PowerPyx.com

PowerPyx

  • Trophy Guides
  • Game Guides
  • Wikis
  • Trophy Lists
  • Next Guides
  • Contact
Show SearchHide Search
Home » Game Guides » Dying Light 2 » Dying Light 2 Saint Paul Water Tower Walkthrough

Dying Light 2 Saint Paul Water Tower Walkthrough

February 2, 2022 by PowerPyx Leave a Comment

Saint Paul Water Tower is a Facility Location in Dying Light 2 Stay Human (DL2). This walkthrough will guide you through this facility.

Location: Saint Paul Water Tower

Central Loop – Lower Dam Ayre

 

Solution: Saint Paul Water Tower

For this Tower you will need the Parkour Skills “Tic Tac” “Wall Run” & “Wall Run Jump”.

  1. From the ground floor of the tower you can use the monkey bar to swing to the bridge above.
  2. From there, use “Tic Tac” skill (press and hold :r1: / :rb: while jumping on wall) to run along the wall and immediately jump off the wall to the bridge above. Without doing the Tic Tac run along the wall the bridge would be too far away to reach with a normal jump.
  3. From there head out the window and climb up the yellow ledges > monkey bar > perch > turn around and climb up the scaffold.

  4. Then go back into the middle of the tower.
  5. Here you must use “Wall Run” & “Wall Run Jump” skills to reach the open window above the one from where you entered. Simply hold :r1: / :rb: while running against the wall and then press :r1: / :rb: again to grab the ledge to the window above.
  6. From there you can jump on the yellow rings in the center of the tower > shimmy left > turn around > jump to the open window with the yellow tarp.
     
  7. Then jump to the monkey bar and the yellow crate that’s hanging in the air. While on the crate, turn around to see yellow ledges behind you. When the crate swings close to them you must jump to those ledges and climb up.
  8. This leads back inside the tower, climb the yellow ledges on the left, jump to the bridge to the left and head outside the window to wooden balcony.
  9. Jump onto the wooden railing on this balcony. From there you can jump up to the ledge/roof above. You have to stand on top of the railing of the wooden balcony or else you can’t grab the ledge above! Now you will have reached the very top of the tower and just need to interact with the valve that restores the tower.

This finishes the Saint Paul Water Tower in Dying Light 2 Stay Human (DL2).

For all other Collectibles, check out the Dying Light 2 – 100% Completion Wiki & Strategy Guide.

Share
Tweet
Shares 0

Filed Under: Dying Light 2, Game Guides

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

Youtube 1,220,000Subscriber
Facebook 15,000Fans
Twitter 19,700Followers

Latest Trophy Guides

007 First Light Trophy Guide

LEGO Batman: Legacy of the Dark Knight Trophy Guide

Luna Abyss Trophy Guide

Forza Horizon 6 Achievement Guide

Mixtape Trophy Guide

Pragmata Trophy Guide

Crimson Desert Trophy Guide

Resident Evil Requiem Trophy Guide

Ghost of Yotei Trophy Guide

Kingdom Come Deliverance 2 Trophy Guide

Red Dead Redemption 2 Trophy Guide

Latest Game Wikis

Crimson Desert Wiki

Resident Evil Requiem Wiki

Ghost of Yotei Wiki

Borderlands 4 Wiki

Kingdom Come Deliverance 2 Wiki

Elden Ring Wiki

Hogwarts Legacy Wiki

God of War Ragnarok Wiki

Cyberpunk 2077 Wiki

Red Dead Redemption 2 Wiki

Recent Posts

  • 007 First Light Trophy Guide & Roadmap
  • 007 First Light All Collectible Locations Guide
  • 007 First Light All Door Codes & Safe Codes Combinations
  • 007 First Light All Card Locations (Playing Cards)
  • 007 First Light All Intel Locations (MI6 Files)

