This page reveals the full Dying Light 2 World Map.
There are 2 Main Maps “Old Villedor” in the north and “Central Loop” in the south. There’s also a third area between both maps that connects them, but that’s a smaller and less populated area.
In total there are 15 named Districts: Houndfield, Trinity, Horseshoe, Quarry End, Downtown, The Wharf, New Dawn Park, Garrison, Muddy Grounds, Saint Paul Island, Lower Dam Ayre, Newfound Lost Lands, Horizon Village, East Borough, West Borough.
The total Dying Light 2 map size is 2.35km² / 0.90 Square Miles (1st Map: 0.9km² / 2nd Map: 1.3km² / 3rd Map: 0.15km²).
That doesn’t sound big, but it’s important to understand that this game is built vertically (Y-axis, up towards the sky), meaning there are many skyscrapers with many floors to explore. If you add up all the explorable square footage from buildings and underground sections the total playable area would add up to probably 5 times more. The 2.35km² is purely the horizontal (X-axis, flat ground) measurement. Most time will be spent climbing buildings and exploring different floors. A lot of buildings can be explored. So think of the 2.35km² as just the outdoors street level, which is multiplied many times by all the explorable skyscraper floors and underground tunnels. If you wanted to run from one end of the map to the other it’s not that big however and you can get everywhere within a few minutes.
Below you can find the full Dying Light 2 World Map (In-Game Map):
Old Villedor (1st Map)
Old Villedor measures 0.9km² / 0.35 Square Miles (1km north to south, 0.9km east to west).
Area Between Old Villedor and Central Loop
The Outlands, or area that connects the 1st and 2nd map measures 0.15km² / 0.06 Square Miles (300 meters north to south, 500 meters east to west).
Central Loop (2nd Map)
Central Loop measures 1.3km² / 0.5 Square Miles (1km north to south – with a small part stretching out to 1.6km – and 1.3km east to west).