There are 4 Maze Locations (Winding Paths Challenges) in Crimson Desert. They are part of the Exploration Category. Finishing all Maze Challenges unlocks the Maze Pathfinder trophy & achievement.
All Mazes require solving an environmental puzzle, similar to Ancient Ruins but slightly more complex. Solving the puzzle will activate a nearby Abyss Cresset, rewarding you with an Abyss Artifact and a fast travel point.
They are indicated on the map by white search areas with a question mark icon (“?”), though these search areas can also contain other objects of interest. You can also highlight them with the Lantern (L1 / LB / CTRL) or with Guiding Light (L1+R1 / LB+RB / CTRL + Left Click).
Challenges Overview:
Ancient Ruins List:
Maze 1: Maze of Burhum
This maze is located at the town of Burhum in Crimson Desert region, which will be controlled by an enemy faction the first time you encounter it. You can complete the maze without dealing with them, but it makes it easier as most of the enemies will shoot you with guns and make climbing around the area annoying.
In the area there is the tallest tower where the Cresset and final spot of the maze is located, and one to the southeast you want to deal with first. About midway up the shorter tower, there is a bridge crossing in front of it. On the level of this bridge, look into the shorter tower where there is a hole in the wall. Go inside this room and hit the square button with Force Palm (
/ Mouse Wheel) to activate it, then pick up the Engraved Stone that is revealed.
Now go across the bridge to the taller tower, and climb up one level to the balcony with the beds and covered section. Under the covered section you can find the next button to hit and pick up the Engraved Stone.
Now keep climbing the tower until you reach the level where the basket is hanging off the side and there is another entrance. Go inside and hit the button to get the final Engraved Stone.
Now climb to the very top of the tower where you can find the Cresset. Drop through the hole in the top of the tower, and insert the three stones in the slots to complete the maze.
Maze 2: Maze of Dawnreach
This maze is located at the town of Dawnreach in Crimson Desert region, which will be controlled by an enemy faction the first time you encounter it. You can complete the maze without dealing with them, but it makes it easier if you clear the enemies first.
If you look around the area you can see there are three towers that are leaning against others, and the main mechanic here is pushing the towers back straight using Force Palm. You will need all three levels of Force Palm upgrades to push the towers, because you need to hit it three times in a row.
First on the west side of the buildings you can see two leaning towers.
The northern one you push from the rooftop of the building it is leaning on, then you can climb into a hole in the wall just below the rooftop. Push the button inside using Force Palm to obtain the first Engraved Stone.
The southern tower you push from the wooden walkway, then can walk into the room that is revealed and push the button to receive the Engraved Stone. There are also a bunch of herbs in this room you can pick up.
Now go to the east side of the area where the final leaning tower is. Push it once more using Force Palm and then place the two engraved stones in the walls, which will activate the Cresset, completing the maze.
Maze 3: Ancient Rift Maze
This maze is located in the Ancient Rift area, northeast of Trovak Camp in northern Hernand.
This maze is solved by using Focus Light on the sets of pillars around the area to open rooms, where you can obtain Engraved Stones (
+
> hold
/
+
> hold
/ CTRL + Left Click > CTRL). Approaching the area from the south, the first wall is down and to the right. Use Focus Light on only the third pillar to open the door. If you accidentally hit an incorrect one and don’t want to try and figure out a further solution yourself, you can fast travel to a different region and come back and the puzzles will reset. Once you open the door push the large button on the pillar to obtain the Engraved Stone.
Turn around and leave the room, and look down to the left and right and note the other two doors. Jump down to the one on the left with three pillars, and use Focus Light on the first pillar to open it.
After obtaining the next, climb back up one left and then look to the left to spot the other door again. On this door use Focus Light twice each on the far left and far right pillars.
After obtaining all Engraved Stones drop down to the lowest level and move toward the “?” area on the map. At the dead end there is a wall with three slots, use the Engraved Stones to access the Cresset which completes the maze.
Maze 4: Smoking Lands Desert Mouth Maze
This maze is located in the southwest of Crimons Desert region, directly north of Hexe Sanctuary, in the area that looks like rivers past the Deadfire Mountain.
This maze is solved by flipping the sun/moon doors until they are flipped the correct way, which is shown by them being lit up on the map that is on the ground. This also corresponds to exactly where they are within this area, so you can use that to find them, and spot them easily by climbing to the top of the walls. You need to flip every one of the doors using Force Palm (
/ Mouse Wheel) or Force Current skill, except for the one on the south that is already lit up.
The only one that might cause you trouble to find is the one located in the northwest edge of the “?” area. You need to drop all the way down through a hole in the ground, then follow the path around to where you can find the door above you.
For all other collectible types refer to Crimson Desert Challenge Guide.








































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