Dying Light 2 Wiki

  • Wiki Home
  • Walkthrough
    • Pilgrim’s Path
    • Getting Stronger
    • Markers of Plague
    • The Only Way Out
    • The Spark of Invention
    • Cheers!
    • Unruly Brother
    • The Arrival
    • The Raid
    • Water Tower
    • Revolution
    • Into the Dark
    • Let’s Waltz!
    • A Place To Call Home
    • Orders
    • Observatory
    • Welcome on Board
    • The Lost Sight
    • Cathedral
    • Broadcast
    • The Shoe
    • Nightrunners
    • Empire
    • Spy Game
    • Veronika
    • The Breakthrough
    • Assassination
    • The Colonel
    • Now Or Never
    • X13
  • Side Quests
    • A Good Samaritan
    • Aitor
    • All in the Family
    • An Exemplary Grandson
    • Birdwatching
    • Book Club I
    • Book Club II
    • Book Club III
    • Book Club IV
    • Book Club V
    • Book Club VI
    • Book Club VII
    • Book Club VIII
    • Book Club IX
    • Book Club X
    • Carriers
    • Carriers I
    • Carriers II
    • Carriers III
    • Carriers IV
    • Carriers V
    • Carriers VI
    • Carriers VII
    • Carriers VIII
    • Carriers IX
    • Carriers X
    • Closure
    • Color Run
    • Crystal White
    • Deals with the Devil
    • Deep Cover
    • Den for Brigitte
    • Diva
    • Double Time
    • Expiration Date Challenge
    • Fish Monk
    • Foster Family
    • Garlic and Sardines Challenge
    • Goats Galore Quiz
    • Handle With Care Challenge
    • History Quiz
    • Hooked on the Thrill
    • Infected Intelligence Quiz
    • It’s Alive!
    • Journal of a Nightrunner Challenge
    • Last Will
    • Life Finds A Way
    • Make Way for the Blastaway!
    • Missing Persons
    • Missy
    • Moonshine
    • No Mercy
    • Out Of Your League
    • Paraglider City Tour Challenge
    • Perfume
    • Persons of Interest Quiz
    • Protecting the Boys Challenge
    • Renegades
    • Running on Eggshells Challenge
    • Satellite Dream
    • Sentimental Value
    • Silencio
    • Sister Act
    • Snipers’ Alley
    • Space Cock
    • Stolen Goods
    • The Baba I
    • The Baba II
    • The Baba III
    • The Baba IV
    • The Baba V
    • The Baba VI
    • The Baba VII
    • The Baba VIII
    • The Baba IX
    • The Baba X
    • The Ball is in Your Court
    • The Black Widow
    • The Breadwinner
    • The Deserter
    • The Essence of Survival
    • The First Biomarker
    • The Fortune Teller
    • The History Lesson
    • The Hunter
    • The Key to Humanity
    • The Knick
    • The Living Dead
    • The Master Brewer’s Bees
    • The Matchmaker
    • The Pilot
    • The Princess in the Tower
    • The Reddest Red
    • The Rose Garden
    • The Runaways
    • The Scarecrow Queen
    • The Ultimate Weapon
    • The Walls
    • The Water Fight
    • To Kill or Not to Kill
    • Treasure Hunt
    • True Friends
    • Turning the Page
    • Ultimate Fury Cricket
    • Undying Affection
    • Wall of Valor: Bad Medicine
    • Wall of Valor: Deadly Exchange
    • Wall of Valor: Lost Transmission
    • Wall of Valor: Missing in Action
    • Water and Lightning Challenge
    • Wounded in Action Challenge
  • Collectibles
  • Mementos
  • Tapes
  • Graffiti
  • Inhibitors
  • Facilities (Water Towers & Electrical Stations)
  • Metro Stations
  • Windmills
  • Bandit Camps
  • GRE Anomalies
  • GRE Quarantine Buildings
  • Airdrops
  • Nightrunner Trials
  • Sparker Love Interests
  • Factions
  • Skills
  • World Map
  • Game Length
  • Safe Codes
  • Duplication Exploit & Infinite Money Glitch
  • Trophy List
  • Trophy Guide
  • Terms of Service
  • Privacy Policy
  • Cookie Policy
  • YouTube
  • Facebook
  • Twitter

© 2008-2026 PowerPyx.com, all rights reserved.