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Home » Game Guides » Cyberpunk 2077 » Cyberpunk 2077 All Quickhacks List

Cyberpunk 2077 All Quickhacks List

December 15, 2020 by dalailama1989 Leave a Comment

Cyberpunk 2077 (CP77) has 17 Quickhacks you can unlock and equip in your Cyberdeck. This page contains the full list of all unlockable Cyberpunk 2077 Quickhacks. They each come with several rarity-tiers. The rarity tier also changes the effect these Quickhacks have. They are particularly useful for stealth gameplay.

To use Quickhacks you activate the Scanner ( :l1: / :lb: ) and hover over an enemy or hackable item. Then you press :square: / :x1: to exceute the Quickhack.

By default you start with weak Quickhack Mods like “Reboot Optics” and “Short Circuit”. You can only have 2 equipped at the same time. To equip new and different Quickhacks: go to Menu > Scroll over Inventory and click the “Cyberware” Tab below it > Operating System > Mods.

New Quickhacks can be bought from  Netrunners (marked by white microchip icon on map). See Netrunner Vendor Locations. You can also gain access to Quickhack Crafting Blueprints by buying the Perks “Hacker’s Manual” > “School of Hard Hacks” > “Bartmoss’ Legacy” (Intelligence Attribute > Quickhacking Skill Tree).

Below are all Quickhacks V can unlock and equip, in alphabetical order. Do note that there are also some environmental Quickhacks you can’t equip that will depend on the machine you’re targeting (like disabling cameras or distracting targets using certain objects).

Contagion

  • Uncommon: Applies Poison to the target. Spreads to nearby enemies. Effective against closely grouped enemies
  • Rare: Poson lasts significantly longer
  • Epic: Each subsequent target receives more damage from Contagion
  • Legendary: Passive while equipped: Quickhacks with spread capability can reach additional targets

Cripple Movement

  • Uncommon: Prevents the target from moving from their current position
  • Rare: Spreads to the nearest target within a set radius
  • Epic: Affected enemies are also unable to attack
  • Legendary: Passive while equipped: enemies under the effect of any Quickhack can’t sprint

Cyberpsychosis

  • Epic: Causes the target to attack enemies and allies indiscriminately. If no other allies are nearby, the target will commit suicide
  • Legendary: Passive while equipped: enemies under the effect of any Quickhack will not longer try to avoid friendly fire

Cyberware Malfunction

  • Uncommon: Disables the target’s Cyberware, potentially affecting their movement or resistances. Very effective against fast-moving targets and netrunners
  • Rare: Spreads to the nearest target within a set radius
  • Epic: Causes a random implant to explode once the effect’s duration expires

Detonate Grenade

  • Epic: Forces a target to trigger a carried grenade. The type of explosion and its effects are based on the target’s grenade type
  • Legendary: Passive while equipped: defeating an enemy with any explosion reduces the RAM cost of the next Ultimate Quickhack

Memory Wipe

  • Rare: Causes the target to exit combat mode and forget about your presence
  • Epic: Affects the target’s entire squad

Overheat

  • Uncommon: Applies Burn to the target, dealing damage over time. Less effective against mechanical enemies
  • Rare: Affected targets are temporarily unable to take any action
  • Epic: Burn from Overheat lasts significantly longer
  • Legendary: Affected targets are unable to use cyberware abilities

Ping

  • Uncommon: Reveals enemies and devices connected to the local network
  • Legendary: Highlighted targets can be scanned and quickhacked through solid obstacles

Reboot Optics

  • Uncommon: Resets an enemy’s optical Cyberware, rendering them temporarily blind
  • Rare: Spreads to the nearest target within a set radius
  • Epic: Greatly increases the effect’s duration
  • Legendary: Passive while equipped: Enables the Optics Jammer daemon during Breach Protocol

Request Backup

  • Uncommon: Calls in squad members that are not in combat mode, all gathering in the same spot
  • Epic: Also works against enemies in combat mode

Short Circuit

  • Uncommon: Deals damage to the target. Very effective against mechanical enemies and targets with weak spots
  • Rare: Applies an EMP effect for a few seconds
  • Epic: Deals extra damage to enemies below a high threat level
  • Legendary: Passive while equipped: Critical Hits with any weapon apply this Quickhack’s uncommon effect

Sonic Shock

  • Uncommon: Deafens the target, reducing their ability to detect you
  • Rare: Isolates the target from the local network, preventing them from communicating with their allies
  • Epic: Excludes the target from the perception range of their squad, causing them to be ignored
  • Legendary: Passive while equipped: enemies under the effects of any Quickhack are cut off from the local network

Suicide

  • Epic: Forces a target to commit suicide
  • Legendary: Passive while equipped: causing an enemy to panic reduces the RAM cost of your next Ultimate Quickhack

Synapse Burnout

  • Rare: Deals damage that scales higher based on how much health the target is missing. Less efficient against mechanical enemies
  • Epic: If a target is defeated by this quickhack, they burst into flames, causing nearby enemies to panic
  • Legendary: Passive while equipped: defeating an enemy with any quickhack causes nearby enemies to panic

System Reset

  • Epic: Cripples a target’s nervous system, causing them to lose consciousness. The affected target will not make any noise when passing out
  • Legendary: Passive while equipped: defeating an enemy reduces the RAM cost of the next Ultimate Quickhack

Weapon Glitch

  • Uncommon: Causes the target’s weapon to malfunction, reducing its accuracy and disabling Smart Tracking as well as obstacle penetration
  • Rare: Spreads to the nearest target within a radius
  • Epic: Causes the target’s weapon to explode, causing damage
  • Legendary: Passive while equipped: enables the Weapons Jammer daemon during Breach Protocol

Whistle

  • Uncommon: The affected target will enter a heightened state of alertness and move to your current position
  • Rare: The target will no longer be in a state of alertness when moving to your current position
  • Epic: Can be executed on enemies engaged in combat

For more guides check out the complete Cyberpunk 2077 Wiki & Strategy Guide.

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