesse Sightings: The Underpass Fault” if you haven’t done it already)
  9. The Hedron Link
  10. Sever the Hedron Links (*must do Side Quest “Pope’s Research” to travel through the Unknown zone).
  11. Rebuild
  12. Fight the Core
  13. The End
  14. The Beginning (Epilogue)

Main Story: Search for Jesse

Notes: Jesse Sightings

  1. Jesse Sightings: The Incursion Fault
  2. Jesse Sightings: The Subway Fault
  3. Jesse Sightings: The Underpass Fault

Defeating Resonants

Notes: Defeat the Resonant Entities

  1. The West Incursion Zone Resonant (*must have done Jesse Sightings: The Incursion Fault)
  2. The Central Zone Resonant
  3. The Underpass Resonant
  4. The Park Resonant
  5. The Unknown Resonant

Side Stories

  1. Freeze Frame (trophy Panopticon Intern)
  2. The Party Won’t Stop (trophy Panopticon Intern)
  3. The Complete Set (trophy Panopticon Intern)
  4. A New Directive (trophy Panopticon Intern)
  5. Into the Valley of Death (trophy Panopticon Intern)
  6. Panopticon Service Request (trophy Panopticon Intern)
  7. Pope’s Research (trophy Budding Analyst)
  8. Every Dog Has Her Day (trophy Dog’s Best Friend)
  9. Unsupervised Science (trophy Threshold Researcher)
  10. The Last Taxi (trophy Threshold Researcher)
  11. Crossing the Threshold (trophy Threshold Researcher)
  12. New Growth (trophy Budding Mycologist)
  13. Carbon Copy Part I, Part II, Part III (trophy Budding Mycologist)
  14. Zoe’s Briefing
  15. Maintenance Protocol
  16. Urban Survival

More Guides:

  • Control Resonant Collectible Guide
  • Fast Travel Door Locations
  • FBC Taskboard Locations (All FBC Tasks)
  • Dylan’s Sketchbook Locations
  • Dog & Toy Locations
  • Secret Hideout Locations
  • Testing Facility Locations
  • Taxi Locations
  • Camera Locations (Instant Photos)
  • Control Resonant Trophy Guide & Roadmap
« PrevControl Resonant Trophy Guide & RoadmapNext »Control Resonant Orientation Walkthrough
Share
Tweet
Shares 0

Filed Under: Control Resonant, Game Guides

Comments

  1. Richard says

    September 26, 2026 at 12:24 pm

    In the park near the power core station, there’s a warehouse with trucks parked beside it. It requires a key to get in. Do you know how to get in?

    Reply
    • Ben says

      September 27, 2026 at 2:43 am

      You get the key as part of a sidequest

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

Youtube 1,240,000Subscriber
Facebook 15,000Fans
Twitter 20,100Followers

Latest Trophy Guides

Clive Barker's Hellraiser: Revival Trophy Guide

Star Wars Galactic Racer Trophy Guide

Minecraft Dungeons 2 Trophy Guide

Ace Combat 8: Wings of Theve Trophy Guide

Control Resonant Trophy Guide

Silent Hill Townfall Trophy Guide

Marvel's Wolverine Trophy Guide

Onimusha Way of the Sword Trophy Guide

The Blood of Dawnwalker Trophy Guide

Crimson Desert Trophy Guide

Ghost of Yotei Trophy Guide

Kingdom Come Deliverance 2 Trophy Guide

Red Dead Redemption 2 Trophy Guide

Latest Game Wikis

The Blood of Dawnwalker Wiki

Crimson Desert Wiki

Resident Evil Requiem Wiki

Ghost of Yotei Wiki

Borderlands 4 Wiki

Kingdom Come Deliverance 2 Wiki

Elden Ring Wiki

Hogwarts Legacy Wiki

God of War Ragnarok Wiki

Cyberpunk 2077 Wiki

Red Dead Redemption 2 Wiki

GTA V Wiki

Recent Posts

  • Clive Barker’s Hellraiser: Revival Trophy Guide & Roadmap
  • Clive Barker’s Hellraiser: Revival 100% Walkthrough
  • Clive Barker’s Hellraiser: Revival – All Collectible Locations Guide
  • Star Wars Galactic Racer Trophy Guide & Roadmap
  • Ghost of Yotei Most Wanted Mode DLC Trophy Guide & Roadmap
  • Terms of Service
  • Privacy Policy
  • Cookie Policy
  • YouTube
  • Facebook
  • Twitter

© 2008-2026 PowerPyx.com, all rights reserved.